GT5 Latest News & Discussion

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Polyphony digital really has great relationships with the manufacturers, Nissan, and Mercedes seem to be really involved with GT5 this time around(GT Academy, Kiosks at dealerships). Porsche is really over-rated i don't see what the big deal is to have them in this game, not saying it wouldn't be nice if it was included. They really keep pushing the Nurb track, i guess the GP track will be shown sometime soon.
 
Polyphony digital really has great relationships with the manufacturers, Nissan, and Mercedes seem to be really involved with GT5 this time around(GT Academy, Kiosks at dealerships). Porsche is really over-rated i don't see what the big deal is to have them in this game, not saying it wouldn't be nice if it was included. They really keep pushing the Nurb track, i guess the GP track will be shown sometime soon.

I'll take your opinion seriously after you drive one. Til then, lol.
 
Porsche is really over-rated i don't see what the big deal is to have them in this game, not saying it wouldn't be nice if it was included. They really keep pushing the Nurb track, i guess the GP track will be shown sometime soon.

I'm not too keen on Porsche's either, but overrated?

They're the most successful manufacturer of all time in motorsport, even more successful than Ferrari. That is like saying Michael Schumacher is overrated too. Records speak for themselves.
 
Porsche is overrated to people for a reason, that reason is they're not overrated! Obviously people hype them up because they know how good they are. Porsche usually makes great cars, not one car in their line-up is dull. Even their SUV. That has some pulling power. I'm sure there will be some RUF Porsches like in previous GT games in this new one, at least I hope. The RUF RGT was one of my favorites. The Yellow Bird was great too, high speed!
 
http://ps3.ign.com/dor/objects/857126/gran-turismo-5/videos/tgs09sny_gt5_int_092709_wmvhd.html


I know it's old, but damn, this interview is simply the best. I watch it every now and then. And I just realized, KY resolved the cock-pit doubt that the forum had recently. Watch the entire thing; it's absolutely worth it. But from 0:39-1:02, he explains, or better yet, alludes to damage and the cock-pits.

It puts my worrisome mind to rest.


Other than that, he talks about weather, customization and the number of locations/layouts, etc, etc.
 
Nothing new as far as I can tell, just a couple pics of a car and track already confirmed ages ago and a race car driver playing an old demo and commenting on it.


Oh wait, It's an Amar post, that instantly makes it headline news.:rolleyes:

Dude, really? No one else posted the video or the pics up here on GTP so its new to many of us. Sure its the same Demo from the same place, but we haven't seen that video or those pics in particular.

It's a cool video/pics, but if it was posted by anyone else everyone would be flaming them for posting an old video.

Have you seen how old the stuff they post up is? I've actually seen someone post news about something we knew since last year but apparently they just found out themselves. I don't know if your implying bias, but there is a huge difference in how recent the news Amar posts is in comparison to some people.
 
To all those worried about the cock-pit debacle:

AutoBlog UK: Can you explain more about the difference between premium and standard cars in the new GT5?

Yamauchi: Standard models won’t have an interior view, less detailing and no crash model. The problem is that premium models take a lot of time to create and we wanted to include many more vehicles than before. To make premium versions of all the cars we want to put in would take ten years or more and I don’t think people are prepared to wait long!
__________________________________________________________

IGN
: Will damage be applied to all cars or just specific parts of certain cars?

Yamauchi: For part of the racing cars, like the rally cars, obviously, we'll have the parts falling off of the car, and, if parts are falling of the car, obviously you'll be able to see inside the car. So, it takes a lot of additional effort to create the car model itself, so it'll only be applied to part of the cars.
_____________________________________________________________

So, "interior" clearly refers to the innards of the car, not the "cock-pit view". Interior view=/= Cock-pit view.
 
Ya i'm pretty positive that if something actually is new, whether it be a new video of something seen before or something new new, then pretty much everyone except for a select few are happy with it and thank the provider for it.
 
To all those worried about the cock-pit debacle:

AutoBlog UK: Can you explain more about the difference between premium and standard cars in the new GT5?

Yamauchi: Standard models won’t have an interior view, less detailing and no crash model. The problem is that premium models take a lot of time to create and we wanted to include many more vehicles than before. To make premium versions of all the cars we want to put in would take ten years or more and I don’t think people are prepared to wait long!
__________________________________________________________

IGN
: Will damage be applied to all cars or just specific parts of certain cars?

Yamauchi: For part of the racing cars, like the rally cars, obviously, we'll have the parts falling off of the car, and, if parts are falling of the car, obviously you'll be able to see inside the car. So, it takes a lot of additional effort to create the car model itself, so it'll only be applied to part of the cars.
_____________________________________________________________

So, "interior" clearly refers to the innards of the car, not the "cock-pit view". Interior view=/= Cock-pit view.

Good point. :)
 
Kazunori Yamauchi and Polyphony Digital now sponsor Lucas Ordonez's car in the European GT4 championship...

I do apologise if this is unrelated, I may have misunderstood the meaning of your post in the context of GT5's development, but I just thought I'd point out that Kaz has now taken an active role in Lucas's career :)

The sponsorship was on the car last season too. After all, how did he get there?

But no-one from PD is taking time away from developing GT5 to do things with Lucas, Jordan and Alex. GT Academy does not affect GT5's development time or schedule. Still.


dave_sz
I'll take your opinion seriously after you drive one. Til then, lol.

I drove a 1984 911 Carrera 3.2 around a race track. It was all-ends-up terrible.
 
I still don't get it..
This is how I interpret things having read up on this. There are two distinct levels of detail regarding the car models, defined as "race cars" and "production cars".

  • Race cars (rally, NASCAR etc.) are completely modeled inside and out, including inside the cabin and under the hood. These have a full damage model, meaning that panels can come flying off the cars. If, for example, a door comes flying off, you will be able to see right into the cabin. If the hood comes flying off, you will be able to see right inside the engine bay.
  • Production cars (standard factory spec) are not modeled to such fine details because they have a limited damage model, where panels cannot come flying off the car. These only get scuffs and scratches. As such, there is no need for them to model the engine bay and every part of the cabin because you would never see them anyway.

This is what they mean when referring to "interior view". On race cars, you can see the working innards of the car if panels come off, on production cars you cannot.

Cockpit view is an entirely different thing altogether, and I'm sure that ALL cars in the game will have the view from the drivers seat replicated. However, what is not clear yet, is whether the full damage model on race cars will have a visual impact in terms of what you see in cockpit view...
 
The sponsorship was on the car last season too. After all, how did he get there?




Actually, I don't believe it was:

xct3r5.jpg


That is a picture from this post:
https://www.gtplanet.net/forum/showpost.php?p=3759984&postcount=137

Also the Jardine International representative at the race pointed out the PD logo on this year's 350Z explaining that it was freshly added due to Kazunori's partial funding of Lucas now. The reason the car is not white like last year is to keep it in line with the new 370Z's yellow scheme, although it should be noted the shade of the two yellow cars is not quite perfect yet. It was supposed to be the same as the special edition road car I believe :)

Just to clarify, Jordan Tresson's current 370Z does not have a PD logo on it.

I don't mean to carry this on as any sign of disrespect I hope you understand, it's actually something I would like to clear up 👍

All the best
Maz
 
This is how I interpret things having read up on this. There are two distinct levels of detail regarding the car models, defined as "race cars" and "production cars".

  • Race cars (rally, NASCAR etc.) are completely modeled inside and out, including inside the cabin and under the hood. These have a full damage model, meaning that panels can come flying off the cars. If, for example, a door comes flying off, you will be able to see right into the cabin. If the hood comes flying off, you will be able to see right inside the engine bay.
  • Production cars (standard factory spec) are not modeled to such fine details because they have a limited damage model, where panels cannot come flying off the car. These only get scuffs and scratches. As such, there is no need for them to model the engine bay and every part of the cabin because you would never see them anyway.

This is what they mean when referring to "interior view". On race cars, you can see the working innards of the car if panels come off, on production cars you cannot.

Cockpit view is an entirely different thing altogether, and I'm sure that ALL cars in the game will have the view from the drivers seat replicated. However, what is not clear yet, is whether the full damage model on race cars will have a visual impact in terms of what you see in cockpit view...

Oh right! Now I get it. Thanks for that. :)
I was getting a bit worried there but it all makes sense now. :)👍
 
well the ft86 certainly has an engine bay, pretty detailed it is too
I hope that means you can actually look at it and photo mode it, if they went to all the trouble

lightened.jpg
 
Actually, I don't believe it was.

I can see a big, black, square sticker with the GT logo on it. As our friends at GTRP are acutely aware, the GT logo doesn't appear on things accidentally.

Also the Jardine International representative at the race pointed out the PD logo on this year's 350Z explaining that it was freshly added due to Kazunori's partial funding of Lucas now.

Lucas is now driving solo - as opposed to paired with Alex Buncombe (who'll be familiar to all of us in the UK who have followed domestic racing over the years). His seat is no longer "free" - and the support of PD helps keep him there. Professional driving is a bit of a sod, really - we all have this wonderful image of good drivers earning lots of money, but the reality is that, outside of F1 (and even inside it sometimes), drivers have to bring money to get a seat.

Generally this occurs through sponsorship - bring enough sponsors to the table to cover your drive and you're set. You might have to dance to their tune occasionally - get shipped along to some corporate events on their behalf - but that's the price you pay.


Just to clarify, Jordan Tresson's current 370Z does not have a PD logo on it.

Indeed not, but it is adorned with GT logos. See above.

Jordan's race seat - and Lucas's the previous year - is entirely funded by a Nissan/Sony partnership with RJN Motorsports - RJN haven't just given him a drive because he won a driving competition. It has to be paid for. It's a fact of life - and a very dull one which doesn't make for good reading. Lucas no longer has that particular avenue of funding - I spoke to him at the Academy Finals about his drive for this year, which hadn't yet been finalised at that point - but Kazunori seems keen not to let his career founder after just one season (and quite a successful one at that) and has provided funding under the PD umbrella.

However, PD, GT and Sony logos on a car do not detract - as the point and premise has always been - from the development of GT5 and there is no direct connection between the entourage at Silverstone and the game. No-one there is involved with the pixels on the screen. GT Academy and the GT4 European Cup do not cause a delay in GT5. I'm sure your experience would agree with this - while you were there it was all about the racing...
 
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well the ft86 certainly has an engine bay, pretty detailed it is too
I hope that means you can actually look at it and photo mode it, if they went to all the trouble

lightened.jpg

IMO thats a plane shape with a texture and a normal map.

I dont think they modeled that, it kill the processor in PS3, PC, any system.

Already the polygons of cars are too much.
 
IMO thats a plane shape with a texture and a normal map.

I dont think they modeled that, it kill the processor in PS3, PC, any system.

Already the polygons of cars are too much.

The PS3 is capable of calculating 17 billion polygons per second. (If calculating just polygons)

I think it might just be enough :sly:

For a full track and 16 cars you're talking maybe 10-15 million polygons, which is around 1/170 of the PS3s processing power.
 
Is it just me or do those 2 new shots on the main page not look as good as what we've seen in the past?
 
Is it just me or do those 2 new shots on the main page not look as good as what we've seen in the past?

The track textures and background are not so good, looks just like Prologue. We have seen a Nurburgring with updated grass textures (Like we saw with Fuji), so it's fairly evident that this is an older build.

But the cars, lighting, reflections etc. are amazing. The reason they may not look as good as previous images is because these ones are of a much lower resolution than some official screens we have seen in the past.
 
I can see a big, black, square sticker with the GT logo on it. As our friends at GTRP are acutely aware, the GT logo doesn't appear on things accidentally.

I was only referring to the Polyphony Digital branding, not the general GT logos. That's the badge that was pointed out to me by the Jardine and RJN members of staff. I was given the impression that the presence of this logo incidates direct funding from Polyphony, and of course the basic motorsport sponsorship facts that you have mentioned in your most recent post support this.



Indeed not, but it is adorned with GT logos. See above.

Jordan's race seat - and Lucas's the previous year - is entirely funded by a Nissan/Sony partnership with RJN Motorsports - RJN haven't just given him a drive because he won a driving competition. It has to be paid for. It's a fact of life - and a very dull one which doesn't make for good reading. Lucas no longer has that particular avenue of funding - I spoke to him at the Academy Finals about his drive for this year, which hadn't yet been finalised at that point - but Kazunori seems keen not to let his career founder after just one season (and quite a successful one at that) and has provided funding under the PD umbrella.

Precisely, that's why I believed the PD logo now appears on Lucas's car, which is the point I was trying to make in the first place. Your original statement (see below) that I quoted inferred that Kazunori and Polyphony had no direct involvement with Lucas or Jordan's current undertakings, the sole reason of my post was just to point out the PD logo on Lucas's car is a result of Kazunori's funding of him, for all the reasons you stated in your most recent post 👍

I don't think we are disagreeing anywhere in the above exchange :)

However, PD, GT and Sony logos on a car do not detract - as the point and premise has always been - from the development of GT5 and there is no direct connection between the entourage at Silverstone and the game. No-one there is involved with the pixels on the screen. GT Academy and the GT4 European Cup do not cause a delay in GT5. I'm sure your experience would agree with this - while you were there it was all about the racing...

Absolutely, and of course my original post was not in reference to the delay of GT5 or any aspect of game development, I was only referring to this quote...

PD are not involved in Lucas and Jordan's current activities.

...which I believe to be inaccurate due to the fresh-for-2010 Polyphony logo on Lucas's car...

but Kazunori seems keen not to let his career founder after just one season (and quite a successful one at that) and has provided funding under the PD umbrella.

...which you have just confirmed.

If Kazunori/Polyphony are providing funding for Lucas (which they are), then it is inaccurate to say they are not currently involved in Lucas's activities.

That is genuinely the only point I was trying to make 👍

All the best
Maz
 
Absolutely, and of course my original post was not in reference to the delay of GT5 or any aspect of game development, I was only referring to this quote...

...which I believe to be inaccurate due to the fresh-for-2010 Polyphony logo on Lucas's car...

Which was made in the context of how post-GT Academy racing cannot possibly be related to GT5's development or schedule.

And still stands.
 
The PS3 is capable of calculating 17 billion polygons per second. (If calculating just polygons)

I think it might just be enough :sly:

For a full track and 16 cars you're talking maybe 10-15 million polygons, which is around 1/170 of the PS3s processing power.

Totally right, but dont forget they must process the physics, thats a lot, also (if) the online features.

The point is model the engine at higher level is a un-purpose.
 
I missed that part. I've seen several mentions of it being an update from GT5P but not representative of GT5's physics engine (what with it being quite a small download).


"It’s your first chance to play Gran Turismo- 5 - and the way into 2010’s GT Academy, where you could become a real racecar driver!
Sony Computer Entertainment Europe (SCEE) and Polyphony Digital Inc have announced the imminent arrival of a playable time trial from Gran Turismo®5 for PlayStation®3 (PS3™). On 17 December, a downloadable, one-track level featuring the Nissan 370Z will hit PlayStation®Network – and it’s the real thing: an against-the-clock trial from one of the most eagerly awaited games ever. This time trial does more than give you early access to Gran Turismo 5..."

from: http://eu.gran-turismo.com/gb/academy/2010/

"It will be the first opportunity to get a hands-on taster as to what Yamauchi-san and his Polyphony team have been carefully crafting and polishing at their Tokyo base."

from: http://blog.eu.playstation.com/2009...s-december-17th-with-downloadable-time-trial/


Which was made in the context of how post-GT Academy racing cannot possibly be related to GT5's development or schedule.

And still stands.

I am sorry Famine, but I cannot agree with you at all that it still stands.

This statement...

PD are not involved in Lucas and Jordan's current activities.

...even within the context of the whole post...

PD are not involved in Lucas and Jordan's current activities. In fact PD weren't involved at all, besides throwing together a track they'd already modelled and two cars they'd already modelled into a Time Trial demo. Must have taken them all of a day.

Once the time trial had closed, the Academy was entirely in the hands of SCEE - an unrelated division (PD is a Sony subsidiary, entirely separate from the SCE divisions) - and run by a publicity company and a race team, none of which involve any staff from PD in any way.


So the races at Silverstone for Jordan and Lucas (and Alex) have nothing to do with GT5 or its launch schedule. Demanding "release the damn game" from people who have no knowledge of, responsibility for or interaction with GT5 is uninformed, puerile, rude nonsense.


...is inaccurate in my opinion and gives the impression that Kazunori and Polyphony have nothing to do with Lucas's ongoing racing, employment etc.


All the best
Maz
 
Totally right, but dont forget they must process the physics, thats a lot, also (if) the online features.

The point is model the engine at higher level is a un-purpose.

I suppose the engine bay would be around 30-50k polygons, which doesn't even scratch the surface. Remember, the game is capable of running at a much higher framerate most of the time, it's only when you get lots of cars on screen that the hardware can't quite handle it, and the framerate drops. However, as I pointed out, the polygon calculations use so little of the processing power it will not make a difference, it's the textures, lighting and reflections (Along with physics and AI calculations) that are the real hardware hogs.

Modelling the engine bay, as they may have done with their 'premium' models has little to no effect on the performance/hardware really, it's just that the modelling itself is a lot of work to undertake. But you may be right, for the non-premium models it might not be modelled, but still be seen. I think the FT-86 is a non-premium car, so you're probably right about that image above.

Also, finding it funny how Famine and Synwraith are both agreeing with eachother, at the same time as arguing.
 
Also, finding it funny how Famine and Synwraith are both agreeing with eachother, at the same time as arguing.

It's true that I agree with what Famine has most recently posted. I don't believe the Academy is affecting GT5 development, I also agree that Lucas needed Kaz's funding to continue in addition to others, something I covered in detail in my interview with Lucas last weekend.

What I don't agree with is the original statement by Famine which I feel despite his game development context was worded in a way that implied no involvement from PD in Lucas's current activities, something Famine in my opinon has since contradicted. I guess I just want him to accept that his original statement gave a mistaken impression and required further elaboration which we have both since covered. It is absolutely not personal 👍


All the best
Maz
 
What I don't agree with is the original statement by Famine which I feel despite his game development context was worded in a way that implied no involvement from PD in Lucas's current activities, something Famine in my opinon has since contradicted. I guess I just want him to accept that his original statement gave a mistaken impression and required further elaboration which we have both since covered.

You may have drawn that inference, but it is entirely your own. The whole point of the discussion was that posting "Release the damn game" all over a news story about Lucas, Jordan and Alex racing at Silverstone fundamentally misunderstood the relationship between GT Academy and GT5's schedule - which is none. This was the subject - what GT Academy has to do with the schedule of GT5. Not sponsorship. Not funding. Not Kazunori's flying visit to Snetterton to see the guys during their training. What GT Academy, the guys at it, the racing at Silverstone have to do with when GT5 is due out. No-one at Silverstone - with the possible exception of Rupert, since Jardine will probably handle the press around the release of GT5 - has any clue when GT5 will be out or any involvement in the game's development, so "Release the damn game" has absolutely no relevance to the story at all.

If you want to read other things into that, go right ahead - but don't lay the blame at my door.
 
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