General
- Date: Saturday, October 10 and October 17, 2020
- Time: 12:00 PM Pacific | 3:00 PM Eastern | 7:00 PM GMT
- Car: Multi-Class
- Track: Weathertech Raceway Laguna Seca
- Qualification: Day of Event Qualifying Using Game Based Qualifying - 5 Minutes for One Out lap and 2 Hot Laps
- Driver Change: One Required Simulated Driver Changes - 5 Minute Pause in Pits
Basic Settings
- Room Mode: PE = Practice, Qualify, Endurance
- Room Privacy: Friends Only
Room Settings
- Room Title: GTP_WRS Special VI - 2hr of Laguna Seca
- Room Type: Race for Real
- Fixed Room Host: No
- Max Number of Participants: 16, on first come first serve basis
Course Settings
- Course: Weathertech Raceway Laguna Seca
- Laps: Timed 2 hours
- Time: Fine Weather
- Time Progression: N/A
Race Settings
- Start Type: Formation Lap w/ Rolling Start
- Grid Order: Fastest First
- Boost: Off
- Penalty: None
- Flag Rules: On
- Tire Wear: 8x
- Fuel Depletion: 8x
- Grip Reduction on Wet Track/Track Edge: Real
- Minimum Number of Pit Stops: 0
- Require Tire Type Change: Off
- Race Finish Delay: 180 Seconds
- Ghosting: OFF
- Visible Damage: On
- Mechanical Damage: Light
- Slipstream Strength: Real
- Pits: Unrestricted w/required simulated driver change (see below)
Top Class (MR2) Regulations
- Make: Toyota
- Model: MR2 GT-S '97
- Power: 243 HP (Stock)
- Weight: 2,800 lb/1,270 kg (Stock)
- Tires: Sports Hard
- Vehicle Tuning: Tuning Prohibited.
- Custom Paint, Wheels, Number: Allowed
- Brake Balance Adjustment: Allowed
Lower Class (AE86 Levin) Regulations
- Make: Toyota
- Model: Corolla Levin 1600GT APEX (AE86) '83
- Power: 151 HP (120% HP in Tuning Menu)
- Weight: 2,072 lb/940 kg (Stock)
- Tires: Comfort Soft
- Vehicle Tuning: Tuning Prohibited: Power Adjustment to 120% is only tuning allowed. Weight and all other settings are to be stock.
- Custom Paint, Wheels, Number: Allowed
- Brake Balance Adjustment: Allowed
Limit Driving Options
- Countersteer Assist: Prohibited
- Driving assist: Prohibited
- Active Stability Management (ASM): Prohibited
- Driving Line/cones/markers: Available / Optional
- Traction Control: Available / Optional
- ABS: Available / Optional
- Handbrake : Prohibited
Simulated Driver Change
There will be
1 mandated (simulated) driver change pitstops during the race which must take place
between 30 and 90 minutes into the race. To simulate the change a driver will pause during a regular pit stop for 5 minutes. The time is free to choose for every single drivers' own will. It will throw some interesting dynamics into the race and it will also allow the participants to take a small break during the race for a stretch, drink or a real life pit stop during this challenging event.
Specifics
- To begin the simulated driver change enter the pits as normal.
- To make sure your car stays in the pit you must not make the choice of tires yet while your car is driving through the pits to its' box.
- This way your car will stay stationary and the crew will not start working on the tire change.
- As soon as the car is stopped, the counter for stop duration starts. This is your 5min timer.
- After that timer has hit 5:00min you can select the tire type and continue your pitstop and your race.
Driver Change Verification and Infractions
- All drivers will have to make screenshots from their 5min pitstops and post them in the thread afterwards for verification.
- If you do not serve the total 5 minutes a double time penalty will be applied to your finish time. e.g. if you serve only 4 minutes then 2 minutes will be added to your finish time.
- If you accidentally leave the pits early you can avoid a penalty by returning to the pits and serving all of the remaining time on the *very next* lap.
- Any driver that doesn't attempt a proper driver change will be DQ'd and removed from the official results.
Rolling Starts By Class
MR2 cars will leave the grid first and get into a staggered formation. Pole sitter on left side and alternating all the way back. Target speed is
62 mph / 100 kph. AE86 Levin cars should form up the same way roughly 15 seconds behind. Both fields should close ranks after exiting the final corner on the formation lap. Maintain formation lap speed until the start/finish line when the pole sitter will accelerate to race pace. All other cars should accelerate when the car in front accelerates. There should be no overlap with the car in front of you during the start. The Levin pole sitter should time the start to maintain a safe gap (roughly 15 seconds) to the MR2 cars.
Mixed Class Racing Rules
Both classes must share the road and show some courtesy to the other class!
MR2 Class Ground Rules:
- Be Patient: Your job is to get around the Lower class responsibly. Do not dive bomb a Lower class car under braking putting them in jeopardy if you make a mistake. Understand where you car holds the advantage and utilize those areas to execute passes safely. Sometimes that means braking earlier.
- Have good situational awareness. If the Lower class drivers you are approaching are engaged in close battles don't expect them to stop their battle and let you go by. You may have to slow and pick your passing lines carefully. You may lose a gap you've built over a competing Higher class driver, but that's the nature of multi-class racing. Everyone has a right to the road and everyone is going to get stuck behind a slower car at some point in the race.
AE86 Class Ground Rules:
- Be predictable. Pick your line and and hold it. Don't suddenly change your line thinking it will allow faster cars to pass. You will just surprise them and mess up any plan they've already made to get around you. If you are taking a corner on the racing line, hold the racing line on exit and allow the Higher car to pass on the inside. If you are on an outside line in a corner, maintain that line on exit.
- Have good situation awareness and make use of the radar in traffic situations. Understand which cars and how many are around you. Is there one Higher class car attempting to pass or a pack of them. Where do the Higher Class cars have a big advantage over you (straight, under braking, mid corner).
- Do not block: Lower Class drivers do not have to move aside for an approaching MR2, but they are not allowed to "block" or interfere with an MR2 trying to pass.
Remember every driver has their own style and approach to the course. You should take advantage of practices and support races to get to know your competitors and their driving styles and their skill level regardless of which class they are racing. Some drivers have more car control than others, some are more comfortable maintaining close proximity to other cars and some may back off with other cars around.
This event is for fun and drivers of all skill levels are welcome. If you have a problem with that then this probably isn't the event for you. Unintentional mistakes are going to happen, but this is a very long race and you have plenty of time to recover (light damage). However, at the same time, all drivers are expected to drive at a pace in which they can consistently control their car and not jeopardize other drivers. Do not drive faster than your ability to control the car. If during practices and races you are not able to consistently control your car you may be removed from the race and/or demoted to a lower race class at the stewards discretion.