IS GT4 HDloader/HDAdvance combatible?

  • Thread starter Thread starter DarthVader007
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VV
The technical informations of the NTSC/J DVD :

Disc Information:
Status: Complete
Erasable: No
Sessions: 1
Sectors: 3*230*336
Size: 6*615*728*128 bytes
Time: 717:53:11 (MM:SS:FF)

Physical Format Information (Last Recorded):
Book Type: DVD-ROM
Part Version: 1
Disc Size: 120mm
Maximum Read Rate: 10.08Mbps
Number of Layers: 2
Track Path: Parallel Track Path (PTP)
Linear Density: 0.293 um/bit
Track Density: 0.74 um/track
First Physical Sector of Data Area: 196*608
Last Physical Sector of Data Area: 2*151*631
Last Physical Sector in Layer 0: 0

Great it looks like we're finally going to get some reliable info on how to get the game running. Go VV! :) Je t'aime. :D (oh, and can you post some replays here asap, you know what for :P)
 
I test the game with the three modes that are in hdloader for running a game, and with all he doesn't pass the disclaimers screen :'(
 
Litus
Firstly sorry for my english jeje , but I down the gt4 iso and not work in play2.
I pass the copy to hdloader and after de disclaimer screen the game calibrate the steering wheel and remaines in black :guilty:

but did it copy 3..GB or 6??
because i also did this but only one layer 3GB and i only got the disclaimer screen too..

maybe we need to put layer 1 and 2 toghetter.. to make a single layer dvd iso, but how?

DVD9 to HDL tutorial
scroll down and look what FreeFighter has to say.
http://forums.psxforum.com/viewtopic.php?p=94737
 
It doesnt work yet on a burned DVD9 disc or on a HDDloader.

Will just have to wait for some crack or something else.

Seems that they just copied the ps2 game and done nothing to crack it.
 
I have the theory that you can't put it on a DVD9 so easily, cause the image still contains the dual layer information. Now, if you burn it, you can't tell which files will go to the first, and which will go to the second layer. I suppose this shuffles the information which file sits on which layer, and the game won't load from some point, cause it can't find a specific file as it's not where it's expected to be.
Now you might say: if it was ripped from a DVD9 and you burn it to a DVD9, the files should just be where they were on the original disc. But as far as I know, the produced disks offer a little more space than the ones you burn, so the files won't be on the exact location and therefor not go onto the same layer.

Just a theory!

Cheers,
the Interceptor
 
DMotion
you could be true..
and if so it's not posible to just make a one layer dvd iso to run with HDL :|

I don't think that's a logical conclusion, since the files are files and the utility should extract the files out of the DVD9 image and build the location table of the files in the iso from scratch to a 1 layer image.
 
Arwin
I don't think that's a logical conclusion, since the files are files and the utility should extract the files out of the DVD9 image and build the location table of the files in the iso from scratch to a 1 layer image.
Actually it doesn't. Although you make an ISO file when you rip it, it will still contain a dual layer structure. I know this sounds strange, but that's the way it is. Anyway, there are tools to access the layers within the ISO image, and this way you can copy all files from the second layer onto the first layer. If you do that you will have an image with one big layer, which should work from hdd. People say that this method doesn't work with GT4, but I wasn't able to test this by myself yet cause I don't have it. :indiff:
 
the Interceptor
If you do that you will have an image with one big layer, which should work from hdd. People say that this method doesn't work with GT4, but I wasn't able to test this by myself yet cause I don't have it. :indiff:

However, if you do this, wouldn't the game still be looking for files on the now non-existant second layer?

I have absolutely no idea how all this two-layer stuff works, I'm just trying to toss around some ideas :dopey:
 
Heep
However, if you do this, wouldn't the game still be looking for files on the now non-existant second layer?
No, cause when you move the files from the second to the first layer with the appropriate program, the TOC is being rewritten, and the ISO will "know" that all files are in layer #1.
 
I know this is wrong thread but similar enough, When you install modchips, you know how there are letters that you have to connect together? such as Z,A,M,N,+V5,RST..etc
Are those letter's places all the same or each Modchips have those letters in different place? I am having hard time try to find a picture that shows the letters for V4 Ripper IV Modchip.
 
I can say you that GT4 will not work by now with HDLoader/Advance.

The things we tried are as followed:

1. transfered the original ISO with HD Handiness 0.75 to the PS2 HDLoader Disk.

Result: in all Modes the Disclaimer shows up, fades to black and than after a short initialisation of the GamePad or Wheel the Game hangs.

2. flattened the Iso by extracting and merging the two layers into one. Built the iml with CD/DVD Gen and made an ISO with IML2ISO. Transfered with Handiness to PS2 HD.

Result: the game hangs while booting with any Mode activated.

3. flattened the Iso, built the LBA Structure from the original ISO with Zandals DVD Helper. Built the iml with CD/DVD Gen and made an ISO with IML2ISO. Transfered it with Handiness to PS2 HD.

Result: in all Modes the Disclaimer shows up fades to black and than after a short initialisation of the GamePad or Wheel the Game hangs. Tried all Modes.

4. flattened the Iso , patched the files IORP300.img and SCPS_170.01 with DVDScan 3.7 for DVDChecks, built the LBA Structure from the original ISO with Zandals DVD Helper. Built the iml with CD/DVD Gen and made an ISO with IML2ISO. Transfered it with HD Handiness to PS2 HD.

Result: in all Modes the Disclaimer shows up fades to black and than after a short initialisation of the GamePad or Wheel the Game hangs with any mode selected.


We think the Problem is they used a new routine for checking the HD, but this routine is not in the Boot-ELF (SCPS_170.01). The Routine is in the CORE.GT4 which is crypted (surely to make it harder starting it from HD). But they made a little mistake. The decryption Algorithmus for the CORE.GT4 have to be in the SCPS_170.01, so there will be a way to decrypt it and patch it for HDLoader use.
 
Dragonmaster, thanks for posting all that. I was going through the same steps, but wasn't that far. I appreciate you saving me the time. Getting OT so check your PM.
 
i know that the GT4 releases on the net are with some problem (nucked), so let wait the working version!!!!!!!!!!!!! Anyone who has this version can confirm that it is working?
 
Tanks Dragonmaster :)

and what about burning the iso to a duallayer DVD isn't it posible to swap it?
maybe with another dvd9 game? (i can't try it because i only have a single layer burner) :(
 
I have a feeling a patch will be coming along soon, considering the game has only been out for 2 or 3 days and we've already uncovered all this info...
 
Heep
I have a feeling a patch will be coming along soon, considering the game has only been out for 2 or 3 days and we've already uncovered all this info...


I know, isn't member V V supposed to be the DON when it comes to this stuff?

I'd imagine him, Arwin & a few others are working at this pretty good right now.

blows my mind some of this stuff they can do with this code & what not.

:bowdown: :bowdown: :bowdown:
 
^ Maybe it's trying to read the disc directly from the drive. Can anyone try to put the original disc inside before loading the game off the HDD? Also, is the SCES, SLES, or SLUS separated from the ELF?

Some guy from another site, after a bit of tweaking, has successfully past the disclaimer screen before going into black screen of death after this yet another disclaimer (can anyone translate?).
 
Marjoh
^ Maybe it's trying to read the disc directly from the drive. Can anyone try to put the original disc inside before loading the game off the HDD? Also, is the SCES, SLES, or SLUS separated from the ELF?

Some guy from another site, after a bit of tweaking, has successfully past the disclaimer screen before going into black screen of death after this yet another disclaimer (can anyone translate?).


Hi
Have you a adress or a link please?
Thanks
 
Marjoh
^ Maybe it's trying to read the disc directly from the drive. Can anyone try to put the original disc inside before loading the game off the HDD? Also, is the SCES, SLES, or SLUS separated from the ELF?

Some guy from another site, after a bit of tweaking, has successfully past the disclaimer screen before going into black screen of death after this yet another disclaimer (can anyone translate?).


i don't know what it says but it's the same screen i get with the gt4 dec demo :)
but the demo works tho.. so i don't think it's a warning or someting like "this is a copy you can't play the game".
 
Hi Guys,

well I read some wierd stuff here, I think you guys never really read how and what Swap Magic can boot.

This method is for imports orignals:

If anybody has a Swap Magic 2 and a ORIGINAL GT4, just boot Swap Magic, press eject and insert original (dont knife trick, flip top or whatever), press X and tell us the result.





Also swapping (knife trick, flip top.. ) doesnt work, because gt4 is dual layered and swap magic is single layer. Only a refresh toc with with Champions of Norath or Xenosaga or or can fix that

pls post results if import can be booted with a method described above

if so I will order my gt4
 
bosx2
Also swapping (knife trick, flip top.. ) doesnt work, because gt4 is dual layered and swap magic is single layer. Only a refresh toc with with Champions of Norath or Xenosaga or or can fix that

pls post results if import can be booted with a method described above

if so I will order my gt4


i don't have dvd9 games :(
but what about refreshing the toc with a duallayer DVD film? (dvd9 movie)
would this work?
 
DMotion
i don't have dvd9 games :(
but what about refreshing the toc with a duallayer DVD film? (dvd9 movie)
would this work?

I think that only fuctions with a game, if you don't have a xenosaga can prove with gta:Sa that is dvd9. if you prove with a movie i think that they don't refresh the toc, because if you put a movie in dvd+r and the play2 hasn't a chip, they go fine.
 
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