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Already trying to decide between PC2 and AC.
among other things, deep forest was one of the classic tracks of GT4 recycled for GT5 / 6, so luckily he's coming rebuilt from scratch for GTS apparently.It is known that adding Deep Forest do GTS as soon as possible is a goal to PD.
Unfortunately, in PD dictionary that could be years.
A few days ago Kaz himself mentioned they have a GTS model of the track but the coding isn't running error free for new, it seems.
Also, apparently it's easier for them to make new fictional tracks rather than update the old ones, as they present huge discrepancies in terms of scale of some elements and so, when put on GTS/PS4 code.
So, expect Deep Forest (because is Kaz favourite track from original GT) and no more, including Grand Valley nor Trial Mountain.
Already trying to decide between PC2 and AC.
Yes, been reading about the PC side of things, race room is most interesting, but, going to stick to PS4... space and $$.If you have a PC, Raceroom Racing Experience is a blast and has a great tracks selection now, all implemented very well: http://game.raceroom.com/store/tracks/
But it's a different overall experience from GT Sport, as are the other sims you mentioned
Those and:The only tracks I want are
Monaco
Fuji
Tsukuba
Laguna
Spa
Silverstone
Some players play games like completionists, they want to unlock stuff or at least beat stuff. For them the game is done when everything is gold. And this can be done quite quickly by a decent driver (or a dirty driver who knows the best ways to bump into cars). Having more content is needed for them.If you're bored with all the existing tracks already I can't imagine adding a handful of new tracks is going to do much to help that. Maybe consider you're just bored of 'vanilla' racing games in general?
And:Those and:
Portimao
Valencia
Brno
Parcmotor
Probably more
My local tracks would be ace![]()
Oulton Park
Anglesey Circuit – Trac Môn
Those and:And:
Every track on the whole world.![]()
I love Alsace, Dragon Trail, Nurb GP and Suzuka, to me the game feels like a long way from getting boring, although, I welcome the addition of new tracks.
New tracks are welcome of course, but those tracks we have now are mostly great. Can't wait to take my 300hp GT86 to the Deep Forest, Midfield Raceway and the Trial Mountain, but the wait could be long I know.![]()
For me it's simple, if the track is fun and challenging to drive I'm fine, no matter if its real or fictional. Real tracks can be boring as the fictional ones, and fictional tracks can be fun as the real ones. That's just me.I have to disagree with the assessment that "the tracks we have now are mostly great."
There are basically 7 tracks worth diving in GTS - the real world tracks. And even those are missing true greats like Monza, Spa, La Sarthe, Fuji, Silverstone, and Laguna Seca. It's absolutely inexcusable for a game that aims to be a real racing experience to be missing some of the best tracks out there. The track list in this game is a joke, if I'm honest.
I know, I know, at about this point someone is going to be saying, "but what about all the invented tracks." Well, frankly, the imaginary tracks are soulless entities that are just plain not fun to drive. I've never driven any imaginary track that gave me the same joy as hitting Eau Rouge perfectly or coming through the second Lesmo corner at Monza hot and then blasting through Ascari at the end of that straight before almost drifting through parabolica. And don't even get me started on how much better Laguna Seca's corkscrew is than any made-up track ever.
The made up tracks are challenging and technically demanding at points, but they are somehow very empty compared to the real tracks.
Now, I'm not about to stop playing GTS; it's still a great game. I just wish that with its focus on being more like real racing they would have, you know, focused on real tracks.