Agreed. I think Race B at Spa, would be good in Gr3 at 5 or 6 laps. Race C should be Gr2 or higher and 12-15 laps, with options on tyres. I'll have a crack a both this evening and see how I get on.
We are basically the human part of the training data for Sophy so it can start to learn player realistic strat per ability level.I really do think they are using us as test subjects to collect race data for the future. 20 laps would have been great if they gave us more tire choices or weather or (gasp!) both. Because there aren’t any choices to make, it feels like they’re trying to collect as many laps of tire and physics data as they can to compile a future update.
Just my own conspiracy hypothesis. . .
I won't spoil it for you, but ultimately we converge on the main performance Strats.Think its possible to do a couple of B’s, then hop into the big one.
Also, and i could be way off base as im waiting for my first lobby of the day..but, with so many laps, won’t the strategy reflect the driver tendencies more than any cut and paste stuff, which it usually is.
Finally, im cool with no weather. But, a nice sunset into 10laps of nite would be awesome.
Brathurst is the new TT this week.Considering whats going on in the real world this week kinda surprised we have no Daytona or Bathurst. Shame.
It will be Race A for me if its fun. Might have a go at Race C but it will have to wait until weekend... thats longer than the recent GTWS events in GT2/3 leagues.
I felt exactly the same way, it's a longer race but without anything more happening, it feels like it needs something to mix it up, weather that is multiple tyre compounds (I normally don't like those because they favour certain cars or players on wheel who can run longer on the softest tyre) or variable weather and time of day since this is one of the few 'premium' circuits with that option. It's a little frustrating that this game can do some much yet so little of that potential is used in the daily races, credit to PD for trying something different even if it hasn't worked at the first attempt.Also agree... Having played 2 races already they get quite long by the end.... 15 laps would be better on gr3... Maybe 20 on gr2 but with dynamic weather would make a better experience
Interesting thoughts though I am on the fence for this one. This may on one hand prevent people from quitting the longer races but may also discourage people from joining those long races at all due to the risk of 2-3x DR loss if they have a bad race.If I race it is usually like 3 to 4 race B or two race C in an evening. With C this week, it would be one race. I like the idea but for those that DR hunt, the ability to gain/lose is more limited per hour. If this is an experiment, then I would would also wish they experiment with the DR calculation so the results have the same equivalent DR gain per hour irrespectively of daily. That would mean the DR calc would have a multiplier. A (20 min slot) would be x1, B (20 min slot) would be x1 but could be a 30 minute slot at x1.5 , and C would be (40 minute slot) x2 and (60 minute slot) x3.
I felt exactly the same way, it's a longer race but without anything more happening, it feels like it needs something to mix it up, weather that is multiple tyre compounds (I normally don't like those because they favour certain cars or players on wheel who can run longer on the softest tyre) or variable weather and time of day since this is one of the few 'premium' circuits with that option. It's a little frustrating that this game can do some much yet so little of that potential is used in the daily races, credit to PD for trying something different even if it hasn't worked at the first attempt.
On a different subject last week was surprisingly fun once I found a decent setup for the 911 (in the end I used Wind's suspension tune and toned down the diff to be less aggressive):
I needed a opening that wasn't a car on the start grid revving its engine like granny with a worn out clutch trying to get off the bingo carpark 😂 Consider that a preview/trailer because of course 5 minute videos need those!Excellent driving but come on, two of those is the same move but from different angles.
Would LOVE a time of day change...was the coolest part about the last special race they did at the 'Ring (think it was during the last round of WS races). Started at night and drove into the light. 👍Finally, im cool with no weather. But, a nice sunset into 10laps of nite would be awesome.
Problem with Race C and limited time is not the length of the race but that I can't just hop online and play. This wouldn't normally an issue if Race B wasn't so silly with the 3 laps lol I actually think Gr. 4 isn't bad at Spa even though the track isn't ideal since it's so long. Two more laps and this could be great. I always wonder if the lap times in groups C or D or how far down it goes are so slow that they would miss out on the next race if it were longer and that is why we all only get 3 laps.I put some qualifying laps in on daily race, C, and got into the 1:59s, but I don’t have time for a race now as the next one is in 50 minutes. I think that’s going to be the problem with daily race being at hourly intervals. It takes a huge commitment, which I don’t typically have in the evening.
If it's credits you're after offline pays more, it's not even a contest. If it's racing, online is a better friend of yours.Anyone done enough race C to know the rewards Vs time spent racing?
I was thinking in terms of DR/SRIf it's credits you're after offline pays more, it's not even a contest. If it's racing, online is a better friend of yours.