How to make a car grip

47
United States
United States
I've have not seen a thread that shows you how to tune a car, so that it will grip and not slip. But still have the ability to turn. Anything is appreciated.

Cheers!
 
It might be a king shot, but 'The Ultimate GT5 Link Collection for Tuning' might have what you're looking for. Don't quote me on that though.
 
It might be a king shot, but 'The Ultimate GT5 Link Collection for Tuning' might have what you're looking for. I'm not afraid, you can quote me on that....

{Cy}
 
Ehh, I'm looking for a general rule of thumb to get a car to grip the tarmac.

sweetjesus.jpg
 
Ohhhh, I'm sorry. I didn't realize you don't speak English. Allow me to translate.
El topico es over in el posto dos.
 
At the OP : What sort of particular car you want to tune for grip, any tire restrictions or aids used ? Are you going to use rear wings or not ? How much power you are running ? What sort of grip you want to achieve as each car have its own limits. You should listed the answers on the 1st post.
 
Well unlike some people im not a dick so ill answer without trolling. But i usually tune my cars to not slip that much and i found some of the things that influence if the car spins or not are the following.

LSD - Makes a huge difference for me. This can easily make it so if you hit the gas your car will go sideways or go were u want with no problem. The lower the setting's on this usually the less your car will slip and slide. 5 being the lowest. Try putting down the Acceleration down first, if you can handle than then raise.

Toe - The higher the toe the more grip. But this will make your car understeer the higher you put it up so try not to go too crazy on this.

Aerodynamics - Higher he value the more your car will be forced down onto the track at higher speeds, although not so much on low speed turns

Camper - Most people prefer to put this low because with higher camper the worse your brakes get. So i would try to find a point were your happy with your breaks and try to establish how much camber you need. This can change your car from sounding like it has no grip in turns to like your driving a prius and theres no sound. :) XD

Dampers - These can influence your deceleration and acceleration in and out of turn. If you feel like your car oversteers when you get on the gas or brakes than these can change a lot. **Diagram bellow is not mine but it helped me and i thank the maker of it.**

think of the car as a teeter totter and dampers on each end

<crude basic drawing time>

dampers.jpg


from that awesome diagram we can see which damper settings have a relationship to each other as the vehicle experiences accelerating/braking forces against it.

ie. front extension & rear compression are 'related' when accelerating

so, if your car is not rotating enough (understeer) while you exit a corner under throttle you can:

i) increase front extension
and/or
ii) increase rear compression

if your car is not rotating enough (understeer) while you enter a corner you can:

i) decrease front compression
and/or
ii) decrease rear extension

Longer post than i wanted but Ive made some of my cars so that if i slam on the gas it just goes were i want with no spinning problems or slidding. Just hit the gas, goes were you want, no more problems. My descriptions of the tuning above is just put really simple. You could go into more detail on what does what but i just simplified it. :)

hope that helps. :)
 
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You can assume all tunes in the tuning forum here are for grip unless the tuner specifically says differently.

There are plenty of threads that are pinned that try to explain how to tune a car, and again, you can assume they are tuning for grip unless the author specifically says differently.
 
Specified version: I will be this "Car" for track racing. I would be using a FR with 700+ BHP and 500+ Torque. And it can will have all the upgrades. No aids, but 1 ABS.

Edit: I will be using RS tires
 
Well unlike some people im not a dick so ill answer without trlling. But i usually tune my cars to not slip that much and i found some of the things that influence if the car spins or not are the following.

LSD - Makes a huge difference for me. This can easily make it so if you hit the gas your car will go sideways or go were u want with no problem. The lower the setting's on this usually the less your car will slip and slide. 5 being the lowest. Try putting down the Acceleration down first, if you can handle than then raise.

Toe - The higher the toe the more grip. But this will make your car understeer the higher you put it up so try not to go too crazy on this.

Aerodynamics - Higher he value the more your car will be forced down onto the track at higher speeds, although not so much on low speed turns

Camper - Most people prefer to put this low because with higher camper the worse your brakes get. So i would try to find a point were your happy with your breaks and try to establish how much camber you need. This can change your car from sounding like it has no grip in turns to like your driving a prius and theres no sound. :) XD

Dampers - These can influence your deceleration and acceleration in and out of turn. If you feel like your car oversteers when you get on the gas or brakes than these can change a lot. **Diagram bellow is not mine but it helped me and i thank the maker of it.**



Longer post than i wanted but Ive made some of my cars so that if i slam on the gas it just goes were i want with no spinning problems or slidding. Just hit the gas, goes were you want, no more problems. My descriptions of the tuning above is just put really simple. You could go into more detail on what does what but i just simplified it. :)

hope that helps. :)

OMG thank you soooo much! Your the only one who cares! Thank you!
 
OMG thank you soooo much! Your the only one who cares! Thank you!

Np... I personaly hate when people come to threads posting negative stuff that doesn't help or links...

Wish people would answer questions straight instead of giving links or negative comments. Copy and paste if you must.

If you drive with traction control off with a ds3 though you still may find yourself spinning tires out of corners. Bit harder on ds3 than a wheel to feather.

:)
 
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