GT7 Daily Race Discussion

  • Thread starter Pigems
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What gets me, and it just happened again, is people who either A) aren't watching their mirrors/radar or B) they ARE watching, they see you pull out to make a pass, and they they turn in to block you, which of course causes a collision and much crying.

I think the penalties could be better, but they are a decent balance ATM. I have played sports all my life and I have learned to "play the whistle". If the game doesn't penalize me, then it isn't a penalty, and that's that. Heck, I have seen crying towards me in the comments post race while the game give me a clean race bonus. If the referee(the game) says I'm cool, then I am cool, because at the end of the day, the game doesn't track the opinions of others.
 
because at the end of the day, the game doesn't track the opinions of others
No but you'll more than likely race those others....

The less bad blood you leave on the table the better.

I'd also add that playing to the whistle in a multi million pound/dollar championship in a one off game or one of only 40 you'll do this year.

When you can do 5 a night a few nights a week and more on long weekends etc that logic breaks down.

The games penalty system could use some love but it is what it is, that said the penalty system doesn't have to live with our choices and I'd rather be on the end of good choices for the sake of a virtual position in a virtual game that costs me nothing more than free time.

If this really really meant something then I think my approach would change, but it doesn't and I'll be honest I quite like seeing the messages of seeing me again, good luck, thanks for the clean race than drama.
 
Well I had some fine races last night at TM, finished 4th in one of them and 3rd in another. I've only got two penalties out of 16 races which is good and acceptable. There was a guy in my 9th race that tried to ram me off the road, I avoided him and he ended up in the grass. I laughed as I passed him. It's called karma. You do bad things and your plan will backfire.
 
On this topic of DR-chasing Vs simple enjoyment... I do think an invisible DR rating would be somewhat beneficial, but purely for the reason that players can't quite get their collective heads around the idea that it's a MATCHMAKING tool. It's not %completion, it's not used for prize giving, and it's not a reflection of how good a driver you are (it's certainly an indication of how fast you are, but as we know that's not all there is to make a good driver).

As others have said, Race A can be a lovely holiday sometimes. A holiday away from a world where everyone is chasing gains and it's ok for someone to be better than you at something.
 
Those first laps at TM can be brutal. Got punted at T1 (to be fair, only once in several races). I've been involved in some incidents in the esses just before the pit straight. I still have a lot of racecraft to learn.

On several occasions I spot one or two drivers driving very slowly (maybe after a collison), but on the racing line, through the esses. I have several other cars in hot pursuit. You have to decide quickly. In my mind it goes probably something like this: If I brake to not get involved in the slower cars in front, I'm 100 % sure that I lose time. Maybe the cars behind me run into me also.

So I decide to try to pass the cars. But they weave around for some reason and I get smashed into the barrier. So a nice penalty on top of the crash. The cars behind me pass with fewer problems. I maybe need to have more patience? Don't try to overtake on tricky spots even though it costs me a lot of time.

In the races that I didn't experience this problems, I enjoyed the driving. In B lobbies I was a podium contender, in mixed A / B lobbies I was driving midfield.
 
Those first laps at TM can be brutal. Got punted at T1 (to be fair, only once in several races). I've been involved in some incidents in the esses just before the pit straight. I still have a lot of racecraft to learn.

On several occasions I spot one or two drivers driving very slowly (maybe after a collison), but on the racing line, through the esses. I have several other cars in hot pursuit. You have to decide quickly. In my mind it goes probably something like this: If I brake to not get involved in the slower cars in front, I'm 100 % sure that I lose time. Maybe the cars behind me run into me also.

So I decide to try to pass the cars. But they weave around for some reason and I get smashed into the barrier. So a nice penalty on top of the crash. The cars behind me pass with fewer problems. I maybe need to have more patience? Don't try to overtake on tricky spots even though it costs me a lot of time.
Judging by the story, you aren't the one struggling with race craft. 👍

One big rule of racing is staying OFF the racing line if you are not up to/at speed. Period. Collisions, Penalties, Smoke break...whatever the reason for your lack of pace, keep it off the racing line.

Another big one from 'Da Rules' is not weaving around like a clown, though it might be worded a bit differently. What you'll find is folks trying to steal YOUR speed for themselves. If they get it just right, they jump in front so you rear-end them, getting them back up to race pace while transferring their slow to you.

In the end, these are prime examples of dirty driving/drivers. The only way to combat it is through awareness. This is where learning / watching for certain names can be invaluable. Easier said than done, for sure, but once you settle into your 'home' DR ranking you'll start to notice recurring names. Sometimes it's a good thing, sometimes it's not.

Best case scenario, you get to a point where you know they're a problem before they show you they're a problem.😁

:cheers:
 
A lot of the collisions happen because people realise they are on the racing line and rather than just hold their line they try to helpfully get out of the way (this is me! 🤣) and what happens is the closing person sees me on the line moves to go off line, at the same time I try to be respectful and move off the racing line.....

The rule of thumb is that it's the responsibility of the car behind to move and the car in front should keep a predictable trajectory, ideally off the racing line but naturally this can always be helped.

The onus is almost always on a following car in most racing situations to avoid contact and accidents.
 
Those first laps at TM can be brutal. Got punted at T1 (to be fair, only once in several races). I've been involved in some incidents in the esses just before the pit straight. I still have a lot of racecraft to learn.

On several occasions I spot one or two drivers driving very slowly (maybe after a collison), but on the racing line, through the esses. I have several other cars in hot pursuit. You have to decide quickly. In my mind it goes probably something like this: If I brake to not get involved in the slower cars in front, I'm 100 % sure that I lose time. Maybe the cars behind me run into me also.

So I decide to try to pass the cars. But they weave around for some reason and I get smashed into the barrier. So a nice penalty on top of the crash. The cars behind me pass with fewer problems. I maybe need to have more patience? Don't try to overtake on tricky spots even though it costs me a lot of time.

In the races that I didn't experience this problems, I enjoyed the driving. In B lobbies I was a podium contender, in mixed A / B lobbies I was driving midfield.
If a driver weawes in front of you it means that he's focused on you rather than what's in front. That's your big advantage, coupled with the speed delta you already have. I usually fake the pass to one side going eventually round the other. Since he's not looking in front of him, by instinct he'll try to block your move with a bit of delay nevertheless. He can't "calibrate" his move that much (otherwise you'll be hypothetically already at his side) so "lean to the car and go for it" is the only thing he can do. The moment he moves is the moment when you change path. He'll be too late to react anyway, leaving you free go. The cherry on the pie... when he's hindering your "followers". Two birds with one stone.
 
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Just had a strange penalty, going through a yellow flag, overtook a ghosted car that had spun / been taken out at the end of the long straight and got a 3 second penalty? Maybe it had just about got itself going again but that's absolutely ridiculous, am I expected to slow down to like 10mph?

Compounded getting hit into another car as well and getting a 2 second penalty the previous lap for the pleasure!!! Love / hate this game sometimes.
 
Just had a strange penalty, going through a yellow flag, overtook a ghosted car that had spun / been taken out at the end of the long straight and got a 3 second penalty? Maybe it had just about got itself going again but that's absolutely ridiculous, am I expected to slow down to like 10mph?

Compounded getting hit into another car as well and getting a 2 second penalty the previous lap for the pleasure!!! Love / hate this game sometimes.
Just because the car was ghosted doesn't mean that was the cause of the flag, if something happened ahead and that guy just got it wrong somewhere you can't assume that was the incident car. We all do but it isn't always the case FYI

Edit: unfortunately you are suppose to slow as needed under yellows, in the real world stewards might be a bit lenient with it but to Steve's (SuperGT) he lost his nurbergring drive for failing to slow for the flags

Edit2: was nice to see and race you btw 👍👋
 
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Just because the car was ghosted doesn't mean that was the cause of the flag, if something happened ahead and that guy just got it wrong somewhere you can't assume that was the incident car. We all do but it isn't always the case FYI

Edit: unfortunately you are suppose to slow as needed under yellows, in the real world stewards might be a bit lenient with it but to Steve's (SuperGT) he lost his nurbergring drive for failing to slow for the flags

Edit2: was nice to see and race you btw 👍👋
I checked the replay and the spun car was the only one anywhere near. Noooo!

Yeah great to race you, shame we couldn't be closer :( was a pleasure though.

My qualifying has really hampered me so just gone and knocked over a second off it haha. Might be ahead of you now ;) Maybe I'll get a couple of good races if I'm closer to the front!!
 
Lol, the way I'm going I may not be able to race with you all, unless we do a private lobby in the future when I have more spare time. Idk when that will be, so I'll just stick with what I'm doing. Watching replays and ghosts and of course reading everyone's helpful posts and advice. It'll probably take time to get in the B rank, I was so close 2 months ago and then the drivers started beating me and I finished 9-14th in 6-7 races, that dropped me back down to a D rank.
 
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Apart from this guy being an absolute royal plumb

This penalty (and I should take my own advice here not to go through ghosts) is crazy, he's still serving a penalty

Gran Turismo 7 the ghost contact penalty


Daily B this week is extremely sweaty, top 350 in non peak times is still putting me 3-8th in A/A+ lobbies. The second and third splits essentially.

But the quality is not matching the ratings of people are trying cash in...
 
Apart from this guy being an absolute royal plumb

This penalty (and I should take my own advice here not to go through ghosts) is crazy, he's still serving a penalty

Gran Turismo 7 the ghost contact penalty


Daily B this week is extremely sweaty, top 350 in non peak times is still putting me 3-8th in A/A+ lobbies. The second and third splits essentially.

But the quality is not matching the ratings of people are trying cash in...

Wow, what an asshole at the end. People like that don't need to be in the race. That's why I've kept my races to a limit everyday, because doing too much gets me stressed and my heart beats fast. Lol, he needs someone to shove him. It seems like PD loosened the penalties but they're still kind of strict in a way.

Season 3 Nbc GIF by The Good Place
 
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Wow, what an asshole at the end. People like that don't need to be in the race. That's why I've kept my races to a limit everyday, because doing too much gets me stressed and my heart beats fast. Lol, he needs someone to shove him. It seems like PD loosened the penalties but they're still kind of strict in a way.

Season 3 Nbc GIF by The Good Place
All good advice Chris 👍

The issue in this clip is the guys was still serving his penalty (on count down) and me going through the ghost caused a collision penalty.

The tit for tat at the end was both of us, I left it in and knew I had a pen he forced the issue because he is a royal plumb but that is all fine.

It's the collision physics which are at fault.
 
This penalty (and I should take my own advice here not to go through ghosts) is crazy, he's still serving a penalty
I learnt that lesson with blood and I dont go through ghosts no matter the time they are serving.
I chase their slip and move aside once I get there.

I still believe that sport mode should be better with no ghost system at all.
A car spun ahead? bad luck but thats racing.
 
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I learnt that lesson with blood and I dont go through ghosts no matter the time they are serving.
I chase their slip and move aside once I get there.

I still believe that sport mode should be better with no ghost system at all.
A car spun ahead? bad luck but thats racing.
I agree, but that's not what makes a pick up and play racing game with fixed curated (questionably, sometimes) race hoppers to funnel us in to.

The core of the racing is fine, the choice of cars and the actual cars are a bit meh for a modern title.

You can see it's an aging aspect of the game that gets no love. Old cars, repeat formats, strategy to fit the time boxes rather than racing lead.

So much to improve yet so little impetus for PD to improve it.

They have a formula they are comfortable with and that's it.
 
A very small BUT welcome difference! Braking in a straight line is better. When I was 14 years old, a few of my friends and I bought a Maruti 800 for about $15 in today's currency. An absolute turd of a car, wanted to roll if you take a turn faster than 13 mph and had rims/ tires smaller than your average Oreo biscuit! However.... braking in a straight line, even after some rain, the car would keep going forward without changing direction! It would lock up 9.99/ 10 times, but at least it went straight!

Before the update this week, taking a corner exactly the same as the previous lap, I still had to be ready for a completely different reaction from the car! Now, at least, I know what it will do, most of the time.... 😂 And that is an improvement in my books!
I'm from the UK so I had to look that car up. I think we had it as the Subaru Justy. My mate and I used to go to a place called Cardrome, which is a small area of private roads where anyone without a licence could pay £10 and drive there all day. We had an 81 Honda Civic with about 40hp but it was a right laugh.
 


This one was fun. Been really working at Interlagos this week. It's either been getting punted off or fast but not fast enough. This one wasn't easy in the slightest, a race long battle. In the end though first win at the track and first win with the Lamborghini, a car I've historically never gotten on with.
 
I learnt that lesson with blood and I dont go through ghosts no matter the time they are serving.
I chase their slip and move aside once I get there.

I still believe that sport mode should be better with no ghost system at all.
A car spun ahead? bad luck but thats racing.
hehehe, I just started ACC in simgrid seasons where there is no ghosting. Let me tell you, when a yellow comes out, you slow the eff down and put your eyes down the track. I actually like it, it feels more 'right'

(I'm not done here, there is nothing like GT7 for ease of pick-up-and-play , also much higher participation)
 
hehehe, I just started ACC in simgrid seasons where there is no ghosting. Let me tell you, when a yellow comes out, you slow the eff down and put your eyes down the track. I actually like it, it feels more 'right'

(I'm not done here, there is nothing like GT7 for ease of pick-up-and-play , also much higher participation)
But in a 4 lap 7/8 min race what can they do? They want people racing not repairing faked damage. When it's a nett 15-25s pit stop loss plus damage. That's almost 1/8th of the race for B

I understand their dilemma completely, I like heavy damage in the GTWS but they are almost proper race lengths sometimes.

But in a twenty min and 30 min hopper/cycle I don't think I have a better (fairer maybe but not better solution)
 
But in a 4 lap 7/8 min race what can they do? They want people racing not repairing faked damage. When it's a nett 15-25s pit stop loss plus damage. That's almost 1/8th of the race for B

I understand their dilemma completely, I like heavy damage in the GTWS but they are almost proper race lengths sometimes.

But in a twenty min and 30 min hopper/cycle I don't think I have a better (fairer maybe but not better solution)
I also agree with you - it is a delicate balance for a 'game'. I haven't been involved in any serious contact in acc, but in a turn 1 situation, there can be some real slow crawling to get past an incident, further spreading out the field. But that is exactly what happens in real racing. (I know, I know, this isn't 'real' and I've made that argument myself!)

I also liked the idea, at first, of heavy damage in GTWS. But in practice, I always seemed to be rear-ended in lap one and then losing many seconds down dottinger on nord or somesuch and I grew to hate it. So much so that I started just driving on my GT2 alt.

I think there are more seasoned, veteran racers in ACC who just accept it. I put 100+ hours in before I felt even close to ready to go online.

No ghosting most certainly would be a disaster for the low ranks and likely turn people off of continuing. And then we'd see the numbers in the higher ranks plummet.
 
Anyone tried the Corvette in daily C? I consider it for tomorrow. Needs some short shifting apparently, does that mean I will have more fuel at the end and a disadvantage, or this will be minor and irrelevant?
 
Anyone tried the Corvette in daily C? I consider it for tomorrow. Needs some short shifting apparently, does that mean I will have more fuel at the end and a disadvantage, or this will be minor and irrelevant?
Fuel isn't an issue, it's fast for all the out field but can be a handful for the infield.

It depends on the lobbies but if you want a competitive FR car I'd probably go supra or the GTR for balanced pace.
 
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