I've had the luxury of comparing 4 consoles with GT6 side by side and was surprised at the differences between the lot. It is clear some ps3s are MUCH more capable than others in terms of processing power. I suspect this occurs in all games but is more evident when a game maxes out the hardware like GT6, All testing was done in 1080p on the same TV. PS3 and game settings were mucked around with but kept the same for comparison purposes for an overall result. Fat 40GB CECHG04. 90nm GPU, 65nm CPU Very bad FPS. Stuttering in 3d rendering of cars in garage, gallery and dealerships and the animation when you purchase cars. Really bad game play FPS unless in bumper cam. A high amount of tearing. On screen smoke and chase view really bog this down, so does distant scenery and lots going on screen. A fair amount of microfreezes in game and coming out of driving options Slim 120GB CECH 2001a model 45nm CPU 65nm GPU Very poor performer. Lots of tearing and bad fps. This console is very weak for its time. A big surprise. Almost unplayable unless you turn off HDMI deep color and dynamic range and set gt6 to sharpen image. Lots of microfreezes. For example going off course in a licence test would freeze the car still whilst the grass and smoke effects continued going forward for a few seconds before the continue or retry would pop up. 3002b PS3 Slim 320GB. 40nm GPU and 45nm CPU. (the ones that no longer have disc or wifi lights) The absolute BEST of of any ps3 version I have seen. No tearing whatsoever and almost no frame rate drops. The only time it ever dropped fps even the slightest is chase cam with lots of debris. etc in was evident moon missions. No framerate loss in cockpit view. Not a single stutter in Gallery mode or the buy car animations etc. No mircofreezes. This consoles performance was consistently smooth as silk. PS3 Super Slim CECH-4002a. 45nm CPU and 40nm GPU Almost as good as the 3xxx series PS3 Slims but not quite. FPS is generally good but drops are evident when dust is kicked up, and on some tracks a fair amount of consistent tearing was present. No mircrofreezes. So to all those complaining about bad frame rates when gt6 came out, you can post here what ps3 version and model you have and your ps3 display settings. Important note I can confirm setting GT6 to SHARPEN IMAGE in the video options greatly increases FPS on problem systems. In addition, "XMB" Display Settings, HDMI deep colour and dynamic range to "off" or "limited" eases the rendering burden as well. EDIT:I have confirmed dthe 3xxx series ps3 slim is in fact a 3002B console. I also completely forgot to mention the microfreezes.