I assumed the C-Spec was similar to the GT3 Cup Car like what would run in IMSA GT3 Cup or Porsche Super Cup and the Track Spec was similar to a GT3 Cup car, but in Grand-Am GT/GT Daytona/World Challenge GT Spec. Nice paint Jav!
Tony GardnerWorking on it, close to license for that as well, hopefully get itSome oneToo bad they can't scan Imola while they're over there...
I'm just praying that a minimum of C license is required.I'm interested in seeing how they split the RUF into series. Will they do a multi-class with something?
There should be an ini file to edit.Guys, I know it has been covered before, but can someone post or point me in the right direction as to where to find how to adjust the seat/camera possition?
Those rolling rufs are hilarious!
And Monza!
is the old oval torn down out of monza and if it's not are they going to model it
Guys, I know it has been covered before, but can someone post or point me in the right direction as to where to find how to adjust the seat/camera possition?
Oh lordy.Imola also confirmed...
And some 'ring teasing here:
http://members.iracing.com/jforum/posts/list/3227499.page#7630847
I know! They have to pick up their game now... A team of ~10 guys created a competitor! I wouldn't be surprised if we start seeing more than one car and track per build soon... At least I hope!Oh God that would mean I'd have to quit my job!!! Damn feeling the AC preasure much? Competition does do wonderful things to a brand!
If only Gran Turismo would figure that out... Just had a fantastic race in the RUF on Spa, stupid wreck in t1 but after that a fantastic battle the entire race, I ended up 2nd after being taken out and dropping back to last place.Oh God that would mean I'd have to quit my job!!! Damn feeling the AC preasure much? Competition does do wonderful things to a brand!
You didn't take advantage of the $50 for 12 months?!I hesitated renewing my subscription last month, but now I'm glad I did!
I know! They have to pick up their game now... A team of ~10 guys created a competitor! I wouldn't be surprised if we start seeing more than one car and track per build soon... At least I hope!
Just like Polar said, they need to step their game up in every aspect. AC's Online Multyplayer is going live real soon and they are putting out very very good quality products and variety. They serously need to put their game face on if they wan't to survive.I'm happy for the announcements but it will take too long to get the content in the game without adding more people to the team. They have 10+ road tracks scanned and planned and they have around 4 oval tracks to finish. They are going to need another track modelling team to get that backlog done faster.
I entirely lost my faith on PD after the first 5hrs of GT6...If only Gran Turismo would figure that out... Just had a fantastic race in the RUF on Spa, stupid wreck in t1 but after that a fantastic battle the entire race, I ended up 2nd after being taken out and dropping back to last place.![]()
No doubt GT6 has the best physics of the series and pretty much any console race title, my main problem with PD is the sounds, lack of BoP for the car classes and just their plain randomness and fantastical approach to the whole design...It's a dead horse discussion, but personally I'm enjoying GT6, physics are a huge improvement over GT5 and despite all it's downfalls, it's still a great "pick up and play" racer. As for the RUF on iRacing, I've proposed marriage but have yet to get a response out of it..
Doubt it, considering they laser scan all their tracks and looking at the old Monza oval it has ever weed known to man probably sprouting out of the old surface.