GT5 Review scores (Update :Average metacritic score)

  • Thread starter DoctorFouad
  • 1,417 comments
  • 171,508 views
With regard to that video, that's the first time I knew about not being able to look around the cockpit or resetting your car to track.

You can look around in GT5's cockpit, that's just BS. ;)
You can reset your car (well in fact the GAME resets it for you) when you stall/rollover.
 
Last edited by a moderator:
I am thoroughly sure that everyone review GT5 will give it a low score simply because it was talked about and waited on for 5 years. Now if they completed the game and played online and got a feel for everything the game has to offer, then I would take their review with a grain of salt. There is no way they could get a feel for the game. I watched a preview of GT5 on GS, lets just say I have never been so off put about a game in my life, it was moan after moan, the guy playing the game barely had any knowledge and he admitted that he was good at driving in the game. Talked about the AI not being good, but he always chose middle of the road difficulty in arcade mode, then proceeded to talk about lack of damage. His A Spec was at level 15, he didn't notice tire wear, which Chisthedude of GTP has shown unlocks prior to level 15. Funny was when he attempted to find this years' winning car from SEMA. It's horrible when he doesn't actually notice that SEMA cars are under their own respective outfitters names'. And both he and the othe fellow along with him both claimed to have played GT series in their youth. Really? Why did he complain about seeing a car he wanted in the used lots when he first started playing that he couldn't afford, and hasn't seen it since...seriously has he ever played GT before? What's worse is the guy who was driving is the one who is going to review the game, he was also playing with the DS3. I'm sorry but this just sounds all too ridiculous to even sound likes it's going to be a fair review. The worst thing is many people who view it are turned off and upset by a lot of the misleading statements said in the preview.
 
comparing a V8 R8 to a V10 r8 as far as sound is concerned ? weird, but still sound is better in forza i agree
however, interior looks better in GT5, better textures, no blurry effect, and models are better as well (when premium of course)
As for the tracks, reel 3D trees (although I don't give a damn) look way better in forza, but overall imperssion is an apocalypse sun, no really shiny sun :/, I don't know how i can explain that xD

The real 3D trees is Forza aren't really 3D. It's a 2D effect to look like 3D. They did look better than in GT, that's true.
 
Hi all GT fans !



Durée de vie (Lasting Appeal or content or durability of the game) : 17/20
A lot of content but little substance (why 1000 cars when we will only drive a hundred of them and a lot are variables of the same car with inconsistent quality premium 200 with very limited disappointing damage that needsto play suicide mission to get some effects and the other 800 are standard with no damage and no cockpit view), also not a lot of tracks, and weather/day night not on all tracks…the online is disappointing, very simplistic, not well designed (when you finish a race you return to the main menu…) and with a lot of connexion problems…

this paragraph is perhaps the most dissapointing of the review. Im not going to complain because GT5 hasn't recieved full marks, but this paragraph just tells me they completly missed the point, or have hastily written the reveiw.

For starters, not alot of tracks? the official track list states 27 seperate locations- and 70 variations. thats 8 more than any other ps3 racer.

1000 cars and you will only play as a hundred as them? maybe for some, but the idea, and the substance of the game, is collecting cars , tuning them, getting attached to the cars, trying out different settings, getting the most out of the car and posting your best lap times. Thats the core gameplay of Gran Turismo 5, learning how to handle the 1000 cars, with each one being pretty unique in its characteristics.

This part of the game is the real meat of the game, its the added layer to the superficial event structure, its the subtext to the game. No other racer on the ps3 has this sort of added attachment to the game. All racing games have a tier system to the event or a season mode, but they don't have that added extra quality or passion to make you keep playing the game.

saying that the score is probably about right in this section, 17/20, but they had nothing positive to say.
 
Another review online here: http://www.pressfire.no/anmeldelser/PS3/2790/gran-turismo-5

"The game, as it is in stores on launch on Wednesday 24 November, is not perfect. By no means. But it is inconceivable how much potential it has. In the same way as it is difficult to comprehend why it is not polish and feel full after such a long development time?

Had you thought that "GT5" would be the rescue of the third world or Lightning soccer club, you may be disappointed.

"Gran Turismo 5" However, the flooding of the content, but manage to avoid leaving you as a player with the feeling of being stuffed full. It is a game engine that provides pleasure in every way, and it is so versatile and pretty that it lacks none!"

---

So a similar tone is coming through; the game is great but has flaws that, ironically, could have been fixed if they'd spent more time polishing it. Which makes me wonder what they did between over the past 8 months of development? (after the March delay).

I still can't wait to play it, and no doubt I'll love the game. It's a little bit of a shame that six years of development ended roughly though. Or perhaps Kaz will continue to bug fix via online updates.
 
Man, I don't mean to be pedant, neither I could be since I am not English native, but how can you say "I have saw"? Since you're American as I understand, I really hope I'm the one who's wrong here :)

No, he doesn't know how to properly speak. Not fluent at the least. I have seen, that's proper. I have saw is what people in the US called "redneck speak". No offense to anyone, but mostly under-educated peoples speak like that. So you're correct sir, he isn't saying that properly, and you're not wrong in this case. Most of us "Americans" don't talk like that, as it makes us look stupid. I honestly am embarrassed being an American; I am Latvian really, but a legal immigrant when I was young. It's sad when I see people who don't know how to speak and whom are actually born and raised here. But this is just very poor word choice, you should still understand the gist of what he means, just doesn't make himself look bright in the process.
 
Last edited:
I thought that review was great. Very accurate. Keep in mind a lot of you are guna be insanely happy with whatever's in the game because you're such hardcore fans. But everything that guy said sounded pretty dead on. What difference does it make to you?
 
It is not looking good for GT5, just as I thought since sony refused sites to release their review BEFORE the game releases. I'm excepting a disappointment amongst the reviewers. I just hope I will enjoy the game.
 
I thought that review was great. Very accurate. Keep in mind a lot of you are guna be insanely happy with whatever's in the game because you're such hardcore fans. But everything that guy said sounded pretty dead on. What difference does it make to you?

He didn't even rank that high by the sound of it yet he comments on the 'disappointing' damage...
 
It seems Forza will get better scores cause most of casual players like more arcade races where you can rewind, its not hard to drive etc...
Its kinda meh they review from that perspective, but I get it, they need to please their public. That's why I don't care about those reviews, though.
 
If you're a simracer you should only care about reviews by simracers. People who don't like simracers won't like GT5. It's only normal isn't it?
 
Norwegian website Pressfire rates it at 5/6.

http://www.pressfire.no/anmeldelser/PS3/2790/gran-turismo-5

Says in the headline: "The last car game you will ever need to buy". Here is a Google translation:

The story behind this PlayStation 3-exclusive racing game is interesting: Haunted by the delays, more and more ambitious as the project progressed, and apparently it has ended up as one of history's most expensive to develop.

Bilsimulatoren has almost reached mythical heights. And just before launch, even mystical heights, partly due to a surprising extension now to end it.

Over 1,000 cars and just over 70 courses in the game, the developers found the course that it had to support 3D graphics, such as Sony are now marketing heavily - in addition to that you should be able to import cars from Gran Turismo PSP, "which came out last fall.

Moreover, it is the standard in 2010 to bring a onlinedel, and "Gran Turismo 5" may be no exception: Share your favorite moments on the track with others through film clips and photos, and compete in the fierce race, make your own tracks or contribute to GT community via the game menus.

Have we forgotten anything now? NASCAR or rally? Sure, both are to be found in "GT5".

Go-Kart? Of course!

How about a futuristic war game set in a penal colony on an alien planet - where the goal is both to gather resources and train a crew before the big, dramatic conclusion?

No, unfortunately, something you will not be included. But this is virtually the only thing you can not find stuffed into the "Gran Turismo 5."


A racing game to at least $ 60,000,000

The boss himself, Kazunori Yamauchi, estimated in an interview with Auto Week and a half years ago that "GT5" at that time had cost 60 millions of dollars to create. The meter has Duret and gone, even after Sony and developers Polyphony Digital had to postpone the game from its original European launch on 3 November.

What this delay of three weeks really is due to remain until further notice a little mystery. But just before the launch, there has appeared a couple of clues that we immediately come back to.

But most importantly for many PS3 owners: Five and a half years after the "Gran Turismo 5" was first announced, the wait is finally over! With all this as a backdrop, it is a kind of horror mixed joy that we have spent several days in the intimate company of "GT5".

And then there are two main impressions that are left: A kind of comforting feeling that allows us to easily proclaim this as the most ambitious, most beautiful and complete racing game to date. A racing game that probably nobody will be able to outdo the next five or six years.

But, "Gran Turismo 5" is actually still not quite finished, in no way tuned and trimmed - and also does not correct all that we have been predicted during the long development time. The game is not likely to turn out in full bloom for a while, either.

Damage model, for example, it is a key element here. It is by no means fully implemented and "made available only in a later update," the boss, Kazunori Yamauchi, written on Twitter (according to fansite GTPlanet).

Moreover, the online component added to the game through a patch of 133 megabytes - the day before release. This will need to download before you can get access to this important feature in the game. This is not so much drama for those who buy the game after launch, but it shows how busy they seem to have had it in the home stretch.

pressure was tested four online play for an hour before the servers were taken down Tuesday - most likely something that was done to prepare for tomorrow's big launch and / or make some improvements. There is too little time to say anything certain about just tilt this mode.

What we did, saw and experienced there, testify as much ambition as in single-player part of "Gran Turismo 5." You can choose to see pre-race which is in progress while you wait for yourself to join in the fun, and does so in a way that most of all memories of watching an episode of "Top Gear" on an HD TV.

You have extensive opportunities to set up different race types and interact with other players, and here we also traces of the mysterious injury model that Gran Turismo developers long ago predicted.

But this with damage to vehicles not impress so far, far away to serve as an equally important, well-adjusted part of the driving experience as the example we find in "Forza Motorsport 3". Many believe this is an essential element in a simulator.

On the other hand, there is hardly anyone who cares, that never connected anyway GT series with the sort (with the exception of light mechanical damage, which was in the "Gran Turismo 2").

Gran Turismo is for them first and foremost a racing game that puts brilliant graphics in the driver's seat. It has passion for motorsport and eye for detail and is always technically revolutionary in its console generation.

This slightly negative have their place when you now rate this game. It adds a few scratches in the otherwise shiny paint, but let's open the hood and see what "GT5" might actually offer on launch day.



How about some
Go-Kart?
How to become a sickening rich bilentusiast?

The balance of the career section is straight amazing that we have become accustomed to before the GT-context. You should always have something to reach for and you rarely get a walkover.

But it is never uninteresting or monotonous, although sometimes you have to run some races multiple times to earn enough money to upgrade your vehicle with the necessary horsepower.

While some of its predecessors in the series have been slightly more challenging to the less patient, it is this time easier to find things to do before you lock up a larger portion of the sample - both in terms of number of fun tracks, new races and cars being made available.

"GT5" has so many more strings to play in relation to how you can go up in level or earn the money you need. You have such licenses, where you lock up a total of six driving through the ten exercises to master in each class - which all have a common goal to educate you to become a better driver, little by little. And it works, because you learn driving techniques here because you get good use. Braking Techniques, mastery of hairy S-curves, and the like.

On the way, you can also become a far richer driver, which is necessary if you suffer from collecting mania and want to start filling the garage with some of the more than 1000 cars that are there and waiting.

You also have the Special Events, a category that is a bit of a smorgasbord. It consists of Go-Kart exercises, a little NASCAR, the Top Gear test track is clear, Mercedez 'own driver education with a focus on the iconic Nurburgring circuit, rally disciplines, and more.

This section serves up mouth fullerenes with different ways to drive on, and with the licenses and career section, there is always something new to do.



Not all cars have
turbo installed ...
- So nice that it is unprecedented

Some of the fantastic with "GT5" is precisely how you fight margins. It's a struggle to scrape out the largest possible prize money - and all the while drooling on buying the turbo or clutch that you hope will lead you right to the top of the podium.

For that is where you have to be whether to advance quickly.

One example of this - and which so far stands as a somewhat unexpected highlight of "GT5" for me - is one of the early career levels (ie from A-Spec part of the game):

The requirements of this challenge are as follows: You can only use so-called micro-cars manufactured in Japan, and the only car I had at that time in my garage that met these criteria, was a 1970-model Honda Z Act '70. A mosquito, and in many ways a pathetic car.

But a few hours later, this Honda has been transformed into a speed monster that I'm never going to get rid of. For that I have spent too much time and money on parts, painted it in a beautiful sky blue color, bought spoilers and tuned a little down in the hood so that the cart literally floated in the end - and I whistled past the far more prestigious vehicles.

And not least: It's damned fun to just drive this car!

Let's talk about shopping. Car showrooms, especially that which you can buy brand new cars from around 50 car manufacturers, is the consummate symbiosis between an adult film and a multi-million pound bilkatalog - accompanied by Table jazz.

In addition to being able to extract all kinds of information you need - and a bunch of facts you strictly need, you can study models in the free training through a movie if you wish.

Moreover, it is a team of some sort tørrvittighet from Polyphony Digital can make you smile a little way, and that you just gotta love. For example, when the prize for having "flex" U.S. motor muscles in the Pick-Up Truck Challenge, with the worst American cars, receiving a pitiful Daihatsu Midget II D Type '98 prize.

I do not know how it is with you, but it is certainly my kind of humor ...



The game, as it is in stores on launch on Wednesday 24 November, is not perfect. By no means. But it is inconceivable how much potential it has. In the same way as it is difficult to comprehend why it is not polish and feel full after such a long development time?

Had you thought that "GT5" would be the rescue of the third world or Lightning soccer club, you may be disappointed.

"Gran Turismo 5" However, the flooding of the content, but manage to avoid leaving you as a player with the feeling of being stuffed full. It is a game engine that provides pleasure in every way, and it is so versatile and pretty that it lacks none!

PS! "Gran Turismo 5" will be launched on 24 November, and is exclusive to PlayStation 3

PPS! pressure four have played single player part of "GT5" for nearly 40 hours, and got to test it online in an hour before the servers disappeared.
 
No, he doesn't know how to properly speak. Not fluent at the least. I have seen, that's proper. I have saw is what people in the US called "redneck speak". No offense to anyone, but mostly under-educated peoples speak like that. So you're correct sir, he isn't saying that properly, and you're not wrong in this case. Most of us "Americans" don't talk like that, as it makes us look stupid. I honestly am embarrassed being an American; I am Latvian really, but a legal immigrant when I was young. It's sad when I see people who don't know how to speak and whom are actually born and raised here. But this is just very poor word choice, you should still understand the gist of what he means, just doesn't make himself look bright in the process.

I'm afraid this is a problem which is quite common whatever the language and the country involved. Troubles of our times. I mean, we have journalists in Italy that are not able to write properly, where "writing properly" is supposed to be their job. We have teenagers writing 92 acronyms every 100 words. The point being that if I happen to write something peer to "I have saw" in a job application, I won't get the job, no excuses if I'm not English mother tongue. We are living in a world context which forces anybody to learn English properly, and I can ensure you that a neo-latin native must struggle his way up to what we can call an acceptable level: don't trash your language guys, you've been lucky enough not to be forced to learn any other language, so just show some respect and learn yours in a proper way at least.
 
It seems Forza will get better scores cause most of casual players like more arcade races where you can rewind, its not hard to drive etc...
I do think features such as rewind and livery editor appeal to casual players more so than refined physics, day/night transitions and weather.

I'm sure they'll think Forza 4 with Kinect support is great, who needs a wheel.........
 
Who is this idiot?

I liked FM3, however, better car models and interiors? Less bland than GT5? Had to stop watching it. Utter nonsensical fanboyism.
Some patriot guy from texas...americans...(with no offense) (just joking here)
Edit: Saw the entire video...this guy is an idiot...(no joking)
 
Last edited:
How can we state that these reviews are "right" or "wrong" when we havent even touched the game disc yet? How can you say a reviewer's points are "dead on" when you have no basis for agreeing with them?

You've seen VIDEOS. You have not played it.
 
Not many games I would say this about but the reviews for Gran Turismo will tell us more about the reviewer than the game itself.
 
this guy is blind I hope... not only for saying that forza looks better than GT5 (:yuck:) but also for his remarkable driving....LOL
Even if I have to say that the sound is more realistic on forza, everything else looks (and feels) better on GT5....

watch the video again and read my comments at the back...:dopey:
 
this guy is blind I hope... not only for saying that forza looks better than GT5 (:yuck:) but also for his remarkable driving....LOL
Even if I have to say that the sound is more realistic on forza, everything else looks (and feels) better on GT5....

I still say it depends on how much these people are generalizing. If you wanted me to point out which game had the best models, I'd say GT5, since the premium cars are better than Forzas. If you wanted me to sum up everything from both games and give an answer I'd suddenly find myself looking at 800 cars from 6 years ago with square wing mirrors and blurry textures, then my response would be different.
 
I have played it, only for a few hours though, and I am quite satisfied all around. It is a massive game, and will be played a lot until next version gets out in a few years. It does fall short in some areas, some will call it nitpicking, but the truth is that it does not feel complete. Even after all these years of development. I would have given it 8/10 or 9/10 as it stands today. In a week, if they patch some minor bugs and tweaks it a little, it could be perfect. But you have to admit it, they put up the bar themselves. Overalll satisfied, just hope the ps3-freezing (caused online) issue will be gone tomorrow. Otherwise, I fear gt5 killed my ps3 ;)

Btw: online battles can be epic! Intense is the keyword, haven't had this fun since GTR/Race07 :)
 
I still say it depends on how much these people are generalizing. If you wanted me to point out which game had the best models, I'd say GT5, since the premium cars are better than Forzas. If you wanted me to sum up everything from both games and give an answer I'd suddenly find myself looking at 800 cars from 6 years ago with square wing mirrors and blurry textures, then my response would be different.
No I was complaining only about the fact he said that the R8 looked better on forza (even interiors...) :ill:, I'm with you about the standard cars!
 
: 23 novembre 2010 : First review is up with résumé ! [/B][/U][/SIZE]

But unfortunately their review of GT5 is unprofessional to say the least (I suppose the reviewer Ravaol is not into simulation racing games, but that’s just a hypothesis with no proof lol), I wrote this résumé of his review so you could judge by yourself :
.

lol fanboy.

That guy you say is unprofessional also reviewd Forza 3 , F1 2010. so it's not like he landed from Mars. Just because you want the game to get a 100% and it didn't you call the guy unprofessional?, yet you haven't even played the game.

so basically anyone who disagrees with you is an idiot? 👎

i don't have an opinion of the game, since i only played prologue, but at least i will credit reviewer for making an audacious statement, that is sure to bite him in the ass, since Sony will not take this well from France's biggest game site. he may need to start looking for a new job.
 
Last edited:
Back