Kaz-"...single hit your car isin't going to be able to be driven anymore" YAY or NO?

Discussion in 'Gran Turismo 5' started by Kryz11, Nov 29, 2009.

?

Your GT5's damage setting.

  1. One big hit, end or race

    77.6%
  2. Medium

    17.6%
  3. Low/Light

    2.1%
  4. NO Damage

    2.6%
  1. Kryz11

    Kryz11 Premium

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    I just got copy of GAME INFORMER and some new GT5 info about damage and bit of exact words from Kaz..

    Kaz mentions you will be able to bend suspension arms, tires hitting the wheel wells of cars, and deformation of the body affection alignment. (so GT4s alignment fix option will be even greater in GT5!) as well engine power loss! And one hit to end a race!
    On top of that seems that there will be a setting for damage sensitivity, so I think you can turn it On to mid, to high to realistic..


    Here is exact KAZ's quote

    Will you set the settings to ONE big hit end of race?
    Medium damage settings (FM3 style)
    Light (NFS arcade styel damage)
    NO Damage ( GT4 style )

    You can read the article right here
     
    Last edited: Nov 30, 2009
  2. BlackZ28

    BlackZ28

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    I choose medium, let's face it.. sometimes the AI cause accidents. In the game world, that may or may not be realistic [or fun], but it sure is frustrating.
     
  3. Dan_

    Dan_ Premium

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    One big hit and you just totaled your precious Enzo, Kaz you're THE MAN!

    I'm tired to see my big bro hitting the wall in the first turn of the High Speed Ring and keep racing, if your consider the risk of driving so fast in a turn, you eventually will pay more attention and be more carefull...

    Very good news! Seems like GT5 is going to be the best racing game ever!
     
  4. Kryz11

    Kryz11 Premium

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    I voted ONE big hit and your are out..
    I was playing iRacing, and it uses same principle.. even in iRacing where you can only race against people around the world is sometimes tougher because they are less predictable. So I am use to it..


    But when it comes to endurance races ill go medium
     
  5. Snake206

    Snake206

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    Good news!:tup:

    Surely I will choose "one big hit end of race", but for endurance or other long races i'll set it on "medium" (unless that PD have added the possibility to save during the pit stops or in some other way)
     
  6. don-sf

    don-sf (Banned)

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    realisticly a simple crash can take the car out...try crashing into a wall in your real car and see if its drivable...

    do you really want that level of realism in the game?...where a light crash may make your car almost bad...and a worse crash will put you out of the race...
     
  7. Jay

    Jay Premium

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    Richard Burns Rally has some very unforgiving damage options and I enjoy the risk, but in GT you have AI to contend with, so like BlackZ28 I choose medium.
     
  8. Watevaman

    Watevaman

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    I would probably play with full damage on for the most part. However, if it's an endurance race and I have the option to turn it down (no race ending crashes), I will.
     
  9. Exorcet

    Exorcet

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    I hope that one mistake ends my race 23:59.99 into the 24 hrs of LeMans.

    Forza's damage is too forgiving. I have to restart whenever I get into a huge wreck because my car magically keeps going. Hopefully GT5 will not have this issue.
     
  10. happycorey

    happycorey

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    Ugh, it's like squeezing every last detail out of the mans words

    But it's not going to be like someone bumps you and you're done. You guyus are being too crucial
     
  11. jackh5jack

    jackh5jack

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    It would hard just to survive a race online with one hit and your done damage. Especially with all the below average drivers trying to race there.
     
  12. chepe371

    chepe371

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    More options=more people happy.
     
  13. Dravonic

    Dravonic

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    One hit, end of race for sure.
     
  14. Seismica

    Seismica Premium

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    One big hit - end race.

    It will be annoying to begin with, but it will teach me to drive more carefully which will over time improve my driving style.

    For online i would prefer a lower level of damage, as some online players can be very unpredictable.
     
  15. CarBastard

    CarBastard

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    I'm still learning how to drive realistically (Come on...I'm just 16 and I've played NFS all my life :lol:), so i guess I'll leave it at low or medium. Setting it at "No damage" would be just wasting the wonderful work done here by PD.
     
  16. sennarose88

    sennarose88

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    I want Grid style. One of the most realistic damage presentation I've ever seen.
     
  17. deep_sky

    deep_sky

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    :tup::tup:

    One hit/race over option for me. It will make racing more intense and more challenging knowing you could wreck your car with a just one crash. NASCAR races would be really fun :sly:
     
  18. rofajole

    rofajole

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    I personally agree that the most realistic damage is the better. However, if the AI is going to continue not so great like in GT5P, I would like an option to set the damage settings a little less realistic.
     
  19. hardvibes

    hardvibes

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    I quote...but with NO REWIND (offline obviously).
     
  20. LSX

    LSX

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    That's cool. It would work well with Nascar or other highly aero-dependent kinds of race cars. Getting stuffed by the A.I. is not completely unrealistic, people can drive with a lack of sense in real life too. But there is a line between racing incidents from racing hard, and racing incidents from driving outside your talent, or rather not using your head and getting in a bit deep. But both do happen in real life, so it would be a cool option. Just depends how much pain you want to go through, again depending on how well the A.I. can perform of course.
     
  21. SrRd RacinG

    SrRd RacinG (Banned)

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    If I ever hit something, it's usually a minor scrape or a front fender bender (into the A.I. or a wall). This happens to me when I race sloppy (because I have a huge lead), or because I am in the heat of the battle and get nervous.

    But I'd definitely be tempted to go 200MPH into a wall just to see the damage done to the car.
     
  22. pLiDeX

    pLiDeX

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    one big hit = end of race

    it's the way that i've set it in rfactor, it forces you to drive more carefully = more realistic, not driving like you don't have nothing to lose
     
  23. Leadfoot53

    Leadfoot53

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    Im gonna try the 1 hit ur done thing, but if i struggle, im gonna change to med
     
  24. andrea

    andrea

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    Somebody voted no damage? Well not me :)
     
  25. nist7

    nist7

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    Well in the real world, race cars scratch and bump against other cars all the time and depending on the locatio of the hit, there may just be cosmetic damage, or slight mechanical damage that affects alignment and the such, medium damage that may cause leaks and or severe sterring difficulties but still driveable back to pit under its own power, or major damage that puts the car out of the race (although it may be nice to have a "tow back to pit and possibly fix it up for certain amount of credits" feature so that you can still finish the race provided it is an endurance race or something)

    otherwise, for the truly hardcore, a small bump may disqualify you from the race but that is absurd imo, but i guess if you want that option you can. SO the poll choice are quite misleading. I don't want "hardcore damage" or "medium damage" I want real world damage...where a full head on crash into the tire wall at 150mph+ will put you out of the race, but at the same time a small bump from the back won't mean your entire rear diff/axle blows up.

    Obviously the player should be able to choose whether or not to conduct a race with damage on or off.
     
  26. WolfRacer543

    WolfRacer543

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    I like the idea of one big hit and its over, as long as you have the option of turning it down in "beginner" online rooms and for endurance races.

    Personally I hope the AI is smart enough that I'm not going to have to worry about it crashing me off the track. I know in Race07/GTR evo, the AI has rarely been the cause of me crashing, its usually me being too over aggressive and the AI having no where else to go.

    Online I think more intense damage is good... makes people learn to drive cleanly.
     
  27. SUPER NUMBBER

    SUPER NUMBBER

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    This...is...perfect.

    Thank you Kaz.:bowdown:
     
  28. FC3S-D

    FC3S-D

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    Imagine, going 5 mph and crash = race over!

    Jokes aside. Like others have said, it'll encourage safer and cleaner driving. Still, it would be fun to crash in single player mode :p Put those long months of coding to use!
     
  29. dadeisvenm

    dadeisvenm

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    I want a realistic damage. 20 to 30 mph into a wall head on or on an angle and its over. Variety is the spice of life.
     
  30. Nicksfix

    Nicksfix Premium

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    This is kind of a toughie.I would say though,1 hit and your done.

    Adds to "The Real Driving Simulator".