GTP WRS-Online : Event 56 : SupraSymmetry - October 3

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Presents...

SupraSymmetry

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:: Only Open to Qualified GTP_Registered Members ::

:: Members are not obligated to take part ::


October 3, 2012


European Time Slot

3:00 PM Eastern / 12:00 PM Pacific / 19:00 GMT

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North American Time Slot

10:00 PM Eastern / 7:00 PM Pacific / 2:00 AM GMT

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Choice of Toyota Castrol TOM's Supra '01 | Toyota au CERUMO Supra '01 | Toyota DENSO SARD Supra '00 @ Indy Road Course

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Stewards Notes

A wide selection of standard Supra's for your driving pleasure. 👍
 
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In the event of a field of 13-16 drivers we will disable mics and race with one grid. With 17+ we will split the grid.

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Eligibility

This WRS-Online event hosted by 3D3 Racing is open to GTP_Registered members only. If you are not currently on the registry run the GTP_Registry qualifier and join now!

Registration Instructions

The following must be performed by every driver for every event:
  • Click the registration button above, fill-in and submit the online registration form (use your GTP_ tag ID)
  • Leave a quick note in this thread to let us know you've registered and any other comments.
The following must be performed only one time per driver (not per event):
  • Send a PSN friend request to GTP_3D3Racing, GTP_3D3_A and GTP_3D3_B from your GTP_tag account.
  • Submit the 3D3 Racing Online Driver Database Entry Form. Your information will need to be verified before you are added to the db and before your ID will appear in the registered driver table above. You can view the official driver database here.

There is a 32 car/driver limit for this event (per region) and slots are awarded on the grid using a first come first serve basis. Reference the registered drivers table above for availability. This is a stand alone race and points are not tallied for a series. Future WRS-Online races hosted by 3D3 racing may have different driver limits and will require re-registration using the same first come first serve basis and participation in future events is optional.

Registration Changes

If you want to change your time slot, add a time slot or update your color choices just click on the registration link and fill out the form again and submit with new values. Your last entry will override any previous entries.

Cancellations

If for some reason, after you register for the event, you are unable to attend please click the registration button above and complete the form again selecting "cancel" as your status. Please also post a note in this thread as the table above can take some time to update.

Delaying or Restarting Race Start

Once the race countdown timer has started, the race will only be restarted in these cases:
  • Multiple drivers report a black screen/hang, instead of the 3-2-1 countdown.
  • One or more drivers get disconnected before race-pace has begun ("GO" for grid-starts, end of formation lap for rolling starts).
  • Steward realizes there is a condition that would lead to an unfair or poor race experience.

Once the race countdown timer has started, the race will explicitly NOT be restarted for:
  • Latecomers, even if you've registered
  • Driver realizes he picked the wrong car parts (ie, tires) or driving options (ie, Auto tranny)

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Lounge Settings (@ GTP_3D3Racing)

  • Race Quality: Standard
  • Voice Chat Quality: Low (Disabled if grid is over 12 drivers)

Official Practice Times

  • NA: Tuesdays @ 8:00 PM Eastern / 5:00 PM Pacific / 12:00 AM GMT
  • EU: Tuesdays @ 19:00 GMT / 3:00 PM Eastern / 12:00 PM Pacific
  • Pre-Race: The lounge is open for pre-race practice appx 1 hour prior to the official start of each event

Course & Car Settings
  • Track: Indy Road Course
  • Car: Choice - Toyota Castrol TOM's Supra '01 | Toyota au CERUMO Supra '01 | Toyota DENSO SARD Supra GT '00
  • Tires: Racing Hards (R1's)
  • In Event Tuning Settings: Tuning Prohibited - R/A functions allowed
  • Example Tunes: N/A

Qualification Procedures

  • Type: Live Online Single Stint - No pits
  • Length: Single out-lap and 2 timed hot-laps
  • Groups: Group qualifying will be used if the grid size is large enough to warrant in order to avoid traffic during qualification.
  • Notes: Drivers not in the lounge by the time the first driver has entered the track after reset will not be allowed to qualify. They are welcome to join the race, but will start at the back of the grid. If we are running multiple qualification groups and the driver enters before the last group has entered track an exception will be made.

Event Settings

  • Game Mode: Normal Race
  • Laps: 35 (tentative) (+1 formation lap)
  • Start Type: Staggered Formation Lap with Rolling Start (see below)
  • Grid Order: Fastest First
  • Boost: No
  • Slipstream strength: Weak
  • Penalty: Off
  • Automatic Race Start Cycle: Disabled
  • Race Finish Delay: Set to 110% Average lap (110 sec)
  • Grip Reduction: Real
  • Mechanical Damage: Light
  • Visible Damage: Off
  • Tire Wear / Fuel Consumption: On
  • Pits: Open & Optional

Regulation Settings

  • Performance Points: N/A
  • Power: 474 HP (PL @ 97.2%)
  • Weight: 1100 kg (Stock)
  • Engine Tuning Modifications: Not Allowed
  • Intake, Exhaust Modifications: Not Allowed
  • Turbo or Supercharger: Not Allowed
  • Aero: N/A
  • Tire Restrictions: See above
  • Tuning: Prohibited
  • Skid Recovery Force | Active Steering | ASM: Disabled
  • TCS | Driving Line | ABS: Optional

Formation Lap

  • A steward will exit track, view the live timing monitor and announce the order after qualification while all drivers remain on track.
  • All drivers should exit track after the order is announced and enter the pits. When all drivers are in the pits a steward will start the race.
  • After the system places you on the grid drivers should proceed into stagger formation in order.
  • Pole sitter will take side of track (right or left) that is normally assigned to the pole position on the grid (Fuji = Left).
  • There should be no overlap between cars in the staggered formation.
  • Speed limit on formation lap is 63 mph / 100 kph and pole sitter should maintain this speed (or less) to keep pack together, in particular in the final sector.
  • Weaving or other tire warming procedures are NOT allowed during the formation lap.
  • Pole sitter will exit the last corner and take care to give enough time to allow all cars behind to safely exit the final corner.
  • Start marker for Indy Road Course is start/finish line.
  • The pole sitter should start the race by accelerating to race pace at the identified start marker (track specific and may or may not be the start/finish line).
  • All other drivers should accelerate after the driver in front of you does so.
  • No passing is allowed before the start marker.
  • Be cautious and courteous in the first turn. Dive bombing will be penalized and will not be tolerated.

Standard Clean OLR Rules Apply:

  • Unless otherwise specified, all rules from the original WRS event apply.
  • You are expected to drive clean at all times as if you are racing in the WRS. All participants are required to follow the GTPlanet Online Racing Rules & Guidelines.
  • 3D3 Race Stewards (who are taking part in race, but will review the replay) reserve the right to kick out or invalidate the result of any driver from the Race Room for driving offensively. If you ignore any warnings from the stewards and are kicked out of the race room, you will not be allowed to participate in future 3D3 events.
  • 2 wheels on (or vertically in line with) the track at all times
  • Contact with walls should be avoided. Wall riding/bouncing to gain time will be penalized and/or can result in disqualification.
  • Rumble/ripple strips are part of the track
  • Runoff areas are not part of the track
  • Limit your contact with walls or objects, visible or invisible
  • No hybrids
  • No cheating of any kind
  • Nothing that goes against the spirit of the rules
  • Passing and Blocking: Aggressive blocking is not permitted, but the driver in front has the right to choose his/her line and braking point and drivers behind should respect that line. Be especially careful when you are on older tires than the competition as the speed difference may be significant. These events are "for fun" so just play nice and take a conservative rather than an aggressive approach when possible.

Good Luck, OLR Team:gtplanet:

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Too much fun! Wishing I wasn't working for the E/U race. Only N/A for me this week.

Al
 
Saw the topic with the awesome combo last night before i went to bed. And could not resist to give it a couple of laps before i went to bed although i had to get up early. Just got home and although i can't race mondaynight i want to have some fun here tonight. I will go into the 3D3 B lounge (if it's not used for something else), so if anyone want to join me for some practice laps/races. Please do, and leave a post here. I will enter the lounge about 21:30 Amsterdam time and 20:30 London time (19:30 GMT if im correct)

Signed up for EU. Denso car for me I think, seemed a bit more stable than the other two.

The Denso was my least favorite of the 3 when i did a couple of laps with each, But might change my mind after longer stints
 
Saw the topic with the awesome combo last night before i went to bed. And could not resist to give it a couple of laps before i went to bed although i had to get up early. Just got home and although i can't race mondaynight i want to have some fun here tonight. I will go into the 3D3 B lounge (if it's not used for something else), so if anyone want to join me for some practice laps/races. Please do, and leave a post here. I will enter the lounge about 21:30 Amsterdam time and 20:30 London time (19:30 GMT if im correct)



The Denso was my least favorite of the 3 when i did a couple of laps with each, But might change my mind after longer stints

The great thing about these cars is that they match very well, but have distinct characteristics that suit different driving styles. I do find the Denso a nicer drive than on GT4, but prefer the softer suspension and more neutral feel of the au Cerumo. If push came to shove, I would drive any of the 3.

We race on Wednesday, not Monday. Any chance you can make it?
 
I just processed Rikson's Submission to the database. You should appear on the Registration table with the next pic update. :)
 
And immediatly signed up as reserve in the middle of the night! That's the spirit! :D:tup:
 
EDK
The great thing about these cars is that they match very well, but have distinct characteristics that suit different driving styles. I do find the Denso a nicer drive than on GT4, but prefer the softer suspension and more neutral feel of the au Cerumo. If push came to shove, I would drive any of the 3.

We race on Wednesday, not Monday. Any chance you can make it?

They are very nice cars to drive

Sorry, i meant Wednesday. I'm not always home at the same time after work. I make pretty long days most of the time and I drive about 4 hours a day, so i'm not always in the mood to step in my racing seat.


I just processed Rikson's Submission to the database. You should appear on the Registration table with the next pic update. :)

Thanks Chris


Hope not everybody is practicing in the main lounge for F1. Atleast Rikson is there to race but more is better :sly:
 
Sweet! I loved these cars back in GT4 but have had little chance to drive them so far in GT5... great idea for a 3D3 event. 👍 Signed up for EU and reserve for NA but hopefully I'll make it for both. Provisionally chose the Denso - it responds well to being thrashed but I'll have to do some tyre wear testing....
 
Is there some special significance to 474 hp? Seems a bit arbitrary and doesn't make much difference on the track except a few tenths down the oval section. :)

I tried the TOM's and CERUMO and didn't notice any difference, maybe the DENSO is different because it's a different year.
 
The 3 cars are the same. We decided on the hp limit because at 100% power, the cars were almost hitting the limiter going down to turn 1.
 
Shame I do not have the time to race on wednesdayevenings....at least not at the moment.
 
Is there some special significance to 474 hp? Seems a bit arbitrary and doesn't make much difference on the track except a few tenths down the oval section. :)

I tried the TOM's and CERUMO and didn't notice any difference, maybe the DENSO is different because it's a different year.

The 3 cars are the same. We decided on the hp limit because at 100% power, the cars were almost hitting the limiter going down to turn 1.

Yes, we were concerned that late in the race on low fuel, the cars would hit the limiter in the draft. And if there happens to be a tight battle at that time, we did not want it to take away from the race.

So we lowered the power to the next verifiable level. With the lounge limited to 473 HP, 97.2% is the highest setting that will get on track.
 
I see, I hadn't considered that since I just ran alone and never got low on fuel. :)

Can you do chassis reinforcement with tuning prohibited?
 
I see, I hadn't considered that since I just ran alone and never got low on fuel. :)

Can you do chassis reinforcement with tuning prohibited?

I don't think so. I have not tired it myself, but I believe I read in the past that you cannot get in with that modification.

Something you could try on your own in your lobby, just set the race regulation accordingly, and try to enter in any car that has that modification.
 
Can you do chassis reinforcement with tuning prohibited?

EDK
I don't think so. I have not tried it myself, but I believe I read in the past that you cannot get in with that modification.

No, add anything to the car and it's ineligible for tuning prohibited races.

Shawn is right, it won't fly - but to clarify that, you can add a turbo (as it is removable), and return to default for a tuning prohibited race. Any permanent mods (Rigidity, Engine Stages, Weight Reduction) will make it impossible. If it's a premium, I'll often add removable parts to let Bruce break it in faster.

You also have to return all settings except power limiter and Brake Balance to the default values (there's a button for that in each spot), but you can usually just do that by picking a different tuning sheet (unless the car was tuned prior to the patch that feature was added in, or gifted, IIRC).

After-market rims are fine, too (not possible here), but the gears have to be re-defaulted, if that makes sense (e.g., it mattered for the Alfa TZ2).
 
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But (as we found out around the time we ran the special event with the Alfa TZ2, as a matter of fact) brake balance does not have to be reset to default (probably the only exception).
 
segovia
But (as we found out around the time we ran the special event with the Alfa TZ2, as a matter of fact) brake balance does not have to be reset to default (probably the only exception).

Edited in above for even more clarity 👍
 
Who's up for a couple laps?


I'll open the B lounge in a bit
 
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