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Well then, in this case, if the HPD takes you out you are definitely allowed to protest them over it. You would probably let them past because you want to be safe, but still what I said is the rules of multiclass racing, and if a HPD divebombs a Corvette that already has the line into the turn then that is no way the Corvette's fault. The Corvette should not have to sacrifice the corner if it has already turned into it, so if the HPD dive bombs, then that is breaking the rules of multiclass racing.

Faster cars must learn to be patient, and the only way they are going to learn to be patient is if they get protested for divebombing a car that already has the racing line into a turn, but this would mean iRacing Staff would actually need to step up and punish them for it rather than just 🤬 footing around it and then not doing anything.

That's exactly why the series isn't very popular. The HPD drivers in that series have no concept of sharing the race track. Now they want to eliminate the GT series to prop up this series. That pretty much means the vette is gonna be a forgotten car as so many in the game are. Makes no sense to kill the GT series.
 
I love the Vette. Maybe they will reconsider their plan and see the mistake that is going to take place.
 
What's funny to me about people that complain about HPD drivers... is that they seem to forget that for every HPD driver that causes drama, I'd say that there's at least 3 that are perfectly fine. The ones that cause the drama are the ones that we seem to remember.

I've driven a season in all three classes. That's my assessment. There's idiots in every class. The HDP's are the ones that are the fastest so, the bonehead maneuvers get a bit blown up because of it.
 
What's funny to me about people that complain about HPD drivers... is that they seem to forget that for every HPD driver that causes drama, I'd say that there's at least 3 that are perfectly fine. The ones that cause the drama are the ones that we seem to remember.

I've driven a season in all three classes. That's my assessment. There's idiots in every class. The HDP's are the ones that are the fastest so, the bonehead maneuvers get a bit blown up because of it.

Fair enough that its not all HPD drivers, but there is enough to ruin almost every race Ive ever tried to complete. All of them have ended the same way, locked up with an HPD in the corner. With mostly me being hit from behind.
 
We're dropping as of now the caddy because we want more people per class. We're also getting a good idea on prizes/entry fees.

Just a hint... Right now the Ford GT and Caddy are so closely matched that they can run in the same class no problem... McLaren can also be slowed down to pace with some ballast.
 
Jav
Just a hint... Right now the Ford GT and Caddy are so closely matched that they can run in the same class no problem... McLaren can also be slowed down to pace with some ballast.

Hmm, didn't think of that! That isn't that bad of an idea... Pretty neat actually...

Oh, and if you want to see anything funny, Mel is gonna give street stocks a go XD
 
polarbear345
Hmm, didn't think of that! That isn't that bad of an idea... Pretty neat actually...

Oh, and if you want to see anything funny, Mel is gonna give street stocks a go XD

Oh Lord xD
 
Fair enough that its not all HPD drivers, but there is enough to ruin almost every race Ive ever tried to complete. All of them have ended the same way, locked up with an HPD in the corner. With mostly me being hit from behind.

I don't know how many races in the series you've done so, I don't know the situations but, it's very possible that you are doing something wrong as well. It could be the other persons fault. When the same thing happens multiple times in a row, more often than not, I end up finding a fault in my own driving that is causing the problems.
 
This is frustrating. I work hard today to get my safety rating up so I can get to class C in Road next season so I can try out the Radical. But three bad races in a row, and I'm right back where I started, including being intentionally wrecked by some moron.
 
Faster cars must learn to be patient, and the only way they are going to learn to be patient is if they get protested for divebombing a car that already has the racing line into a turn, but this would mean iRacing Staff would actually need to step up and punish them for it rather than just 🤬 footing around it and then not doing anything.

I agree, stuff like this should be protested at every opportunity. Otherwise the protest system doesn't work.

But in real life a lot of this stuff will be called racing incidents. Maybe not this case, but it's hard to tell without replay. Still, you have to do something pretty obscenely obvious usually to get penalised, and if it's a first offence then it'll probably be a slap on the wrist and a warning.

You can moan all day about people not following the rules, or you can accept that there's always going to be someone in the race who doesn't and do something to protect yourself. I have very limited sympathy for people who attempt to rules lawyer after the fact, when they could have just driven defensively and made the whole thing a non-issue.

Don't trust other people to drive safe. Don't trust iRacing to hold your hand and punish the bad guys. Drive safe yourself.
 
Imari
You can moan all day about people not following the rules, or you can accept that there's always going to be someone in the race who doesn't and do something to protect yourself. I have very limited sympathy for people who attempt to rules lawyer after the fact, when they could have just driven defensively and made the whole thing a non-issue.

Don't trust other people to drive safe. Don't trust iRacing to hold your hand and punish the bad guys. Drive safe yourself.

Well frankly I couldn't give a damn about the people that race in that series anyway because I don't compete in it. I'll just stick to the top split SOF races in the iGPS where drivers are sensible enough to know how to pass slower cars sensibly.
 
Well frankly I couldn't give a damn about the people that race in that series anyway because I don't compete in it. I'll just stick to the top split SOF races in the iGPS where drivers are sensible enough to know how to pass slower cars sensibly.

I know there are some crazy fools out there, but don't give up. I've been ran over, punted off, flipped over, ran out of the road by so many HPD morons but this season so far it has been way better, maybe because I'm using the Ford GT or simply it has gotten better. Don't give up, just be more aware of the HPDs than anything else on track, be willing to loose time to be safe, always hug the inside lane early, force them to go wide, they can do it and go on a defensive offense any time an HPD is near.
 
I don't know how many races in the series you've done so, I don't know the situations but, it's very possible that you are doing something wrong as well. It could be the other persons fault. When the same thing happens multiple times in a row, more often than not, I end up finding a fault in my own driving that is causing the problems.

Oh I know the reason why. Im told it almost everytime it happens. "Sorry thought you where gonna leave the inside open for me".
 
Oh I know the reason why. Im told it almost everytime it happens. "Sorry thought you where gonna leave the inside open for me".

So signal stronger that you're NOT going to leave it open. Make it flashing-neon-sign-with-bells-on clear. Don't give them any chance to go there. As Jav said, it's really easy for the HPD to go around the outside. Make them do it. Force them. Be super aggressive and super early on your defence of your line.

You don't lose much time by hugging the inside for a couple of corners, and if anyone crashes you out while you're doing that then you had no hope anyway.
 
Jav
I know there are some crazy fools out there, but don't give up. I've been ran over, punted off, flipped over, ran out of the road by so many HPD morons but this season so far it has been way better, maybe because I'm using the Ford GT or simply it has gotten better. Don't give up, just be more aware of the HPDs than anything else on track, be willing to loose time to be safe, always hug the inside lane early, force them to go wide, they can do it and go on a defensive offense any time an HPD is near.

I'm not giving up. I have never really got into races in that series, not because there were idiots in it, but because it never really appealed to me. The Ford GT was a difficult car to drive, while after iRacing revamped it it is easy to drive. The Corvette is probably the best car of the three but on this tyre model it is easy to drive fast with it. If I run that series I would drive the HPD because it has the most setup options that you can change therefor it may be easy to drive but finding a great setup out of it that is fast throughout the stint is a little more difficult.

So that is why I'll stick with the iRacing Grand Prix Series (iGPS), because it keeps most newbie's (or people that generally can't be bothered setting the car up) out of the way because the baseline setup is useless, hence meaning less morons trying to divebomb their way past you.
 
TECH TRACK: Long Beach


Big mistake from iRacing, they shouldn't make a big deal about Long Beach, for an outsider it just look like a crappy attempt at making a track.
Now I love the idea of getting all these tracks, but it's something iRacing should keep quiet about and not advertise at all!
 
In a way, I wish they would bundle the tracks together a bit more, in a strange kind of way it feels more expensive when they release 1 every season. Especially as previous new releases disappear quite quickly from the schedules after a few months. I think its because we tend to get new tracks dominating the schedules and then being scaled back. While I understand its to encourage people to buy them using their earned credits, it feels like the tracks have less value after their first season of use.
 
There's a couple of tracks that really don't fit well with some series specially Zolder with the Proto GT cars, and the present physics.
 
Jav
Big mistake from iRacing, they shouldn't make a big deal about Long Beach, for an outsider it just look like a crappy attempt at making a track.
Now I love the idea of getting all these tracks, but it's something iRacing should keep quiet about and not advertise at all!

I think they just did it so we know what to expect.

I agree, they shouldn't be making a big deal of it.
 
Jav
Big mistake from iRacing, they shouldn't make a big deal about Long Beach, for an outsider it just look like a crappy attempt at making a track.
Now I love the idea of getting all these tracks, but it's something iRacing should keep quiet about and not advertise at all!

I agree. If they want to slip it out on the forums, so be it. A half done track is not something to make an advertising video out of.

I half expected the video to be of the Lotus 49 on it. Vaporware car and vaporware track, two great tastes that taste great together!
 
Jav
There's a couple of tracks that really don't fit well with some series specially Zolder with the Proto GT cars, and the present physics.

Zolder should be used more in the lower road categories as its mainly a touring car track. It's fastest car combo that works well is probably Star Mazda. Anything faster and its too small really.
Really though iRacing is getting well into the point where there are too many tracks and cars for the amount of subscribers. There are already some tracks which don't appear very often and cars/series that have poor participation.

I'm not sure what the answer is, maybe longer seasons? 2-3 seasons per year instead of 4? But then content would take longer to come out (although lately its taken longer anyway, at least for new cars).
 
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