I was pointed here by an arrogant FM fan who declares GT5 AI is worse in racing game history, claiming it wont do nothing but ram player car, is this a fact or has it improved ? since I havent had any trouble with AI so far and reached lvl40 long time ago.
Even made a video to see is this correct or not, what do you guys think, be honest.
http://www.youtube.com/watch?v=dJFYavMUA8Y
In that case we'd get three groups of people. Group I, perhaps 10% of players in total, those who know how to drive but choose a low difficulty setting and then complain how the AI is too slow. Group II, perhaps another 10%, those who can't drive to save their lives but don't realize it and choose a high difficulty setting, and complain how the AI is unbeatable. And finally group III, the remaining 80% who choose the approximately correct difficulty and have a good time.One way is a difficulty selector.
I've seen that vid, AI debunked, and I think that is pretty good one, actual shows how AI tries to avoid player car instead of bashing it. Still some say "parking in the middle of the road doesnt proof anything, it is just stupid and bla bla blaa bla"
But truly it would be great if we lvl40 drivers could have like + events with more aggressive AI with Full damages, BHP restrictions and such.
It's not that it doesn't prove anything, it's that it's completely irrelevant. Ok when I crash/spin it'd be nice if they took avoiding action but surprisingly I don't spend my days in this game parking my car on the track and seeing what the AI do. So in that respect, it's irreverent. I judge AI on how they are at actually racing around the tracks and from my own experience, they're very poor in GT5. They're too slow, they don't race, they're too laid back etc.
In that case we'd get three groups of people. Group I, perhaps 10% of players in total, those who know how to drive but choose a low difficulty setting and then complain how the AI is too slow. Group II, perhaps another 10%, those who can't drive to save their lives but don't realize it and choose a high difficulty setting, and complain how the AI is unbeatable. And finally group III, the remaining 80% who choose the approximately correct difficulty and have a good time.
The problem is that groups I and II are highly vocal about the game's flaws - which are actually more or less caused by themselves - and group III just plays the game instead of screaming on the forums... not unlike the current crop of GT5 players actually. I bet a lot more people like it than hate it but you won't hear about them.
Cynical? Me? No, unfortunately I'm a realist.
Fully agreed but in the end it's sadly us who are screwed by the massive whining from those two groups.Screw the first two groups.
Interesting, very interesting. I'm indeed not discussing any games in that post at all but trying to point out the issues with players instead. Goes to show how far people will go to get backing for their own opinion, huh?I know this might seem like totally pointless, but a guy who pointed me at GTplanet used this post on his own purposes, by adding that you are actually saying Forza AI is alot better, why I cant even see you even said Forza in your post at all....
Fredde_sweLike someone said, try Arcade-mode and select the most difficult settings, sure, they still brake way to early but it's still much harder than any race in I drove in A-spec.
If I compare to FM3 GT5 is harder, at least in arcade mode in both games.
Sampyla20plusErhhhm, IF AI avoids you while you are standing still, it would avoid you during the race also, somehow you are familiar to me ....
Try the Premium Alpha TZ on Daytona.
You will smoke the opposition on every level and the AI only have to negotiate 3 simple turns.
Yawn.
Of course the AI's slow when 80% of GT5 players don't go off racing softs and fully tune all their cars.
AI is totally good for a normally skilled played and very slow for a skilled player.
/thread
That's because Daytona is a very easy track to race. That track is more about drafting , pit strategy,etc. The only AI that could put any kind of challenge at Daytona was NR2003.Try the Premium Alpha TZ on Daytona.
You will smoke the opposition on every level and the AI only have to negotiate 3 simple turns.
Yawn.
Having played both games quite a bit, I'd say the AI is basically a toss up, with FM4 being a scooch better, maybe.
IMO there's certainly room for improvement in both games.
Frankly, I believe GT4 was better, just from the standpoint of having more variance from lineup to lineup in many races.
But then, GT4 actually had a decent volume and selection of races, as does FM4.