GT7 & PSVR2

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Yeah I think after a month now my big issues are:
  • Better hud - they need a solution like an Alfano or engineer radio to help with immersion
  • Harsher feedback in the headset
  • Remembering my seating position in each car
  • Show my avatar when seated in VR show room
  • Improve the lighting in VR showroom - when I move the sun moves with me at GT Cafe
  • Static VR replay (grandstand/spectator views etc) and incorporate it with Scapes
  • Banking is a no go for me 🤢 something needs to change there
There’s other issues are hardware related I think so I’m not counting them: pop in, rain off tyres etc
 
Yeah I think after a month now my big issues are:
  • Better hud - they need a solution like an Alfano or engineer radio to help with immersion
Have you tried GT Race Engineer? I use it continually and it very very much helps with immersion and race detail. When I race online in Daily C (or GTWS events) I use the radar to see my blind spots but GTRE calls out fuel level, lap count, lap times, etc.

It's free; give it a shot.

Hopefully that helps.
 
Have you tried GT Race Engineer? I use it continually and it very very much helps with immersion and race detail. When I race online in Daily C (or GTWS events) I use the radar to see my blind spots but GTRE calls out fuel level, lap count, lap times, etc.

It's free; give it a shot.

Hopefully that helps.
Are you using your own headset or does it work on PS5?

Edit: it’s an Android app. I have no Android devices
 
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Have you tried GT Race Engineer? I use it continually and it very very much helps with immersion and race detail. When I race online in Daily C (or GTWS events) I use the radar to see my blind spots but GTRE calls out fuel level, lap count, lap times, etc.

It's free; give it a shot.

Hopefully that helps.
Thanks for posting. Loading now.
 
When in VR, an additional dash display is no use to anyone ...or does it give audio as well?
It does audio as well…… and you can tweak it.

Additionally it records telemetry so you can review it back against a replay etc

Real time dashboards are correctly useless in VR telemetry and real time audio are essential.

The engineer who made this app races in VR just as an FYI.

But a caveat is that some of the more nuanced data for audio is tricky because GT uses internal APIs and they are publicly undocumented, so it takes a lot of time to understand what it’s pushing back and the context.

So it will never be like the audio on some other PC games where the APIs are public and documented and GT doesn’t push some key data meaning that you have to do some guessing but it’s very very close.

@Bornhall and the other peeps who have reverse engineered the APIs and made some amazing apps just generally to help VR and non VR users.

*you could have just gone to the AppStore page and looked for yourself to fair bud, takes 20seconds.

IMG_2348.png
 
It does audio as well…… and you can tweak it.

*you could have just gone to the AppStore page and looked for yourself to fair bud, takes 20seconds.
I went to the EzioDash website, scanned the page (I'm a fairly busy chap during working hours) and didn't see any mention of an audio output. Thanks for posting the details - I shall have a play with this 👍
 
I went to the EzioDash website, scanned the page (I'm a fairly busy chap during working hours) and didn't see any mention of an audio output. Thanks for posting the details - I shall have a play with this 👍
Yeah, the link is to the free version of EzioDash, and now that you mention it, the blurb about the Pro version seems to have gone missing in cyberspace – I did believe there was a splash kind-of thing that mentioned the features of the Pro version, but alas it's gone AWOL. Will have to look into it when I get home, the source files are on (or should be) iCloud, so it should be possible to find out if it was overwritten (or never uploaded, for that matter) or something.

ANYWAY, that's my problem to take care of 😅

The website for the Pro version is here: https://granturismosport.se/eziodashpro/

I'll tag @snimat here, and maybe he can add/update the telemetry software post (if he so wishes).

But yeah, there is audio commentary in EzioDash Pro (not in the free version), with some caveats as @newmedia_dev mentions above. Since there is limited data sent from the game, it is impossible to know for example the delta to the car in front and behind, your own delta in relation to your fastest lap (I'm working on a somewhat usable alternative), what track you're on (there is a mostly-working workaround) and a lot of other things (tyre wear, kinds of tyres, fuel and tyre multipliers and so on).

The commentary will not be stuff like "car on the right", but rather an update on lap times, laps left, tyre temps, pit stop suggestions and such when you start a new lap. This is by itself immensely helpful to me (I made the app for myself, originally), and it seems people appreciate it. It sports something like 4.8/5 on the App Store currently, with a fair amount of reviews, so I guess it works for most people 😄

Doughtinator did a review a while back (of the release candidate) if anyone is interested:

Don't know if any other youtuber has posted anything though.

Hope this helped, I've been too busy to really "promote" the app, and next up is an iPadOS version of the app. And for those asking; No, there are no plans for an Android version.
 
Has anyone experienced some kind of VR induced Synesthesia in GT7? I think I get it sometimes, today in race C at Monza on just 1 corner about 50 seconds in lap I get the strong smell of cheese, then it dissapears, but I get it again at the same point each lap. I have had a different food smell (garlic) at the Nurburgring on just one small section. And I do check the room and myself and I cant smell anything. So something weird is happening in my brain I think just at certain points/track areas. Bizarre.
 
Has anyone experienced some kind of VR induced Synesthesia in GT7? I think I get it sometimes, today in race C at Monza on just 1 corner about 50 seconds in lap I get the strong smell of cheese, then it dissapears, but I get it again at the same point each lap. I have had a different food smell (garlic) at the Nurburgring on just one small section. And I do check the room and myself and I cant smell anything. So something weird is happening in my brain I think just at certain points/track areas. Bizarre.
When I first started using the PSVR2, I could smell wet tarmac when it rained, and dusty dirt when off-road. It sounds like a different thing to what you're talking about, but it sure was real to me at the time.
 
Maybe it’s like the sensation of the warmth of the sun? I felt that when I initially used PSVR2.
I experienced that as well. I was in an open top (Honda RA272) and the sun was beaming in on my virtual arm, which made my IRL arm start to feel warm. Crazy how much the brain can be fooled into having actual sensory responses to simulated content.
 
:lol: Pause the game and press the button to see if someone has left the room. Juuuuuuuust to make sure. ;)
 
When I first started using the PSVR2, I could smell wet tarmac when it rained, and dusty dirt when off-road. It sounds like a different thing to what you're talking about, but it sure was real to me at the time.
Lol I can see that new plastic VOC smell being confused with tarmac
 
Has anyone experienced some kind of VR induced Synesthesia in GT7? I think I get it sometimes, today in race C at Monza on just 1 corner about 50 seconds in lap I get the strong smell of cheese, then it dissapears, but I get it again at the same point each lap. I have had a different food smell (garlic) at the Nurburgring on just one small section. And I do check the room and myself and I cant smell anything. So something weird is happening in my brain I think just at certain points/track areas. Bizarre.
If doing an early morning stint on the Nordschleife, I don't half getting a craving for sausages for breakfast when driving past those smokey BBQ's
 
Imagine an option to turn on/off smell in VR. :lol: Burning rubber, oil, fuel, new car smell, leather, rain, trees, catalytic converters. ;)

Maybe it’s like the sensation of the warmth of the sun? I felt that when I initially used PSVR2.
Kojima is trying to make something like that since ages ago


Has anyone experienced some kind of VR induced Synesthesia in GT7? I think I get it sometimes, today in race C at Monza on just 1 corner about 50 seconds in lap I get the strong smell of cheese, then it dissapears, but I get it again at the same point each lap. I have had a different food smell (garlic) at the Nurburgring on just one small section. And I do check the room and myself and I cant smell anything. So something weird is happening in my brain I think just at certain points/track areas. Bizarre.
I felt a strong smell of an overheated engine once at the point I inmediatly put my "helmet" off to check my wheel because I was sure it was almost in flames. It was everything fine and the smell disappeared
When I first started using the PSVR2, I could smell wet tarmac when it rained, and dusty dirt when off-road. It sounds like a different thing to what you're talking about, but it sure was real to me at the time.
Not the same but I found myself holding my breath on an open wheeler at fishermans ranch just to ensure I dont eat any dust :D
 
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I can't see the clock and mileage on the dashboard clearly while driving. They seem a bit blurry, but the UI information is clear. Is this normal?
Or am I calibrating the VR2 incorrectly?
 
I can't see the clock and mileage on the dashboard clearly while driving. They seem a bit blurry, but the UI information is clear. Is this normal?
Or am I calibrating the VR2 incorrectly?
Welcome aboard!

If the UI information is clear and sharp, then your PSVR2 is set up correctly. Well done!!

Some cars have very clear instruments, some are not so well designed, and also they can be very much influenced by lighting.

Some work better at night when the headlamps are on, which means your instrument lighting is on. Mind you, some cars are even harder to read at night than in daylight.

Among the worst offenders are the old American muscle cars, but quite a few modern cars are hard to read as well.

One trick is to inspect the cars in VR view in the Garage, switch the lighting to night (hit 🔲 a few times to cycle the time of day), and toggle the headlamps on/off with D-Pad UP.
 
I can't see the clock and mileage on the dashboard clearly while driving. They seem a bit blurry, but the UI information is clear. Is this normal?
Or am I calibrating the VR2 incorrectly?
Also... if you are new to the VR2 and drive a real car, your brain will try and refocus your eyes to where they should be focussed if you were looking at a real dashboard. But VR has a fixed focus-point at about ten foot or so, so your brain actually causes the dash to look blurred. This should cease to be an issue after your brain re-trains itself for VR.
 
There is a VR-Gaming place opening near my home. Finally i can get a first impression of how i handle that thing. In the last years i noticed that i get dizzy a lot easier.
 
There is a VR-Gaming place opening near my home. Finally i can get a first impression of how i handle that thing. In the last years i noticed that i get dizzy a lot easier.
Take it in short sessions. The key is to immediately stop when you first feel ANY twinges of discomfort. Get up, walk around and don't come back for at least 30 minutes. You'll train the brain to be less upset that you are seeing motion without feeling motion.

Also... if you are new to the VR2 and drive a real car, your brain will try and refocus your eyes to where they should be focussed if you were looking at a real dashboard. But VR has a fixed focus-point at about ten foot or so, so your brain actually causes the dash to look blurred. This should cease to be an issue after your brain re-trains itself for VR.
That's only true when looking at 2D in VR, such as when looking at GT7's main menu map. In a car, either driving it, or inspecting it (say in the Legends shop), the objects in view are at focal points agreeing with their position in space. It's using your normal binocular functions.
 
Good evening,


I have a question about a minor problem with GT 7 and PS VR2, and I hope I'm in the right place.


For some time now, when I play GT 7 with VR 2 and look around during a race or look in the rear-view mirror and then back to the track, the image shifts and I appear to be sitting next to the steering wheel. The only remedy is to re-centre the image.

Sometimes I have to repeat this process every two corners.

This problem is not specific to any particular vehicle, so it happens with every car.

Sometimes it's very annoying and takes away from the fun.

What could be the cause of this? Does anyone have similar problems and perhaps an idea how to fix it?


Thank you for your help, and if this question is in the wrong place, please move it.


Greetings from Germany



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