GT5 Review scores (Update :Average metacritic score)

  • Thread starter DoctorFouad
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You don't need to be a rocket scientist to see those images. Just a pair of eyes. That's not a glitch . You know it. Those jagged edges, rectangular curves, those aren't new.

Anyway How can't I judge the game by footage?It's the game.If I play it in a crappy Tv it'll look even worse.

You're the biggest troll i've ever seen on this forum, i'll be having words with Jordan about getting you blocked.
 
Thanks. The fact that I actually got on your nerves show how weak is your belief in your game.

Look that's fine if you love the game. But why would you care if I, or someone else doesn't?
I mean, you love it right? And you can enjoy it alone, you don't need anyone else to assure you that you love it, right?

Go have all the words you want. I didn't offend anyone here. And I don't think I've broken the TOS for just expressing my opinion.
You on the other hand, with this 'i'm telling the teacher' act, have shown how insecure you are about your game.
 
Thanks. The fact that I actually got on your nerves show how weak is your belief in your game.

Look that's fine if you love the game. But why would you care if I, or someone else doesn't?
I mean, you love it right? And you can enjoy it alone, you don't need anyone else to assure you that you love it, right?

Go have all the words you want. I didn't offend anyone here. And I don't think I've broken the TOS for just expressing my opinion.
You on the other hand, with this 'i'm telling the teacher' act, have shown how insecure you are about your game.

Its not what your saying thats getting on my nerves to be honest(some of it is very honest and too the point but could be communicated in a less pretentious manor), its the fact that your double posting and posting far too many times, as someone who used to moderate on another forum its incredibly annoying.

But anyway, judging by the backgrounds maybe Polyphony should have paid attention to the infamous Tree Thread : https://www.gtplanet.net/forum/showthread.php?t=118944 ...obviously the bits before the Latin jokes... hell maybe burning tree might be something Polyphony may want to consider :P lol
 
The problem with whiners is they are new to the series, of course some of them say they've been there since since GT1 blah, blah, blah but in reality they are the ones asking if they should get this or Need for Speed. Gran Turismo is characterized by a type of gameplay very different to most other racing video games like NFS and others. It is simple to play, difficult to master; why would you want visual damage? In real life racing you are encouraged not to crash and avoid it as much as possible (except if your name is Nelson Piquet Jr.), same with GT, why do you think the pros use IRacing and GT. The small kinks that bother us will be fixed soon but the awesome and rewarding gameplay is still there an better than ever. I actually would prefer all the people whining about this and that not play the game since those will be the ones taking me out, crashing and killing the online experience of GT5.
 
why would you want visual damage? In real life racing you are encouraged not to crash and avoid it as much as possible .

In the army you are encouraged not to get shot and die, so an improvement in the next Call of Duty should be to remove the enemy bullets.
 
Another factor in this debate which I'm not sure has been mentioned very much - 64 pages so far after all, is that we've been clamoring for GT5 for five years. Tourist Trophy has been nice, Prologue has been fantastic for many of us, GT PSP has been entertaining for some. But we wanted was GT5. Some of us began to make threats over it, so it's pretty clear we as a whole were getting rather desperate.

It seems to me that not only SONY wanted GT5 out for America's Black Friday sales superday yesterday, clearly, but that Kaz knew that to make the GT5 he wanted would take another three or four more years, at least. So he had GT5 built for expansion and patching, and I don't mean generically like a PC shooter which could have new maps and weapons added on, but evidently the game itself altered. It seems that Prologue was the first experiment in that regard, as it's the only racing game I'm aware of which had the physics engine itself patched.

In this way, we could have a game which to some seems unfinished and a work in progress, but to the rest of us is a Gran Turismo which hasn't just been taken to a new level, but into a new realm of existence. To me, GT5 has become some sort of reality simulator. Others' mileage may vary, but I'm just not as impressed with the other games out there, and sure not in the mood to lease iRacing to the tune of up to $200 a year for a small selection of cars and tracks.
 
I think I'm gonna skip GT5 now. I was expecting a 93 metacritic, and an 86 is just too low considering how long it took to make this game.

Considering we were touting this as the next step up for racing sims, and were rubbing it in Forza 3's face, having it be that much lower than its main competition just isn't acceptable.

Sorry GT5, but I think you lost my purchase. Us GT fans are never gonna hear the end of it from the Forza fanboys.
 
I think I'm gonna skip GT5 now. I was expecting a 93 metacritic, and an 86 is just too low considering how long it took to make this game.

Considering we were touting this as the next step up for racing sims, and were rubbing it in Forza 3's face, having it be that much lower than its main competition just isn't acceptable.

Sorry GT5, but I think you lost my purchase. Us GT fans are never gonna hear the end of it from the Forza fanboys.

So your not buying because it should have been better after so long, and people who like another game might tease you?

Must be a hard life, scared of ridicule from people who like a different cheese to you, taunted because your lightbulbs are 50w and 100w is all the rage with your mates. Strange, suppose I was a little like that when I was young too.

That said I couldnt wholeheartedly recommend buying GT5 today, that said in a few patches time it could have gone from an 8 that I think it currently is to something 9+
 
You're the biggest troll i've ever seen on this forum, i'll be having words with Jordan about getting you blocked.

I'd be careful with that request... recently the forum has announced multiple times using terms that negatively refer to a group of people especially as a personal attack as you just did is a bannable offense.
 
GT5 now ranks up alongside iRacing, rFactor, GTR2 and Richard Burns Rally as a sim that caters for it's fanbase at the expense of wider appeal.

Fortunately for the GT series the franchise and car enthusiast market is large enough to make each installment one of the biggest selling titles on it's platform.
 
I had an infraction earlier for being negative and it was the first I received since my first few posts, so watch it guys. Don't need any more people giving the mods a hard time.
 
I think I'm gonna skip GT5 now. I was expecting a 93 metacritic, and an 86 is just too low considering how long it took to make this game.
Considering we were touting this as the next step up for racing sims, and were rubbing it in Forza 3's face, having it be that much lower than its main competition just isn't acceptable.

Sorry GT5, but I think you lost my purchase. Us GT fans are never gonna hear the end of it from the Forza fanboys.

:lol: Is this a joke? Because it recieved a few points lower than expected on metacritic you are going to pass on the game? Reviews = some guy's opinion. Try forming your own. Go rent it and decide for yourself. And why does it matter what "Forza fanboys" say if you enjoy the game. I never understood why people take reviews like it's fact. I can name a handful of highly rated games that didn't deserve high scores.
 
It seems to me that not only SONY wanted GT5 out for America's Black Friday sales superday yesterday, clearly, but that Kaz knew that to make the GT5 he wanted would take another three or four more years, at least. So he had GT5 built for expansion and patching, and I don't mean generically like a PC shooter which could have new maps and weapons added on, but evidently the game itself altered. ks.

I think this is definitely the case. I have a feeling that KY got an irate phone call from someone at Sony to effect of stating that Black Friday was a drop-dead deadline. I think the game would've gone out regardless of what state it was in. It's the only good reason that explains premium/standard cars, the relative lack of tracks and other stuff like no brake upgrades, no wheel upgrades. It's not consistent with someone who would want the game to be 'perfect'. It's a classic example of mission creep.

I actually would prefer all the people whining about this and that not play the game since those will be the ones taking me out, crashing and killing the online experience of GT5.

The ones taking you out online are the 13 year olds who think it's the funniest thing in the world to aggravate other people...
 
You're the biggest troll i've ever seen on this forum, i'll be having words with Jordan about getting you blocked.

I will also vote ;)

So far it is 86. It really depends on the player but people reviewing it after nfs and liking that. GT5 is completely different game lol
 
So far it is 86. It really depends on the player but people reviewing it after nfs and liking that. GT5 is completely different game lol

Well that's the trouble; people bring subjectivity into reviews, which makes the concept redundant.

I like HP a lot, but it's no more than a 7/10 game as the sum of its parts.
 
I think I'm gonna skip GT5 now. I was expecting a 93 metacritic, and an 86 is just too low considering how long it took to make this game.

Considering we were touting this as the next step up for racing sims, and were rubbing it in Forza 3's face, having it be that much lower than its main competition just isn't acceptable.

Sorry GT5, but I think you lost my purchase. Us GT fans are never gonna hear the end of it from the Forza fanboys.

Dude honestly, I'm not saying this from a fanboy perspective or anything... but if you're a GT fan and enjoyed the other games, there is absolutely zero reason why you won't enjoy this one. I actually agree with most of the things pointed out in reviews, but the parts of the game that work demonstrate exactly why the series has kept us gripped over the years.

I've bought about 30 games this year, and this is easily my best purchase.
 
I think I'm gonna skip GT5 now. I was expecting a 93 metacritic, and an 86 is just too low considering how long it took to make this game.

Considering we were touting this as the next step up for racing sims, and were rubbing it in Forza 3's face, having it be that much lower than its main competition just isn't acceptable.

Sorry GT5, but I think you lost my purchase. Us GT fans are never gonna hear the end of it from the Forza fanboys.

Do you like GT? or previous GT's? If so, this one is called GT5 and it is another GT. Personally, I think it is the best in the series.

Half of the people that review this game, answered "no" or "meh" to the first two questions. They want explosions and ease of use and GT is not going to give them that. Thank god.
 
GT5 now ranks up alongside iRacing, rFactor, GTR2 and Richard Burns Rally as a sim that caters for it's fanbase at the expense of wider appeal.
I don't think this is accurate. From what I've played, GT5 does do things that broaden its appeal that really should have been done several games ago (like change how the licence tests work), but it also does things that narrow its appeal to those outside the fanbase, and it does stuff that manages to be a little of both.
Its kind of a jumble, simplifying things that needed simplification, simplifying stuff that didn't need simplification, and then complicating some things even further than they had been.

and other stuff like no brake upgrades
I agree that GT5 is lacking in areas, but let's make sure we note ways that it is actually lacking.

They want explosions and ease of use and GT is not going to give them that. Thank god.
So what you are saying is that obfuscation is something that the GT series should strive for?
 
The problem with whiners is they are new to the series, of course some of them say they've been there since since GT1 blah, blah, blah but in reality they are the ones asking if they should get this or Need for Speed. Gran Turismo is characterized by a type of gameplay very different to most other racing video games like NFS and others.

Completely delusional. People are complaining because they are disappointed because it falls short of expectations in many areas, NOT because it's not like NFS. I would think that's perfectly obvious from the comments posted. The one area where GT5 is significantly improved over Prologue is physics, which most posters recognize, but it's not enough.

Another factor in this debate which I'm not sure has been mentioned very much - 64 pages so far after all, is that we've been clamoring for GT5 for five years. Tourist Trophy has been nice, Prologue has been fantastic for many of us, GT PSP has been entertaining for some. But we wanted was GT5. Some of us began to make threats over it, so it's pretty clear we as a whole were getting rather desperate.

It seems to me that not only SONY wanted GT5 out for America's Black Friday sales superday yesterday, clearly, but that Kaz knew that to make the GT5 he wanted would take another three or four more years, at least. So he had GT5 built for expansion and patching, and I don't mean generically like a PC shooter which could have new maps and weapons added on, but evidently the game itself altered. It seems that Prologue was the first experiment in that regard, as it's the only racing game I'm aware of which had the physics engine itself patched.

I really feel you're correct about this. Somehow or other KY really screwed up on this - like a big Hollywood director who goes drastically over-budget in an attempt to make the "perfect" movie - Sony finally pulled the plug on the development.

If PD fixes a lot of the problems over time, I will be perfectly happy with that, but you have to wonder how PD managed to spend 6 years to get to this point.

I'm also not impressed with the PD style of gameplay with boring econobox races & absurd license tests that reward endless repetition rather than "good driving". This may be "traditional" GT material, but it's become very old & tired.

I think. at this point, the "professional" reviewers are being kind to PD based on past glories, but it seems to me that the leadership has been passed on to a new generation at Turn 10. How will a patched GT5 stand up to FM4 when it's released a year from now?
 
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Ease of use is not synonymous with dumbing down the game. I've seen several things in GT5 that are overly complicated to actually do, particularly some of the returning features for the series which were relatively straightforward previously.

For example, Photomode is much more advanced than it was in GT4, but the newer features don't really make it any more complicated than it was in GT4. However, the actual interface for using it is poorly explained in game and needlessly difficult to use compared to the simple setup that GT4 had, and the reasons for it being that way have nothing to do with the increased functionality. There are many more examples that I can think of just sitting here, and in this respect GT5 has some serious issues. Ones that I don't feel reviewers were wrong for bringing up.
 
Ease of use is not synonymous with dumbing down the game. I've seen several things in GT5 that are overly complicated to actually do, particularly some of the returning features for the series which were relatively straightforward previously.

For example, Photomode is much more advanced than it was in GT4, but the newer features don't really make it any more complicated than it was in GT4. However, the actual interface for using it is poorly explained in game and needlessly difficult to use compared to the simple setup that GT4 had. In this respect, GT5 has some serious issues, and ones that I don't feel reviewers were wrong for bringing up.

Ok, now I see what you're saying. I was talking about the physics.

Regarding photomode, I haven't had an issue with the menu there. However, I have heard some general criticisms about the menu system. Now, I do have an issue with some missing features in photomode. Where is my rewind and fast-forward? But I'm guessing they didn't include it to force you to "capture the moment".


Ones that I don't feel reviewers were wrong for bringing up.

No one is wrong for bringing up issues. I was replying to a guy who wasn't buying the game because of a Metacritic score. Then, put that score in perspective since GT is not something that has a universal appeal.
 
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There is actually a bug in photo mode, I know this isn't really the place but... AE Lock is automatically disabled if you press triangle to open the camera options. Slightly annoying.
 
I'm also not impressed with the PD style of gameplay with boring econobox races & absurd license tests that reward endless repetition rather than "good driving". This may be "traditional" GT material, but it's become very old & tired.
I will have to say that this Gran Turismo is definitely an odd twist on the old formula. I really don't get the whole level system if an obvious limiting factor in all the previous GTs was the credit system. It worked essentially the same way. You couldn't buy certain cars until you progressed through the game to the better paying races and made some decent money. I thought leveling was weird in Forza, and I think it's just as weird in GT5, but it is more or less another obstacle, not a big deal. It's just unexpected.

Other things... unfortunately I've barely touched the game because a lot of Thanksgiving and Christmas shopping intruded, so I'll have to get back to this, but I'm still having a blast. When I can get to it. :lol:

I think. at this point, the "professional" reviewers are being kind to PD based on past glories, but it seems to me that the leadership has been passed on to a new generation at Turn 10. How will a patched GT5 stand up to FM4 when it's released a year from now?
Well..... this one I'm going to have to quibble over.

I'm not sure you can call any company superior which has the same car models from the previous gen including annoying flaws and bugs. And which game after game has things broken to the point the game is a minefield. It's one thing to say that GT5's Standard cars look ugly to you and you can't drive from behind the wheel or change the rims. It's another thing when a game will get you permabanned if something goes wrong, or that it can literally take HOURS to shoot some pics, sort them, and get them uploaded in craptastic quality to the game host's website because of horrible file handling issues and poor game/weblinking design.

I think the best you can say is that Polyphony pulled a T10.

And wow, Kinect gameplay, oh gawd... :P

Anyway, back to fun with... a thrown back *YEOWCH!*
 
I will have to say that this Gran Turismo is definitely an odd twist on the old formula. I really don't get the whole level system if an obvious limiting factor in all the previous GTs was the credit system. It worked essentially the same way. You couldn't buy certain cars until you progressed through the game to the better paying races and made some decent money. I thought leveling was weird in Forza, and I think it's just as weird in GT5, but it is more less another obstacle, not a big deal. It's just unexpected.


Anyway, back to fun with... a thrown back *YEOWCH!*

2 biggest flaws with gameplay is this:
1 This is not the same free roaming game that gt3 and gt4 was,and that was the main thing that made it stand out from the rest of the crowd.If you was a good driver than you could progress through the game with mediocre cars.Now if you was a noob that couldnt drive good then you could just keep winning races until you made enough money to buy a more powerfull car and win that race regardless of your skills.This the same mistake Squaresoft made with latest Final Fantasy,long time fans didn't even buy that game because it was too linear and people want freedom and not be led on the string-its a game and not a movie.Thats why I dint buy psp version of gt.

2 The damage should have been left out.I buy a car for $100,000 and it cost $80,000 to fix it?!I know its a simulator but if you gonna do any kind of damage system make sure that you fix AI first,AI acts like a hungry shark and rams you from behind any chance it gets.What's the point of fixing your car if there is 90 percent chance that you will have to fix it again in next race?This is the biggest flaw with GT5 and messes up whole experience.
To sum this up I would be more happy if it was same ol gt4 with updated graphics,physics and online play,the second flaw makes gt5 painful to play and this is comming from die hard fan that still trying his best to like this game and not compain about other flaws it has.
 
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