Have the 24H events lost meaning?

  • Thread starter Thread starter Piotrov
  • 148 comments
  • 11,001 views
I am really excited about running the 24 hour races this time around. I loved reading the race reports some posters did in the GT4 forum. Personally for me the added time shift from day to night to day is the thing that has me most excited and I will certainly be trying to use a competative car that will have me battling for as long as possible.

I just dont understand the attitude of using the X2010 and then complaining that the race is dull.......well Duh! what did you expect when you entered a car that would take first place before first corner and never look back.

If you think the 24 hour race is going to bore you then the answer is simple......just dont run it. It's not for you.

If you are going to run it why on Earth would you pick a car that will guarantee you the most boring race you could possibly imagine. What would be the point?

If you do choose the X2010 knowing it will make the race so dull and tedious why on Earth moan that the race was dull and tedious when your the one that made it that?

I just dont get it.
 
why use the x1 over an close race:

you at 00:00:01- "this isnt so bad ha"
you at 23:59:30- "what a long race. those guys were on me the whole time"
you at 23:59:40- "nooooooooooooooooooo.... he put me in the wall ahhhhhhhhhhh!!!!"
you at 24:00:00- ":banghead:🤬"
 
I see what you mean - but if you did that in GT4 you got no reward besides the money and car. Bob gained no experience, you gained no A-Spec points.

Correct me if I am wrong, but couldn't you run 3x speed with bob in GT4? I thought you could and that would make it much more doable for people to put away a whole 24 hour race in a day rather than have to leave the system on for multiple days at a time...

I am not particularly fond of having my PS3 tied up for a week straight on one game... if all you ever use it for is GT5 anyway then it's not biggie, but I netflix and play other games regularly...
 
I am not particularly fond of having my PS3 tied up for a week straight on one game... if all you ever use it for is GT5 anyway then it's not biggie, but I netflix and play other games regularly...
Same here and just like you said, maybe I'd like to use my PS3 for something else during that week.

Luckily I have a 360 and gaming PC as well...

I am SO GLAD that in um say 43 more hours I will never have to run b-spec again.
 
Correct me if I am wrong, but couldn't you run 3x speed with bob in GT4?

Yep - though 5x according to the manual, which generated one of the most-asked questions in the history of the GT4 board.

I thought you could and that would make it much more doable for people to put away a whole 24 hour race in a day rather than have to leave the system on for multiple days at a time...

Even so, you're looking at 8 hours for a wholly B-Spec race - an entire waking, non-working day - and 12 hours for a shared duty game (four drivers, 6 hours each but with B-Spec on triple speed).

I am not particularly fond of having my PS3 tied up for a week straight on one game... if all you ever use it for is GT5 anyway then it's not biggie, but I netflix and play other games regularly...

This is why two PS3s is useful. Well, that and the fact the family can use one while there's one locked away in the man-cave.

But yes, you're right. Still, that's the deal with the endurance races that we have. I aim to enjoy them, however I need to do it.
 
With the Daytona 24 going on right now, it might be a good time to point out the rules of that series:

15-5.7 The maximum driving time any one driver may drive in:
1) 24 hour races – 14 hours total.
2) 6 hour or 1000 km races – 5 hour total
3) Other event lengths than the standard 2.75 hour length will be detailed in the event supplemental regulations.
No driver may drive for more than three and one half hours consecutively. After three hours consecutive driving time, they must take at least a one hour rest after getting out of the car and before returning to competition.
And if Kaz can't be bothered to code THAT into a game about a sport he APPEARS to care about, one begins to wonder if he actually does..?
 
Even so, you're looking at 8 hours for a wholly B-Spec race - an entire waking, non-working day - and 12 hours for a shared duty game (four drivers, 6 hours each but with B-Spec on triple speed).

I think with 3x bob you can still participate quite a bit and get it done in a day and more importantly get meals and chores in making the day a double value - complete and enduro AND make it a useful day :D

This is why two PS3s is useful. Well, that and the fact the family can use one while there's one locked away in the man-cave.

But yes, you're right. Still, that's the deal with the endurance races that we have. I aim to enjoy them, however I need to do it.
[/QUOTE]

Well it would be cool if you had 2 PS3s but that removes the enduros in GT5 even further form being able to do what you could in GT4... I mean "must have a second PS3" is quite the caveate.

It's cool that it works for you and I would imagine there are at least a handful of others on here that would be happy to do the same, but I think we all agree on the potential benefits (as well as ultimately realism considering you don't go to sleep during an enduro and wake up on the same lap as pausing basically does) that would come with a little more flexibility.

I personally think a cool setup would be limited one time use saves (maybe 8 total) and only during pits so you can protect youreslf from power failures or freezes etc at the 22 hour mark wiping out all your work. Then take away the pause option but make it so you can sub bob in at any time.

Makes it more endurancy feeling if you ask me but keeps a challenge in place... obviously comes with problems due to no pausing but I dunno... I like the sound of it...
 
As the title states..


I Would love to compete in a endurance race and actually fight every lap if only they would have some way of saving within the race. But like most i will have to go for the X1 to guarantee the win..

Thus without a save featrue the endruance races do not hold any meaning other then to advance and not really to have any fun.
Anyone else share the same thoughts?


Dude seriously having a "save" feature during an endurance race holds no meaning, why have an endurance race if you can save it 1/4 way through and then play it every 4 days for 1 hour, nothing endurance about that.

Tbh your whole original statement contradicts itself so much i can't keep up. 👍
 
Letting Bob take over never really worked in GT4. The Bobs are just too slow. If you chose a car fast enough for them, it's only boring for you and if you took a car so you could have a close race, letting them drive more than a couple of laps would put you too far behind. In GT4 I ended with doing them B-Spec only.

There really should be a save option. Maybe there are technical reasons there is none?

Other than that 24h races have improved a lot since GT4. It starts with the difference between PS2 and PS3. The damn PS2 was so loud, I couldn't stand to keep it paused while doing something else. That's no problem with the PS3.

Next the day/night cycle and changing weather are a huge gain for those races. It felt so lame in GT4 when after hours of racing the sun was just like a the start and everything around the track was basically frozen. In GT5 the day/night cycle alone makes this races interesting and enjoyable. The long darkness of the night can be painful, but that longing for the dawn to finally come is part of the excitement.
My first 24h got me kind of addicted, those short races without changing conditions and in case of normal A-Spec races even without tire wear just pale in comparison. I only wish there would be mechanical damage you can repair at the pits (and the time needed for repair should depend on how hard you damaged the car). There is some random element missing, it's too easy to figure out how it will end.
 
I doubt it is, I just like driving the first lap in Circuit De La Sarthe at night with firecrackers at the end of the 1st lap.[
 
I think PD would be worried that if you allowed B-Spec drivers to drive the 24hr for you, you wouldn't drive yourself. A simple solution is to make it so you have to complete a certain percentage yourself, rather than having to drive yourself the entire 24hrs. Doesn't take much logic PD.
 
Dude seriously having a "save" feature during an endurance race holds no meaning, why have an endurance race if you can save it 1/4 way through and then play it every 4 days for 1 hour, nothing endurance about that.

Tbh your whole original statement contradicts itself so much i can't keep up. 👍
Well, there still are ways to do it. PD could offer a limited number of saves for each endurance race for example. So you can save, but you will still have to do extensive stints in order to get the thing done.
 
I find the 9hr+ enduros a chore. I have not done the 24hr in GT5 yet, it opens up later today, but I have in other games.

The only 24hr enduro I enjoyed was in the 24hr Le Mans game with a track clock set to x4. That meant it took 6hours in real time, but you still went through the day, dusk, night, dawn cycles in the game (just speeded up).

Options for any one of:
- sharing with Bob (and even allocating aspec and bspec XP with him/them)
- pit save feature
- speeded up race clock

would make the long enduros a lot more fun and interesting for many more people.
 
I think with 3x bob you can still participate quite a bit and get it done in a day and more importantly get meals and chores in making the day a double value - complete and enduro AND make it a useful day :D

My wife finds my willingness to do the decorating while Bob is ploughing Tsukuba to be quite surprising, but pleasant :lol:

Well it would be cool if you had 2 PS3s but that removes the enduros in GT5 even further form being able to do what you could in GT4... I mean "must have a second PS3" is quite the caveate.

I wouldn't say "must have". As it is, it's useful to have a second one anyway, because if I'm doing GT5, or MW2, or AC3, or anything else that man does in man-cave, wife and child have a PS3 to play or watch something else - and it worked with the PS2 too (though we have five of those :lol:). But it's part of the reason that I don't have an issue tying up a PS3 - I tie one up anyway and it saves moving it from TV to TV (and resetting the video output every chuffin' time) as people want it.

It's cool that it works for you and I would imagine there are at least a handful of others on here that would be happy to do the same, but I think we all agree on the potential benefits (as well as ultimately realism considering you don't go to sleep during an enduro and wake up on the same lap as pausing basically does) that would come with a little more flexibility.

I don't think we can really talk about realism and 24hr endurances in the same breath.

Saves mid-race aren't realistic. Pausing mid-race isn't realistic. Speeding Bob up to triple time isn't realistic. Driving the whole race as one person isn't realistic. The only realistic way to do it is as a mandatory four man team with no more than 8 hours driving in 24 for each driver - and I don't enjoy not driving every single inch of the game.

Ultimately it's still a game. I'd agree that there are features missing which could make the 24hr races more enjoyable for more people - but a lot of these people would take the enjoyment out of it for themselves by seeing it as a chore and shoving an X2010 in to race for them anyway. If they want to play the game that way, they're perfectly entitled to - but there's no fun there.
 
Well, there still are ways to do it. PD could offer a limited number of saves for each endurance race for example. So you can save, but you will still have to do extensive stints in order to get the thing done.

That's fairly reasonable, i see your point. My way of thinking is that it is an endurance race and that you should just have to put one saturday aside and tough it out , just pause to go to toilet and drink when you make a pitstop. I can't wait to grind out the 24 Nurburgring one day when i have time, i think it will be a special feeling after as i will never get the chance in real life and with weather/time change i think it will be quite an experience.

For me there is no rush to do the endurance races and will just complete when i have time, but I agree with you that others should have the chance to save after 1-3 hour stints. Nice idea.
 
Nice idea.
Thank you! I just had another one: the game could offer a base credit reward for winning the race and add extra credits for every save you haven't used. That would encourage the player to use as few saves as possible, but you can still save if you have to.

These things of course would need to be reviewed in detail to see whether they really make sense, but there are a lot of possibilites. If you take a step back from Gran Turismo and look at it: which other game demands you to play a real time 24h level in one piece? That is one hell of a task, and PD should have - in my humble opinon - be as realistic to tell that a lot of people might not be willing or even able to tackle this. Therefore, I would have wished for a more "realistic" approach to endurance races.

EDIT:
Here's another idea. In GT4, there were a lot of guys who did the endurance races with a couple of friends they invited over. Why not do this in GT5 again, but add their accounts to get rewards?

Say you invite 3 friends to do the 24 Nürburgring event. On the evening before that you send invites to their accounts, they accept, and their accounts get linked to yours temporarily. When doing the 24h race, the game monitors which one of them plays for how long. So when the race is done, they get credits on their accounts equivalent to the time they spent on track.

You get a 24h race done much easier, you have a fun time with your buddies, and they get a load of extra credits in their games. A win-win.
 
Last edited:
Thank you! I just had another one: the game could offer a base credit reward for winning the race and add extra credits for every save you haven't used. That would encourage the player to use as few saves as possible, but you can still save if you have to.

These things of course would need to be reviewed in detail to see whether they really make sense, but there are a lot of possibilites. If you take a step back from Gran Turismo and look at it: which other game demands you to play a real time 24h level in one piece? That is one hell of a task, and PD should have - in my humble opinon - be as realistic to tell that a lot of people might not be willing or even able to tackle this. Therefore, I would have wished for a more "realistic" approach to endurance races.

EDIT:
Here's another idea. In GT4, there were a lot of guys who did the endurance races with a couple of friends they invited over. Why not do this in GT5 again, but add their accounts to get rewards?

Say you invite 3 friends to do the 24 Nürburgring event. On the evening before that you send invites to their accounts, they accept, and their accounts get linked to yours temporarily. When doing the 24h race, the game monitors which one of them plays for how long. So when the race is done, they get credits on their accounts equivalent to the time they spent on track.

You get a 24h race done much easier, you have a fun time with your buddies, and they get a load of extra credits in their games. A win-win.

Nice idea but in my case there is no way im giving the wheel to one of my buddies after 18hours of the ring, i don't think we would have a friendship if they crashed at hour 22.... ohhh i can picture it now :grumpy:
 
I've just completed my first ever endurance race in GT, it was the 60 lap race, I forgot the name of the track, but its the first race on the list.

My car was a near stock R34 Skyline, to tell you the truth, I had fun, more than what I initially anticipated. I'm looking forward to do more endurance runs during my days off at work, but I'll never use the X1 for these races.

Its crazy fast, I know that, but I can honestly say, I cant handle that car in an endurance race.

As mentioned already in some post, it would be nice to have your bob share racing time with you during endurance races. That feature would probably, if it exists, be my favourite in GT5. Its just practical and it is close to the realism of a 24hr or any endurance that you have other drivers to help you in the race.

Looking forward to completing more endurance races soon!
 
The realistic feature in gt4 was the change between A and B spec in the race!

So it was possible to race 2 hours or so and then switch to b spec for 2 hours!

This was realistic, like they do in reallife races, nobody drives 24 hours on its own!
 
I think a way to fix this would be to allow a save option twice during the endurance race. The first save point could be at the 8hr mark and the next at 16hrs and restrict the event. I drive with the X1 because I save more than 7hrs driving and that is all.
 
When I get to level 35 and then 40 I will be using cars comparable in power to my opponents. And saunter to victory anyway.
 
There should a mid race save. Say, 1 every 4 hours. And you should have the option of sharing the race with Bob.

If you are an elitest and believe that this would devalue your gaming experience then you can do the whole 24 hours yourself without using these options, but that doesn't mean that these options shouldn't be there for everyone else to use.
 
The endurance races are nothing but a monotonous chore. Having both a 4 hour and 9 hour race at Tsukuba, that's just a huge F.U. from PD. Other developers do all they can to make their games fun. PD obviously doesn't concern themselves with such frivolities. :rolleyes:
 
Wow, just wow. I'm surprised how people can enjoy something like driving the same lap in a freakin' game for 24 hours straight and defend it by saying that it's good that there is no save feature. Even in real life noone drives 24 hours straight. Not even in Le Mans. Having a feature like this in the game is just ridiculous in my opinion. But hey, to each his own.

Someone writing with bold letters said that having a save feature would kill the point of "endurance". I say they could have implemented it in the way that you can save, but if you have an ongoing endurance race you can't play anything else next time you launch your game. You would save, go back to the main menu but the only driving option there would be the endurance. But even then it would be stupid imo. I guess I just have life.
 
Dude seriously having a "save" feature during an endurance race holds no meaning, why have an endurance race if you can save it 1/4 way through and then play it every 4 days for 1 hour, nothing endurance about that.

Tbh your whole original statement contradicts itself so much i can't keep up. 👍

well my whole thing is that if I wanted to be a race driver then I would go out and be one.. The point is im not and most are not.. We cant devote as much time into games because we do have other jobs.
No one said you must use the save feature if its implemented.

If you feel then go for the 24hour stretch. but for the rest of us, give us something to brake it up..
Also I was speaking out of my oppinion thus your intitled to yours. :)

This game is supposed to cater to most but in this aspect it seems to cater only to the hardcore.
 
Last edited:
There was no save feature in GT4 either - the only other appearance of 24hr races in the series - so it hasn't changed. Except now you have a car faster than the PFGT to do the races.

Ok, so there wasnt a save option in GT4 but there was the ability to pit and let Bob do a stint while you rest/do other things. So technically we are losing something.
 
Dude seriously having a "save" feature during an endurance race holds no meaning, why have an endurance race if you can save it 1/4 way through and then play it every 4 days for 1 hour, nothing endurance about that.

Realism for one. Drivers don't drive endurance racing in one sitting. Why does PD think they do?
 
Because bob needs a brake.. god forbid bob drive 24 hours straight... He gets tired, however we can go on for 24 hours no problem.

Makes you wonder...
 
Back