GT5 Review scores (Update :Average metacritic score)

  • Thread starter DoctorFouad
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You're overestimating the importance of those things. The only people that even remotely care about things like that are the folks on this board. Reviewers aren't going to complain about things like that.

Yeah, I'm going to miss Spa, for example, but I'd bet that over 99% of Americans don't even know that it's a race track and not a massage parlor.

Sorry to say, but we are NOT the majority. Nowhere close.

you are completely right. prologue managed to get an 8/10 that had almost nothing compared to gt5.. in fact the ONLY complaints were lack of content, and not a very good online. we haven't seen gt5's new online yet, but if it manages to be great, it will easily break 9/10's
 
200-1000 cars and was it 27 tracks? It is plenty compared to other racing games. It's too little only for us here.
Many players out there wanted recent little cars and the real tracks we all know.
 
How the **** can you complain? I mean really, no other racing game even got a 10th of content that GT5 got.

People can complain because it took so damn long to produce so little new material. Saying 'no other racing game has even got a 10th of content that GT5 got' is rubbish because although GT may have slightly more in some respects other games are not a tenth of GT!
 
Its nice to see some positive posts for a change!

Try to keep that glass at least half full guys.
 
Sometimes work and effort doesn't matter because there is no definite boundary that makes a game superb.

Then again, GT5 is a big step back. As we know, K.Y. is a self proclaimed perfectionist, but what he's releasing on Nov. 24 is just a playable game. It is so far from what he has made us believe and hope for. Then again, he never really made promises.

I can just tell that the content of the game will score less than 8 out of 10.

It's probably going to be a 7.8/10 overall.
I loled. No content? LOL. dude you havent even touched the game.
 
I'm not too bothered about the cars, but I would mark it down immediately for the omission of the some of the old favourite tracks, those which define Gran Turismo.

If a fan buys a game from a series and is immediately surprised and disappointed to see that something is not there which has been there in several previous editions, then the game is not fulfilling.

I'd just like to know why they thought that long term fans wouldn't give a toss about Midfield, Seattle etc. And Motegi too, I mean, it's a Japanese track, a game made by predominantly Japanese people, in Japan........it's bizarre.
 
From what I know Kaz said that they had to remove some features from GT5 and save for GT6. Either that was because of the blu-ray being full or just the PS3 that couldn't handle it, what features exactly nobody knows except PD.

Every quality title ever developed has had concepts that didn't make it into the final game.
 
Haha i'm laughing IRL when I see so many people whine and b*tch like this. You seriously want them to put 25,000 cars and 5000 maps to please you all? Because you want your beloved 300pound car in the game. We don't want your rusty Volvo 740 or Saab 900. You whiners should go to the nearest mart and pick up adult size diapers.
 
Guys. This is a videogame, not world war 3.
I seriously hate when people complain about a game before they have tried it.

@Sander H Thats just a marketing trick, seems it worked too. lol

BestWorstRacer, 7.8? well, thats above average. I think it'll probably hang onto around 9.5/10 average.

King Goeres is right. All this whining will go away on the releaseday, no worries. Just like with every GT game.
 
I think everyone is still missing the fact that there still is not a console simulation racing game that looks this good, drives this good, has as many cars or features like weather, time of day, head tracking, etc, and has the hardware to support it. There are so many simulations I can't stand to deal with because I don't have the time and patience to screw around with setting up my G25 and downloading the cars and tracks I want. Most people just want to sit down and enjoy a legitimate driving experience. That is the beauty of the GT franchise. There may be some cars or tracks missing that some of us feel are needed, but that's nothing some DLC couldn't take care of.

While things like standard cars could be marked against it, this game is really a complete racing experience. Games that have just F1, just NASCAR, and just WRC are rated highly.

It would be insane for any critic to score this game less than Forza. Unless the online is a complete flop, Forza (the only real competition it has) has nothing on GT5.

I cannot imagine seeing anything less than an 8.5, and that's if someone is biased. I absolutely expect to see 9/10 and 10/10 from most critics.
 
I love seeing people here complain about an unfinished product and mention Forza 3 in the same sentence.

Have you guys actually tried Forza? That game has put a new meaning to the word "unfinished".

Half of the cockpits don't work properly, key physic aspects on some cars are utterly wrong (AWD cars are RWD etc.), online is a mess and so is the photo mode which comes with a ridiculous picture compression that sucks all the fun out of it.

Oh and the content quality is far away from being balanced as well. Some of the newer cars look great while others have been ported over from Forza 2, sporting poor textures etc.

At least PD is honest about the standard cars being converts.

Yes, I like Forza's car selection better as well... but the best car list won't do you any good if the features that create long-term motivation (online, photo mode etc.) suck.

I`m by no means a GT fanboy or fanboy of any console and I bought Forza 3 with great expectations and can't seem to motivate myself to play it anymore as it's fundamentally flawed.
 
I loved how Forza 3 had to have gear changing animations patched in after launch, and even, Turn-10 still managed to screw it up. In a lot of the cars, the animation for it doesn't even work correctly.
 
You're overestimating the importance of those things. The only people that even remotely care about things like that are the folks on this board. Reviewers aren't going to complain about things like that.

Yeah, I'm going to miss Spa, for example, but I'd bet that over 99% of Americans don't even know that it's a race track and not a massage parlor.

Sorry to say, but we are NOT the majority. Nowhere close.

NO offense but your veiws of Americans are pretts skewed and downright moronic. Dont assume that Americans dotn know things of that nature it shows your own ignorance.
 
I loled. No content? LOL. dude you havent even touched the game.
Over the past few days this website has provided hilarious entertainment and proved beyond doubt the only opinion you should trust is your own.

I'm not a gamer I play driving sims because they are the closet I can get to some of the worlds great cars and tracks, give it a month or two and this site will be back to normal with car enthusiasts still appreciating what GT5 has done to push the sim genre forward.
 
Critics might complain that there is a difference between standard and premium cars, maybe.

They'll be happy with all the other graphics, sounds, and how the game plays. The online is going to be big. Karting will score points. Being hyped for a long time will help, taking such a long time might actually hurt.

F1 2010 has an 84 on Metacritic and people are actually predicting GT5 to be lower? Lol.

89-94%! I bet it'll get a 94 and join the ranks of Modern Warfare, SF4, and Bioshock. I'm hoping for it to deserve even higher, though...
 
Critics might complain that there is a difference between standard and premium cars, maybe.

They'll be happy with all the other graphics, sounds, and how the game plays. The online is going to be big. Karting will score points. Being hyped for a long time will help, taking such a long time might actually hurt.

F1 2010 has an 84 on Metacritic and people are actually predicting GT5 to be lower? Lol.

89-94%! I bet it'll get a 94 and join the ranks of Modern Warfare, SF4, and Bioshock. I'm hoping for it to deserve even higher, though...
LOL from my POV if F1 2010 is a 84 I would have to give GT a 120
 
Critics might complain that there is a difference between standard and premium cars, maybe.
I think this will be the main sticking point for reviewers. To me, releasing a game with 200 premiums and 800 standards is worse than releasing a game with 1000 standards. At least with the latter you get a consistent experience no matter which car you buy.

Yes, I know, 200 premiums is still a lot of cars, but that could easily have been 250 or even 300 premiums if they hadn't messed about with the standards. Not only that, when you get crap like 40 Nissan Skylines, that puts a huge black cloud over that magic 1000 number. Focusing purely on this aspect, I'd rank the scores in relative terms as:

- 250 premium cars + consistent experience = 1
- 1000 standard cars + consistent experience = 2
- 200 premium + 800 standard cars + inconsistent experience = 3

Anyway, it's a moot point because I'll enjoy the game just as much all the same regardless of how the reviews go.
 
from yesterday - Max Console

Got our review copy today (embargo'd at the moment), took it online and there were plenty of people about to race with, i wouldn't be surprised if this turned out to be accurate, either that or all of the reviewers that got their copy went online at the same time.
 
I will never understand the internet. One day, they are complaining about delays and when thats all over and done with, they pick something new to ***** about. :|
 
I will never understand the internet. One day, they are complaining about delays and when thats all over and done with, they pick something new to ***** about. :|

You know, there is a theory... if people complain a lot... maybe they are just complainers... then there is another theory... if people complain a lot...

Maybe there is are a lot of things complaint worthy.
 
I think this will be the main sticking point for reviewers. To me, releasing a game with 200 premiums and 800 standards is worse than releasing a game with 1000 standards. At least with the latter you get a consistent experience no matter which car you buy.

Yes, I know, 200 premiums is still a lot of cars, but that could easily have been 250 or even 300 premiums if they hadn't messed about with the standards. Not only that, when you get crap like 40 Nissan Skylines, that puts a huge black cloud over that magic 1000 number. Focusing purely on this aspect, I'd rank the scores in relative terms as:

- 250 premium cars + consistent experience = 1
- 1000 standard cars + consistent experience = 2
- 200 premium + 800 standard cars + inconsistent experience = 3

Anyway, it's a moot point because I'll enjoy the game just as much all the same regardless of how the reviews go.

I think reviewers will reflect the general populace in that:

Most of them aren't hardcore fans enough to see the differences and will just write them off as un noteable (I bet we see at least one review that is so blind it just goes with what PSM said and agrees all standards look better than GT5P cars).

We will have a few who will notice but will write it off because unlike the most adament fans they haven't been really following GT5 too much (busy playing other games for their job) so the wait, the constant stream of missinformation or confusing information and ultimately the lack of things we were expecting will be somewhat lost on them and not effect the review scores much.

And then we may have a few select from the more car nut groups who appreciate what GT5 was supposed to be vs what it is and may express some noteable dissatisfaction with it.
 
I cannot believe the idiocy in this thread. We have to look at GT5 for its own merits, rather than judging it based purely off of our individual expectations. On its own merits, GT5 is an astounding achievement for a racing game; let me go through this quickly:

-Includes rally racing
-includes kart racing
-includes NASCAR
-includes track generator
-day/night and weather transitions
-a dedicated drift mode
-a comprehensive campaign mode, as GT always has
-online and splitscreen support
-regardless of the premium/standard argument, GT still has 1000+ cars
-some of the most detailed tracks in a racing game (and I maintain that the given tracklist is incorrect; the Test Track oval isn't on it, therefore is incorrect).
-A/B-spec modes; regardless of how useless you think that is, there WILL be people who use it.
-driving schools for the various racing styles (ie NASCAR, rally racing)
-overturns and damage are included, regardless of how many are truly affected

I could go on about how many great things are included in this game, yet you all here seem to have your heads so far up your own butts that you're ignoring just how much PD is giving you.

And some of you say 7/10...really, people, grow up. You will ALL buy it, and I guarantee you will ALL think it's a great game.
 
You can't really say it includes rally racing or nascar. As it doesn't have any car from WRC after tomorrow, when they switch to the new class. And to have Nascar you should be able to run 30+ cars in the track at the same time.
 
You can't really say it includes rally racing or nascar. As it doesn't have any car from WRC after tomorrow, when they switch to the new class. And to have Nascar you should be able to run 30+ cars in the track at the same time.
So maybe they should have made all the Nascars standard to squeeze a few more on the track without dropping the FPS.
 
You can't really say it includes rally racing or nascar. As it doesn't have any car from WRC after tomorrow, when they switch to the new class. And to have Nascar you should be able to run 30+ cars in the track at the same time.

You want true rally racing, get the official WRC video game. It was made for a reason; you shouldn't expect one game to encapsulate every single racing genre to a perfect tee.
 
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