Has Forza 3 suppressed you appetite for GT5?

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I'll have to add a couple of bits to the physics argument, having forgotten Devedander's feud.

What was my feud?

BTW I will chip in that I think a lot of this comes down to way more factors than just a physics engine... and a lot of it also comes down to what people think is better or more real.

Often people will think that something harder is more accurate which is not always the case.

That said I can definitely tell a difference in Forza feeling and GT feeling... to me:

Forza feels sort of smoothed and slick while GT feels very twitchy and harsh.

Forza feels like you are racing a dynamic set of circumstances and it's less a case of doing it just right to be perfect but doing it to be well overall while GT feels almost robotic and exacting in terms of how things unfold.

It really feels very much like a classic "American vs Japanese" take on things with American take being very open accessible in a lot of ways and the Japanese version being a case of almost a mathematical formula to get right or miss.

It feels to me like in Forza at any given time there is an area of the track and a general speed you want to get as close to as possible, but the dillinations of how far off you can be are almost infinite and as you get farther away the results get slightly worse and worse.

With GT I almost feel like it's the matrix where there is some solution and it can literally be hit perfectly and the steps of error are almost set in feelable size chunks such that it's a game of practice and repitition to nail something just right... almost like a rock band or something.

I have no idea which is more realistic as I don't race cars, and I dont' even have a favorite... both satisfy a different side of me. Forza satisfies the smooth feeling of a smooth driving experience in which I am just sort of doing what I feel is right at the time. It's almost a serene experience as much as racing high speed cars can be. GT satisifes the grinder in me that loves a "right" way to do everything and the rewarding feeling you get when you feel like you pressed just the right button combination at just the right times to trigger the perfect result. It feels like a game of practice and nail it perfectly like a music rythm game.

Outside of these the controllers have a lot to do with it. How the controls are mapped to the game, how much dampening is thrown in, how quickly steering recenters, how quickly momentum and body roll is recovered from. I often feel Forza is a little too stiff, especially after you have upgraded to the racing suspension... but then racing suspension should feel pretty stiff. Conversly GT often feels like the momentum and roll is exagerated and maybe even takes too long to recover from.

This leaves Forza feeling a bit harsh and predictable (but then a race car should be predictable as you tune it to get predictability) and GT feels a little mushy but that mushiness also heightens my sensation of being in danger and being on the edge (somethign that maybe is helping me make up for lost feedback from momentum that your body should be feeling in real life).

Now these words I am using to describe it are like trying to describe a temperature or a flavor... they are as close as I can get but don't try to take them too literally as they obviously will have intonations they shouldn't in them... for isntance I am not saying Forza feels like driving on ice all the time or that GT feels like it has bad steering. This is just me trying to isolate an explain what I feel the differences are and how they contribute to the experience.

At the end of the day there are two things I think we should be looking at:

1: How the game figures out what should be happening (ie the math behind it)

2: How the game makes you feel like things are happening

They could literally both have the same math behind the scenes (they don't but just saying) but if one of them chose to give a view as if the camera is bolted to the dash but the other choose to give the view as if the camera is glued to the drivers helment, you will get a very different feeling driving either.

Similarly control wise, how analog control sticks being transfered to a car steering system is mapped will make a huge difference in feeling of the game.

Even the buttons... I find after getting used to one controller, the other is trikcy to jump back into. For instance after using the PS3 shoulder buttons for gas and brake the 360 feels really weird and I find myself getting on the gas an brake way too hard for a while and vice versa.

So that's kind of off topic but just thought I would throw my 2 cents in.

Oh and has Forza suppressed my appetite for GT? Well sadly I haven't gotten it yet, only played the demo a bit (my 360 is packed, some ratehr serious business dealing with my house is preventing me a lot of free time) but I don't see how one great game can't help appease you while you wait for another...
 
Not at all,Forza 3 is a good game but a soul-less game I'm not getting any vibe from it !

It might help me bridging the gap to the release date but I'm going to drop it like a hot potatoe as soon as GT5 becomes available !
 
Not at all,Forza 3 is a good game but a soul-less game I'm not getting any vibe from it !

It might help me bridging the gap to the release date but I'm going to drop it like a hot potatoe as soon as GT5 becomes available !

My friend, it all depends on the car.

I picked up FM3 last week, after the reviews (I hated FM2, and I was a launch 360 owner), and really started playing it on the weekend. I played around with different setups, winning more and more cars (got a free Ferrari California later on for reaching a certain level!), but it felt to me like any other sim. There was no excitement.

Then I bought an F355, one of my favs. Planted (LOW!), and nippy. On Amalfi, the cobblestones hitting the suspension, the climactic engine note, the beauty of mastering a great overtake, it all clicked. It just feels right, it just feels as if the Forza team managed to capture some of the little charms that make the Ferrari such an amazing car.

Feeling good about my purchase, I made a second trip to the shop. After Clarkson's review, I had to get an Evora. Simply put, it took my breath away. (I can't put it into words.) It is to FM3 what the Venturi Atlantique was to GT2. There's just such a connection, the same kind of feeling I get from certain vehicles in real life as well (if they had it, a base '65 Mustang would be the same). It's a connection on a deeper level; a true symbiosis of man and machine.

The more I play it, the more I feel that all cars in Forza 3 have this sense of character. We all play car simulators for the same reason, to realistically represent the driving experience, but with Forza 3, there is something more, the ownership experience.

I'm sorry if anything I wrote didn't make sense. I'm gonna go back and find a way to add 250 hp to this thing and maintain stability and turn-in right now.
 
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"Has Forza 3 suppresssed you appetite for GT5"

Lets see... Have GT4 have GT5P will have GT5 had PS2 have PS3 never had XBOX never will have XBOX never had Forza never will have Forza, I think there's a trend emerging.

I guess that for some GT fans Forza could just be a quick fix until the real deal comes...

...and why does there always have to be a thread discussing Forza 3 in the Gran Turismo forum. GTPlanet has a Forza Forum right! Although now it makes perfect sense why it's so empty. I don't know how many people in here would agree but I think most don't give a wooden nickel about Forza especially the ones visiting the GT5 Thread.
 
"Has Forza 3 suppresssed you appetite for GT5"

Lets see... Have GT4 have GT5P will have GT5 had PS2 have PS3 never had XBOX never will have XBOX never had Forza never will have Forza, I think there's a trend emerging.

I guess that for some GT fans Forza could just be a quick fix until the real deal comes...

...and why does there always have to be a thread discussing Forza 3 in the Gran Turismo forum. GTPlanet has a Forza Forum right! Although now it makes perfect sense why it's so empty. I don't know how many people in here would agree but I think most don't give a wooden nickel about Forza especially the ones visiting the GT5 Thread.

...And the point of this was what again?
 
Snorza 3 has not suppressed my appetite for Gran Turismo 5. I do not own a 360. I've never played the game, and I probably never will. If I get really tired of waiting, I'll just start a new GT4 profile.
 
Not to mention the ignorance withheld over a game that's never even been played before.
 
Snorza 3 has not suppressed my appetite for Gran Turismo 5. I do not own a 360. I've never played the game, and I probably never will. If I get really tired of waiting, I'll just start a new GT4 profile.
Snorza....

:rolleyes:
 
Snorza 3 has not suppressed my appetite for Gran Turismo 5. I do not own a 360. I've never played the game, and I probably never will. If I get really tired of waiting, I'll just start a new GT4 profile.

I thought Snorza was funny, so I wanted to use it.
 
I'm not sure you know what you're talking about, the game still has the racing tires, sport, and street. You need to play more before making comments.
If you'll read more closely, I was mentioning in my post how in Forza 2, there are several grades of tires in all classes by make.
 
honestly the delay really helped forza 3 record sale and also tempted a lot of car sim lovers to buy forza 3. I think PD should have release a GT5p update or a demo of gt5 this Christmass. I Dont know if by next year most people who aer waiting for gt5 will loose interest.
 
honestly the delay really helped forza 3 record sale and also tempted a lot of car sim lovers to buy forza 3. I think PD should have release a GT5p update or a demo of gt5 this Christmass. I Dont know if by next year most people who aer waiting for gt5 will loose interest.

I think it was a bad move by Sony, even if they'd got PD to release 1 or 2 more tracks onto GT5P I'd probably have given Forza a miss.

Now though I'm now a first time XBox owner and it has to be said pretty impresssed with the machine, such that if one machine came with exclusive content I wouldn't be afraid to get it on XBox, and I wouldn't be the only one.

That in itself is a big loss for Sony.
 
I played the F3 demo on my buddies 360. I'm sure if I got used to the meatball controller it would have been more fun. Didn't seem much different from F2 (though I only spent about 30 mins playing F2 as well) and I wasn't super impressed.

With a good driving wheel I'm sure it would be a decent game.. I might buy the game if somebody gave me a free 360+driving wheel 👍
 
I think it was a bad move by Sony, even if they'd got PD to release 1 or 2 more tracks onto GT5P I'd probably have given Forza a miss.

Now though I'm now a first time XBox owner and it has to be said pretty impresssed with the machine, such that if one machine came with exclusive content I wouldn't be afraid to get it on XBox, and I wouldn't be the only one.

That in itself is a big loss for Sony.

This is pretty much what I said a while ago in threads debating the impact of Forza vs GT release dates... but I think we all win in the end... some people get to play a great game they would otherwise miss and GT looks to be including a lot of features I think were plusses in Forza and stands to be great when it does arrive.
 
I don't know how many people in here would agree but I think most don't give a wooden nickel about Forza especially the ones visiting the GT5 Thread.

Perhaps because some people actually realize that waiting and speculating for a game is worth nothing, and there are better things to do than waiting for it, like said, playing a great game that has been released? :rolleyes:

I don't know how many people in here would agree with me, though.
 
Everyone who has posted here, who does own Forza 3, has confirmed to me that Forza 3 is just a 'time killer' until GT5's arrival.

Why else would you be in the GT5 section of GTPlanet days after the release of F3?

I know if i owned a 360 + Forza 3, I would dive no deeper then the frontpage of this site until at least after christmas.

💡
 
Everyone who has posted here, who does own Forza 3, has confirmed to me that Forza 3 is just a 'time killer' until GT5's arrival.

Really?

Joey D
Yes, I honestly don't care when GT5 comes out now because I foresee Forza keeping my racing video game fix for a very long time. Granted I will have numerous other games sprinkled in there as well.

Anyways, I didn't say that people don't think Forza 3 is a filler. What I said is that he is wrong in thinking that nobody cares about Forza 3, because obviously, some people do.

I know if i owned a 360 + Forza 3, I would dive no deeper then the frontpage of this site until at least after christmas.

💡

If you buy me a 360 and Forza 3, then I will leave this subforum forever. 💡 Would you do me that favor?
 
Why would i buy you one when i cant afford one for myself :confused:

So I can leave this place, obviously! :dunce:

Otherwise, until I get Forza 3 or GT5 (which is the less likely option), I will stay on this subforum for a good while. :D

Oh, and you got your response from Joey D. ;)
 

Ok good, just wanted to confirm that. Now my post was saying not on the edge of performance but if I am cruising around a track trying to work up a good rythym at about 90% that is not hard honestly. I say this as a qualified person and as I have said in many post I have a 111r Elise that I take on autocross and on track and that I drive everyday. You are sadly mistaken or autistic to try and tell me that my experience is not fact.

Yes I take it to 100% but at a decent clip and rythm GT is not as realistic at speed even though they both stradle the line of IRL with Forza being too grippy and GT being to slithery. This is most notable at low speed hairpins and other low speed maneuvers GT is off with speeds under 60mph.

Again my Elise is stock accept for tires, slightly more aggresive pads and removal of the snorkel "look it up" on the air intake. This is just my observation, but for me is fact compared to what I drive.
 
Ok good, just wanted to confirm that. Now my post was saying not on the edge of performance but if I am cruising around a track trying to work up a good rythym at about 90% that is not hard honestly. I say this as a qualified person and as I have said in many post I have a 111r Elise that I take on autocross and on track and that I drive everyday. You are sadly mistaken or autistic to try and tell me that my experience is not fact.

Yes I take it to 100% but at a decent clip and rythm GT is not as realistic at speed even though they both stradle the line of IRL with Forza being too grippy and GT being to slithery. This is most notable at low speed hairpins and other low speed maneuvers GT is off with speeds under 60mph.

Again my Elise is stock accept for tires, slightly more aggresive pads and removal of the snorkel "look it up" on the air intake. This is just my observation, but for me is fact compared to what I drive.

I think the problem here is your Elise. They practically drive themselves! No wonder going so fast comes so naturally to you. I've only been to the track twice in my Z33 and I still have to concentrate on what I'm doing to stay on the track at 80%, just like in GT5P with sim physics. I need to take autism medicine and get an Elise.
 
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