It's possible that, since I just started playing this game, I messed up something in the tuning without realizing it. Though I thought I was on the default tune.
You know how raising the camber setting in GT6 actually gives you negative camber? Is it like that in AC as well?
Ugh...Kunos really needs to fix these "description boxes" in the Car Setup section. Several of them have whatever you would call the Italian version of Engrish, as you are highlighting.
They mean to make the negative value larger in the sense that if you want more negative camber, make that value -0.9 or -1.0 or -2.0... On the PC we also have a panel that shows us what realtime changes are happening when you adjust those values. If they have something similar on console you should see which way your camber is going when you adjust. I do agree, however, that the wording can be very confusing.
On PC we have to mouse over the parameter we are trying to change and then a description box will pop up. For some reason, some of the parameters don't display any description or information at all! Let's say I have my Ferrari SF15-T in the Pits and I'm about to tune that puppy. I get to the section on "Heave Dampers". I don't know what the heck Heave Dampers are or do. If I mouse over the Bump box I get no description but if I mouse over the Rebound box I do. Then I go to the Suspensions section and I see ARB Front, Wheel Rate L & R (front), Height L & R (front) - so far all is good - then I see Wheel Rate HF. Now, I'm going to assume the HF stands for Heave, but I don't have any idea what that is. The last time I heaved I had consumed a bottle of Bacardi Rum and my head was in a toilet.
Last, but not least...and this one steams me up the most. For some baffling reason they decided not to put "units" on several adjustable parameters. For instance, I'm looking at the same Ferrari SF15-T in the Alignment tab. It shows Camber in degrees - that's fine...I got that. Then it has Toe LF, RF, LR & RR -- but my front toes are both set to 27 and my rear toes are each set to 6. 27 what? 6 what? Because if I look at the real time Car Status my front Toe settings are both approx 0.15 while my rear toe settings are each 0.02.
To make my head spin even more, a lot of mod cars will have Anti-Roll Bar values in Nm (I think...don't quote me) while others, including Kunos, will use the 1-7 settings, for example. I don't even care that they don't put a unit on some of those things, but occasionally the numbers are wildly different in terms of range than the last car you just drove.
Of course, it's not hard to figure out what moving the value up or down does to the object (damper, ARB, Height) but I wish they would just get a little more consistent, especially with the pop-up description boxes.
/end-rant.