Hey I just read a thread and I saw an idea for a wind tunnel test

  • Thread starter Thread starter f1king
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It would be a cool feature.

About the drag: I think you can hear a difference in the whoosh/wind sound when you adjust the spoilers and car height. (But I'm not 100% sure, maybe sou should check it out on test curse. ;)
 
:sleep:

Why would you care about some simulated simulation? Use Run & Settings, and do some real-world testing!
 
No way man! The computers that run wind tunnels in real life are ridiculously powerful - something like 20 4 ghz processers with 16 gigabytes of Ram! Sorry, but ps2 could never generate results with its "power" (I'm being relative, ps2 is fine in the long run).
 
I don't really see the advantage over just hitting the track and testing that way. If you increase the downforce it's obvious you're going to increase drag. If you lower the car then you effect the handling, something you can't adjust in a tunnel. What would be cool is if you could add spoilers, body kits and race modifications and test them in a wind tunnel section. :cool: That would teach the ricers something! ;)

Originally posted by frentzey
No way man! The computers that run wind tunnels in real life are ridiculously powerful - something like 20 4 ghz processers with 16 gigabytes of Ram! Sorry, but ps2 could never generate results with its "power" (I'm being relative, ps2 is fine in the long run).
And all they do is write letters, surf the net and network Half Life. *tut* Bloody scientists... :rolleyes:

:D
 
Hey that sounds like my kind of job. I haven't really touched Half Life, but wouldn't Unreal Tournament be more fun?? Maybe some old-time Quake?? He he, you want internet gaming now..... Get your buddies on here to play one of those games, at least to hold us over until online GT becomes reality!
 
Only if you could modify the exterior of the car. Seems to me this would be better suited on Tokyo Extreme Racer Zero.

~LoudMusic
 
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