GT7 Daily Race Discussion

  • Thread starter Thread starter Pigems
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I managed to improve by 3/10ths at Trial Mountain, not alien pace but about 360th so very decent.

I have uploaded a split screen replay of both VR and Bumpercam side by side (it’s not massively perceptible but the sync difference is about 2/10ths as I did it on my phone)

I can share the in game replay if anyone wants a slower ghost to follow.

Edit:

Car: M6

BB +3
ABS default
TC 0

IMG_2884.webp


Video:

 
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The replay is a bit tricky as I am stressed and on used rubber but yeah you're right regardless.

I swear by @Gurzu ‘s qualifying tips from a few months ago, use a top 10 ghost at 0.5 away you so much of what they do, never fails to get me some extra time, might help you out last corner?

Why don’t you try getting used to no TC? It might be hampering your acceleration
 
I swear by @Gurzu ‘s qualifying tips from a few months ago, use a top 10 ghost at 0.5 away you so much of what they do, never fails to get me some extra time, might help you out last corner?

Why don’t you try getting used to no TC? It might be hampering your acceleration
I echo this although I use the ghost closer now and reset sectors, the reason I use the ghost a little closer, .2 is two fold

1. It’s extremely good practice for racing to not hit the ghost and be close to them, because in race they won’t be ghosts!

2. It helps me look through corners while still making sure I’m keeping up and not catching them in corners.

A tip for those that use ghosts, the aim is not to beat them, it’s to find a flow/rythym where you sort of keep pace with them, if you aren’t an alien and you are getting ahead of the ghost there is a more fundamental thing to look at.

Bear in mind the top 10 ghosts are usually a second or 2 faster for a reason and if you can catch them with an offset ahead either you are an alien or your not gonna match the pace through out the lap.

Ghosts aren’t targets they are there as fast safety cars, keep up and don’t get a head and you times will drop.
 
I swear by @Gurzu ‘s qualifying tips from a few months ago, use a top 10 ghost at 0.5 away you so much of what they do, never fails to get me some extra time, might help you out last corner?

Why don’t you try getting used to no TC? It might be hampering your acceleration
I rather suggest 0.1 sec delay from ghost usually. 0.5 is lil too much. 😉
Starting from 0 to get the idea on how to launch the lap from last corner and learn sector 1, then 0.1 to get in "touch" with the alien for the entire lap, then 0.2 to shave those last few tenths (there's always few corners where I find my self slightly faster than the ghost I'm following). I never use reset, cause it helps me to improve better and faster in the last sector, where the alien is lil farest. So in "the right lap" I know that I'm improving cause I'm catching up with the guy in the last few corners.
Edit: The use of TC is, for me, depending on the level of tyre saving I need for the race and a sort of life insurance when using a snappy car that likes to spin on kerbs.
 
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I swear by @Gurzu ‘s qualifying tips from a few months ago, use a top 10 ghost at 0.5 away you so much of what they do, never fails to get me some extra time, might help you out last corner?

Why don’t you try getting used to no TC? It might be hampering your acceleration
@NevilleNobody 100% this. Race B this week is a great example. I use the Citroen with +5 BB. You put your foot to the floor at the apex, and the tire spins rotates you for a perfect exit.

TC is great for people learning the game, but it's always going to slow you down. Even IRL, TC in racing must allow for a certain amount of wheelspin, otherwise you lose time.
 
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