the Interceptor
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- theInterceptor77
Although TDU2 arrives in the mail today, I am definitely going to give GT5 with this patch another shot. 👍
Am with you on that one my dear sir, polyphony designed this game to be built upon and if every update is going to be like 1.05 and 1.06 then am going to be playing GT5 longer than any other game
DAVE
Meh, stuck at work for another eight hours...
The performance points might revive the game for me. I've always had a sweet spot for min-maxing![]()
They are taken into consideration, however due to a bug (!) PP aren't updated in real time when they are changed. You will have to exit and go back in the tuning screen to see the PP information updated with the changes performed by new tires.
PP enable quite close races even with different tyre types. However on very fast tracks peak power can be more important than PP themselves.
They are taken into consideration, however due to a bug (!) PP aren't updated in real time when they are changed. You will have to exit and go back in the tuning screen to see the PP information updated with the changes performed by new tires.
PP enable quite close races even with different tyre types. However on very fast tracks peak power can be more important than PP themselves.
If the PP takes tires into consideration it certainly isn't by much. I put together a race last night with a PP cap. I was under the cap by 5 or so points. This guy gets on with a similar car to my own. I was using I believe sports medium and dude was using racing soft and still was able to meet the PP cap. As can be expected I was getting dusted.
I cant be the only one? If the game had come out 2 years ago then fine, great, crackin game but what have they been doing for 3 years plus?
Where is qualifiying? Whats with the standard cars and lack of mods?
Did they realy think we wouldnt want to do a standing start at the top gear track? And where is the Nurburgring?
Why so much ephasis on b spec? Who buys Gran Turismo to watch someone else race?
On the plus side, engines sound a load better and she still drives perfect
To be totally honest, it's the most disappointing release of 2010 for me.
The game has so many problems it should have been shelved.
The standard cars, framerate and vsync, ps2 courses And the whole UI and structure of the single player kill it for me.
I have already traded it in and have my PS3 on eBay as I purchased it for gt5 only.
Back to the xbox and forza for me.
I know it's been raised so many times but what were they really doing for 6 years?
Same here. If I'd spent as many hours at the movies as I've spent playing GT5, I'd have easily spent more than a thousand dollars watching movies that would eventually come to cable.GT5 for me was more than worth the 60 bucks I paid for it.
I really can't relate to those at all that say GT5 is a waste and or not worth the 60 bucks it cost. It's easily saved me that and then some by consuming my off time.
Very disappointed with Grind Turismo 5.
What have PD been doing for 6 years? They've sat on their arses producing a game full of bugs and old material from previous GTs. The reason they did this was simple; they knew it would sell millions no matter what they churned out. There are too many of us die-hard GT fans out there for it not to. There have been 3 Forza games released in these 6 years and every one has a score of 90 or above on Metacritic. Now I'm no Xbox fanboy, and the only reason I bought a PS3 was to play GT5 Prologue until GT5 came out. I only play driving games. Friends with Xbox's have been telling me how good Forza is, but I held out in the knowledge that GT5 would be awesome! How wrong I was, I feel cheated, I could have sold the PS3 and bought an Xbox to play 3 versions of Forza for the past 5 years (the wife would go ballistic if I bought another console!).
I have loved every single GT game since I first went into a games shop and saw the original Gran Turismo on the first Playstaion and was blown away that much I bought the game and a console straight away. Have played every GT since then to the death. I still play GT1 & 2 on my PSP.
Everything about the game stinks of being rushed. How can it be rushed when it's been 6 years in the making? The menu system is an absolute joke. Where are all the other tracks from previous games? Midfield, El Capitan, Apricot Hill, Special Stage Route 11 to name a few off the top my head.
And what's going on with the music? If I wanted to listen to music like this I'd go to a tall building and go up and down in the elevator all day long! Why can't they license some decent music? There's loads of good up & coming bands and musicians out there who would jump at the chance to have their music in a game like GT. The one decent tune in the game is 1979 by The Smashing Pumpkins in the second ending movie.
And the grinding! What the hell were they thinking? They weren't thinking of the planet were they? How many PS3s are on all day and all night to do a stupid 24 hour race that you can't save or speed up! An absolute joke.
Who wants F1 cars? It's called Gran Turismo and I just want to drive GT cars! If I wanted to drive F1 cars I'd buy an F1 game! And what a joke the Nascars are, why are they premium cars? And don't get me going about the X2010, it's not bloody Wipeout neither.
And finally where is the CERBERA_LM???!!!
There are other things I could rant about but that's it for now.
A-spec is way too easy. I just played the extreme event DTM around Nordschleife with the Merc CLK touring car against the other touring cars. I used sports hard tyres and limited power to 50% and you overtake all but one of the cars in the first few corners. How daft is that?
When using similar cars, presumably with similar tyres, the AI should be far more competative. They brake far too early and are slow getting out of the corners. It's boring!
You find that you have 10 opponents that are useless and end up only racing one other car.
The thing is, you shouldn't have to use an inappropriate/underpowered/high tyre wearing car just to make the game a challenge.
If I use a car that they say are the type of car that you will race against, then it should be a challenge unless you decide to upgrade your car to be too powerful against the opposition.
I don't understand two parts to your statement.
First, "you shouldn't have to use" doesn't make sense. Of course, you should use what you want to use. If I use a car that is too fast and doesn't provide a challenge then it becomes a grind. If I use a car that needs to be driven very well to be successful then that grind suddenly becomes interesting to me.
Second, what else can make the game a challenge, assuming you are looking to be challenged? I like to be challenged because it makes things interesting and stimulating. How stimulating is running an X1 over the field? Not very much for me....
I think his post made perfect sense. The game should match the opposition to your car, and AI driving similar cars should be competitive. If a car is eligible to compete in a certain event, there should be other cars of equal ability.
This highlights two fundamental flaws in GT5: the eligibility criteria/opposition matching is useless and the AI is useless.
Cars don't determine competitiveness. Drivers do. You can take a terrible driver and put him in a very quick over-matched car and he probably still can't dominate. You can take a very good driver and put him in an inferior car and he can compete well against average AI. I have a friend who is a bad driver and he can't compete unless he uses a very quick car. How would you determined what is competitive and what is not? AI is pretty lame for the most part and they would always be putting cars that are too fast for me out there. Anything less and you would need too much skill to be competitive for most casual players.
I want to choose my car which is enjoyable to drive for me. People have different tastes. My point is you have to make it challenging for yourself if you want to keep from getting bored. There is a tipping point at which the challenge becomes acute and a few mistakes cause you to lose. That perfect balance is difficult to get. I don't think the game choosing a car for you is going to do much except ignite a bunch of sniping about how lame the game is.
That's exactly my point. AI drivers should be able to drive any car close to the performance limit of that car, otherwise where's the challenge? If that is too fast for you, you should be able to select an easier difficulty setting which changes which cars you race against, ala GT5 Prologue
Let's face it, consoles games in general are designed so everybody can beat them. RDR is a good game except it was so easy an eight year old kid could easily beat it even though it had a mature rating. F1 2010 was the same way. In most tracks you can beat the AI easy in an inferior F1 car.
Just read how many people used the X2010 for an easy victory in endurance races.
I'm curious if you race competitive cars where you have a high probability of not winning if you screw up or do you look for something competitive where you're sweating every lap and overtake? I know people use the term "grind" but to me that just means getting the fastest car and getting it over with. Yes, that is a grind but its not much fun, either.
The thing is, you shouldn't have to use an inappropriate/underpowered/high tyre wearing car just to make the game a challenge.
If I use a car that they say are the type of car that you will race against, then it should be a challenge unless you decide to upgrade your car to be too powerful against the opposition.
Well, you just described every version of Forza. Do they all suck too?The problem with this method is two fold:
1: It's a PITA!!!! If you are lucky the opponents are clearly overpowered on the final straight and there is no way to build enough of a lead to not get passed up at the end anyway and you only waste a half dozen or so races verifying this. If it's closer and more complicated you may spend a dozen or more races before deciding your car just can't do it.
Then the process of going out, buying the part, installing the part, rinse/repeate the dozen or so races to verify THAT didn't work...
That's not fun...
AI times are not used in qualifying because CM knew the AI was weak. Qualifying in F1 2010 is nothing but time trial with cars on the track.F1 2010 is not that easy. Admittedly the AI can be a bit easy in the races but qualifying is pretty challenging (something which GT5 doesn't even have).