While having experienced some terrific moments in races and recognising their is a superb racing game to be found.
Oh yeah it's their, deep down in it's loins and at the heart of the game. Credit to the developers for many good things but it is blighted by annoying digital nasties.
Has the cosy "develop with the community" aspect been a success? Has it ensured a closer or higher bond of trust/respect over traditional game development? It's great idea getting the community involved but it's not so good treating the community like fools or for granted.
It seems very obvious the deadline had come for releasing the game, yet is so fundamentally littered with issues but why? Apart from assuming more time was needed but not admitting releasing an unfinished title is that worse/better than making excuses for a lack of testing and ensuring finished polish being applied for the retail release?
The situation is a bit like courting a woman for several years, wooing her and promising her a wonderful wedding but when the big day comes, all is not well their are many problems. Things have not been properly overseen or finalised. You can't hide behind a lack of excuses when it is clear you haven't quite delivered what you promised.
Thankfully video games can have patches but that too is part of the problem in today's world of gaming. Just ask Codemasters. Substandard quality gets acceptable and forgiven with "free dlc" but SMS not forgotten.
Last edited: May 18, 2015