GT7 & PSVR2

  • Thread starter Thread starter gtrotary
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I think that it is the fresnel lenses that don't work well with moving the eyes, and FR can't do miracles to overcome this.

There’s zero correlation between FR and the physical limitations of the lenses. I don’t understand why the concept is so hard to grasp.
FR is not meant to make anything shaper - it’s designed to make the headset more efficient - which it does.

You guys keep dragging FR into a discussion that should be exclusively about fresnel lenses and how much they suck.
 
You guys keep dragging FR into a discussion that should be exclusively about fresnel lenses and how much they suck.
But for the price point I find it all quite good value personally.

And have nooooo problems being fast or having fun with this cheaper tech.
 
There’s zero correlation between FR and the physical limitations of the lenses. I don’t understand why the concept is so hard to grasp.
I don't know how to write it : "FR can't do miracles to overcome this" => FR can't overcome lenses limitations

FR determines which portion of the "screen" gets the best resolution, but if it is away from lenses sweet spot, the result is bad anyway.
 
Oh I love it.
Could it be better? Sure.
Is it still absolutely awesome? Hell yeah.
I could not agree more, and to my surprise it gave me a good boost in terms of being a better driver. Now on flat screen I feel like someone took away half of the visual clues I use to drive. At first I was doing worst lap times but it did not last long.
 
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