GT Auto is back, so engine overhaul stuff could return as far as I can tell.temperature of tyres and temperature of engine (with engine overhaul and break options), as the humidity of tracks like GT5/GT6?
GT Auto is back, so engine overhaul stuff could return as far as I can tell.
@legend they could put the option of engine break where you can choose by your own if enable it or not, same as damage on suspension... if you disable you can play all career without them, if you want them you enable them... and online the host can choose if enable it or not so who want them go in servers where is on, and who disagree can create his server where everyone can come who don't want these options... Would it be better so that there are in the game but who don't want these just disable them so we keep content both?
Maybe not engine chassis but engine overhaul is okay I guess?
And that about temperature of the track affecting the race?
There’s no time progression tho. The tree shadows are completely still.I really hope this was a teaser of dynamic weather/time/humidity. View attachment 975658
Yeah I noticed that. It's interesting, because you would think dynamic time would be easier to simulate compared to dynamic weather with simulated volumetric clouds. My best guess is what they showed wasn't a real time lapse, but just sped up clouds.There’s no time progression tho. The tree shadows are completely still.
How many people will use it though? And if you want to simulate power loss, just play around with the power restrictor. The effects of chassis deterioration is so miniscule in older games, you can hardly feel it. It's just taking away development time from more important things IMO.
With track temps, unless they improve their tyre model to the level of PC sims it's not going to affect gameplay, so again it's useless to have. We need I/M/O temp readings, core and flash surface temp, brake heating and pressure adjustments. Knowing PD, they probably think that the casual fans would get turned off by all that complications, so I don't have hope that any of those will be implemented.
Engine temperature would be cool, but added to dirty air, players would fight even more to get ahead of the other. A nice rise in temps between turbo and NA cars, throws another factor into the mix. Not sure if PD would add wind speeds. It's simulated in burn outs and spray from wet surfaces.
So what they will likely add that gt sport didn't have? maybe dynamic time and weather, day and night cycle and engine temperature and overhaul? And what about suspension damage? How's likely?
There's hidden settings in GT Sport where you can set temperature for tyres and track
I'd like to see the effect of these settings.There's hidden settings in GT Sport where you can set temperature for tyres and track
but why? they think it's a good way to burn some creditsCar maintenance god no. I dont need more menus to complete arbitrary tasks, GT4 really burnt all willingness to engage in that.
There's hidden settings in GT Sport where you can set temperature for tyres and track
As far as engine temps, wold be nice if damage effects engine temps. THere is simulated engine damage, but not the damage due to overheating. Overheating can bebyh staying in the draft too long. Also, engine temps could rise due to off track excursions. Too much dirt/debris in the grille/air intake. Likewise, damage to the front bumper bar can restrict airflow. Side contact, could damage an exhaust.
PD writing in those types of damage, make the players think. Incurring slight damage can impede horsepower or maybe forced induction performance. Intermittent power loss or just being down on power through the race.
In GT SPort, PD have written in oil & water temperatures. I guess it wouldn't take much to write in blown engines.
Woah where did that come from? Has people started hacking GT Sport already?
From GT Sport's LAN event creator
I looked further and there's engine and brake temperature in the game code.
From GT Sport's LAN event creator
I looked further and there's engine and brake temperature in the game code.
That why GT Simulation mode exists.Car maintenance would be good for a separate mode. Doesn't have to be a must do/task for the whole game.