Title changed.New question,is it possible to create a track with tight hairpins?
It's very difficult, you just have to keep changing variables and using higher complexitiy sections, even then the chances of getting a decent hairpin, with a decent approach in exactly the place you want it to be are very slim, almost non existent.
Hairpins, 90 degree turns, chicanes etc etc are all difficult, if not virtually impossible to get exactly what you want in exactly the position you want them, both in terms of whereabouts on track and the entry and exit of them.
You just have to work with what your given, or as mentioned before, change / sacrifice another area of the track to give you a different set of options. It takes alot of time and effot, but, eventually, with a bit of persistence you can come up with something good.
Don't start with a preplanned image of what you want, just look at what your getting and try and work with that. You'll drive yourself mad trying to create that perfect track you have a vision of in your mind, or your favourite corner(s) from your favourite real life / in game tracks.
There is a section for this here :-
GT5 Course Maker
Not only is that the correct area to post this,
you'll probably get better answers there too. I have no idea about anything to do with the Course Maker since I've never used it, but I'm willing to bet everyone in the Course Maker section has.
That's a bit presumptuous don't you think??
You admit you've never used the course maker and your stating our answers aren't as good as those in the Course Maker section.
Have you ever considered the fact some of the guys that have answered this thread have actually spend alot of time in the course maker subsection, and have also spent alot of time learning, understanding and mastering the course maker itself??
In future, maybe you shouldn't be so quick to point out other's mistakes when the mistakes you're making are just as bad, if not worse.
If you think our answers are so bad, let's see what tracks you can come up with and what 'procedure' of creating a good track you use.
