GTPFIA GT Omega GT1 World Cup Congrts to our champion Veloci_2NR!!

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VELOCI_2NR
We both lucked out with this whole scenario blaze. me last weekend, and you this weekend :P

He's alive!

Just have to not lose 20s on the first lap, then we can battle door to door.
 
Do both divisions have to redo round 7? Like I said earlier, I don't think Division 2 got hit with the technical problems that Division 1 seemed to have. Unless I missed something?

EDIT: I just ran into a serious problem last night when online. I was in a room and everything was fine. We even had about 10 to 15 people at all times. Then, for no reason, I got stuck in my garage for about 5 minutes before any cars in my garage appeared on my screen. Then, as I chose my car and exited my garage, there was no one on the course even though everyone else was on the course. The invisible racer bug has struck again, But it did not end there. About 2 minutes later, around 6 to 8 people suddenly got disconnected simultaneously! And the room never recovered. These servers appear to be getting worst and worst. I'd say we postpone the series until this issue with the servers gets resolved, even if they don't get resolved by the next patch.
 
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Yes I would like to know what div2 will be doing. It didnt seem like we had any glitch issues in sundays race in div2. I dont wanna do the race over, I vote we move ahead in div2 even if div1 has to redo the race. Ill re do it if we have to but Id rather not if we dont have to.

Also I dont think div2 will see any glitch issues being that we have never even had 10+ cars in any race this season. 9 was our highest I believe.
 
Jav
Due to the technical problems experienced on round 7 the race will be nuled and the season will be put on hold till the next update on the 18th. The season will resume on January 22nd with the Nurburgring GP-F race.

I aint re doing that round again :crazy:
 
toyotsupra
I aint re doing that round again :crazy:

Lol yeah, I'd rather just nullify the results and move on.
 
People were 'jumpy' on my screen in Div. 2. We also had the timing problem with qualifying! The first flying lap, I got right rear damage from GTP Eric at turn 1 even though his car was over a second back? I had to leave regardless, but there were issues.
 
Lol yeah, I'd rather just nullify the results and move on.

I rather take my points and move on.If the problem is not fixed with the update we should just count it and deal with the tire thing.
On another note;We can also think on droping horse power or weight across the board to get tires to last longer.
I gave my Mclaren a 20% drop in power just for kicks and kept weight at same.It definitly works but 20% is alot so maybe between 15% and 10% .any suggestions are welcomed.
 
One more thing,if division 2 is allowed to continue with the next race this sunday and Division 1 is not ;can i be the pace car for the pace lap in Divion 2? If everyone in division 2 doesn't mind of course.
THIS QUESTION IS FOR JAV.
 
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Tao
I rather take my points and move on.If the problem is not fixed with the update we should just count it and deal with the tire thing.
On another note;We can also think on droping horse power or weight across the board to get tires to last longer.

Agreed and make racing hards only. Pitting every 6 laps just ruins it for me.
 
Magzire
Agreed and make racing hards only. Pitting every 6 laps just ruins it for me.



Then you use Hards. I'm racing on softs. :)


Edit: also please don't slow the field down. Let's just stick out another week. Then redo GP/F as Jav has stated. Once we're back on track and few more races in. Everyone atleast 90% of the racers be glad we redid it. Supra and the rest I hope you finish better then before. I truly think you should have the option to keep best points. Only as a reward for enduring the entire race with no credit. This atleast validates your efforts some. But meh
 
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Then you use Hards. I'm racing on softs. :)

Using qualifying tyres for racing is ridiculous. Start of season 2 jav was thinking of hards only.
 
What I've been thinking about is turning tire wear off completely and shortening the races to 45 minutes if the wear issue isn't adressed with the coming update.
 
If tyre is not adressed I might snapping my GT5 disc in half and move on with my life.
 
Blaze_409
If tyre is not adressed I might snapping my GT5 disc in half and move on with my life.

This.
 
Jav
I'm sorry to say it but I feel the same way guys...

I love GT5 too much to do that, but if I had a PC, GT5 would probably end up on a very long vacation.
 
I don't understand the issue with tire wear? So you make a few more pit stops, who cares...
 
I love GT5 too much to do that, but if I had a PC, GT5 would probably end up on a very long vacation.

I love too, but its impossible drive properly now


I don't understand the issue with tire wear? So you make a few more pit stops, who cares...

because i want stay in the track and not in the pits, loooool :sly:
 
tissimo
I don't understand the issue with tire wear? So you make a few more pit stops, who cares...

LoL I don't like the current wear model. However, I'm with you.
 
...I didnt mean neccesarily just the tyre.....The glitches, black screens, disconnects.......You cannot deny that there IS something wrong with GT5.
 
Blaze_409
...I didnt mean neccesarily just the tyre.....The glitches, black screens, disconnects.......You cannot deny that there IS something wrong with GT5.

I won't deny it. Not bothered by it to much really. Don't see many issues outside a second loss or so in lap times here and there for no reason. Do a league where it's double header and when you can't run with in a second of you last clean air lap. Blah. However it's not a game breaker in the respect I won't quit leagues if they keep racing with the known issue.
 
I won't deny it. Not bothered by it to much really. Don't see many issues outside a second loss or so in lap times here and there for no reason. Do a league where it's double header and when you can't run with in a second of you last clean air lap. Blah. However it's not a game breaker in the respect I won't quit leagues if they keep racing with the known issue.
Pipi begs to differ about thie "second or so" that destroyed his Nurburg race. Review the replay when you have time.
I talked about it early in the thread and there are threads devoted to the issue of mysteriously being 15 seconds of pace......Thats not "a second or so"

In addition we tried to run out GTP ALMS tonight race, Even after a 1 lap race to set timing and scoring the whole thing failed miserably. Once again GTP_ALMS was foiled by the bumbling inspector.regardless of setting a lap you couldnt iprove you postion which meant the grid was all out of order and the classifications list would not show up. We restarted the race 3 times and each time different people where plagued with black screens, and others could only see 7 people on a track where 14 people where supose to be racing....We spent a good 2 hours trying to get this sorted and ultimately cancelled the race. Last weekend at Monaco we had the phantom understeer issue. Please don't belittle the issue at hand.

Perhaps you need to experience the ridiculousness of running 15 seconds off pace while tissimo is only running 7 seconds off pace, only seeing half the cars on track, and the timing and scoring not changing from some kind of rogue predetermined starting order.

This is nothing against you. It just seems like there are too many nonbelievers and it annoys me when people suggest the issues are not as big as they really are.........

There are few "fun things" i have time for and GT5 used to be one of them.
 
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The servers must be messing up. They can fix it, this problem didn't exist before the new year, so they should just go back to what it was before 2.02! Hopefully 2.03 does this, if not, maybe 2.04 will fix the tire issue and the online issue.
 
MGR
Updated OP 4th Jan

Gran Turismo 5 suffers from a serious online bug which results in abnormally long lap times for those affected.

The bug manifests itself by way of the competitor’s vehicle having reduced grip, poor acceleration and poor braking. It is usually associated with a noticeable drop in frame rate or stuttering. I terms of measuring the impact for those affected by this bug race lap times can increase around 3 – 5 seconds per lap (and in some cases by much more).

The exact cause of the bug is unknown. However there are several factors which can increase the risk of the bug rearing its ugly head;
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Room Size
There’s no magic number but rooms of 12+ competitors seem to be a common factor.

Premium Cars
All premium (highly detailed) cars also seem to greatly increase the risk of the bug.

Race Only
Free run mode seems unaffected. Those suffering the bug will not be able to get close to matching their qualifying (free-run) times in the race.

Use of a FFB wheel
There seems to be a strong correlation between using a FFB wheel and suffering from the bug. I can personally confirm this to be the case as well as GTP members;
jon- https://www.gtplanet.net/forum/showthread.php?p=6433289#post6433289
Speedy6543 - https://www.gtplanet.net/forum/showthread.php?p=6435703#post6435703

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Replay data provides a window into the issue
It has been noted by GTP member jon- that by playing back replays of affected races there is a large difference between the game clock and the time on a manual stopwatch. It’s suggested that this time difference could be the amount of time ‘lost’ to this bug. Unaffected races only see about 0.1 seconds difference per lap.

Further to this GTP member Sail IC used a stop watch time the lap difference for competitors in a bug affected race. The original lobby had 15 drivers and initially the time difference was over 4 seconds. However as competitors dropped off (or rage quit) the time difference was reduced. By the time there were only 12 competitors left in the room the difference was only 0.1 seconds.
https://www.gtplanet.net/forum/showthread.php?p=6436533#post6436533

Please keep the following in mind before replying to this thread:
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This bug is real
Just because you may have never noticed or suffered from it does not mean it doesn’t happen. It does happen, and to some people very often too. In many cases it basically makes online racing leagues null and void.

This is not a Spec 2.0 bug
This bug has been around well before Spec 2.0.

This is not an online vs. offline physics discussion.
Yes, they are different. No, offline lap times do not match online lap times. We know.
This thread is about the discussion of this specific bug.

Please do not post information as fact when you clearly have no clue.
This thread has enough crud in it already. Keep it clear, concise and on topic; preferably with data to back up your input.
-

Cheers
MGR

here for all. Just one of many many flaws.
 
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