Here's hoping, although it wasn't exactly a walk in the park getting GT4 to run multi-displays or LAN mode, so maybe the options are as obscure as before.
How did GT4 work? Some obscure process?
This should answer your questions about LAN with GT4: http://www.sim-racers.com/gt/How to LAN with GT4.html
if one of the guys with the game would do a video of the "in game manual"
this should cover all the options available if/any and give some idea if lan/multiscreens is going to be supported.
Someone may have confirmation before we get to release day if not i will be willing to test/try different things using 3xps3 and 3 discs. However i have no past experience in doing this with gt4.
At this point things look bleek unless these options are available with a primary console creating a lobby/session via psn and then also combining lan.
For what it's worth, Black Ops has a LAN mode.
It may not do multi-screen setups, I don't know that part as I didn't have my friend go any farther than the 1st screen after selecting LAN.
we will also be trying with 5 or 6 ps3s soon after launch, possibly Thursday 25th so I will report back. if LAN play is not there we are going to have to invest in multiple broadband connections and all sorts to get a good experience which is going to be expensive.
for what its worth we hooked up 3 ps3s last week with black ops and it worked like a charm.
we will also be trying with 5 or 6 ps3s soon after launch, possibly Thursday 25th so I will report back. if LAN play is not there we are going to have to invest in multiple broadband connections and all sorts to get a good experience which is going to be expensive.
for what its worth we hooked up 3 ps3s last week with black ops and it worked like a charm.
NO MULTISCREEN OR LAN OPTIONS SO FAR.
And with that, I suppose we can bring this thread to a rather sad end.
I wasn't expecting LAN support to be in the game but hoped I would be surprised. And I have even less hope for a patch or for the feature to suddenly reappear in the future.
I can only hope that PD has worked long and hard on the prediction code and thoroughly tested their on-line system.
But as this thread was originally written to indicate, no matter how good the online code is, it will never be as good or quick or lag free as a closed LAN environment.
And so it goes. 👍👎 See you all on-line.
It's the time to get a small ip package (64 bytes normally) from you to your friend and back. It could still pass a dozen routers (even if you're living close to him) and that always takes some time too, certainly when you've got different ISPs. 15 ms max i'd say.if it is only round trip time that matters and you are talking about 6 ps3s in the same location trying to connect and play together then how do you calculate the round trip time to what is effectively the same place?
is it just round trip to the isp and back? Is it double that?
This is dissapointing. I have been thinking about the possibility of a race meet with friends but it seems won't be possible.
I'll follow with interest the future of the UKGTP Events, I bet someone will find a way around this lack of LAN support![]()
You can't use the system link of Xbox 360 to play online. Except a few very early games all games enforce a ping limit. If your ping is above 30ms you get disconnected.Why won't sony give LAN support to GT5? I mean I can understand the Forza 3 thing. XBL isn't free and getting LAN there will make some players avoid going through XBL.
Before I decide to shell out money for 2 discs and an extra PS3... Has anyone with the game confirmed the lack of LAN support?