I would love to know where you are getting the information that the 800 cars will be lower quality cars than the cars in GT5 Prologue? I have seen all news reports and nowhere have I seen such info. You seem to be nit picking for an argument and an excuse not to buy the game.
Well, I've seen the same pictures and videos from E3, and have most certainly read the same texts you sure have. The above conclusion is pretty obvious and clear.
I will buy the game. That was never the point. However what some people have difficulty to managed it seems is the fact the some, regardless of buying the game and (still) looking forward to it, do keep a critic judgment and express it.
I think you got it all wrong...
We all agree that PD/Kaz have initially announced a high number of cars to be included in GT5, +800.
Most likely their intention was to put back most, if not all, of the cars from previous GT games, and then add a few hundred more new cars.
Most likely their intention was also to render all of the cars in GT5 to the highest level possible. (Premium level)
Once they have started on developing/design the brand new cars from ground up into the Premium level, they realized how long it would take to do the same job on the rest, existing cars; and so they probably told themselves that they cannot hold on doing the same level of quality (premium level) for those cars. The executive decision was then made to "cut corners" and save time for OUR own sake and patience, to rendered and bring up to scale the 800 existing cars, and make them look as good as possible on the PS3, with the least amount of change or impact on work, and yet make it seemless as far as the discrepancies between Standard and Premium. ( i can already see some of you jump on this). But you have to keep in mind, there is already a big difference between design from scratch and ground up and to design from an existing design from a decade ago. ) It is a big job, i hope you realize that.
Even if they were to render those 800 cars to Premium for GT6, (keeping the same number of staff) they would need 5 years at least!
With all due respect, your development of your disagreement toward my opinion do in fact agree with it. The difference is that you use the expression "cut corners" while I used "thrown in". Our both interpretations of what supposedly happen is similar besides that.
a) they announced a high number of cars (+800; +950; +1000);
b) they started by setting the visual standards high (premium quality);
c) the task wasn't doable in acceptable time (5 years);
d) the option was to complete that number by "throwing in" upscaled cars in (cutting corners) in order to deliver the game.
Therefore, following this most logical scenario, i don't see how you can say that PD/Kaz threw in in the last minute, to fill up the number of cars in GT5.
And even worse yet, i cant believe you would go to say that GT5 is a "rushed product!" ??!! GT5 rushed?
"Rushed-in" is an expression. I'm pretty sure the choice was done more than 2years ago. It's another way of referring to options were made to accelerate the development process by "cutting corners" (saves times, rush things up). Really is a matter of semantics. If you think of it we are expressing pretty much the same opinion about what happen for them to opted for this.
GT5 is a on-going project, not unfinished, but ON-going project.
They tried to give us an acceptable level of quality, completed to a certain level, but definitely NOT unfinished.
This is a contradiction. If it is an "on-going" project (GT5), "completed to a certain level", and with a "acceptable level of quality", how come it's not unfinished?! Something is either
finished and
completed in full or not. If not, it's still developing, on-going, completed only to a certain level.
A series that have always make its visuals achievements has one of its "flagships", and when its producer is known has being a perfectionist, to deliver a game that it's only "completed to a certain level", and features "acceptable level of quality" isn't a finished product. It's a rushed one, by cutting corners during its development process which results in a retrocess of the serie's evolution, regardless of all other great and cool new features they're announcing and confirming these days.
I'm aware that's a pretty bold statement to make here, where a lot of people are so in awe and idolatries whatever PD and KY delivers that they have lost all sense of constructive criticism
(I'm not saying this is your case and it seems it isn't since we're getting capable of maintaining a civilized discussion here), but that's my opinion of it.
The limitations that caused to not having all cars (the +1000) premium are likely either one of these (or both); a) the tremendous time consumption of the developing process or/and b) the storage capacity of the Blue-Ray disk. It seems pretty clear that the PS3 capability of holding simultaneously 16 premium cars on track, plus day-night cycle and weather effects on newly (premium) modeled tracks and enviroments is not the issue, because that's what we are getting.
So the "dilemma" would be either PD was set to release the game with all state-of-the-art features and graphics but only with 200 and so vehicles or, deliver the same thing added the 800 upscaled vehicles from previous games, with a visual lower quality and options (interior view) than the others.
PD opted for the latest and that's legitimate, even understandable from a business point of view (not to fail the promise of 800+, 950+, 1000+ cars - which would be always bad for business). However, to me, this is below the GT series standard, not being such as a consistent product as the other titles of the series were. It's a "short-cutted" product at the cost of quality level consistency.
Let's say that PD/Kaz followed your advice, which is to cut down the number to 200 (or whatever HD/premium cars there are) and shipped GT5 for $60.
Would you say still that is is the highest quality? How would that be different from 200 premium cars together with 800 standard cars?
Would it be worth your $60 with 800 less cars?
In my opinion, and following everything I posted above, yes!
The number of the cars is reduced, sure. But the quality standard of everything would be of the highest level and, more importantly, consistent. Sure it would be worth the €60. We buy a lot of games by that cost with fewer features, and lesser car quality and quantity.
Having things as they are at the moment you'll have a game of the highest possible quality... except for those 800 cars!
From all the past GT games which ones have give you reasons to say the same thing? None! They have all showed a flat consistency in terms of visual quality, options. One of the main points of interest of GT series is precisely the chance it gives to everyone to try whatever cars are included the same way, giving them the same level of attention to detail and relevance. From the most sophisticated GT race car, to your grandmother's '90 FIAT Panda. From the hystorical Ford Model T to the Mazda 787B Le Mans race car. This is not what we are getting in GT5.
If that was/is the case, i think i would be a bit sad

personally, because i would rather see those 800 STANDARD CARS than having none...
or worse yet, having to pay DLC to get those cars (whether in standard or premium).
Sure, not everybody would/will ever be satisfied. However if that was the scenario PD opted for, I guess you would likely criticize it (because its opposed to your view), even though you would still buy the game (or not), but feeling that criticism is a right of yours as a fan. That's exactly what I'm doing.
After +5 years, i don't think that would be friendly scenarios for PD/Kaz to opt.
Maybe. But this is not exactly also a 100% friendly scenario for themselves either - I'm sure they aren't fully satisfied the way things went. As for the fans reactions, well as I said above, there will never be only happy fans but - and you can see this in this forum clearly - a lot of people would idolized whatever PD eventually deliver them, bashing other people for criticize them, even if what was delivered was a roll of brand new toilette paper with a GT logo.
But for GT6, i am certain PD will hire more people to work and make the release come faster... They will need to do so, because the competition will be fierce!!! Forza 4, the next PGR, NeedForSpeed will certainly try to make something better than their last ****. F... i forgot that letter, ShiFt...
I sincerely hope you are absolutely correct! It'll be a good thing for everyone.
I apologize for the very long post.