GT5 First Impressions

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Pretty much every single PC game made in the past few years can be played at 1080p (or 1600p if you're hardcore enough to own a monitor that big). It has nothing to do with disk space at all, its all in the graphics card. It makes a huge difference. GT5P was, what, 1280x1080?

Anyone know what the resolution of GT5 actually is?

The actual resolution, to my belief from some sites, is 1280*1080. Pretty close to 1080p.
 
Unfortunately, there are a couple of disappointed owners on the European Playstation forums :(

http://community.eu.playstation.com/t5/Gran-Turismo/Gran-Turismo-5-Impressions/td-p/11885316

None of his points are really valid.

I mean, he's complaining about there being too many NASCARs (if anything there should be more) and that he's not a high enough level or doesn't have enough credits to buy anything decent (no ****, you just started the game). And obviously with B-Spec you have to train your driver. He's not going to be winning all your races for you without any effort on your part.

And the rest is just the same whining about standard cars we've been hearing for the last six months.
 
Given that he's got the game, his points are more valid than yours, which are based on 2nd/3rd hand opinion and mainly hope.
 
Apparently according to the guy in the link standard cars are just all housed on one big "USED" car lot... which makes it hard to navigate.

That's correct, Premiums are in dealership and standards are in used car lot, but its not difficult to navigate. There is a list of approx. 20 - 30 cars at a time, sorted by make-name or price, and the list updates frequently. One problem however is to save up credits for one specific car in the used lot, as they get cahanged after just one or two races (at least thats what it seems to do).
 
TrB
Apparently according to the guy in the link standard cars are just all housed on one big "USED" car lot... which makes it hard to navigate.

That's correct, Premiums are in dealership and standards are in used car lot, but its not difficult to navigate. There is a list of approx. 20 - 30 cars at a time, sorted by make-name or price, and the list updates frequently. One problem however is to save up credits for one specific car in the used lot, as they get cahanged after just one or two races (at least thats what it seems to do).

But you can organize them by make? Well, that's a relief. So, it seems that the premiums are classic GT, while the standards throw a little GTPSP in there. I like it. :)
 
A lot of text.

The game is running in 1080p. Period. If you want to be more specific, it's 1280 x 1080 then upscaled to 1920 x 1080*. KY also said a couple of years ago that vertical pixels is more important than horizontal pixels in a driving game. Take that however you want.

* We'll have to wait until DF take a look at GT5 to see if the resolution is still the same as GT5P.

And if I remember correctly, GT HD was running in 1440 x 1080 or something like that.

http://www.eurogamer.net/articles/digitalfoundry-tech-comparison-cod-black-ops-pc

We also discussed the COD games' firm commitment to sub-HD rendering resolutions to make this possible, with the Xbox 360 game running somewhere in the region of 1040x608 while PS3 is closer to 960x544.

Yet the box say 720p. And a lot of Xbox 360 games say 1080p on the box when they are infact 1280 x 720 and then upscaled to 1920 x 1080.
 
well...i may agree in some aspects with u guys...but i would go for a 10 for the graphics aspect in this game. I mean... look at the amount of processing power that is being generated. If there is shadow blocks, or poor textured standard cars ( wich look wayyy better than previous versions and similar games in the market ) its because the limitation imposed by the hardware. 16 cars, rain, detailed interior view ( for premiums )..theres a lot of things to process. I see the game as an overall... i agree with you about all those bugs that has been poping up since the "release" .. but i think, for its content and size.. the graphics are just amazing.

But thats just my opinion, dont want to start a discussion about this. :)
 
I've been searching for an answer to this, hate to be one of the people to pester someone w/ the game but I have a question. Is it true you cannot run a Time Trial on the Top Gear track? :nervous:
 
The actual resolution, to my belief from some sites, is 1280*1080. Pretty close to 1080p.

Yes, that's what I've heard as well, and no its not close to 1080p. 1280x1080 has 691,200 pixels missing compared to 1920x1080. Its just cheap marketing.

That being said....it is rendered at a much higher resolution than most other PS3 games.
 
I've been searching for an answer to this, hate to be one of the people to pester someone w/ the game but I have a question. Is it true you cannot run a Time Trial on the Top Gear track? :nervous:

It gets unlocked after completing Top Gear challenge.
 
TrB
It gets unlocked after completing Top Gear challenge.

Thats definitely good to know. Itll be cool to run different stock vehicles and see how they run and compare to one another.
 
Given that he's got the game, his points are more valid than yours, which are based on 2nd/3rd hand opinion and mainly hope.

While that's true we also have seen multiple reviews from people who all have the game that conflict saying everything from "it's a great overall experienced and standards look definitively as good as GT5P cars" all the way down to "standards look like cardboard, Bspec is crapified and the car market is hard to navigate".

So at some point you have to wonder whether there is a balancing point between having played the game, and personal preference of what you have seen with your own eyes (even if you have not played with your own hands).
 
While that's true we also have seen multiple reviews from people who all have the game that conflict saying everything from "it's a great overall experienced and standards look definitively as good as GT5P cars" all the way down to "standards look like cardboard, Bspec is crapified and the car market is hard to navigate".

So at some point you have to wonder whether there is a balancing point between having played the game, and personal preference of what you have seen with your own eyes (even if you have not played with your own hands).

People love to exaggerate.

Based on the screenshots and videos I have seen, they look alright. I really don't understand what the big deal is. They had a lot of fun with the exact same cars in GT4, but now all of a sudden they are "trash."

And I don't think people realize how much work it really is to model these "Premium" cars.
 
People love to exaggerate.

And people love to deny... that's why I go with what my eyes see over what someone says when it comes to how good/bad something looks... it's not as good as hands on, but I find trusting somoeone elses opinion is rarely better.

Based on the screenshots and videos I have seen, they look alright. I really don't understand what the big deal is. They had a lot of fun with the exact same cars in GT4, but now all of a sudden they are "trash."

Well in all fairness, the same thing 6 years later... it's not far fetched to think pretty poorly of it... and remember that high resolution actulaly accentuates flaws. It's kind of like seeing someone on HDTV for the first time... they looked fine last time you saw them on a 19 inch CRT but suddenly at 55 inches in 1080 they have a LOT of wrinkles and blotches!

This is actually the exact reaction I had the first time I watched Conana and Leno in HD... it was horrifying!

And I don't think people realize how much work it really is to model these "Premium" cars.

Unfortunately it's results and not how hard the work was that counts... it's very hard to hand seperate cotton, but it's the results that get the $$$ so that's why people use a cotton gin.

I see a lot of people here who say we should appreciate the effort PD put into the game... I am not sure why that sentiment occurs becuase PD is not my friend or relative or something making me a present... they are a company producing a product that they will charge me money for...

I don't appreciate how hard it is to hand weld metal if the hand welded couch I buy has a lump...
 
I'm still excited about the game but I have to admit I'm shocked by learning just now that it's not full HD. When a company states a game runs in 1080p I expect 1920x1080 because that's what 1080p is to Joe User. It is to me anyway. 1280 is not at all close to 1920 in my book. I have no problems with this per se but I do with the fact that they've tried to market it making people believe they're getting full HD.
 
People love to exaggerate.

Based on the screenshots and videos I have seen, they look alright. I really don't understand what the big deal is. They had a lot of fun with the exact same cars in GT4, but now all of a sudden they are "trash."

And I don't think people realize how much work it really is to model these "Premium" cars.

I tried explaining to a co-worker the "What, you can't change the rims on Standard cars? The game is RUINED!!!" mindset of some here. I'm afraid all I did was convince him that I go to some whacked out crazy websites...
 
While that's true we also have seen multiple reviews from people who all have the game that conflict saying everything from "it's a great overall experienced and standards look definitively as good as GT5P cars" all the way down to "standards look like cardboard, Bspec is crapified and the car market is hard to navigate".

So at some point you have to wonder whether there is a balancing point between having played the game, and personal preference of what you have seen with your own eyes (even if you have not played with your own hands).

Definitely. It's objective and has a lot to do with expectations or lack of.
There's just a few too many fanboy types who'll defend it to the death and label anyone who says anything negative as a whiner imo.
FM3 had/has the same problems..

Personally, I don't care about the standard/premium thing. As long as they handle as well as claimed, I'm cool. Could do with some more expansion on the supercar side of things and a few less repeats/minute variations on a handfull of cars, but that's just my preference. All I can do is hope for dlc.
Any other judgements have to wait until I play the damn game.

Btw, your sig quote is bang on 👍
 
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And people love to deny... that's why I go with what my eyes see over what someone says when it comes to how good/bad something looks... it's not as good as hands on, but I find trusting somoeone elses opinion is rarely better.

Agree.

Well in all fairness, the same thing 6 years later... it's not far fetched to think pretty poorly of it... and remember that high resolution actulaly accentuates flaws. It's kind of like seeing someone on HDTV for the first time... they looked fine last time you saw them on a 19 inch CRT but suddenly at 55 inches in 1080 they have a LOT of wrinkles and blotches!

This is actually the exact reaction I had the first time I watched Conana and Leno in HD... it was horrifying!

Not necessarily. I remember seeing GoW I and II upscaled to 1080p on PS3 and it looked a lot better (I am not talking about GoW Collection.). I have to admit, though. It feels a bit half-assed. They could at least have gone through and cleaned up the models a bit. It's better than not having them at all, though.

Unfortunately it's results and not how hard the work was that counts... it's very hard to hand seperate cotton, but it's the results that get the $$$ so that's why people use a cotton gin.

I see a lot of people here who say we should appreciate the effort PD put into the game... I am not sure why that sentiment occurs becuase PD is not my friend or relative or something making me a present... they are a company producing a product that they will charge me money for...

I don't appreciate how hard it is to hand weld metal if the hand welded couch I buy has a lump...

Of course. It's a business. No one is forcing you to buy it, though. I'm going to enjoy the game and appreciate everything PD have done.

I think GT5 would have ended up being bette if they knew what the hell they were doing from the beginning. GT Premium, GT HD, GT5 Prologue...

And PD really haven't been working on GT5 for six years. It's 5 at most.
 
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Not necessarily. I remember seeing GoW I and II upscaled to 1080p on PS3 and it looked a lot better (I am not talking about GoW Collection.). I have to admit, though. It feels a bit half-assed. They could at least have gone through and cleaned up the models a bit. It's better than not having them at all, though.

Yes but even GoW collection (with actual enhanced GoW I and II) doesn't hold a candle to GoW3... so while it they may look nice, it's hardly acceptable as part of the current package... and unlike GT5 GoW III isn't touted as 50 levels (or whatever the count would be to add all the GoW levels togehter) but 2/3 of them are actually upscaled old GoW levels. If it were I think the reaction would be similar.

Of course. It's a business. No one is forcing you to buy it, though. I'm going to enjoy the game and appreciate everything PD have done.

I think GT5 would have ended up being bette if they knew what the hell they were doing from the beginning. GT Premium, GT HD, GT5 Prologue...

And PD really haven't been working on GT5 for six years. It's 5 at most.

Forcing to buy? No... but demanding to appreciate... yes... many on this forum and around are... again I have to wonder why we must appreciate the effort instead of judging the product as we do with all other commodities.

How long they have been working on GT5 is less important also than how long the consumer has been waiting and hearing about it... again it's the effect, not the workings that really count.

And I think they might have done better had they known all along, but I am not unsure we aren't basically where we would have been anyway... I get the feeling if there were two different unieverses, one where GTHD was relesaed and one where it was not, the only real difference would have been the bullet point where GTHD was released...

In otherwords I think it may well be that Kaz is on a journey of sourts with his game creation and we just get what he has at the time or we don't... and whether he chooses to release a build of whats there at the time or not, the project proceeds the same way.

I'm still excited about the game but I have to admit I'm shocked by learning just now that it's not full HD. When a company states a game runs in 1080p I expect 1920x1080 because that's what 1080p is to Joe User. It is to me anyway. 1280 is not at all close to 1920 in my book. I have no problems with this per se but I do with the fact that they've tried to market it making people believe they're getting full HD.

It's not just joe schmoe, it's actually an industy standard term and is supposed to be 1920x1080.

http://en.wikipedia.org/wiki/HDTV#High-definition_display_resolutions
 
I think the biggest problem with GT 5 are our expectations.
I have not played the game since my preorder has not arrived yep. When I read some of the first impressions I read a lot of dissatisfaction because some just expected to see the ultimate Game of the Millenia.
And to be honest I'am fine with that. For me personally I have no problem with all that premium/standard issue, cause for me counts the actual gameplay. I was never a player who needed eyecandy. Gfx is just a tool to bring the feeling across and when I drive I simply have other things on my mind as to search some graphic glitches.
As a lot of first impressions show, thats not true for some players and thats fine too. But before you make something good bad cause you just expected more, ask yourself were my expectations a bid overboard ?
See you online
 
Thanks for the positive feedback, and maturity of debate. Everyone is most welcome. I've been going through the thread and to answer your questions:

Thank you for this well written spoiler free review. It was interesting to read and you gave very clear examples to explain your conclusions.
I'd like to know a bit more about the graphics: I'm curious if you've seen any jaggies (maybe the proper term is screen tear, I'm not sure about that because English isn't my first language). I ask this because prologue had them a lot, mostly on the edge where one car panel meets the other, both in the menus and while racing. GT5 seems to have thesame sub full hd resolution because, like with prologue, on the box it says it only supports 1080p which is not thesame as full hd.
If you've seen these jaggies then I'd like to know how often and on what kind of tv you've been playing.

Well, the frequency of 'interruptions' range from once a race to regularly per race. By 'interruptions', I am referring to screen-tear, 'jaggies', super low-res shadow effects, blurring and the like. My TV, for the record, is a calibrated Samsung 40" 1080p HDTV.

@Patrickbateman: I haven't gone that in-depth with photomode yet, sorry!

@andrea & gmrtom7: Standard cars appear everywhere except in the new dealerships, seemingly. Conversely, you won't find any premiums in the used-lot.

@Rey-FD: Actually, I've made a small mistake in my review. You can view any car available in the showroom, you obviously just can't buy them until the appropriate level is reached.

@Welfur: I'm afraid that I only have experience with Logitechs, and no mention of Thrustmaster was made in the control settings.

@cygnus_zero, ms turismo & Vulcao: Well yes, it's the frequency of occurrance in this department that was a major factor in my score determination; however, not giving it at least a 9.5 was a tough decision, very tough indeed. In fact it is still something I am reflecting on as a slightly harsh decision, purely because of the positives that are overlooked. On reflection though, it is not what's going on that should impress, but how I receive the image. You can tell me a game is 1080p and 60fps, but if it looks a bit rough in places, then that (the resulting images and impressions thereafter) need to be the central focus of the rating. Davedander's comments also reflect this line of thinking, for further explanation.

@TheIshter: Well yes, frankly. That's kind of my sentiment.

@GranTLover: I haven't had much use out of Forza 3. If the game stayed as slick as it did during my time with it, though, I'd probably rate it in a similar score bracket. It was a polished game, with a much more aggressive damage model. But, there wasn't THAT much going on. Eight cars isn't many!

@Mike Rotch: Yeah, me too (on the 'blank template' issue; I don't think I could go back to GT4 now, after a twelve-car SuperGT battle on Circuit de la Sarthe into the sunset last night!).

@With a EG6: Yeah, it does feel like GT3; but obviously, that's a statment based on it's place in the industry, and not my technical impressions!

I hope that answers some of those questions!
 
I am glad they decided to run the active shadows way, it's just progress that can be painful in the beginning but when I'm watching dusk videos I just feel the revolution, there is some kind of atmosphere that can't be seen in any other game.

New smoke effects combined with wind, correctly producing and dispersing into air are fantastic, so are skidmarks and added reverse lights. They don't do the world of GT totally another place but they just add to realism.

60FPS and 16 cars on the track at the same time, that is just new standard and it's something that is welcomed to the world of GT as well.

But at the same time I feel they should run the game in 720p and not to try things that PS3 isn't capable of as it is. With sacrifice of some resolution (which even isn't really fullHD as it is now) we could get clean shadows, no shimmerings, better textures, better particle effects, no jaggies and blocks, no cardboard trees, car reflections on every wet track and just more consistent visual impression that has been GT's trademark for its whole existency.
 
My impressions (til level 10):

- Carsounds are awesome (change with tuning)
- Physics are awesome
- Wheelsteering physics setup customizeable: Amateur, Pro, Sim
- AI sometimes unfair (push you off the road)
- Performance tuning on standard cars, example an exhaust, not visible

Greatest racingame i´ve ever played :dopey:
 
Do car sounds change with Engine and Intake tuning too this time, or only with Exhaust modifications?

Hmm, not sure. My tuned cars got at least an exhaustupgrade. But i can tell the difference of sport an titanium exhaust. Sport makes the car louder an adds depht (bass). Titanium lets the car scream (see my mazda post in the sound thread). Didn´t try out the third exhaust.

One result from tuning are backfires :)
 
Well, the frequency of 'interruptions' range from once a race to regularly per race. By 'interruptions', I am referring to screen-tear, 'jaggies', super low-res shadow effects, blurring and the like. My TV, for the record, is a calibrated Samsung 40" 1080p HDTV.

Thank you again for a very clear and usefull answer. Obviously it's not what I hoped to hear. Actually it's even worse then what I was afraid of but I'm glad that someone has finally given me a reliable and good description of the picture quality. It prevents me from being unpleasantly surprised all the time by these flaws when I can play it myself. Instead of thinking wtf?!! every race I'll think, yep I knew that was going to happen :)
I still feel very much lied to by Sony and PD. Today alone I read about 3 more disappointments: No 7.1 audio, cars move as if they dont have springs, Murcielago sounds thesame as the Gallardo. The last statement seems less likely however because I thought the sound was promising in gt prologue and I believe a lot of people have said that the carsounds are good.
The most important thing for me however is the resolution. It's what I bought a full hd tv for and a full hd AVreceiver. I bought the PS3 for games, not for movies but it's beginning to look very unlikely that any decent games will come out in full hd for the PS3.
They promised us full hd with god of war but they changed their minds but I thought at least we have GT5. Now we know that's not true and if PD can't do it in 6 years then who can?
I had a Samsung 40 inch full hd screen before my present tv, so actually I bought 2 tv's for the ps3. I loved that tv! The picture quality is so great! It was the 40m87. I've bought a Sony now because I thought it would provide me with the best compatible picture for the ps3 and because it was the best tv available. Even though my present tv is 4 times as expensive I still think back about how great that Samsung was. It was neirly as good as my new tv. In other words, I'm convinced that your observations were about as accurate as can be. Thanks a lot for the help, it's very much appreciated.
 
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