Hey Jordan

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Jordan has actually asked almost every question we wanted to ask over the course of the year at various events.
 
1. So limited resources stop the engine sounds being changed or an on/off toggle for SRF or letting us qualify (which can be done online)?

2. Have as many aids as you want, just let us more experienced racers turn them off !

Also i don't believe for one minute that PD come to GTPlanet, they were just being polite.
Anyone with half a brain knows the biggest problems are sounds and standards, both of which are still in the game 7 years after PS3 launch and about 10 years since PD have worked on the PS3 build.
So, its either that or they just don't care!?

2. was in reference to AI, at least that's how I took it. Still doesn't excuse the so called hard events, like the GT-R driving mission which I personally beat by 4 seconds after a few attempts, after getting so far ahead on all of them that the opponent couldn't catch me, being so easy. If it weren't for online play I'd be disappointed with GT6. Not that I'd be as fast as I am anyway. :lol:
 
would you be rude during an interview with a team that's just flown you half way across the world on their dime? .

No and you should never be rude to anyone, but there's a difference between being rude and asking hard questions.

But I guess part of the problem is what you mention about being flown half across the globe and back for free. This is a common tactic in the business and political world and clearly it works very well.
 
No and you should never be rude to anyone, but there's a difference between being rude and asking hard questions.

But I guess part of the problem is what you mention about being flown half across the globe and back for free. This is a common tactic in the business and political world and clearly it works very well.

Interestingly I've read the same thing about car magazines. Hard to give a tough rating on a bad car when company X flew you to cabo san lucas to test drive the car and put you up in a 5 start hotel. Paid vacation and all I have to do it write a good article and I get one next year. I don't know anything about the PD or GTP ordeal but it's just interesting.
 
How about:

"Qualifications before a race is something that many fans of Gran Turismo would like to see. What is your opinion on that and is it something you would like to add to the series?"
Online races, sure, but I think you already have quali online.
In career, what would be the point? You would out-qualify the AI by minutes. Start in front and never see them again. There's a ton of stuff that needs to be done before qualification sessions even become relevant.
 
There are rules for what questions you can ask, if you don't follow them, you may never ask questions again. I think Jordan goes as far as he can go.
So what is it? Dictatorship? Censorship? Was Kaz the one nice with the community as so many people were saying in here?
1. Ps3 has limited resources
2. Gran Turismo has to be accessible to beginners

I think that pretty much covers it...

/hides
3. We (PD) don't give a damn about you, just give us 60 bucks and we are fine.
4. You might see an improvement in a future update.
 
They should just ask the simple question at the start of your first boot up.

Played GT before? No/Yes/Expert

And GT mode starts from there. If you didn't play GT before you get to start with Honda Fit. Pop up's appear to tell you to brake now or press accelerate. .. Licence tests have aids by default but that are turn off able. Ai is a bit easy but increases gradually throughout the career.

if you say Yes you get a quick refresher Ai is a bit better etc.

If you say expert, all aids are off by default. You can buy any car to start with. Ai is hard from the first event.

Etc
 
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So what is it? Dictatorship? Censorship? Was Kaz the one nice with the community as so many people were saying in here?

Its the industry, if you behave like this:



You will not get another interview any time soon, even if the fans may applaud you.
 
I say just keep pressing for an advanced player version of GT for us veterans. He has already mentioned it before.

It's what needs to be done.
 
Its the industry, if you behave like this:



You will not get another interview any time soon, even if the fans may applaud you.

If they do this you can actually point out all the flaws straight in home page. AI, frame rate, sounds, livery editor, everything. This site is powerful, gathers a lot of people. It's not like if gtplanet.net do this they can try to hide behind a finger. GT changed for the worse after GT4 they can't hide forever.
 
What's interesting about that response is that GT1 is positively unfriendly to users, or at least it was back then. It was the only game in the series without any driving aids - well, other than super-sticky race tires and an auto trans - and it did not suffer fools lightly. I was 12 when I first played it, and went off the advice of a review for my first purchase. The MA70 Supra spun at the hairpin on Autumn Ring Mini nearly every lap when I was starting out. There were no pop-ups telling you what to do at every step - no hand-holding on the level that GT6 manages, anyways.

As for the topic at hand - what the interviews naturally don't include is some of the more casual banter that takes place at events. Taku joked with us about the common engine sound complaints at the JFF, for instance. Though let's look at it from a different point of view; would you be rude during an interview with a team that's just flown you half way across the world on their dime? :). I've been critical of the PS3 games in various amounts over the years, but there are ways to handle that when speaking to the man directly. Being unnecessarily rude and sarcastic is not it.

@bjosim - If you want the thread closed, say the word.

Ah, but GT1 had the mighty driving guide! That's what got me through it, although I was technically also a sim racer at that point (not a very good one, I might add; but GT was far more accessible than my sims were, at a similar age).

Obviously, nobody bothers to read anything any more, and GT was never meant to be such a general hit; it was expected to be entirely niche, so that hardcore flavour was totally justified. Now, there's definitely much more pressure to be accessible.


I agree, though, generally, and although effective paid patronage to lavish events isn't really an excuse for tactical ignorance of any particularly proboscine issue, rudeness is never acceptable nor necessary. :)

As for the fatality of "speaking out", it seems Chris Harris and Ferrari are back on speaking terms (Chris' figurative grovelling through acquiring a 599 notwithstanding :p). But that particular case also illustrates that there's a certain way of going about things.

Edited to say: I think Jordan's interviews have been among the most kindly probing I've ever read. If someone isn't prepared to answer, they simply won't, so you're better off showing some kind of empathy and building (mutual!) trust, however minor, rather than trying to be more "hard-hitting", in my opinion.
 
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What's interesting about that response is that GT1 is positively unfriendly to users, or at least it was back then. It was the only game in the series without any driving aids - well, other than super-sticky race tires and an auto trans - and it did not suffer fools lightly. I was 12 when I first played it, and went off the advice of a review for my first purchase. The MA70 Supra spun at the hairpin on Autumn Ring Mini nearly every lap when I was starting out. There were no pop-ups telling you what to do at every step - no hand-holding on the level that GT6 manages, anyways.

As for the topic at hand - what the interviews naturally don't include is some of the more casual banter that takes place at events. Taku joked with us about the common engine sound complaints at the JFF, for instance. Though let's look at it from a different point of view; would you be rude during an interview with a team that's just flown you half way across the world on their dime? :). I've been critical of the PS3 games in various amounts over the years, but there are ways to handle that when speaking to the man directly. Being unnecessarily rude and sarcastic is not it.

@bjosim - If you want the thread closed, say the word.
Sorry Slip but when we play a Gran Turismo game we don't think of someone is flown around the world by Poliphony Digital. Not me at least, I care if the game is good or not, if it has problems or not. This site is great and everything but let's be honest. Without being rude I only say GT6 AI after GT5 drama is NOT going in the right direction.
 
Interestingly I've read the same thing about car magazines. Hard to give a tough rating on a bad car when company X flew you to cabo san lucas to test drive the car and put you up in a 5 start hotel. Paid vacation and all I have to do it write a good article and I get one next year. I don't know anything about the PD or GTP ordeal but it's just interesting.
Nope.

Though I'm sure some journos behave like that, it's the job to be unbiased. While the PR departments may not be happy with objectively poor reviews, the engineers are - they know what to improve and whose product to benchmark for their next attempt.
So what is it? Dictatorship? Censorship? Was Kaz the one nice with the community as so many people were saying in here?
My personal experience? Yamauchi will talk to you about Gran Turismo, racing and cars until one or both of you actually die from old age.

The Sony PR minders are there to keep him on-message and on-schedule - and to stop him saying things about features and cars he'd like and when the next game is out. They need to control the publicity machine behind it all and they don't want Yamauchi saying how he'd like Porsche in GT7 because some divot will report that back as "Yamauchi promises Porsche for GT7, Christmas 2015!". They do a bang-up job of it too - keeping him to half an hour for a half hour interview must be a nightmare. They will interrupt to say your time is up or to ask a different question from the one you've asked - so yes, in part it's a censorious dictatorship on their behalf. That's not a bad thing - GTPlanet is a censorious dictatorship.

Yamauchi is a lovely guy. He loves cars and his ambitions often exceed the technological capabilities at his disposal - it's the PR team's job to stop his unrealised ambitions becoming reported as fact.
 
Common sense 101: Don't bite the hand that feeds you. :dunce:

I don't think the OP's author has taken that course yet. 👎 👎

There are less confrontational and public ways to go about this. :rolleyes:

The irony is that this thread would not exist if it weren't for Jordan & PD. :D
 
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Yamauchi is a lovely guy. He loves cars and his ambitions often exceed the technological capabilities at his disposal - it's the PR team's job to stop his unrealised ambitions becoming reported as fact.
Ok, it sounds great really but I don't think it's PR team's fault if GT5 and GT6 AI are programmed to let the user win. It's not like other mainstream console games don't have an option to select difficoulty level.
 
And Kaz trolled all of us with vague philosophical answers every time.

Wouldn't say trolled, more like spun his way out of answering them, either way Jordan did ask him which is the point for this thread.

I have no doubt Kaz and PD know the fans want better sounds,better AI (which in GT6 is a step in the right direction)etc
 
Questions will probably not change the game. If PD was open to feedback they would share an e-mail address like some other developers do.
Exactly this. Jordan has little to no control over the decisions made in the GT series. Asking awkward or offensive questions would only result in negative results. No matter what questions he asks. Most of the GT decisions have been KY and he clearly hasn't listened to the community very much at all. KY has great visions, just understaffed so he cant complete the visions on time.
 
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Ok, it sounds great really but I don't think it's PR team's fault if GT5 and GT6 AI are programmed to let the user win. It's not like other mainstream console games don't have an option to select difficoulty level.
I neither know nor care - I was answering the question about how questions put to Kazunori are marshalled.

Asking a question that won't get answered helps no-one - you waste your own time and gain nothing. Do it often enough - or ask questions that the PR team have to step in to stop Yamauchi answering - and you don't get to ask any more questions. Ever. So while "Why is [this bad thing] so bad?" may be a question some people want answered, the fact is that we're not only not going to get that answer, but we could end up never getting any other chances to ask questions. That's the way things are.

PR departments are there to feed you the information they want to feed you - you don't get any more information than that unless you're very good with your questions and very lucky with the answers (one from two doesn't count). It's not exclusive to Sony (or Polyphony) either - you should see the ridiculousness you get from car manufacturer PR departments - though how they deal with it for Gran Turismo can often seem a little... disinterested or aloof to the outsider.
 
Some of us believe it's HIS job to focus on the basics a bit more, quell all of the the loud, justified criticism with some VERY simple fixes, and then dream.

Right now, the dreams come first. -Even with full knowledge that the tech cannot produce them -and the basics of his Racing Game aren't even picked up by his peripheral vision.

I'm sure he's lovely to hang out with, but as far as producing a racing game.... he's a lost cause.
 
To my mind, the dreamer has got it largely right. Sure, there's flaws, gaps, bugs, glitches and mistakes, but I could pick any one of the game's 27 MX-5s and drive it on the time-variable Apricot Hill - or Spa-Francorchamps - until I died of fatigue at the wheel.

I appreciate some people want GT's AI to be like racing real people - though having raced enough real people online, I'd say that GT's AI is considerably more competent - or they want, somehow, a pair of 2W speakers on the front of their TV to give them a V8 kick in the chest. Sure, it'd be nice, but I'm here for the content - and they made the content less frustrating to get at in GT6. Suits me fine.
I have to agree with OP here.. and this is not to get at Jordan in the slightest.

But its always the same.. people / journalists are afraid to ask the real questions for fear of upsetting someone.
It's not fear of any kind. It's practicality.

Here's how your 15 minute interview would go:
Q1. Hi Kaz can you please tell me why after so many years of your customers asking you .. do we still not have special stage R11 back in GT.. there are no licenseing issues, so can you please explain why.
Sony PR: I'm sorry, can you ask a different question.
Q2. Can you please explain why there has been no consistency or gradual development in gran turismo. Every time a new title is released we suffer the same bugs from the previous title that have not been addressed, plus we have a whole lot of new problems
Sony PR: Mr. Yamauchi won't be answering that. Do you have any other questions?
Q3. do you think it fair to take 15 years and XXX amount of money to create a game .. and yet when its released its still unfinished.
Sony PR: Okay, we're done here. Thank you for your time.
I could go on..
You'd be doing so to an empty chair. That's the reality of asking the questions you think SHOULD be asked by journalists whose testicular fortitude you doubt.
 
It's not fear of any kind. It's practicality.

Here's how your 15 minute interview would go:Sony PR: I'm sorry, can you ask a different question.Sony PR: Mr. Yamauchi won't be answering that. Do you have any other questions?Sony PR: Okay, we're done here. Thank you for your time.You'd be doing so to an empty chair. That's the reality of asking the questions you think SHOULD be asked by journalists whose testicular fortitude you doubt.

Interviews are barely ever to tarnish a company's/series' name. Why some people think Sony would allow us to ask any question under the sun if we had the 'balls' to do it is beyond me.
 
It's not fear of any kind. It's practicality.

Here's how your 15 minute interview would go:Sony PR: I'm sorry, can you ask a different question.Sony PR: Mr. Yamauchi won't be answering that. Do you have any other questions?Sony PR: Okay, we're done here. Thank you for your time.You'd be doing so to an empty chair. That's the reality of asking the questions you think SHOULD be asked by journalists whose testicular fortitude you doubt.

Well then My hopes in PD /Sony listening to constructive criticism in any way shape or form is futile And we will forever be expected to pay money for substandard games.

Excellent
 
Well then My hopes in PD /Sony listening to constructive criticism in any way shape or form is futile And we will forever be expected to pay money for substandard games.
I do care. What I do not care is all the twisted logic behind PR media marketing and their "we'll rule the whole World" mentality.
That's PR for you.

And if you think you hate Sony's PR, you should try dealing with Apple. Or [pick a car manufacturer]... I actually find SCEE really easy to deal with and quite friendly.
I just want competitive AI in Gran Turismo and someone asking Kaz why we can't have a goddamn slider in 2014.
I'm sure people have asked him. I'm sure they didn't get an answer - particularly if they phrased it as above.

How will asking questions that don't get an answer help anyone?
 
Well then My hopes in PD /Sony listening to constructive criticism in any way shape or form is futile And we will forever be expected to pay money for substandard games.
You can also stop buying substandard games and come out from this goddamn Matrix scheme.
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Make your own decision.
 
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