Hey Jordan

  • Thread starter Thread starter bjosim
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There is only one way to get your questions answred, And that is simply by not investing in the GT franchise anymore, Thats when sony step in and tell Kaz that he needs to give his "Family" the boot and hire a competent audio and AI team.

me not buying GT is going to have zero effect on getting gt where it should be. all it means is I don't play gt anymore.

Honestly.. Unless the DLC & updates come thick and fast with some serious stuff.. I wont be getting GT7.. and i'll spend my money on maybe a gaming PC for asseto corsa .. or project cars
 
You're absolutely right as always Famine. It's just that it can get frustrating and I fear for this franchise if they continue on this path. I say this as true fan that wishes the best for this game's future. You guys are our channel to PD and we don't want you to close that channel, but if we have an ability to affect, no matter how little, we have a responsibility do so. But of course in a manner that considers the long term.
 
But that won't happen will it? It's not 7 million people that are completely disgruntled with the game.
If you buy the game D1 but you don't like something in PD/Sony's mind you are FULLY satisfied. They measure satisfactions with sales. When you gave them 60 buck they are fine. It's when you don't give them and you are not alone than they start wondering why.

Basically we can end all this discussion with:
  1. All customers better be FULLY satisfied with what they have.
  2. All unhappy customers/ex customers better leave GT series forever, or at least until things change. Because there's apparently nothing you can do/ask.
 
It would be nice if GTP had a direct email line into bug fixing at PD and were anle to feedback bugs and errors in categories like like car stat errors etc. There could be fact checking validation and lists compiled and sent to PD for adding to the to do list.
Harness the power of the community.
 
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It woukd be nice if GTP had a direct email line into bug fixing at PD and were anle to feedback bugs and errors in categories like like car stat errors etc. There could be fact checking validation and lists compiled and sent to PD for adding to the to do list.
Harness the power of the community.
Maybe you need to re-read what Famine said about a typical interview situation with Poliphony Digital moderated by Sony PR marketing itches.
They do not care, seriously.
 
It woukd be nice if GTP had a direct email line into bug fixing at PD and were anle to feedback bugs and errors in categories like like car stat errors etc. There could be fact checking validation and lists compiled and sent to PD for adding to the to do list.
Harness the power of the community.
Maybe you need to re-read what Famine said about a typical interview situation with Poliphony Digital moderated by Sony PR marketing itches.
They do not care, seriously.
That's a bit of an overreach, given that it was GTPlanet that revealed and researched the GT5 online play bug, bringing it to PD's attention and for which they implemented a pretty rapid short term fix and a patch a couple of weeks later.

In fact they've amended quite a few things after prominent forum members have remarked upon them - even in open forums, rather than the above example of a blog post. Though that is of course merely coincidence...
 
They should jist ask the simple question at the start of your first boot up.

Played GT before? No/Yes/Expert

And GT mode starts from there. If you didn't play GT before you get to start with Honda Fitt pop ups appear to tell you to brake now or press accelerate. .. Licence tests have aids by default but that are turn off able. Ai is a bit easy but increases gradually throughout the career.

if you say Yes you get a quick refresher Ai is a bit better etc.

If you say expert, all aids are off by default. You can buy any car to start with. Ai is hard from the first event.

Etc
👍
 
There seems to be a fundamental misunderstanding here: interviews are not feedback sessions. Just because I am sitting face-to-face with Kazunori does not mean I am there to express what the community thinks should be changed/fixed/added in the game, and it would be wildly inappropriate, awkward, and unprofessional for me to do so.

As @Famine noted, it would also be a complete waste of time, as Kazunori simply deflects most questions about features which they aren't ready to discuss yet, or gives vague answers about why things are the way they are. He also does not live in a bubble, and I've been told on many occasions from many different people that he reads "everything" posted online about the games, along with everyone else involved with the GT's production. They are all acutely aware of the major criticisms, and to sit there regurgitating them in front of Kazunori would make me look like some kind of arrogant, entitled fool.

There's also a lot of incorrect assumptions about how these interviews come about.

For all but two (Silverstone & Ronda) of the interviews I've had with Kazunori, I paid all travel expenses out of my own pocket. In other words, it costs me about $1,000 or $2,000 to conduct each interview, which lasts for 15-20 minutes. So, needless to say, I spend a lot of time thinking about the questions...

...and I'm happy with the questions I have asked. My interviews are the only ones which addressed engine sounds, artificial intelligence, and hacking. My questions were also our only source of information about standard cars, damage, and B-Spec mode before GT6's release, and I was the only one who asked for a timeline or schedule of the updates to come for the game at the launch event.

You may not have liked the answers, but I'm not responsible for that.
 
There seems to be a fundamental misunderstanding here: interviews are not feedback sessions. Just because I am sitting face-to-face with Kazunori does not mean I am there to express what the community thinks should be changed/fixed/added in the game, and it would be wildly inappropriate, awkward, and unprofessional for me to do so.

As @Famine noted, it would also be a complete waste of time, as Kazunori simply deflects most questions about features which they aren't ready to discuss yet, or gives vague answers about why things are the way they are. He also does not live in a bubble, and I've been told on many occasions from many different people that he reads "everything" posted online about the games, along with everyone else involved with the GT's production. They are all acutely aware of the major criticisms, and to sit there regurgitating them in front of Kazunori would make me look like some kind of arrogant, entitled fool.

There's also a lot of incorrect assumptions about how these interviews come about.

For all but two (Silverstone & Ronda) of the interviews I've had with Kazunori, I paid all travel expenses out of my own pocket. In other words, it costs me about $1,000 or $2,000 to conduct each interview, which lasts for 15-20 minutes. So, needless to say, I spend a lot of time thinking about the questions...

...and I'm happy with the questions I have asked. My interviews are the only ones which addressed engine sounds, artificial intelligence, and hacking. My questions were also our only source of information about standard cars, damage, and B-Spec mode before GT6's release, and I was the only one who asked for a timeline or schedule of the updates to come for the game at the launch event.

You may not have liked the answers, but I'm not responsible for that.
If true thats very interesting and more worrying as they they seam to have completey ignored all of the critism directed at the franchises shortcomings.
 
I wish Jordan asked why there isn't any community manager...do PD really think they would not benefit from it? I'm not sure what the reason behind NOT having one is, considering the size of the franchise. Other Sony studios like Naughty Dog have a community manager.
 
My ? would be. Example, When I would select tcs off and abs 1. Why not have an option for all cars! I am not worried about sounds. PD is aware of it, they are making GT. I think GT7 will fix a lot of things, but still be limited due to the PS4 hardware. Since these new consoles are even out dated by PC standards.
 
How about:

"Qualifications before a race is something that many fans of Gran Turismo would like to see. What is your opinion on that and is it something you would like to add to the series?"
Not "is it something you would like to add to the series?", but "is it something you would like to return to the series?". GT1 and GT3 had qualifying in all simulation mode races and GT4 had qualifying in championship races. And it worked quite well IMO, especially in GT3.
In career, what would be the point? You would out-qualify the AI by minutes. Start in front and never see them again. There's a ton of stuff that needs to be done before qualification sessions even become relevant.
No, there's only one thing needed to be done and that is to make the AI lap faster and not have them slow down when they are out on their own. As I said, qualifying worked very well in GT3 and GT4 where the AI was more basic, though relatively quicker more consistent (and with GT4, no rubber-banding).

Even though you had to pick a slower car than the AI (not nearly as much slower as now though) to have competitive races, the opportunity was still there to have fun races dicing with the other front running AI cars. When my package (me + my car) was competitive and balanced with the front-running AI's package (AI + AI's car) it created fun and realistic racing. It was much better than what GT mode has devolved into the last couple games.
 
Having been here since Prologue, I'm grateful for the exclusive news and interaction with PD. I met Jordan in Austin before last year's F1 race, and he's an intelligent guy. The fact that PD keeps tabs on us shows that our feedback is valued, and considering the responses we've gotten, they clearly listen. It's usually not on our schedule, but they do listen, and that's a heck of a lot more than I can say for other studios.

If you've worked in coding, you know how easy things can break, and that just because one feature is fixed doesn't always mean that another isn't sacrificed. We still haven't heard what happened to the GT Driver's Club that was mentioned in GT5 (although I point it out every chance I get), but I'm sure we will when it's ready.

At the end of the day, have a look around the interwebs. Check out other sites out there. When you find a site that has as much intimate coverage of Gran Turismo, with a friendly (lol) and helpful membership base... let us know. Last time I checked, this was the utopia that everyone wants, but no one wants to run. Jordan deserves an incredible amount of thank yous for the relationships he's formed, not only between the forum and PD, but also between users here. It isn't easy, it isn't always glamorous (I'm sure he'll admit it usually isn't), but it's done with love on a daily basis and without complaint.

Mad props to the rest of the staff, too. I know Jordan gets all the credit while you guys do the heavy lifting, but it's appreciated.
 
No, there's only one thing needed to be done and that is to make the AI lap faster and not have them slow down when they are out on their own.
The problem is that if you make the AI competitive, and you still have rolling starts, you'll never make it to the front unless you're really really really godly good or have an overpowered car.
So, standing starts(this will come in GT7 when frame rate issues are no longer a concerns, hopefully) need to go first, then AI needs a boost.
 
Not to sound sappy or anything, but I am very appreciative that Jordan has been willing to spend time and money not just on this site, but also throwing more time and thousands of dollars just to talk with Kaz, nevertheless asking about certain things and details.
Also, not to get racist, but I feel there is a certain pride when it comes to Japanese game studios compared to the American counterparts. The game might not be fun to some, but it is complete. And I really doubt that PD got in on Monday after release weekend and twiddled their thumbs or, as some have suggested, met in a smoke filled room talking about how to screw the fans through micro transactions while smoking cigars.
Pretty sure they are more busy either listening to feedback or working on a new patch or DLC in response to this feedback. Because they want the game to be good. So does everybody even looking at this thread, heck all people on this forum.
 
The problem is that if you make the AI competitive, and you still have rolling starts, you'll never make it to the front unless you're really really really godly good or have an overpowered car.
So, standing starts(this will come in GT7 when frame rate issues are no longer a concerns, hopefully) need to go first, then AI needs a boost.
I don't quite follow. If you have qualifying, the opportunity to start at the front will be there so "making it the front" is an unnecessary requirement.

And, of course, I don't think the AI should ever lap as fast as a very good driver anyway, so the opportunity to skip qualifying and come from the back should still be there. As an example, let's say if the AI drives about as fast with 400 pp as a good driver does with 380-390 pp or a very fast (alien) driver does with 375 pp, there would still be enough leeway for a fast driver to come from the back if he so wishes. And if someone who isn't very good does not want to do qualifying, they can always save their time (and spend their money) by slicing through the field with a tuned or faster car.

That said, I agree that implementing qualifying would become even more desirable without framerate issues surrounding standing or double file rolling starts.
 
When are you going to ask the hard questions? I know it's cool to be invited to all these events and to be in the good grace of the sensei, but someone needs to take it to the man. There are many of us who'd like to see some drastic improvements and the only one we can turn to is you.

Will you have the strength to ask the hard questions and possibly even make it a little uncomfortable?

(I'm totally loving this game though, don't get me wrong, but I'd also like to see some changes)
He runs a website dedicated to a franchise,he can't just walk into the room with the creator of said franchise and proceed to b***h about things.He gets exclusive interviews and invites to awesome events he would probably otherwise never see beyond the front doors.When your given certain privilages that others would kill for,it isnt always wise to push boundries and cross lines..be happy with what you have and hope the things you wished for will make it next go around
 
When you find a site that has as much intimate coverage of Gran Turismo, with a friendly (lol) and helpful membership base... let us know. Last time I checked, this was the utopia that everyone wants, but no one wants to run. Jordan deserves an incredible amount of thank yous for the relationships he's formed, not only between the forum and PD, but also between users here. It isn't easy, it isn't always glamorous (I'm sure he'll admit it usually isn't), but it's done with love on a daily basis and without complaint.

Mad props to the rest of the staff, too. I know Jordan gets all the credit while you guys do the heavy lifting, but it's appreciated..

I agree with this being the community we need and do have. Outside of this, I always defend GT when criticized and do what I can to represent the franchise the best I can. This is the only place I allow myself to criticize it because I kind of feel like it's internal. And this is why I asked the way I did.

...and I'm happy with the questions I have asked. My interviews are the only ones which addressed engine sounds, artificial intelligence, and hacking. My questions were also our only source of information about standard cars, damage, and B-Spec mode before GT6's release, and I was the only one who asked for a timeline or schedule of the updates to come for the game at the launch event.


That's actually true and You do deserve to get credit for that. This site has done more for the GT franchise than any other. But, do You fear for the future of this franchise? I mean it will still sell in the millions, but I fear that maybe GT8-9 will be the last if the stagnation lasts much longer. We "know" the next game will basically be a port which means that we will have on a PS4 content that is carried over from PS2. Which I can understand due to the massive amount of time it takes to process everything when you have so much content, but outsiders will probably have a hard time understanding this and may choose not to buy it. And one can speculate about the wisdom of choosing quantity over quality.

Maybe some tough love within the boundaries is exactly what they need - or maybe they already have plans to address everything we talk about. What do we know? At least the message has been given.
 
Well maybe if GT, the biggest car series int the world, the biggest Sony franchise, etc... had an official forum where fans could talk and give their feedbak directly to devs, then maybe PD would be more believable when they say they listen to fans.

And btw, maybe if they had an perfectly fluent english speaker at press conferences, that would help too. Because GT is the only game where people keep saying: "ho no...this was a translation mistake! He said; it might maybe possibly one day be corrected in a future possible update that might come through a patch in GT...but maybe not this iteration... talking about GT in general... in the future".
 

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