Gt7 ffb query

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Hi Just wondering about ffb on other wheels 😊, compared to other wheel on gt7, such as the difference between

But you don't have to compare just give your input on your wheel ty mines a tgt2 at the moment

Acceleration and d-acceleration.

Abs does it work on your wheel as in any vibration when abs is active

Trail braking any feeling of good ffb when you hit the sweet spot

Traction when accelerating out of corners have you found other wheels to be better for alerting you of good traction and lack of traction.

Wheel slip on acceleration a biggie for me, if you can't compare can you give any reference to whether you get alerted of wheel slip through ffb

Thanks again
 
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To which wheel would you be comparing?
hi well currently I have a TgT 2 belt driven but I'm now considering a DD drive wheel.

So I guess the comparison between direct drive wheels probably Logitech and fanatec, I'm not fussed about the price either.

But for those who can't compare maybe just some feedback on my question
 
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hi well currently I have a TgT 2 belt driven but I'm now considering a DD drive wheel.

So I guess the comparison between direct drive wheels probably Logitech and fanatec, I'm not fussed about the price either.
Okay, but your post is super confusing as you ask to compare other wheels to other wheels, but without knowing what the not-other wheel is we have no frame of reference.

Here's GTPlanet's reviews of the Logitech G Pro, Thrustmaster T598, and Fanatec GT DD Extreme:



 
Okay, but your post is super confusing as you ask to compare other wheels to other wheels, but without knowing what the not-other wheel is we have no frame of reference.

Here's GTPlanet's reviews of the Logitech G Pro, Thrustmaster T598, and Fanatec GT DD Extreme:



I had (still have..) the Tg2 very good wheel, I bought the DD+ very good also and the difference when driving on GT7 is not big, even I think the TGT front motor vibration give more sensations for FFB..
I am not faster with DD+..
Hi thanks for your replies I've edited my opening post as really
none of online reviews really give any answers to my questions, hope it's less confusing Ty 😊
 
Yes...but...the whole point was to make the opening post clearer, negating the need to read through the thread to find the answer.
Ok well I would but I don't have an option to edit my posts for some reason it's disappeared, but never mind, besides a thread like this should really hold valuable insight and fot those who are interested, I would suggest reading the whole thread.

As it stands my ffb on my tgt 2 isn't that bad really, I've just recorded a time at Sardegna road track a, current daily races of 141,779 which is only 9 tenths slower than a top 100, not that I'm boasting or anything but it's not my optimal time either my opt is quicker,

The Tgt 2 which I have is a good wheel and im happy enough with the ffb but not completely, all tho it can be a pain with certain cars at first and I have to change settings, the tfd seems more responsive on other cars and I cant fix that no matter what I do.

Ffb on high on this wheel for a short amount of time results in ffb becoming week, but stays good enough for me on a lower value.

I've read a lot of reviews and I never really hear anything regarding the questions I'm asking, mostly the only thing I hear is DD wheels let you know quicker when your sliding on gt7 and you will catch more slides,

I'm interested to know about feeling of grip, good traction bad traction abs wheel spins, trail braking lateral g forces,

Thanks again
 
I had (still have..) the Tg2 very good wheel, I bought the DD+ very good also and the difference when driving on GT7 is not big, even I think the TGT front motor vibration give more sensations for FFB..
I am not faster with DD+..
I solved the lack of sensation by adding a (powerful) bass shaker under my seat. It transfers vibrations all throughout the rig and wheel and the entire experience is much elevated. I can't recommend it enough.
 
I solved the lack of sensation by adding a (powerful) bass shaker under my seat. It transfers vibrations all throughout the rig and wheel and the entire experience is much elevated. I can't recommend it enough.
so far my experience of SIM haptics has now become disappointing, gt7 does not provide abs telemetry to simhub wheel slip is not accurate either as stated on the simhub software, still I'm interested to know your setup
 
From what I’ve found over the years with PD’s lackluster FFB implementation, is that it gets better the more horsepower you throw at it - with the limits between grip and no grip becoming more pronounced. Using this strategy, your best bit would probably be a Fanatec Clubsport DD+ at the highest FFB strength your comfortable with. Running minimal filters helps too. YMMV
 
From what I’ve found over the years with PD’s lackluster FFB implementation, is that it gets better the more horsepower you throw at it - with the limits between grip and no grip becoming more pronounced. Using this strategy, your best bit would probably be a Fanatec Clubsport DD+ at the highest FFB strength your comfortable with. Running minimal filters helps too. YMMV
Hopefully one day it will get better, what I dint understand is why it's so miles apart from what many users experience on pc on say lmu or I racing, it can't be processors, I mean running a game at 4k on a ps5 must suggest good quick data processing, is it limitations of has or something else, I want to be able to understand why, without jumping the gun.

has full force feed back come to this wheel yet on Gt7 ? Last I read was tones if people had been waiting a long time for the full force feed back implementation.

I've been watching thekie for a few days on lmu and the transformation in how happy he is with the ffb and racing experience is quite something , so much so in thinking of getting a good spec pc and joining him maybe with a club sport.

Interesting you point out a more pronounced feeling of loss grip and grip this is exactly what I wanted to hear.

How about wheel spin ? As when I'm watching top drivers race like digit racing or the kie, i always hear them say many times I've just had wheel spin with the wheel you mentioned , is it good for that to ? How do they know I wonder as they don't use haptics so they must be getting something through the wheel ? Is it distinct from other ffb feeling like a more pronounced vibration and is it consistent lap after lap for wheel spin thanks for your reply btw, I really could do with knowing this
 
so far my experience of SIM haptics has now become disappointing, gt7 does not provide abs telemetry to simhub wheel slip is not accurate either as stated on the simhub software, still I'm interested to know your setup
I totally agree with you. There's so much left to be desired when compared to PC haptics. But, we work with what we have šŸ˜…

I have a DD+ on a fairly standard aluminium profile rig, nothing fancy, and under my seat I've installed a Dayton Audio BST300EX bass shaker which I'm powering with an Ayima A07 Max power amp. This combo works very well imo. I get the audio signal directly from my TV's subwoofer output into the amp, so as you can expect I'm not getting precise feedback like the one you'd get using SimLab but I still think it's way worth it. All the car and road rumble goes throughout the rig and fills up the "void".
 
I totally agree with you. There's so much left to be desired when compared to PC haptics. But, we work with what we have šŸ˜…

I have a DD+ on a fairly standard aluminium profile rig, nothing fancy, and under my seat I've installed a Dayton Audio BST300EX bass shaker which I'm powering with an Ayima A07 Max power amp. This combo works very well imo. I get the audio signal directly from my TV's subwoofer output into the amp, so as you can expect I'm not getting precise feedback like the one you'd get using SimLab but I still think it's way worth it. All the car and road rumble goes throughout the rig and fills up the "void".
Interesting I take it you mean the DD+ extreme, total around about 1600 UK pound with v3 pedals, it sounds like your ffb has improved since adding the base shakers, but I feel for 1600 pound, to then have to buy more equipment to improve it is a bit of disappointment, it is what it is I guess.

Can you comment on wheel slip and wheel spin ffb through the wheel only ?

On SIM hub with the SIM magic pedal reactors when turning on wheel slip I do get alerted on all the low traction points if I'm over accelerating, which generally is because I've accelerated to hard out of a corner in lower gear, so to correct it I'll accelerate out in second at say 40 percent acceleration at first then increase, this generally stops the wheel slip notifications from simhub happening, so simhub is good for helping you pinpoint those low traction points quite quickly which can save you heaps of time in practice, however on SIMhub it's states the wheel slip telemetry isn't accurate from gt7 but it works, as to what it mean by it not being accurate I don't know if it's delayed or sometimes it doesn't work, mine seems to work all the time. It kinda forces you into really monitoring how much your accelerating out of the corners so it's not to bad.

It's also amazing just how much your pedals can improve by adding a really good grease to the springs , the grease used here is for the internals of Makita drills you can get it online
 

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Can you comment on wheel slip and wheel spin ffb through the wheel only ?
I honestly have no real way to compare because my only point of reference is my Fanatec DD+ since it's my first wheel ever. But what I can tell you is there's no effects like ABS, engine, road, etc. At least not yet. That's where the bass shaker comes in.
 
I honestly have no real way to compare because my only point of reference is my Fanatec DD+ since it's my first wheel ever. But what I can tell you is there's no effects like ABS, engine, road, etc. At least not yet. That's where the bass shaker comes in.
it's ok about not being able to compare in just looking for general info thanks for you honest assessment,

I didn't reply because I was expecting some fanatec dd extreme users to quote you on this, they haven't which has surprised me,

It makes me wonder more now how top drivers using this wheel know they are wheel spinning when accelerating out of corners, I wonder if it's because one member here mentioned a more pronounced feeling of grip and loss of grip, or maybe there noticing there accelerating counter display in gt7 go red on acceleration, which mine does when I get wheel spin, I'm sure that would be the same for any user on gt7. Or maybe there wheel goes more loose in wheel spin to, would be nice to know which one it is, as it would help me decide for sure

The tgt 2 is definitely an ok wheel but i feel when I'm driving with it I'm always feeling the belt under stronger ffb settings, the belt tightens up and you always feel as if your fighting the belt, which kind of make the steering feel artificial, it's just a shame I can't try these wheels out anywhere in the UK.

I guess just having a good feeling of grip and loss of grip is something else would help me decide but it would have to constant
 
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To be honest you don't need FFB to tell that you're wheelspinning. You can hear it but also see it in how the car behaves. It's not like you're teetering on the edge of grip to need intricate details, it's an active part of the cars current behaviour and you can respond to that accordingly.

GT7 also just doesn't have that good of an FFB overall anyway, I don't know what you're looking for out of all of this but it's seeming like ultimate realism? In which case GT7 is miles off in how the cars behave and how they communicate details.
 
To be honest you don't need FFB to tell that you're wheelspinning. You can hear it but also see it in how the car behaves. It's not like you're teetering on the edge of grip to need intricate details, it's an active part of the cars current behaviour and you can respond to that accordingly.

GT7 also just doesn't have that good of an FFB overall anyway, I don't know what you're looking for out of all of this but it's seeming like ultimate realism? In which case GT7 is miles off in how the cars behave and how they communicate details.
Hi thanks for the reply maybe I'm missing something like an Audio setting, but even with my head phones on I don't hear any wheel spin, I do hear screeching when cornering at high speed, maybe I need some better sound equipment to.

Generally I'm looking to gain knowledge on the questions I've asked to different wheel users.

I've come to accept what you've said and realise it is exactly how you've put it, but with so many users of the fan DD+ extreme reporting hie ffb is better in YouTube I thought I would check here, as most of them reviews are from fanatec afilerits,

All in all I get by with what I have, heres a lap just one second away of 141.622 from the top one hundred ranking in the current daily races at sardegna






however I wonder if I would be hitting my optimal time of half a second quicker with better ffb as many do say they do more consistently with a fanatec dd+ extreme and more quickly.

I suppose it's not just wheel but the pedals to, I just wonder how good the v3 pedals are, it just a shame I can't test anywhere, well at least I haven't found anywhere yet, maybe there is somewhere, that would be good to know to..

Or maybe some kind person from here in the UK could invite me here to test there's šŸ˜‚

That would be good
 
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I think you are looking for answers and improvements in the wrong places at the moment to be honest.

No. 10 in the world is a controller player with no FFB or pedals or loadcell. Ergo it’s not controller type that is the definitive factor in going faster, nicer more immersive experience using a FFB wheel, loadcell and things like VR but they are extensions rather than requirements to be quicker.

There are a lot of exceptionally fast guys using all manor of different controller types, the ones I know of range from controller to G29, TGTs, T300rs etc



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I think you are looking for answers and improvements in the wrong places at the moment to be honest.

No. 10 in the world is a controller player with no FFB or pedals or loadcell. Ergo it’s not controller type that is the definitive factor in going faster, nicer more immersive experience using a FFB wheel, loadcell and things like VR but they are extensions rather than requirements to be quicker.

There are a lot of exceptionally fast guys using all manor of different controller types, the ones I know of range from controller to G29, TGTs, T300rs etc



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Hi well what works for one person does not necessarily work for another.

With no ffb at all im rubbish I'm rubbish with a controller to im rubbish, it I turn my ffb down to torque 1 im rubbish, and I don't mind admitting as much, I wouldn't even waste my time in any things else. Does that make me rubbish because I can't use a controller, well no not really since I have no nerve feeling on two of my left fingers I have no idea how far I'm pressing the brake. But even when I never had this injury I was rubbish on a controller and rubbish without ffb

Besides this why people would not want to use modern day ffb with modern day wheels could be solely down to the fact they prefer old school, and whilst if you practice long enough with one method you will get good with familiarity, what works for someone else might not for you.

Me I prefer ffb and a wheel,

If you would like to comment on your ffb then feel free but I'm not here to argue.

Do you use no ffb and no wheel

Do you use a controller with no ffb

If you don't none of these things then why even bother to mention it
 
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If you would like to comment on your ffb then feel free but I'm not here to argue.

Do you use no ffb and no wheel

Do you use a controller with no ffb

If you don't none of these things then why even bother to mention it
I provided an honest insight in a fair and balanced way, dude be cool.

I have used a controller, G29, G29 modded, TGT2 with TLCMs and now a DD pro.

I have been through at least 4 updates that have messed the FFB on at least 2 of the wheels I’ve had. I’ve played with the wheels fixed to a bloody ironing board!

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My latest setup is more permanent

IMG_0383.webp


And I play in VR and exclusively in Sports mode since getting platinum a couple of years ago.

I have a lot to say about the feedback and specifically the way it’s delivered, my personal pref is to have less ā€œnoiseā€ and a more consistent level of torque, the amount is the middling firmness as I do 3-5 hour sessions typically.

The issue with enjoying the feedback a wheel produces is subjective as we all prefer different characteristics and driving styles.

the issue with the game is that it automatically adjusts the torque level based on the type of car this gives an inconsistent feel and depending on the cars you drive this can make this feel worse and weaker.

I use 100% base torque, and in game variable between 4 and 8 with sensitivity at its lowest setting in game as the game provides feedback in a noisy type of way rather than additive for me.
 

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