Actually more than the wonky response from Kaz, the
question is what really stands out in this case:
"You mentioned during the presentation that you want to make GT6 more accessible to new players, and some people have noticed that some driving aids are forced on when doing things like the license tests. How do you make the game accessible to new players while also challenging to players who may have been playing for the last 15 years?"
^Now I don't know if it was Jordan who asked this (I suspect it was, due to the part about SRF -we all know thats a huge deal on GTP), but does anyone see how the real meat of it is sandwiched by two big soft pieces of bread concerning a different, broader point?
This should've been two seperate questions. It's hard enough dealing with the translation issues, we don't need to cloud this thing up even more.
1. How do you continue to make the game accessible to new, casual players- in light of the physics advancements?
2. Why are you guys making the explicit decision to force
any aid on, instead of just
defaulting on, with the option to turn it off?
"We will look into this in the future. Possibly." (Laughs) (Winks) (Big pull on a nasty cigarette) (Looks up at the sky in unbridled bewilderment)
Jordan has definitely asked some REALLY good, poignant questions before. And the high truth is, Jordan should not be our only conduit into PD for feedback and improvement issues. What ever happened to the
GTPlanet Feedback section? That thing should be running full steam during this time, no?
