You know, I'm shocked. And I'm not.
I'm surprised that they would delay the game (yet again). At this point, I'm guessing it's a matter of PD losing face, in a big way. And possibly losing a lot of money on holiday sales as a result. I'm sure Sony isn't pleased. And that's putting it mildly.
But in retrospect, one thing always struck me a bit odd. We had 3 major shows over the last few months: E3, Gamescom and TGS. I can understand at E3 that they may have still had a lot of work to do. But by Gamescom and certainly by TGS, the game should have been all but completed--especially after so many years of development. And it should have been just a matter of intense testing and working the bugs out. But all we kept seeing was build after build with a few improvements here or there. But no one build that seemed to have truly everything together and in place.
I didn't really question this at the time, because PD is a very secretive company and I figured they're probably just very conservative about what they release and what they're willing to show until the game has gone GM. But now in retrospect, I'm guessing the lack of a (nearly) finished product on display at TGS could very likely have been a clear sign of trouble, that they weren't going to make their deadlines. And I really didn't pick up on it.
If it was just a simple production or distribution issue, I think Sony would have put a number on the delay--1 week, 2 weeks, etc. But to leave it open, smells of desperation.
I suspect that there's been some harsh words between Sony and PD in the last few days. It wouldn't surprised me to learn that PD told Sony they need a few more months and Sony told them they MUST release the game before the end of the year, no matter what. I'm guessing the folks at PD will now be working 24/7 for the next few months. It's probably not a pretty scene there right now.