GTP WRS-Online : Event 100 : Nordschleife Dream Combo - Aug 7

Allibubba99

WRS Race Steward
Premium
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Canada
Wpg / Canada
Allibubba99

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Presents...


Nordschleife Dream Combo


An Online Race based on (GT5) Week 128 : Nordschleife Dream Combo

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:: Only Open to Qualified GTP_Registered Members ::

:: Members are not obligated to take part ::




Aug 7, 2013


European Time Slot

3:00 PM Eastern | 12:00 PM Pacific | 19:00 GMT | World Clock

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North American Time Slot

10:00 PM Eastern | 7:00 PM Pacific | 2:00 AM GMT | World Clock

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Ferrari 458 Italia '09 @ Nürburgring Nordschleife

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Stewards Notes

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And now for something completely different: be sure to check out the special qualification procedures this week.

Quote EDK : This week provides us with a first chance to make a 'dream' arcade mode combo. If every car was available to us in Arcade Mode, what kind of combos could we dream up? Cars like the 458 Italia lose their character when we remove weight and add power to make sure we can verify that the car is legal. No more need to worry about that. We can verify the legality of the car for all participants. So just go buy a car from the dealer, change the oil, and install Sports Medium tires. Then go have some fun on the Green Hell.

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In the event of a field of 13-16 drivers we will disable mics and race with one grid. With 17+ we will split the grid.

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Register Here


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Eligibility

This WRS-Online event hosted by 3D3 Racing is open to GTP_Registered members only. If you are not currently on the registry run the GTP_Registry qualifier and join now!

Registration Instructions

The following must be performed by every driver for every event:
  • Click the registration button above, fill-in and submit the online registration form (use your GTP_ tag ID)
  • Leave a quick note in this thread to let us know you've registered and any other comments.
The following must be performed only one time per driver (not per event):
  • Send a PSN friend request to GTP_3D3Racing, GTP_3D3_A and GTP_3D3_B from your GTP_tag account.
  • Submit the 3D3 Racing Online Driver Database Entry Form. Your information will need to be verified before you are added to the db and before your ID will appear in the registered driver table above. You can view the official driver database here.

There is a 32 car/driver limit for this event (per region) and slots are awarded on the grid using a first come first serve basis. Reference the registered drivers table above for availability. This is a stand alone race and points are not tallied for a series. Future WRS-Online races hosted by 3D3 racing may have different driver limits and will require re-registration using the same first come first serve basis and participation in future events is optional.

Registration Changes

If you want to change your time slot, add a time slot or update your color choices just click on the registration link and fill out the form again and submit with new values. Your last entry will override any previous entries.

Cancellations

If for some reason, after you register for the event, you are unable to attend please click the registration button above and complete the form again selecting "cancel" as your status. Please also post a note in this thread as the table above can take some time to update.

Delaying or Restarting Race Start

Once the race countdown timer has started, the race will only be restarted in these cases:
  • Multiple drivers report a black screen/hang, instead of the 3-2-1 countdown.
  • One or more drivers get disconnected before race-pace has begun ("GO" for grid-starts, end of formation lap for rolling starts).
  • Steward realizes there is a condition that would lead to an unfair or poor race experience.

Once the race countdown timer has started, the race will explicitly NOT be restarted for:
  • Latecomers, even if you've registered
  • Driver realizes he picked the wrong car parts (ie, tires) or driving options (ie, Auto tranny)

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Lounge Settings (@ GTP_3D3Racing)
  • Race Quality: Standard
  • Voice Chat Quality: Low (Disabled if grid is over 12 drivers)

Official Practice Times
  • EU: Tuesdays @ 3:00 PM Eastern | 12:00 PM Pacific | 19:00 GMT
  • NA: Tuesdays @ 7:00 PM Eastern | 4:00 PM Pacific | 23:00 GMT
  • Pre-Race: The lounge is open for pre-race practice approximately 1 hour prior to the official start of each event.

Course & Car Settings

  • Track: Nürburgring Nordschleife
  • Car: Ferrari 458 Italia '09
  • Power: 592 HP (Stock)
  • Weight: 1485 kg (Stock)
  • Weight Reductions: Not Allowed
  • Engine Modifications: Not Allowed
  • Intake Modifications: Not Allowed
  • Exhaust Modifications: Not Allowed
  • Turbo or Supercharger: Upgrade Not Allowed
  • Drivetrain Modifications: Not Allowed
  • Transmission: Stock Transmission Only
  • Suspension: Stock Suspension Only
  • Aero: Not Allowed

Qualification Procedures
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  • Type: Collisions-Disabled Qualification Race
  • Length: 1 Lap
  • Procedure:
    1. All drivers exit to lobby
    2. Director adjusts settings for qualification race:
      • Laps: 1
      • Start Type: Grid Start
      • Grid Order: Fastest First (staged by handicap)
      • Disable Collisions: On
    3. Drivers enter pits for qualifying race. Release from pits and park in order of handicap as announced by director.
    4. Race timer started and drivers launch from grid start on countdown.
    5. Stewards record total race times as qualification times.
    6. Director adjusts lounge settings for feature race:
      • Laps: 7
      • Start Type: Grid Start
      • Grid Order: Grid Based on Previous Race Results
      • Disable Collisions: Off
    7. Drivers enter pits. Stay in pits.
    8. Race timer started and drivers launch from grid start on countdown.
  • Notes: Drivers not in the lounge by the time the qualification race has started will not be allowed to qualify. They are welcome to join the race, but will start at the back of the grid as placed by the system or if not placed in the back of the grid by the system, they must ghost their car until the field has passed.

Event Settings
  • Game Mode: Normal Race
  • Laps: 7
  • Start Type: Grid Start
  • Grid Order: Grid Based on Previous Race Results (single lap quali race)
  • Boost: Off
  • Penalty: None
  • Automatic Race Start Cycle: Disabled
  • Race Finish Delay: 180sec
  • Visible Damage: Off
  • Mechanical Damage: Light
  • Disable Collisions: Off
  • Slipstream strength: Weak
  • Tire Wear/Fuel Consumption: Normal
  • Grip Reduction on Wet Track/Track Edge: Real

Regulation Settings
  • Car Restrictions: Unrestricted (see above for specific car specs)
  • Performance Points: 566 PP
  • Drivetrain: MR
  • Tire Restrictions: Sports Medium (S2)
  • Vehicle Tuning: Prohibited
  • Skid Recovery Force | Active Steering | ASM: Disabled
  • TCS | Driving Line | ABS: Optional

Pit Entry and Exit Guidelines

  • Pits are open and stops are optional, but may be required to complete the race based on fuel consumption and/or tire wear.
  • Drivers are responsible for determining their fuel consumption, tire wear and ultimate pit strategy. Discussion of this strategy in the thread is encouraged but not required.
  • Be aware that when "Tire Wear/Fuel Consumption" is set to "Fast" or "Very Fast" that the system's fuel add recommendations will be wrong. In this case you need to do your own testing and calculations prior to the race to ensure you add the proper amount of fuel to make it to the end of the race.
  • On exit from the pits stay to the pit exit side (usually right side) of the white line if there is oncoming traffic.
  • On both pit entry and exit, traffic not entering/exiting the pits must stay to track side (usually left side) of the white lines and are not allowed on the pit entry/exit except to avoid collisions. Drivers cannot follow another driver entering the pits into this area to draft and cannot drive into the area to avoid being drafted if they are not pitting.
  • Remember, traffic on course has the right of way after the white line ends. Drivers that cross the line in either direction are responsible for any incidents that occur.

Track Boundary Guidelines
Drivers are expected to do their best to stay within track boundaries per the OLR. Mistakes happens over the course of a long race and the random off or two will be overlooked in most instances, but if a pattern of boundary abuse is observed penalties will be handed out which include 15 seconds for a "minor" pattern of abuse, 30 seconds for a "substantial" pattern of abuse, and a DQ for "complete disregard" of track boundaries. In cases where penalties may not impact the driver (e.g. DC), the penalty may be carried over to the next event and may be applied as a 5 (minor) or 10 (major) grid spot penalty.

It's up to the admins' discretion exactly what qualifies as "minor", "substantial" or "complete disregard". Going outside the rumble by a centimeter isn't as serious as a car length wide excursions into the run off area. Factors such as dirty air and traffic also come into play. If you find yourself going wide then the next lap you're expected to slow down a bit more to make sure you stay within boundaries. If you make the same mistake multiple times and you want to avoid a penalty you can always self-penalize during the race by lifting for a very brief period upon returning to the track. Continuing to hammer the throttle after repeated boundary overruns may very well end with a post race penalty.​

General Guidelines:
  • Contact with walls should be avoided. Wall riding/bouncing to gain time will be penalized and/or can result in disqualification.
  • Rumble/ripple strips are part of the track
  • Runoff areas are not part of the track including green painted concrete.




Standard Clean OLR Rules Apply:
  • Unless otherwise specified, all rules from the original WRS event apply.
  • You are expected to drive clean at all times as if you are racing in the WRS. All participants are required to follow the GTPlanet Online Racing Rules & Guidelines.
  • 3D3 Race Stewards (who are taking part in race, but will review the replay) reserve the right to kick out or invalidate the result of any driver from the Race Room for driving offensively. If you ignore any warnings from the stewards and are kicked out of the race room, you will not be allowed to participate in future 3D3 events.
  • No hybrids - if you're caught using a hybrid or attempting to enter a hybrid onto the track during an official event you will be banned from all future 3D3 Racing events.
  • No cheating of any kind
  • Nothing that goes against the spirit of the rules
  • Passing and Blocking: Aggressive blocking is not permitted, but the driver in front has the right to choose his/her line and braking point and drivers behind should respect that line. Be especially careful when you are on older tires than the competition as the speed difference may be significant. These events are "for fun" so just play nice and take a conservative rather than an aggressive approach when possible.

Good Luck, OLR Team:gtplanet:

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I'm in for this one... gotta find time to make a lap though before the race this week! :dunce:

EDIT: Be sure to read the qualification procedures... it's the first time we've tried this so it should be interesting. :scared:
 
Interesting qualification procedure, but you have to take into consideration that your place in the start grid for qualification may give you an advantage over someone if you are ahead of him. So, adding about 0.05 to 0.1 to the final time of each position should solve the problem

Example: If there was 11 drivers qualifying then it should be like this (based on start order):

1st = Final time +1 second penalty
2nd = +0.9 sec penalty
3rd = +0.8 sec penalty
4th = +0.7 sec penalty
5th = +0.6
6th = +0.5
7th = +0.4
8th = +0.3
9th = +0.2
10th = +0.1
11th = No penalty

The other option is to base qualification on reverse handicap order (slowest first).
 
Yes it is unfortunate that the guys in the front grid positions will get a bit if a jump. But it's a 7+ minute lap and we doubt it is going to come down to tenths of a second.

We are starting with fastest handicap first to minimize the number of Ghost drive throughs. We discussed reverse, but that will just make it confusing and over a lap this long we don't see the benefit. It won't be perfect surely, but it will be fun.

Since we are doing a grid start for the feature race we don't have an option to adjust anything. We have to go with "based on previous race results".

If the order is decide between any two drivers by less than a second I will very surprised. Could be 30 seconds from first to last. I think there are enough traps and bobbles throughout a lap at the ring that the 0.3 you lose at the start is just insignificant.
 
I must admit, I'm not particularly looking forward to ghost racing quali, but like you said, it should be a bit of fun :D Signed up, gotta get some race practice before the the team race on the weekend.
 
Really looking forward to this one I absolutely love the ring my most driven track in gt5 for sure can't wait. :)
 
I love the ring, but from past experience racing here, unless you are massively quicker its more a case of waiting for the other guy to make a mistake, or wait until the final straight.

Either way, in for EU
 
I love the ring, but from past experience racing here, unless you are massively quicker its more a case of waiting for the other guy to make a mistake, or wait until the final straight.

Either way, in for EU

Yes, it is a waiting game for those with enough patience. There is only one spot to pass without a mistake. All other pass attempts tend to be the over-aggressive, make it happen types from guys who didn't qualify to their potential and most of the time lead to incidents. Minor mistakes don't even open up much room for a pass.

With real grip reduction I expect a lot of mistakes (of the major variety). Take your offline lines and apply them online and you'll be in for some surprises. In other words, there will be a lot of mistakes allowing passes to the patient. Or you can force the issue and end up in the penalty box.

Looking at it from another angle. If you are getting too much heat from behind (early in the race) and getting forced into errors, maybe the best thing to do is allow a pass and then see if you can follow.
 
I must admit, I'm not particularly looking forward to ghost racing quali, but like you said, it should be a bit of fun :D Signed up, gotta get some race practice before the the team race on the weekend.

Good to see you around!

I've done this qualification process once before, and I must admit it worked pretty well. I was actually going to suggest it but the stewards are up to the task (for once :lol:).
 
Bart is away this week so his win streak comes to an end!
 
We tested the "no collision" single lap qualification race tonight and it worked great. It was a lot of fun actually. Practice your standing starts!
 
Oh to have the time to run this event... I think it will be chaos though :lol: Just keeping this thing on the island is a significant challenge!

Good luck to all

PS. Hey Tim, long time...
 
Oh to have the time to run this event... I think it will be chaos though :lol: Just keeping this thing on the island is a significant challenge!

Good luck to all

PS. Hey Tim, long time...

Cheers. I'm still waiting for your maiden voyage to the 3d3 lounges. Join us for practice sometime to say hi!

This will be chaos, but it'll be fun!
 
Should be in shortly. This is going to be a most needed practice :D
 
B-spec driver is breaking in my car at the moment when that's done i'll join EU practice hope there will still be people in the lounge by then.
 
Im not 100% on whether I'm gunna be streaming this one just yet. Still some stuff to figure out :D More likely the team event.
 
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