Hybrid Trading Thread: READ 1st POST!

  • Thread starter Thread starter GT'S BiG FaN
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BkS
Thanks guys! :D

Does anyone have the M5 & G37?

One of my friends have G37. I am going to permaborrow it soon.
 
O.G
From? As far as I know only 2 people have it...

The guy who said he has it is going to put it on share. Could anybody tell me the max pp on ZR1, so i can confirm its a hybrid.
 
Fazerfan
The guy who said he has it is going to put it on share. Could anybody tell me the max pp on ZR1, so i can confirm its a hybrid.

Not over 750pp
 
The guy who said he has it is going to put it on share. Could anybody tell me the max pp on ZR1, so i can confirm its a hybrid.

Ah Ok, well, fully broken in maxed out ZR1 tops out at 905hp so anything above that is good. 👍
 
Fun fact #1 The 100,000+hp X1, if you were to tap the accelerator, it will accelerate to a specific mph or kph. 4th gear will accelerate to 135mph by itself without accelerating. 👍
 
Just seen something new. A spoon race car (i think that's it) with mass amount of negative camber. Also a (looked like fairlady Z concept LM racecar) jacked up like a 4x4 :lol: it was funny.
 
Well guess what i found. Yes i am friends on PSN with the guy who made the Garage editor. He said it should be released soon.

3ICnoWE.jpg

This is really interesting. Do you know how much control users will be able to have, for example on technical car parameters/specifications, torque/power curves, etc?

I would really like to be able to make realistic hybrids, even if just for single player, offline usage.
 
This is really interesting. Do you know how much control users will be able to have, for example on technical car parameters/specifications, torque/power curves, etc?

I would really like to be able to make realistic hybrids, even if just for single player, offline usage.

I'm looking for the same matter... realistic hybrids, and simple engine swaps... 👍
 
This is really interesting. Do you know how much control users will be able to have, for example on technical car parameters/specifications, torque/power curves, etc?

I would really like to be able to make realistic hybrids, even if just for single player, offline usage.

KPlNt24.jpg
 
I see, thanks. However I was more curious about the possibility to get access to more in-depth data such as detailed suspension/chassis settings (which includes things like wheel offset, etc), aerodynamics, weight distribution, etc, changing the gear/torque curves or other engine parameters like specific fuel consumption and so on. In other words: technical data used by the game engine rather than just user-modifiable data available in the tuning screen.
 
I see, thanks. However I was more curious about the possibility to get access to more in-depth data such as detailed suspension/chassis settings (which includes things like wheel offset, etc), aerodynamics, weight distribution, etc, changing the gear/torque curves or other engine parameters like specific fuel consumption and so on. In other words: technical data used by the game engine.

:nervous:

No Idea
 
That picture gave me a bunch of ideas for race series :trouble:
 
sid_chiclana
Thanks again bro and please... if you get that GT-R... you know where to find me :lol:

I am looking as well, if I find it I will pm you :D
 
Nice Sid the Science Kid avatar Sid :lol:
 
I need some love with that one too...Group hug?:dopey:
 
Is it possible to make a car hover? Can you plug in some negative values for downforce?
 
I`m in Hug the Kitty :D
 
*bear hugs everyone*

EVEN THOSE WHO HATE HUGGING!

boss
 
I hate money.
eh? eh?


*shifty eyes*
 
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