- 291
- amenasce
I don't mean this in an insulting manner, but just because you can't drive it faster doesn't mean it can't be faster.
Part of the problem with Forza's system was that the points were determined by a simulated lap. The faster the lap, the more points the car received. The problem with this was that a human player likely can't drive an insane RWD car at the limit as consistently and easily as an AWD car for example. So even though the computer got a better time out of car X, the average player will get faster times with car Y.
Make sense?
I agree with you but when looking at the numbers in real life and in the game, i dont see how an SLR can be faster on paper. The torque advantage would not overcome 30% weight difference, a mid engine layout and much better aero dynamics.