GT7 Predictions

5 new Lambos
5 new Ferraris
The BMW I8
The new NSX
The new Ford GT
The Sema cars from 2011 to 2014
New Super GTs
The C7 Z06
A new McLaren F1 variant
Some other Bimmers
Premium Yellowbird
LFA of some sort
GT-R LMP 1 Nismo if it doesnt show up in GT6
The new Alpine Sportscar
Aston Martin Vulcan
That Maserati Kaz chose at Pebble Beach
Lots of new old timey American cars
Ford GT40 of some sort
Track car of some sort
Alfa something
Vipers

I'm trying to be as realistic as possible
 
More cars, customization and more tracks (obviously, and others will become premium), including cars, tracks and customization that everyone in :gtplanet: want
Extremely vast gameplay with massive selections to arcade, simulation and online
Advanced B-Spec (similar to GT5's formula, where we can make a team of B-Spec drivers, with GT6's new mechanics and GT4's ability to speed up time)
More of the hardcore features that all of us here in :gtplanet: want
Better sounds and graphics overall
An awesome course maker (Modnation Racers-style), with the ability to put on Mag-Strips for roller coaster-like tracks
Improved physics overall, plus simulation of Mag-Lock
Improved damage physics (Grid Autosport and GTA V combined, with the possibility of oil leaks, fires, more damaged bodywork, extreme mechanical damage and the possibility of an exploding car)
Phase two of the Vision GT program
 
Last edited:
Realistically, we'll see a demo of the power of the PS4. Similar to how we saw the many GT500 cars racing and pit stop action before GT5. There will be the NISAAN LMP GT-R overtaking the GT500 GT-R overtaking the GT3 GT-R overtaking the GT-R 2020, overtaking the GT-R NISMO overtaking the R33, R32, R31, R30, etc. All this on every track in GT7, as the scenery morphs every track from day to night to day. Meanwhile, classical or opera plays in the background(because you know, we already had rock music the last intro and the one before that was a piano solo with rock music and the one before that was opera and the one before that was Lenny Kravitz. So, like every other GT we get classic or rock).

Demo ends: "GT7. Coming soon."
 
Some of the "predictions" here are just unrealistic wishlists, so I'll try be as realistic as possible.
  • Around 100 new cars + 20 - 30 standards upgraded to premium
  • 3 or 4 new tracks + more promised in updates. 3 or 4 tracks from GT6 removed.
  • Improved engine sounds, but still crashes sound like closing a car door, and tyres all screech every time you turn the wheel.
  • Slightly improved physics, some bugs fixed, some new bugs.
  • Lots of over-hyping about features and "collaborations" that amount to nothing in the end.
  • Overly ambitious course maker, with a lot of space and options for track surface, but not much in the way of scenery, leading to boring and generic looking tracks. Likely full of bugs.
  • B-Spec same as GT6
  • Better AI (surely it has to evolve from ps1 quality by gt7), still nothing ground breaking.
  • A few new special events like the moon missions and Goodwood stuff from GT6, but the GT6 ones will be gone.
  • Paint chips return, still no proper livery editor. Added ability to paint side mirrors. Limited list of generic decals to be provided in a future update, but only for some premium cars.
  • Same career mode structure as every other GT game, possibly some standing starts now.
  • Basic Arcade mode like GT5/6.
  • Extended VGT project
  • More promised features in future updates.
 
My GT7 Prediction.

100 New Road Cars, 1 New Nissan Race Car.
Single Player career is easier and every race is GT style rolling, only 6 Events.
Good Graphics
DCing-fest online

Everything else will be cut or released later because of "constraints"
 
My GT7 Prediction.

100 New Road Cars, 1 New Nissan Race Car.
Single Player career is easier and every race is GT style rolling, only 6 Events.
Good Graphics
DCing-fest online

Everything else will be cut or released later because of "constraints"

Can I add to this the "everything else" will be a list of features kaz spends a year spruking, and saying will be cutting it fine if they are ready for day one, and then they are finally released a year after everyone's stopped playing the game.
 
My rational predictions:
-Pretty good graphics and visuals. And even more amazing night skies, not like you can focus on them while driving anyways.
-New cars that have already appeared in other games, and a few surprises.
-Slightly more car customization.
-Proper endurance events?

Now for the non-rational predictions, basically a wishlist.
-Course maker at its full potential
-Livery Editor?
-Event editor?
-Custom sculpting Aero Parts?
-Standards basically being Premium cars with no interior?
-Porsche?
-Motorcycles?
-The conclusion of the VGT program, with a final "Build Your Own VGT" thing in the game? (This is totally not gonna happen but a man can dream)


 
5 new Lambos
5 new Ferraris
The BMW I8
The new NSX
The new Ford GT
The Sema cars from 2011 to 2014
New Super GTs
The C7 Z06
A new McLaren F1 variant
Some other Bimmers
Premium Yellowbird
LFA of some sort
GT-R LMP 1 Nismo if it doesnt show up in GT6
The new Alpine Sportscar
Aston Martin Vulcan
That Maserati Kaz chose at Pebble Beach
Lots of new old timey American cars
Ford GT40 of some sort
Track car of some sort
Alfa something
Vipers

I'm trying to be as realistic as possible

Vulcan and I8 are absolute MUSTS!!

 
My "predictions", in no particular order:

HMD integration
Heat haze
Seasonal time and weather
Supercharger sound

Active suspension modeling
Tyre deformation, including "growth" at speed.
Inertial model of drivetrain, different types (torque converter auto, dsg, crashbox etc.)
3 point tyre temperatures, brake and fluids temps readout

Air filter parts will return, plus ITBs; Race fuel, friction reduction etc.
Tuning parts affect torque curve shape, no longer just "scaled"
Return of tuner cars / parts
Boost controller
Car test suite: acceleration, handling (skid pan, slalom etc.), max speed etc.

3 wheelers
AI that battles forwards, defends backwards, dive bombs opponents, flashes headlights, gives way to faster cars etc.
Mechanical damage for AI opponents
Bits falling off cars: bumpers, exhaust etc.

Pit penalties
FLAGS! Disqualifications etc.
Race umpire -> another player when online? (C-Spec?)
Driver changes and passenger rides

Return of B Spec driver management
Astronomy mode
New "Professional" mode to separate casual compromises.
Car football on the moon
Return of the museum

Use own face on avatar in the game
 
My "predictions", in no particular order:

HMD integration
Heat haze
Seasonal time and weather
Supercharger sound

Active suspension modeling
Tyre deformation, including "growth" at speed.
Inertial model of drivetrain, different types (torque converter auto, dsg, crashbox etc.)
3 point tyre temperatures, brake and fluids temps readout

Air filter parts will return, plus ITBs; Race fuel, friction reduction etc.
Tuning parts affect torque curve shape, no longer just "scaled"
Return of tuner cars / parts
Boost controller
Car test suite: acceleration, handling (skid pan, slalom etc.), max speed etc.

3 wheelers
AI that battles forwards, defends backwards, dive bombs opponents, flashes headlights, gives way to faster cars etc.
Mechanical damage for AI opponents
Bits falling off cars: bumpers, exhaust etc.

Pit penalties
FLAGS! Disqualifications etc.
Race umpire -> another player when online? (C-Spec?)
Driver changes and passenger rides

Return of B Spec driver management
Astronomy mode
New "Professional" mode to separate casual compromises.
Car football on the moon
Return of the museum

Use own face on avatar in the game

:lol: LMAO!!!! In bold ROFLMAO!!
 
What's my prediction for GT7?

  • More cars will be premium
  • Some more cars from various classes will be added (GT500, LMP, Touring, etc)
  • Possibly course maker at the launch of the game
  • Somewhat better physics
  • More realistic weather
  • Like GT6 did to GT5, GT7 may boot a couple of vehicles from the list.
  • More dirt and snow tracks
  • More city tracks
 
My Prediction on GT7's related to how it's gonna be unveiled and released.

Remember how GT6 was unveiled and released in 2013? It was unveiled at Silverstone in May 2013, then more info about GT6 was shown at E3 2013 and Gamescon 2013, followed by it's release in December of 2013.

So my Prediction (Or hoping) is that GT7 might be unveiled in May and released in November/December of this year the same way GT6 was two years ago.

But that's just me and my prediction on GT7's unveiling, so I could be wrong about it.
 
When Kaz revealed what GT6 would have and what we actually got at launch. We wound up with: new physics, wings, some aero accessories and Anniversary cars.

My new guesses are:
Seamless offline to online "game sharing " integration via improved GT Community feature

GT TV returns- all past races full or highlights from Blanpain, Formula, LMP with GT Academy drivers in them, available for download

Custom Avatars and interactions with users and their friends list
 
My predictions:

- Longer enduros
- Decrease the number of duplicates(Skylines, MX5, NSX, etc)
- Old GT tracks are back.
- Better car sounds
- More FIA Cars.
 
Back