GT6 vs Forza Motorsport 6 Car Selection. Which is most appealing?

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Which game offers best car selection?


  • Total voters
    236
For me GT6's car list was dated and not very interesting. I liked things like the moon buggy, but for the most part I found the car list to lack what I was looking for. Also I didn't care for the vision cars very much since I'm not a huge fan of overpowered concept cars in games. I can understand the appeal but they weren't for me.

I've liked Forza's car list since probably Forza 3, although it was hard to trump GT4's car list, which at the time was awesome. With each new addition of Forza they offer a wider variety of cars and essentially have something for everyone.
 
Just to say, this poll has an obvious flaw, it assumes the answer must be one or the other but what if the answer, in your opinion, is "neither"? Since both games broadly speaking have cars I want equally to see in the other I can pick neither one nor other.:sly:

You are all entitled to your own opinions of course, but that's mine.
Now, carry on amongst yourselves... :lol:

EDIT - I voted for both as that is permitted by the poll even though it's grammatically impossible :lol:
By definition the poll is limited to only those two games so the only possible answers are GT or Forza or both.
 
Another thing that's worth mentioning, in GT6 the cars there just feel like they're numbers and the whole dealership feels as if I'm just scrolling through a law textbook looking for a chapter. There's no personality, no identity to the cars like how GT3 and GT4 did it, let alone GT5P

Though I haven't played much of Forza (me no own an Xbox) from what I've seen on YouTube, the cars have personality and Identity, plus the Forzavista mode exemplifies those traits. Also it's much better that they picked one model from 1 generation of car. 450 cars (I think FM6 has that amount) compared to GT6's 1200, I feel as though I'm getting more from Forza though.

GT6 feels like bulk and is more quantity over quality (with the exception of premium cars) Whereas Forza 6 strikes a balance between quality and quantity. They have many cars and hardly any duplicates.

Though merit must go to GT6 for some of its quirky and rare cars but what happened to the mainstream cars that people extremely want in Premium form? PD needs to take a look at what cars they need to put in their next iteration of GT and also how their competition is choosing cars.
 
There was a article on GTPlanet Kaz admitting there were to many duplicates some where...

This is true. However, in a later article, he mentioned something roughly along the lines of every car in the game having fans of some level, so they'd likely be keeping Standards. Of course, it's not exactly clear if he means "we're going to keep the untouched PS2 assets that lived across the PS3's lifetime".

While some have taken issue with the topic swerving to discuss model quality, I think it ties into the subject at hand pretty aptly. Like it or not, the majority of GT6's cars are last-gen in quality, offering very little of the features that Premiums, or all of Forza's cars, enjoy. That does play into some peoples' perceptions of the car list: those that want a Supra or a last-model Celica they can toss bodykits on, or give a custom paint job, can't really do that in GT.

I think it speaks more to a disatisfaction of a 2 yr old game vs. a 2 day old game, one based on an old engine, old hardware and vice versa yadda yadda.

I have no doubt Kaz and PD have got an xbox one and forza 6 and are taking notes so they can counter with GT7.

I think the people who have moved to the Forza side are even more pessimistic than the people who have stayed with GT6.

People are very susceptible to fashion and the 'shiny newness'. I know this myself... my interest in GT6 dropped off a lot when F5 FH2 and F6 hit... but even though F6 had got me now, it doesnt take much for the VGT stuff to get me back.

It has nothing to do with GT6's age, or the hardware it's running on. It has to do with the car list. That's what the title even says. GT6 has a few interesting cars I genuinely miss that Forza has yet to grab (seriously guys, the Cappuccino, c'mon), but as I've said before in the thread, there's more that I miss (from Forza) when I play GT. The BMW selection - actually, most of the German brands, really - is weak. Lotus is kind of hit and miss for both games.

I wouldn't call it "moved", so much as just broadening our selection. Why not play other games, especially when the wait for a new GT tends to go for a long time, with no mention of any rough time frame.

As for that last paragraph: eh, I was the other way around. I ended up going back to FM4 for a very long time after GT6's first 60 or so days in my PS3. I still played it regularly up until this May!

GT fans love to bash GT and Kaz/PD but in the end they know they will end up buying PS4/GT7/GT8 and so on :sly:

You need to learn the difference between bashing and criticism.

I fully plan on buying a PS4 down the road. There are a bunch of non-racing games I'd like to play on it. But I recognize most of my gaming time is spent on racing games, so when the time came to grab a new console, I picked the one with the games that better suited my needs. Not one that has the promise of "soon".

I doubt I'll pre-order GT7 after doing so with GT5 and GT6, though. If the course maker never comes to GT6, I can 100% guarantee I won't, actually.

You're so right and its silly. People who own the PS should simply stop paying so much attention to the "GT copycat" franchise that is forza. Sounds like a little bit of digital diogenes syndrome, and one game from one console is never enough. Its like... Oh, that girl is a bit hotter and younger than my G/F, lets drop my current one and I'll get her!

So people should stick to one series? But what about this?

As a huge videogame fan in general, I find incredible that some people will buy/play/enjoy only 1 game on a system, but meh, its just about preferences i guess...

From PD's perspective (and GT fans unwilling to play any other games), looking at the competition is a good idea to better understand where the market is going, based on the competition's successes and failures. From players' perspectives (the ones that don't hold silly allegiances to certain games), the more games to play, the better.

Forza 6 more appealing ? Yes

But

GT6 more interesting (midjet, VGT, sema show car, kart, and other weird stuff)

I agree with this, in theory. The problem for me is that a lot of the interesting cars are Standards, meaning they were interesting when they were introduced to me 10+ years ago. Less so now.

I recognize this doesn't apply to those people that would be new to the series, but the Standards also can't be explored, or personalized, as much as Premiums can. Plus, it must be said, FM6 has interesting cars too. They tend to not be quite as wacky, out-there choices (the weirdest probably being the gigantic Gurkha that just came out, though there's likely a Caddy limo showing up soon), but there's definitely some unique stuff in there. The pre-war cars are fascinating, as an example.

And it was more of a case of "the grass is always greener on the other side of the fence" I suppose its been understood even though the G/F thing was not the best thing to say.

I never liked that saying, so I just tore down the fence. Now I just have both lawns intertwining, with GT stuff popping up in Forza:

28.jpeg


:D

Also it's much better that they picked one model from 1 generation of car. 450 cars (I think FM6 has that amount) compared to GT6's 1200, I feel as though I'm getting more from Forza though.

GT6 feels like bulk and is more quantity over quality (with the exception of premium cars) Whereas Forza 6 strikes a balance between quality and quantity. They have many cars and hardly any duplicates.

Though merit must go to GT6 for some of its quirky and rare cars but what happened to the mainstream cars that people extremely want in Premium form? PD needs to take a look at what cars they need to put in their next iteration of GT and also how their competition is choosing cars.

I wouldn't say it's better, necessarily: in fact, I'd dock marks off FM6 for doing strange things like removing the base C7 Sting Ray from FM5 and FH2 and only having the Z06. Forza sometimes goes too far the other way by only including one model for each generation, which wouldn't be as much of a problem if they hadn't already made the cars. Now that this generation is on Blu-Ray, there's no reason to remove cars.

That said, I know exactly what you mean: FM6 has 470-ish cars, and I want to own pretty much every single one. I haven't felt that desire in GT in a long time, it feels like owning one of certain cars is more than enough when there's well over a dozen near-identical models.

FM6 actually has a fair amount of duplicates (compared to previous FM's), though that's entirely because of the race cars.

As for including desired cars, see my post a while back in this topic about the Suggestions forum. FM6 includes roughly 3/4 of the first page sorted by likes. Both games have taken a different approach to filling their car list, so it's not surprising that both have their fans.
 
In my opinion:

Forza
Pros - more varied across manufacturers, more up to date
Cons - too many race cars, counting multiple liveries as different cars, slight bias towards American cars

GT
Pros - more cars (debatable because of duplicates), more weird/oddball/specialty cars
Cons - outdated list, too many duplicates, also counting multiple liveries as different cars, large bias towards Japanese cars

Ideally you would combine both car lists and take out duplicates/liveries, but as it stands Forza is just slightly better. If I do switch to Forza I'm gonna miss GT's oddball cars though.
 
This is true. However, in a later article, he mentioned something roughly along the lines of every car in the game having fans of some level, so they'd likely be keeping Standards. Of course, it's not exactly clear if he means "we're going to keep the untouched PS2 assets that lived across the PS3's lifetime"

Of course, I wasn't denying that mate. On the article where he said he would keep all standards which even myself believes he will because..he's to stubborn upon his own game series,but I also take it with a grain of salt because what that man says is more of predictions and guesses than anything.

Like it or not, the majority of GT6's cars are last-gen in quality, offering very little of the features that Premiums, or all of Forza's cars, enjoy.
No disagreement whatsoever there bud. I completely agree with you. All GT cars need to be at the same level of quality.
Standards need to go bye bye. Which they'll probably do..I'm not sure like since PD never tells us what they're doing..EVER.

those that want a Supra or a last-model Celica they can toss bodykits on, or give a custom paint job, can't really do that in GT.
Mate where this come from? I'm not disagreeing with you there. Just asking where'd that come from :p
 
There are too many Japanese cars in GT6(PD have a lot of Japanese bias). And GT6 don't have many famous European/American cars eg. Koenigsegg Agera R, Mclaren P1, newer Porsche 911, Ford Falcon and so on.
Lack of 'real' racing version of European/American Cars is also a problem for GT6 car list.
So I vote for Forza Motorsport 6
Sorry for my bad English.
 
GT6 has a few interesting cars I genuinely miss that Forza has yet to grab (seriously guys, the Cappuccino, c'mon), but as I've said before in the thread, there's more that I miss (from Forza) when I play GT. The BMW selection - actually, most of the German brands, really - is weak. Lotus is kind of hit and miss for both games.
Why you give the worst possible example of car that is in GT but not in forza? Lots and lots of much better examples can be given:

-Abarth 1500 Biposto Bertone
-Acura NSX concept
-Alfa Romeo TZ3 Stradale
-Alpine VGT
-Amuse S2000 GT1 Turbo
-Art Morrison Corvette
-Aston Martin VGT
-Audi Sport Quattro Rally Car
-Audi Sport Quattro Pikes Peak
-Audi R10 TDI
-Autobacs Garaiya GT300
-Ayrton Senna Formula 3

This is only a bunch of cars for letter A, only premium ones.

Also since you mentioned BMW, GT6 got the 507 and the new M4.
 
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Why you give the worst possible example of car that is in GT but not in forza? Lots and lots of much better examples can be given:

-Abarth 1500 Biposto Bertone
-Acura NSX concept
-Alfa Romeo TZ3 Stradale
-At Quattro Rally Car
-Audi Sport Quattro Pikes Peak
-Audi R10 TDI
-Autobacs Garaiya GT300

This is only a bunch of cars for letter A, only premium ones.
I think Audi R10 is in Forza 6. And no VGT doesnt count as one no matter how realistic it be.

I have to be honest, though. Some GT6 cars are pure gem. Minus the standards, we get cars like StingRay Racer Concept (by far most favorite car and really wanted it in game, which does now), Weird Mario Andretti Hudson, Plymouth XNR. There is also a bunch of absurd normal cars like VITZ or FIT which is actually amazing. We can race our everyday cars on the track in a virtual world.

The real problem with GT in car list is how slow it delivers. Okay things like BTTC and Formula E might be balanced with Super GT and Formula 3 (That 2 liter sound), though tbh its better for PD to accomodate all of it (Exclusive license?). Forza also missing vehicles like Karts, Rally Cars, RUFs (Why T10? Why remove more cars than PD?), and possibly more. But as far as i know, Forza manages to add more interesting cars like 1970s to 1930s F1, DRM (M1 Procar, Capri Turbo, 3.0 CSL), Can Am, and more in a span of arround 2 years. Whilist PD relies on the PS2 assets to do it, and even it is not enough. Not to mention its not just uglier graphics, its the fact that the features on them are limited.

There is also the new cars issue. I ussually take minimal disturabnces on this. But on PD case its ridiculous. We get new Viper, New Stingray, TZ3 Stradale, some little others i cant think of. But then what? Wheres new Mclaren, Alfa 4C, LaFerrari, and literally too many new cars missing. Ridiculous. Even Driveclub gone right with their lineup.

PD is too slow and i cant imagine why. Their producing more cars within 2005 to 2007 than nowadays, literally. Its time to step up PD. I know you can actually do it.
 
I think Audi R10 is in Forza 6. And no VGT doesnt count as one no matter how realistic it be.

I have to be honest, though. Some GT6 cars are pure gem. Minus the standards, we get cars like StingRay Racer Concept (by far most favorite car and really wanted it in game, which does now), Weird Mario Andretti Hudson, Plymouth XNR. There is also a bunch of absurd normal cars like VITZ or FIT which is actually amazing. We can race our everyday cars on the track in a virtual world.

The real problem with GT in car list is how slow it delivers. Okay things like BTTC and Formula E might be balanced with Super GT and Formula 3 (That 2 liter sound), though tbh its better for PD to accomodate all of it (Exclusive license?). Forza also missing vehicles like Karts, Rally Cars, RUFs (Why T10? Why remove more cars than PD?), and possibly more. But as far as i know, Forza manages to add more interesting cars like 1970s to 1930s F1, DRM (M1 Procar, Capri Turbo, 3.0 CSL), Can Am, and more in a span of arround 2 years. Whilist PD relies on the PS2 assets to do it, and even it is not enough. Not to mention its not just uglier graphics, its the fact that the features on them are limited.

There is also the new cars issue. I ussually take minimal disturabnces on this. But on PD case its ridiculous. We get new Viper, New Stingray, TZ3 Stradale, some little others i cant think of. But then what? Wheres new Mclaren, Alfa 4C, LaFerrari, and literally too many new cars missing. Ridiculous. Even Driveclub gone right with their lineup.

PD is too slow and i cant imagine why. Their producing more cars within 2005 to 2007 than nowadays, literally. Its time to step up PD. I know you can actually do it.

No the R10 is not on Forza 6.

I still count the VGT's, of course I do, why not? Because you say so? They're virtual concept cars made by the manufacturers themselves and completely playable in the game, so I add them. And I bet most Forza fans wish they had them in the game (even if they dont admit it).

I suppose they dont always add all the newest cars in GT because they tend to always add some new cars, and some old ones (road or race cars), not only focussing on new road cars.

But I fully expect to see the likes of LaFerrari, McLaren P1, Lambo Veneno and so on for GT7. And I hope they add some Koenigsegg too.
 
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I still count the VGT's, of course I do, why not? Because you say so? They're virtual concept cars made by the manufacturers themselves and completely playable in the game, so I add them. And I bet most Forza fans wish they had them in the game.
I say VGTs don't count as well. Not because they are fantasy cars or whatever; VGT as a concept is infinitely cool in my opinion - manufacturers prepare cars specifically for GT6, what other franchise can boast with that?!

To the point - there is no way that Forza could possibly get them in their games legally. VGTs are over-the-top exclusive, they were designed specifically for Gran Turismo. I highly doubt that whoever holds the license rights will never hand them over to any other game developers. This is the only problem that Forza has with GT6, VGTs are unconditionally exclusive. GT6's problem with Forza, meanwhile, is just licensing. I mean, what's stopping PD from acquiring more licenses when they convinced car makers to god damn design cars just for them...? I'm more than sure that thousands of players would give up any VGT entry for any real car of their respective manufacturers.

T10 could very well do a program similar to Vision Gran Turismo of their own, but they are probably busy doing stuff that a lot of players actually care about.
I suppose they dont always add all the newest cars in GT because they tend to always add some new cars, and some old ones (road or race cars), not only focussing on new road cars.
I wouldn't QUITE say so. PD are rather biased towards new stuff when it comes to adding new cars.

Out of 31 Gran Turismo 5 DLC rides, only four were from before 2000. Racing versions of the RX-7, Skyline R32 and R33, and the VW Beetle '66.

PD have by now added 41 cars to Gran Turismo 6 since its release. 4 of them are older than 2000 - the Hudson and 3 Ayrton Senna's race cars.
GT6 1.0 had 130 new cars at release, out which 34 are from before 2000.
This makes for 38 cars out of 171. That's just barely over 1 in 5 - 22,(2)%.
I fully expect to see the likes of LaFerrari, McLaren P1, Lambo Veneno and so on for GT7. And I hope they add some Koenigsegg too.
We were expecting similar stuff for GT6. The most exotic cars we got were the two (seriously, why two?) Huayras, the Reventon and the FXX.

That's not to say that tere won't be cool new supercars in GT7, it's just that PD taught me not to expect much so I'm not disappointed.
 
I say VGTs don't count as well. Not because they are fantasy cars or whatever; VGT as a concept is infinitely cool in my opinion - manufacturers prepare cars specifically for GT6, what other franchise can boast with that?!

To the point - there is no way that Forza could possibly get them in their games legally. VGTs are over-the-top exclusive, they were designed specifically for Gran Turismo. I highly doubt that whoever holds the license rights will never hand them over to any other game developers. This is the only problem that Forza has with GT6, VGTs are unconditionally exclusive. GT6's problem with Forza, meanwhile, is just licensing. I mean, what's stopping PD from acquiring more licenses when they convinced car makers to god damn design cars just for them...? I'm more than sure that thousands of players would give up any VGT entry for any real car of their respective manufacturers.

T10 could very well do a program similar to Vision Gran Turismo of their own, but they are probably busy doing stuff that a lot of players actually care about.

Who cares... the thing is, GT has them, forza hasnt, end of story.
No one is stopping T10 to adding virtual concept cars in their games.
 
Evidently you seem to be under the assumption that most Forza players do, but since even on this forum half the time they are completely ignored I'm not sure that holds up to any scrutiny.
Too bad for anyone who ignores them then.
 
Who cares... the thing is, GT has them, forza hasnt, end of story.
No one is stopping T10 to adding virtual concept cars in their games.

Which in itself a good enough reason to dump GT for any other race game for those of us that dislike getting VGT/Concept rubbish then. End of story.

Who knows, if they'd actually released more proper cars for the game then maybe the GT premium list wouldn't be so far behind Forza.
 
Which in itself a good enough reason to dump GT for any other race game for those of us that dislike getting VGT/Concept rubbish then. End of story.

Who knows, if they'd actually released more proper cars for the game then maybe the GT premium list wouldn't be so far behind Forza.
"VGT/Concept rubbish".... right. Thats your opinion.
 
Too bad for anyone who ignores them then.
Too bad for anyone who... what? The people who ignore them are ignoring them. It's therefore not a plus for GT or a minus for Forza as you blanketed, and on GTP it seems to have far more to do with the actual car in question than it does whether or not the car is a VGT car or not. Most Forza players may very well want the Tomahawk, but I don't think Forza players (or GT players for that matter) care anywhere near as much how it came to exist so I don't think they similarly want the XR-PHEV.

"VGT/Concept rubbish".... right. Thats your opinion.
At least you finally know what the word means.

And you dislike them because.... ?
Probably for the exact reason he said in his first post.
 
And you dislike them because.... ?
Lack of interior? :rolleyes:

The Vision cars, to me, are rather pointless. They have over the top performance and aren't very realistic in any sense of the word. I haven't played the game with all of them, but the ones I have played around with weren't all that much fun since I found them either hard to control or so easy to control that it felt like I was playing an arcade game where the cars were on rails. I feel the same way about the Red Bull cars too.

If I want to play around with fictional cars, there are racing games out there that allow me to do so. For me GT is about experiencing digital representations of real cars.
 
Too bad for anyone who... what? The people who ignore them are ignoring them. It's therefore not a plus for GT or a minus for Forza as you blanketed
Hmm... what did you just say? Are you talking as if the whole GT community in general (GT planet and not GT Planet) ignored them?
There are so many people who can appreciate them, and it is indeed a plus for GT for those who appreciate them, obviously.

The Vision cars, to me, are rather pointless. They have over the top performance and aren't very realistic in any sense of the word. I haven't played the game with all of them, but the ones I have played around with weren't all that much fun since I found them either hard to control or so easy to control that it felt like I was playing an arcade game where the cars were on rails. I feel the same way about the Red Bull cars too.

If I want to play around with fictional cars, there are racing games out there that allow me to do so. For me GT is about experiencing digital representations of real cars.
Sorry but thats not correct. Maybe the two only fantasy "sci-fi cars" are the Chaparral and the Tomahawk. Most or all others dont look unrealistic, and there are so many types of cars, with so many different power and weight, and so many different handling characteristics, you simply can't put all of them in the same class.
And as far as I know there have been fictional cars in GT since GT3.
If you find them hard to control tune them or practice more to improve your skills, if you find them so easy to control, put inferior tires and remove all aids including ABS. You have so many options.
 
And you dislike them because.... ?
Lack of interior? :rolleyes:

Partly. That is MY preferred driving view. You have yours as well which differs as does YOUR opinion because of that, but it's also "The Real Driving Simulator" & "VGT" that sort of doesn't mesh together really, or at all, even.
 
Sorry but thats not correct. Maybe the two only fantasy "sci-fi cars" are the Chaparral and the Tomahawk. Most or all others dont look unrealistic, and there are so many types of cars, with so many different power and weight, and so many different handling characteristics, you simply can't put all of them in the same class.
And as far as I know there have been fictional cars in GT since GT3.
If you find them hard to control tune them or practice more to improve your skills, if you find them so easy to control, put inferior tires and remove all aids including ABS. You have so many options.

I'm not sure what part of any of the VGT are realistic. They all look like concept cars (because they are) and are purely based on fictional data fed to them by the manufacture. There might be some I haven't played around with that feel more like a normal car, but there's still no standard in which to base them on. The fictional cars that have been in past GT games were actually based on real cars, examples being some of the LM cars and the racing modified ones. PD at least had something to go off of when they made them.

And sure I could practice more, but why? To me games are supposed to be fun, not work.
 
Partly. That is MY preferred driving view. You have yours as well which differs as does YOUR opinion because of that, but it's also "The Real Driving Simulator" & "VGT" that sort of doesn't mesh together really, or at all, even.
Real driving simulator doesnt imply driving real cars. It can perfectly be real driving simulator of fictional cars. Otherwise it would be "Real car driving simulator"
 
If you want to jump in a car and immediately be good and win races, I'm not sure GT6 and Forza is the right game for you? Unless you want to drive all aids on and auto brake and driving line and all those crutches... this is supposed to be difficult... I certainly wouldnt play drive simulators if it was easy and didnt require practice... practicing and getting better is what a lot of people enjoy.

GT6 does lack a lot of the cars in Forza 6 due a lot to its age... it is an old game at heart being the GT5 engine... I like BMW M3/M5s and the fact it doesnt have them disappoints me... who doesnt like the e30/e39 etc. Microsoft have had at least 2 yrs to react to GT6.

PD has also not been able to get into the paid DLC thing. Why havent they made us pay for season passes and dlc like Microsoft has?

I also much prefer the menus in Gt6. I strongly dont care at all for autovista nor do i care for the flash and menu animations and speech in the game. That crap just wastes my time.
 
Hmm... what did you just say? Are you talking as if the whole GT community in general (GT planet and not GT Planet) ignored them?
I'm saying that people like or dislike the cars added to GT6 on their own merits. The VGT project itself is inconsequential to the car itself being something people want (or don't want) in their respective games.

There are so many people who can appreciate them, and it is indeed a plus for GT for those who appreciate them, obviously..
And yet you don't get that it is not a plus for GT for those who are indifferent to them, or a negative for GT for those who would wish PD didn't bother with them.
 
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