There was a article on GTPlanet Kaz admitting there were to many duplicates some where...
This is true. However, in a later article, he mentioned something roughly along the lines of every car in the game having fans of some level, so they'd likely be keeping Standards. Of course, it's not exactly clear if he means "we're going to keep the untouched PS2 assets that lived across the PS3's lifetime".
While some have taken issue with the topic swerving to discuss model quality, I think it ties into the subject at hand pretty aptly. Like it or not, the majority of GT6's cars are last-gen in quality, offering very little of the features that Premiums, or all of Forza's cars, enjoy. That does play into some peoples' perceptions of the car list: those that want a Supra or a last-model Celica they can toss bodykits on, or give a custom paint job, can't really do that in GT.
I think it speaks more to a disatisfaction of a 2 yr old game vs. a 2 day old game, one based on an old engine, old hardware and vice versa yadda yadda.
I have no doubt Kaz and PD have got an xbox one and forza 6 and are taking notes so they can counter with GT7.
I think the people who have moved to the Forza side are even more pessimistic than the people who have stayed with GT6.
People are very susceptible to fashion and the 'shiny newness'. I know this myself... my interest in GT6 dropped off a lot when F5 FH2 and F6 hit... but even though F6 had got me now, it doesnt take much for the VGT stuff to get me back.
It has nothing to do with GT6's age, or the hardware it's running on. It has to do with the car list. That's what the title even says. GT6 has a few interesting cars I genuinely miss that Forza has yet to grab (seriously guys, the Cappuccino, c'mon), but as I've said before in the thread, there's more that I miss (from Forza) when I play GT. The BMW selection - actually, most of the German brands, really - is weak. Lotus is kind of hit and miss for both games.
I wouldn't call it "moved", so much as just broadening our selection. Why not play other games, especially when the wait for a new GT tends to go for a long time, with no mention of any rough time frame.
As for that last paragraph: eh, I was the other way around. I ended up going back to FM4 for a very long time after GT6's first 60 or so days in my PS3. I still played it regularly up until this May!
GT fans love to bash GT and Kaz/PD but in the end they know they will end up buying PS4/GT7/GT8 and so on
You need to learn the difference between bashing and criticism.
I fully plan on buying a PS4 down the road. There are a bunch of non-racing games I'd like to play on it. But I recognize most of my gaming time is spent on racing games, so when the time came to grab a new console, I picked the one with the games that better suited my needs. Not one that has the promise of "soon".
I doubt I'll pre-order GT7 after doing so with GT5 and GT6, though. If the course maker never comes to GT6, I can 100% guarantee I won't, actually.
You're so right and its silly. People who own the PS should simply stop paying so much attention to the "GT copycat" franchise that is forza. Sounds like a little bit of digital diogenes syndrome, and one game from one console is never enough. Its like... Oh, that girl is a bit hotter and younger than my G/F, lets drop my current one and I'll get her!
So people should stick to one series? But what about this?
As a huge videogame fan in general, I find incredible that some people will buy/play/enjoy only 1 game on a system, but meh, its just about preferences i guess...
From PD's perspective (and GT fans unwilling to play any other games), looking at the competition is a good idea to better understand where the market is going, based on the competition's successes and failures. From players' perspectives (the ones that don't hold silly allegiances to certain games), the more games to play, the better.
Forza 6 more appealing ? Yes
But
GT6 more interesting (midjet, VGT, sema show car, kart, and other weird stuff)
I agree with this, in theory. The problem for me is that a lot of the interesting cars are Standards, meaning they were interesting when they were introduced to me 10+ years ago. Less so now.
I recognize this doesn't apply to those people that would be new to the series, but the Standards also can't be explored, or personalized, as much as Premiums can. Plus, it must be said, FM6 has interesting cars too. They tend to not be quite as wacky, out-there choices (the weirdest probably being the gigantic Gurkha that just came out, though there's likely a Caddy limo showing up soon), but there's definitely some unique stuff in there. The pre-war cars are fascinating, as an example.
And it was more of a case of "the grass is always greener on the other side of the fence" I suppose its been understood even though the G/F thing was not the best thing to say.
I never liked that saying, so I just tore down the fence. Now I just have both lawns intertwining, with GT stuff popping up in Forza:
Also it's much better that they picked one model from 1 generation of car. 450 cars (I think FM6 has that amount) compared to GT6's 1200, I feel as though I'm getting more from Forza though.
GT6 feels like bulk and is more quantity over quality (with the exception of premium cars) Whereas Forza 6 strikes a balance between quality and quantity. They have many cars and hardly any duplicates.
Though merit must go to GT6 for some of its quirky and rare cars but what happened to the mainstream cars that people extremely want in Premium form? PD needs to take a look at what cars they need to put in their next iteration of GT and also how their competition is choosing cars.
I wouldn't say it's better, necessarily: in fact, I'd dock marks off FM6 for doing strange things like removing the base C7 Sting Ray from FM5 and FH2 and only having the Z06. Forza sometimes goes too far the other way by only including one model for each generation, which wouldn't be as much of a problem if they hadn't already made the cars. Now that this generation is on Blu-Ray, there's no reason to remove cars.
That said, I know exactly what you mean: FM6 has 470-ish cars, and I want to own pretty much every single one. I haven't felt that desire in GT in a long time, it feels like owning one of certain cars is more than enough when there's well over a dozen near-identical models.
FM6 actually has a fair amount of duplicates (compared to previous FM's), though that's entirely because of the race cars.
As for including desired cars, see my post a while back in this topic about the Suggestions forum. FM6 includes roughly 3/4 of the first page sorted by likes. Both games have taken a different approach to filling their car list, so it's not surprising that both have their fans.