GT5's >MISSING< Tracks & Circuits [Moving on to GT6]

Some stuff:

GT by Citroën unveil trailer:

T86xp.jpg


London at night, the road reads Hyde Park. I can't remember who originally found this out on GTP but credit to them.


Ferrari California debut trailer:

33xh8ue.jpg


i4lhed.jpg


Unknown coastal cliff scene. There've been a few of these unique enviroments in trailers such as the carpark complex (GT5P Spec II Audi intro), wind tunnel (Toyota FT86G trailer) etc.


fnbm0x.jpg


Absent track creator themes (bottom row), although the left one reminds me of Liège with the time set to early morning/evening.




Côte d'Azur in GT2, note the more classic layout where the Nouvelle Chicane (after the tunnel) is much closer to Tabac, and the old school unseparated pit lane.
 
Wow... Cote d'Azur in GT2...:drool:

I can't think of any other game franchise with so much unreleased and/or killed off material... :crazy:
 
I recently re-purchased GTPSP for the Vita. I'd forgotten how cool Citta di Aria and Costa di Amalfi were. Premium remakes of those would be awesome.
 
LONG POST WARNING -> Last night, I was already segregating the main list into three parts on my Blogger. Time will tell when is it going to be completed. :)

Some stuff:

GT by Citroën unveil trailer:

T86xp.jpg


London at night, the road reads Hyde Park. I can't remember who originally found this out on GTP but credit to them.
^ Hmm, I'm not too familiar on the London track (can someone help me out on this?).

picture.php


^ I have to play GT5 again to see if Hyde Park is part of the track first, if not it would be a whole new variation(!). Would this be the much rumoured London Long Track? At The moment, I don't know.

:dunce:

Ferrari California debut trailer:

33xh8ue.jpg


i4lhed.jpg


Unknown coastal cliff scene. There've been a few of these unique enviroments in trailers such as the carpark complex (GT5P Spec II Audi intro), wind tunnel (Toyota FT86G trailer) etc.

fnbm0x.jpg


Absent track creator themes (bottom row), although the left one reminds me of Liège with the time set to early morning/evening.
^ These 'tracks' were debatable for quite sometime now. Along with the Hyde Park mentioned earlier. It can be found on this thread:

GT5 unreleased "playable" stuff

;)


Wow... Cote d'Azur in GT2...:drool:

Côte d'Azur in GT2, note the more classic layout where the Nouvelle Chicane (after the tunnel) is much closer to Tabac, and the old school unseparated pit lane.
^ I've seen this video for quite some time when Xenn discovered GT2's missing tracks. Since it was Cote, at first I said:

~> "Meh, the track got featured in GT3. So forget it." #VB
^ I was stupid and lazy then.

:ouch:

-> When you mentioned it earlier. I went another dig-in. After a long hard look on the video repeating that specific vid many times...somethings not right as you mentioned. So I dig some history throughout the internetz and found these two Monte Carlo / Monaco / Côte d'Azur / Circuit de Monaco variants:

1955 Variation
montecarlo1955.gif


1972 Variation
montecarlo1972.gif


^ Each of which specifically matches you desciption in regards to the Nouvelle Chicane or should I say Chicane du Port and the old school Pit Lane too! So what do we have here?

1. PD has the data of the old Circuit de Monaco in thier database along the modern spec too!

2. PD was about to do the Fuji thing like in GT4 on GT3, but decided to go into a minimalist approach on the game.

3. Or PD was planning to release Côte d'Azur in GT2, but decided to scrap it.

^ Either way, it was a huge disappointment. :indiff:

BT -> After I saw your post Double H, I was about to reply right away. But I was too busy and went to bed half-way. :ouch:

I can't think of any other game franchise with so much unreleased and/or killed off material... :crazy:
^ PD wasn't the only one. Need for Speed is a chronic culprit. :sly:

-> But what PD (and Turn10) separates the others were that these games (GT and FM) carryover most of these race tracks (not just the Real Circuits) over sequel after sequel.

-> These are tracks we learned, grew, and loved through the course of time. Its not like the characters in Street Fighter/Tekken/etc. that come and go. For some reason, these circuits (especially Original ones) has its own "Gamer Soul" as in these tracks has its own personality and such. Its kinda hard to explain but you get the idea!

:)
 
Hyde Park is nearby (ish), but it's not "part of the circuit". It'll be a signpost directing to Hyde Park, (obviously), which is (West-) South West from Piccadilly Circus.
That's just using Google Maps, since I don't really know London at all...

That GT2 demo's "version" of Côte D'Azure is a modern one, not "historic". It clearly has the swimming pool section of the modern layout, the gasomètre hairpin is replaced with the 90 degree turn, plus old Tabac had a sudden elevation change (taking the cars off the quayside onto the road - which became the modern pitlane). So I think it's just the chicane that's out of place, but it's interesting all the same.
 
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^ I have to play GT5 again to see if Hyde Park is part of the track first, if not it would be a whole new variation(!). Would this be the much rumoured London Long Track? At The moment, I don't know.
Pipped by Griffith500. Sadly it's not a new route but part of the existing course, the shot is looking back from the corner of Charles II St and Haymarket towards the kink that crosses Pall Mall.

^ These 'tracks' were debatable for quite sometime now. Along with the Hyde Park mentioned earlier. It can be found on this thread:

GT5 unreleased "playable" stuff
Awesome to see others have been keeping track of this stuff.

-> When you mentioned it earlier. I went another dig-in. After a long hard look on the video repeating that specific vid many times...somethings not right as you mentioned. So I dig some history throughout the internetz and found these two Monte Carlo / Monaco / Côte d'Azur / Circuit de Monaco variants:

1955 Variation
http://www.manipef1.com/images/tracks/montecarlo1955.gif

1972 Variation
http://www.manipef1.com/images/tracks/montecarlo1972.gif

^ Each of which specifically matches you desciption in regards to the Nouvelle Chicane or should I say Chicane du Port and the old school Pit Lane too! So what do we have here?

1. PD has the data of the old Circuit de Monaco in thier database along the modern spec too!

2. PD was about to do the Fuji thing like in GT4 on GT3, but decided to go into a minimalist approach on the game.

3. Or PD was planning to release Côte d'Azur in GT2, but decided to scrap it.

^ Either way, it was a huge disappointment. :indiff:
Nice work researching the proper name for the chicane.

The track feels like it could take place between 1976 as it includes Anthony Noghes but before 1985 when the Nouvelle (New) Chicane was added. Although it could just be a similiar case to the '80s version of Fuji where PD simply dropped the chicanes but in this case they moved it instead.

I reckon the environment was technically too much for the PlayStation so they dropped it, or they came across licensing difficulties which would perhaps explain PD's artistic license to place Chicane du Port much closer to Tabac and the notable lack of pits.

Famine explains why the subtilties exist:
https://www.gtplanet.net/forum/showthread.php?p=5487405#post5487405


Something else to think about, what if Palm Strip was the original name for the Las Vegas Drag strip from GT4?
 
LONG-ish POST WARNING -> Have to go eat first before I set off and reply... ;)

Hyde Park is nearby (ish), but it's not "part of the circuit". It'll be a signpost directing to Hyde Park, (obviously), which is (West-) South West from Piccadilly Circus.
That's just using Google Maps, since I don't really know London at all...

Pipped by Griffith500. Sadly it's not a new route but part of the existing course, the shot is looking back from the corner of Charles II St and Haymarket towards the kink that crosses Pall Mall.

-> Oh, I see. So its primarily a night version of London then. But how come as seen on this pic...

Provided by Double H
T86xp.jpg


^ "Hyde Park" is labeled on the chicane on which to me...is weird. :odd:

-> Of all the times I've driven London Circuit (GT5P included), I've never seen such a distinct feature. Ever!

:dunce:

That GT2 demo's "version" of Côte D'Azure is a modern one, not "historic". It clearly has the swimming pool section of the modern layout, the gasomètre hairpin is replaced with the 90 degree turn, plus old Tabac had a sudden elevation change (taking the cars off the quayside onto the road - which became the modern pitlane). So I think it's just the chicane that's out of place, but it's interesting all the same.

Although it could just be a similiar case to the '80s version of Fuji where PD simply dropped the chicanes but in this case they moved it instead.

-> I've read further after Double H provided me this link:


-> Apparently, both of you are mistaken. I've read the whole thread before posting:

Cote D'Azur ('00s) track scale

^ In reality, Côte D'Azure '00s is a whole different circuit than many realized. Its a neither classic nor modern version of Circuit de Monaco. Côte D'Azure is a thin line between Real Circuit & City/Original Track more like a 48% Real & 52% Fictional.

-> On Côte D'Azure '90s from GT2 however, does resemble to this vid entirely:



it could take place between 1976 as it includes Anthony Noghes but before 1985 when the Nouvelle (New) Chicane was added.
^ You almost hit the noggin there! 👍

Or they came across licensing difficulties which would perhaps explain PD's artistic license to place Chicane du Port much closer to Tabac and the notable lack of pits.
^ Bingo! As mentioned by Famine @ the Côte D'Azure Thread there were too many licensing issues facing PD, plus Sony rushing towards the holiday season release of the game met Côte D'Azure '90s demise. :indiff:

I reckon the environment was technically too much for the PlayStation so they dropped it.
^ As I mentioned earlier above, the game was also a rushed job. While not as incomplete as GT5 of today, GT2 was somewhat incomplete.

Something else to think about, what if Palm Strip was the original name for the Las Vegas Drag strip from GT4?
^ Um no, Plam Strip was a open 'Bonneville Salt Falts-like' track. While the Las Vegas curves towards the end by Harrah's/Mirage. ;)

Nice work researching the proper name for the chicane.
^ Thanks! I'm glad that my research paid off. ;)

Awesome to see others have been keeping track of this stuff.
^ When you're a missing track activist, you'll always have to digg in deeper.

:sly:
 
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1:14 - 1:18
http://www.youtube.com/watch?feature=player_detailpage&v=ja17M3UFcM8#t=74s

It looks like this has been covered, though I'm not sure.

Oh yeah, long ago. That's Chamonix, first debut in Gran Turismo 4.
There was also a short variant in the same location named Ice Arena.

In GT5 we have the same general area, but not the same layout.

EDIT :: I should also correct myself. At the time of my previous post, I was under the impression that Chamonix and Ice Arena shared the same track emblem. Hence my the result of my confusion. I was wrong. This are two completely separated tracks, sharing only the surface that they are raced on, ice and snow.
 
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So Ice Arena was basically Chamonix short? Never knew that...:scared:

When I say "short" I mean shorter than...

Here's the original Chamonix (GT4 and GT PSP)

picture.php




And here's Ice Arena (GT4 and GT PSP)

picture.php





I should also correct myself. At the time of my previous post, I was under the impression that Chamonix and Ice Arena shared the same track emblem. Hence my the result of my confusion. I was wrong. This are two completely separated tracks, sharing only the surface that they are raced on, ice and snow.
 
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In addition, the Ice Arena rallies on GT4 were called the Whistler Ice Race, so you can probably assume the track is in Whistler, British Columbia.
 
Hi Guys,

Has anyone been able to confirm PD will release any more tracks from previous GT games? I've been itching to drive some of the tracks from GT4 lately...Seatle, New York, El Capitan, Apricot Hill, Midfield, Cita Di Aria....even the mixed tracks like El Capitan and Chamonix!!! So many great tracks in GT3 and 4 that have dissapeared :(

-Joey
 
Hi Guys,

Has anyone been able to confirm PD will release any more tracks from previous GT games? I've been itching to drive some of the tracks from GT4 lately...Seatle, New York, El Capitan, Apricot Hill, Midfield, Cita Di Aria....even the mixed tracks like El Capitan and Chamonix!!! So many great tracks in GT3 and 4 that have dissapeared :(

-Joey

Join the club. That's everyone's wish! :dopey:
Sadly there are not no more "confirmed" tracks that will be added to GT5 in the future.
 
-> Before I do my real life errands, let me reply a bit... ;)

1:14 - 1:18
http://www.youtube.com/watch?feature=player_detailpage&v=ja17M3UFcM8#t=74s

It looks like this has been covered, though I'm not sure.
^ Ah! Vision GT, the video that still gives me the chills. And hey! Chamonix Lake Side is on there too! PD should've kept the same format on GT5.. :indiff:

So Ice Arena was basically Chamonix short? Never knew that...:scared:
^ Nope!

Hi Guys,

Has anyone been able to confirm PD will release any more tracks from previous GT games? I've been itching to drive some of the tracks from GT4 lately...Seatle, New York, El Capitan, Apricot Hill, Midfield, Cita Di Aria....even the mixed tracks like El Capitan and Chamonix!!! So many great tracks in GT3 and 4 that have dissapeared :(

-Joey
^ Not to mention GT2 too. Join in the crusade!

>MISSING< Tracks Memorial Group

:sly:
 
Hope to see some of those tracks make a come back. I mean. Lucas himself did hinted in the rumor that GT6 will feature tons of tracks, didn't he? :)

I dislike believing rumors, but it sounds so promising. O_O
 
Since you are discussing previous games now I can finally post these videos somewhere lol. These are by far the most popular GT video reviews on the interwebz and probably the best, so they could go on the OP.

Note the video dates, game release dates, all the missing content and most importantly the lost GT feel/fun in every single aspect.


GT1
http://www.youtube.com/watch?v=RSV4IBa1pMI

GT2
http://www.youtube.com/watch?v=jizOVOwGSRw
http://www.youtube.com/watch?v=ov4_R5-2dqc
http://www.youtube.com/watch?v=QfpE0Npyt5o
http://www.youtube.com/watch?v=YUsM5gIkps4

GT3
http://www.youtube.com/watch?v=Li9ArKS-knQ

GT4
http://www.youtube.com/watch?v=kzyYxxpvyaw

GT PSP
http://www.youtube.com/watch?v=3zSzVa_7uOI
http://www.youtube.com/watch?v=wx3LChjHhMM

GT5:P
http://www.youtube.com/watch?v=XWEgA3PLd2Y
http://www.youtube.com/watch?v=dunP38mXQsM
http://www.youtube.com/watch?v=xzZT6oIC9q8
http://www.youtube.com/watch?v=dnlC5-SxCSI
http://www.youtube.com/watch?v=jwzSHjTJClU

GT5
http://www.youtube.com/watch?v=BwX-_ft5Ieg
http://www.youtube.com/watch?v=g_p5-gB3VLg
http://www.youtube.com/watch?v=gX-QstjLHtc
http://www.youtube.com/watch?v=Hu5zjOMeBDQ
http://www.youtube.com/watch?v=i2WHq_5NPK8

Filler:
http://www.youtube.com/watch?v=4-mJCwE3mAs&feature=plcp . Just for the gt5 glue tires comment.
http://www.youtube.com/watch?v=MQg85TjfcjU . Enthusia is a must.
http://www.youtube.com/watch?v=qTpYHciRnqg . And there are some specific track reviews of each game there, like this one, plus thousands of games (literally). Just be sure it is "InecomCompany" and not other channel.
 
Writes a well thought post. No one cares.

I did... :) but I was waiting to have time to see all videos and comment accordingly.

Just watched the Enthusia review. The car list on that game was superb. Just by the fact they had the E30 M3 and a Citroen DS. I will not even ask again why PD skip such iconic and special cars. (Just hated the tuning and car aquisition method, its too simple imho. )

Plus, the automatic gearbox on Enthusia is years ahead of what we have now... if I'm not mistaken it was the only game to properly simulate an auto transmission correctly.

And I liked Enthusia original tracks... there's something in them that I could feel in the first GT games... that fresh sensation.
 
Oh yeah, long ago. That's Chamonix, first debut in Gran Turismo 4.
There was also a short variant in the same location named Ice Arena.

In GT5 we have the same general area, but not the same layout.

EDIT :: I should also correct myself. At the time of my previous post, I was under the impression that Chamonix and Ice Arena shared the same track emblem. Hence my the result of my confusion. I was wrong. This are two completely separated tracks, sharing only the surface that they are raced on, ice and snow.
I'm unsure of what you mean. The track seen in the video looks to only have an asphalt surface. Has it been any other GT game? With the unedited part of your post, I suppose I can say I know what you mean about them sharing the same location. Is that right, orrrr...?
 
I'm unsure of what you mean. The track seen in the video looks to only have an asphalt surface. Has it been any other GT game? With the unedited part of your post, I suppose I can say I know what you mean about them sharing the same location. Is that right, orrrr...?

Chamonix is part asphalt and part snow.
Ice Arena is entirely on ice.

At the time of writing, I thought both tracks were different, but that were on the same location, hence, sharing the same logo. But after a quick check, I realized I was wrong, and these two tracks are indeed separated from each other.
Both these tracks debuted on Gran Turismo 4 (you can also find them in GT PSP).

For the sake of making the video look pretty, you have to see the lake, which has a road next to it. If you have a trained photographic eye, you spot those things right away. :sly:
 
Ah thanks 👍. I pretty much never used the snow tracks and same with the dirt tracks before GT5. PLUS I didn't play GT4 as much as I have GT5. Chamonix is mostly covered in snow I'm thinking, if I remember it right. No need to reply, I'll go check for myself.


Edit -
I remember it having a lot less road than that (probably because of the variations?). That's a good thing for me :D. There should be more tracks with altering road surfaces.
 
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LONG POST WARNING -> Apologies, I've been (very) busy lately in real life that my works have been compromised a bit. But the good news is that the >missing< portion of my list is now live on my blogger site!

Any link we can visit?

VB's Adventures

^ The list have been thouroughly revised and modified. I bet Karelpipa & Avens would be very pleaed on the result, although its tough to keep Blogger in check since the list is structured by vBulletin standards. :indiff:

Writes a well thought post. No one cares.
^ Like diegorborges, I do care and read your post too! I've seen most of the videos that CGR made you provided. CGR always love to give the nostalgia aspect to its viewer, on which is (very) rare for a Youtube-type video production. Not perfect but enough for you to stick around!

👍

-> I might post those vids on the OP without even realizing that. :mischievous:

Just watched the Enthusia review. The car list on that game was superb. Just by the fact they had the E30 M3 and a Citroen DS. I will not even ask again why PD skip such iconic and special cars. (Just hated the tuning and car aquisition method, its too simple imho. )

Plus, the automatic gearbox on Enthusia is years ahead of what we have now... if I'm not mistaken it was the only game to properly simulate an auto transmission correctly.

And I liked Enthusia original tracks... there's something in them that I could feel in the first GT games... that fresh sensation.
^ EPR IS that underdog of a game for real! I have the game although I havent played it as frequent as Forza, I might as well do it after I get done here. ;)


>M< NEWS -> I actually accidentally skimp couple of tracks that were discovered in a video few months ago:


©MattJ155

1:45 - I'm not sure if this is a point-to-point or a traditional race track...one things for sure, IT LOOKS LIKE FUN!!!! I might call it Driving Park: Sweeper Course. ;)

^ SHIRAKAWA!!! HALP!!! :scared:

-> While on 2:33, its Lake Springs with different landscape & day/night combination.

-> In addition, since I'm currently subscribed at Xenn's Youtube's channel I found some few gems from the bowels of his GT3 demo disc:

Driving Park: Mega Circle


Figure-8 Track


Driving Park: Mini Oval


Tahiti Maze '90s (aka. GT2 version) on GT3!!!


-> Here some significant but not necessary tracks to be considered:

Driving Park: Circle 100 (already featured in full game as 100R)


Driving Park: Complex String Pre-construction Spec (again included in final game)


^ Again thanks to Xenn for his commanding efforts!!!

:mischievous:👍
 
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I don't know if someone has already wrote this but there were two tracks that were available with the track wet in special conditions.

Tsukuba Wet
Special Stage Route 5 Wet I & II
 
And more stuff keeps emerging... just amazing... :drool:

Keep it up with the good work!!! :)

But in the end...All we can do is ask... WHY??? :confused:
 
-> As I try to finalize the major editing of the forum spec. As I adapt the blog spec into my forum spec, the whole list will be updated in due time.

I don't know if someone has already wrote this but there were two tracks that were available with the track wet in special conditions.

Tsukuba Wet
Special Stage Route 5 Wet I & II
^ I am aware of that. Thats why I noted {weather} onto the tracks name. Also with {day/night} and some {coffee break} sequences. Please let me know if I ever overlooked everything. :)

And more stuff keeps emerging... just amazing... :drool:

Keep it up with the good work!!! :)

But in the end...All we can do is ask... WHY??? :confused:
^ I'm in the same shoes as you, my friend! :sly:👍

avens -> I will post the videos you provided onto the OP once I thorougly re-designed the list. :)

BT -> I didn't get the chance of explaining each of the notable courses Xenn has provided, now I do! Here it goes:

Driving Park: Sweeper Course (from GT2 Demo 2)

^ This track is very narrow, rigid, and very togue-like. Even thou it has somewhat similar size to Lake Springs. It can still prove very challenging, such shame.

Driving Park: Mega Circle (from GT3 Demo)

^ Well what'ya know!? A Circle Course with mulitple size diameters!! Ranging from 20R up until 150R! This course can be very handy on development on PD end, why you say? Instead of building two completely separate tracks (ie. Circle 60R & 100R in the past); with a little tweaking, PD can form a multi-test for its license requirements. And also a perfect chillout spot online for drifters too!!

Figure-8 Circuit (from GT3 Demo)

^ Even if it was an incomplete build, this was a very interesting track if ever it was completed. This would be a perfect drift test platform while gettting that either an I-A or D1 license. The track length itself was perfect, not too long and not too short. Another perfect online hangout spot.

Driving Park: Mini Oval (from GT3 Demo)

^ Imagine this track with (Go) Karts. Or even a fun Initial-D style dogfight, or maybe a very challenging NASCAR test. Either way, this track has character in my opinion. And thats rare for a fictional race track!

Tahiti Maze '90s on GT3 (from GT3 demo)

^ I would have never imagined that TM '90s is supposed to end up alongside its partially paved bretheren (the TM '00s). In my opinion, this is the toughest track to pass a Rally license in my GT history. Such a shame both '90s and '00s are now gone. :indiff:
 
After taking a deeper look to some of the last posts... I've just realized PD has some created some good material for some Kart and Drifting events for A-Spec... I'm not into either of those 2 racing styles, but it would be really cool for those who are fans of it... 👍

As for the absense of so many great original rally circuits... well... I have no words :yuck:... PD killed rally in GT5, and that's the reality, their so called "WRC License" is the biggest lie of this game... 👎
 
After taking a deeper look to some of the last posts... I've just realized PD has some created some good material for some Kart and Drifting events for A-Spec... I'm not into either of those 2 racing styles, but it would be really cool for those who are fans of it... 👍

As for the absense of so many great original rally circuits... well... I have no words :yuck:... PD killed rally in GT5, and that's the reality, their so called "WRC License" is the biggest lie of this game... 👎

GT3 and GT4 are better games than GT5. That's the sad reality.
 
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