GT6 Copying NFS ?

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Shift 2 was 95% the best racing game ever. Pity the 5% it wasn't Good was the only part that mattered. handling.

Hence why I drop the 'f' from the title when i talk about now.

To be honest I found all of Shift 2 painfully dull. Easy to win races, no car customisation except liveries, arcade physics (it is an arcade game after all), the dodgy, fairly ***** story and dull graphics meant I only did two races.
 
To be honest I found all of Shift 2 painfully dull. Easy to win races, no car customisation except liveries, arcade physics (it is an arcade game after all), the dodgy, fairly ***** story and dull graphics meant I only did two races.
#1 At least it had races! :lol:
#2 It was pretty much a GT3 series game with some additional stuff, didnt expect customization myself!
#3 The physics weren't even Arcade, they were hellspawn and the worst I have played from a high budget title
#4 Story in a racing game...at least it tried and had a sensational OST!
 
#1 At least it had races! :lol:
#2 It was pretty much a GT3 series game with some additional stuff, didnt expect customization myself!
#3 The physics weren't even Arcade, they were hellspawn and the worst I have played from a high budget title
#4 Story in a racing game...at least it tried and had a sensational OST!

As soon as they told me that the fastest way to take a Japanese car round a track was to drift every corner, I knew that it wasn't the game for me :lol:
 
Yeah I know GT6 has more cars, but is that really better? Most of the cars in GT are dupes and look like the belong on the PS2. Shift 2 has about 150 cars (not much but good enough for me) after DLC.


So let's say hypothetically, you eradicated all of the cars you deemed to be "dupes and look like they belong on the PS2", out of GT6. That would still leave way more cars than 150 from Shift 2, which you stated was good enough for you. The logic is not very sound here...
 
Shift 2 was 95% the best racing game ever. Pity the 5% it wasn't Good was the only part that mattered. handling.

Hence why I drop the 'f' from the title when i talk about now.
Sounds to me you didn't put in the effort to set up your wheel nor the advanced steering settings in game young man!
I spent the past days doing that and the handling is very enjoyable now although i have to agree it's not as realistic as GT or FM.

But if you are willing to look over that, Shift 2 is the most enjoyable racing game i have played in years.
 
Sounds to me you didn't put in the effort to set up your wheel nor the advanced steering settings in game young man!
I spent the past days doing that and the handling is very enjoyable now although i have to agree it's not as realistic as GT or FM.

But if you are willing to look over that, Shift 2 is the most enjoyable racing game i have played in years.
Hmm, maybe i will experiment with it once i finish chasing rabbits. :D
 
Hmm, maybe i will experiment with it once i finish chasing rabbits. :D
Something about getting likes on social media with your great driving in order to progress, which was fitting because playing it felt a bit like helping your great grandma set up a twitter account.
I think you might be getting this mixed up with Grid 2?
 
The fact that Japanese cars go faster when drifting according to the physics was a dealbreaker for me. Drifting in the original Grid was fun, that was about it.
Different game amigo ;)
 
The joke is that Shift 2 is a better racing "GAME" than GT5 and 6. The physics in Shift 2 aren't that great but it never claimed to be a driving sim. What it did simulate to me was actual racing. The AI would actualy race you and the sounds are great in that game. Sounds may not be accurate to real life but it felt "alive". Not just engine/exaust, but rocks hittin the underside of your car or cracks and suspension movement.

And then the cars. Yeah I know GT6 has more cars, but is that really better? Most of the cars in GT are dupes and look like the belong on the PS2. Shift 2 has about 150 cars (not much but good enough for me) after DLC. The big difference is that you can do so much with the cars in Shift. Almost every car in that game can go from street car to race car to over the top machine that should only be driven by a lunatic and thats one reason for me to like Shift more than GT. Oh and E30 M3!!!:drool:

Only now has the GT come up with a tracklist that competes with Shift. The only thing people could critisize Shift for is the physics and I can understand that. But to me Shift beats GT in all other parts and you should blame PD.

This member is right on the mark. The fan boys though will never consider an alternative which is a shame. Shift 2 has a lot going for it and as our Friday night race league game it is unrivalled. better sound, better feel, better immersion. GT is very ambitious and very artful and very immersive for a car fanatic but it is not nearly as visceral as a racer.
 
I've been playing shift 2 the past days, and the tracks have absolutely nothing in common with GT, nor does the career mode, nor the AI, nor the sounds... nor anything actually.

And that's a good thing!

Are you criticizing Shift or GT?
 
So let's say hypothetically, you eradicated all of the cars you deemed to be "dupes and look like they belong on the PS2", out of GT6. That would still leave way more cars than 150 from Shift 2, which you stated was good enough for you. The logic is not very sound here...
150 cars is enough when you get the options Shift 2 offers. Almost every car can go from street car to mildly modded street car, semi race car, race car and full blown lunatic machine. Weight reduction in shift is actually visible! But I'm sure you won't get it (again).
 
I remember from an interview that he played Angry Birds. And in Angry Birds there's a THREE STAR SYSTEM! KAZ COPIED ANGRY BIRDS

lol
 
i hate shift, and for only 1 reason.

steering lag!!! $30 bucks wasted!

I think what was worse was the freezing issues on PS3 for faster cars which made the game essentially unplayable. I had to sell Shift 2 as a result.

And for those of you who don't know about the severity of the input lag on the PS3 version, see these:





And don't forget that it is about as bad in GT6 as well:

 
The indoor carting track with all the bright neon lights , Reminded me of a track in NFS Carbon
...what track would that be, pray tell?

I've played Carbon forwards and back, unlocked all the unlockables, and I can't think of a single track that reminds me of the kart track in GT6.
 
Shift 2's package of good sounds and a pretty good A.I. made it much more fun to race on than GT5. I could do 20 laps on that game and not get bored. But the sketchy numb handling and the lack of customization made it a game you play here and there.
 
Seems like that input lag is a playstation exclusive, i luckily bought it for the xbox (as i have both), and haven't experienced any such problems.
 
The handling on ps3 was horrible, jerky as hell. It was a nice experience because of sounds and a nice AI...but the handling was like a kick in that place most of the time.
 
And don't forget that it is about as bad in GT6 as well:
So I was not the only one complaining about increased input lag after all.

I thought it was lag when I notices drifting with letting wheel spin and catching does not work in GT6 vs GT5 or live for speed.
 
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There was a fat guy that told you what to do.


Yea I don't remember that part...lol. Are you referring to Vaughn Gitten Jr. I didn't see him as telling me what to do. It was kinda like Jeremy Clarkson in Forza, just a voice. He just describes stuff, but you didn't exactly follow any sort of path other than racing the races that got unlocked.
 
150 cars is enough when you get the options Shift 2 offers. Almost every car can go from street car to mildly modded street car, semi race car, race car and full blown lunatic machine. Weight reduction in shift is actually visible! But I'm sure you won't get it (again).

I get your hypocrisy....lol. And that you are willing to overlook the worst handling racing game out there, just because you can make your car look pretty.
 

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