Learning how to drift

  • Thread starter Thread starter Adio-
  • 14 comments
  • 766 views
Messages
7
I'm kinda new to GT2 so I'm just learning. But I've been trying to drift and havn't had much success.
Can anyone tell me some good cars / car settings / tracks / techniques to try out? Any help is much appriciated :)
 
Greetings.

Go to the Arcade Mode and choose the Mazda RX-7.
After selecting the car choose "drift mode" (duh!) and go to
the Autumn Ring.

This isn´t quite the same as drifting in the simulation mode with
a normal car but should help you mastering it...
 
Originally posted by DiabolicalMask
Greetings.

Go to the Arcade Mode and choose the Mazda RX-7.
After selecting the car choose "drift mode" (duh!) and go to
the Autumn Ring.

This isn´t quite the same as drifting in the simulation mode with
a normal car but should help you mastering it...

Hey, that's good info. Is it about the same in GT3?

~LoudMusic
 
if you wanna drift, buy simulation tyres, make your suspension soft as a mahfukka, full negative toe, full stabiliser, soft damper, go to high speed ring on arcade disk, time trial and flog the nuts off the car into corners. come in slowish and jam it on full lock then floor it, youll spin the piss outta the wheels. better make sure your cars got around 400hp or higher for best results ;)
 
I wrote a driving guide a long time ago. I'm gonna cut and paste the section on drifting, lets see if this works...

5. Advanced Techniques
5.a. What is the difference between drifting and sliding?

Drifting is a sort of controlled loss of control of your car. When you drift,
you use the weight and momentum of your car to move it laterally while it is
still moving forward. In most cases, drifting is meant to bring the back end of
the car around a turn faster than the front, while countersteering with the
front wheels to maintain control and proper vehicle attitude. Alternately, a
drift will occur when exiting a turn, when your outside tires are overloaded and
lose traction, forcing your car toward the edge of the road. This is desirable
because you can reach greater turn exit speeds by travelling at or near full
throttle, but only if you can regain traction before your car slides off the
road. Drifting is a knife-edge sort of driving technique, where you must be
smooth and remain in control or else you will either slow the car unnecessarily
or spin out.

As opposed to drifting, which is a controlled technique, sliding is a more wild
technique with less control. A slide (or powerslide) occurs when all four
wheels break traction and simply scrub along the road, accompanied by frenzied
screeching sounds. Sliding is, in nearly all cases, slower than drifting for
several reasons: First, you have no or very little traction during a slide,
eliminating control of your car. When you are sliding, you cannot properly
position your car for or during a turn as quickly and easily as you could while
drifting. You must first slow your car until you regain traction, then adjust
attitude. Secondly, you cannot accelerate as fast from a slide as you can from
a drift. In rear-drive cars, properly accelerating from a drift will cause the
rear tires to regain traction, providing acceleration. With a slide, you must
again slow enough to regain traction before giving the car gas will do any good.
The only time sliding is a useful technique is as a last-ditch effort to avoid
going off the road or colliding with another object.

In any case, it's best to read the reference manual that came with the game, as
it goes in-depth on the technique of drifting, and practice your techniques in
Time Trial mode.

5.b. How do I drift?

A more complicated way to drift is by using the gearbox. By downshifting as you
enter a turn, you momentarily lock the rear wheels (the same effect as hard
braking, except without slowing down as much). This causes them to lose
traction and drift the rear of the car out. If done correctly, the front tires
will maintain traction, allowing you to control the drift.

And a yet harder method is 'trail braking'. In the game, this is much easier
and more effective to perform with an analog controller than the digital control
pad. When approaching a corner, brake as usual, but instead of totally letting
of the brake as you turn, gradually reduce pressure on the brakes as you turn
in. This shifts weight to the front of the car, but no so much that the front
tires are overloaded, and the combination of reduced weight and braking effect
on the rear tires causes them to lose traction. This technique is superior to
the others because it can maintain more speed and it is easier to regain
traction in the rear wheels, but it is also much harder to master.

Again, it's best to practice these techniques in Time Trial or Arcade mode until
you feel comfortable with them.

5.c. How do I control a drift?

Controlling a drift is very hard to do correctly, because each car is different
and there's a huge difference in handling with each drivetrain layout.
Following are some tips for each drivetrain:

FF - With an FF car, simply countersteer (turn the wheels opposite the direction
of the turn) slightly and reduce acceleration, and your car will regain control.
To extend the drift, modulate acceleration and steering. Drifting in an FF car
tends to lose a large amount of speed, and is only recommended on turn exit, not
entry or apex

FR & RR - Countersteer aggresively, and modulate the power to the rear wheels to
avoid spinout. Lifting off the throttle altogether in an RR will usually spin
you more than once. Giving an FR car more throttle will bring the rear end
slowly and irreversibly around.

MR - In MR cars you'll slide very easily unless you control the drift very
carefully. You'll have to correct your car's attitude almost every time you
take a corner. Countersteer aggressively, but beware of erratic accelerator
commands. This drivetrain requires smoothness and control.

4WD - These cars almost control themselves through a drift unless you set up
your car incorrectly or you're in an insanely powerful car. Watch the car
carefully and countersteer if the angle of the car to the corner becomes too
steep. Some cars have different power splits between the front and rear
wheels... a car with a 10%/90% f/r split will act like an FR car and be much
more likely to lose control than one with 30/70 or 50/50 split.
 
"""Alternately, a
drift will occur when exiting a turn, when your outside tires are overloaded and
lose traction, forcing your car toward the edge of the road."""

when exiting a corner...nah dont think so...when i drift i drift into, through AND out of the corner. thats real drift and it takes a ****load more skill to control that.
 
Originally posted by maverick_296
"""Alternately, a
drift will occur when exiting a turn, when your outside tires are overloaded and
lose traction, forcing your car toward the edge of the road."""

when exiting a corner...nah dont think so...when i drift i drift into, through AND out of the corner. thats real drift and it takes a ****load more skill to control that.

Depends on the turn, really. If you drift into the turn, you generally want to regain grip before exiting in order to attain the highest possible speed on the following straight. If you drfit through the entire turn, you're giving up speed and not cornering as fast as possible.

On some turns, for example a decreasing radius turn, you can easily maintain full traction coming into the turn but drifting through the end of the turn will allow you to maintain the highest cornering speeds.

It's really a question of using different techniques for different circumstances.
 
to get your self into a drift using supersoft tires:

trail braking:
brake a bit later than you used to. and turn hard into the turn. most likely the first 1/4 way into the turn, the rear end will slide out.

controlliing it:
4WD- let the rear slide out, if you feel the need to countersteer, do it by just tapping the steering button. if the cars is oversteering heavy, you may need to hold your steering button down through out the turn

NOTE: if you counter steer by actually holding, the car may fly off in the direction of turn violently.

RWD-controll the drift by not over powering the rear wheels. to do this, you simply let off the throttle but not so that the rear end actually gains traction a grips.

i've done it with the Supra and it's really hard trying not to oversteer.

NOTE: Control by tapping the Throttle.

FWD-you just basically steer and go. you may need to pull the e-brake if you want to keep the rear end out(sliding).


Weight Transfer:
Before the turn, lets say a right hander, you stay on the right side of the road. You turn to the left hard and to the right into the turn and brake to get the rears to loose traction.
NOTE: when you do this, you must be in position. you have to try this a couple times to know when to do this technique.

Controlling it:
4WD- let the rear slide out, if you feel the need to countersteer, do it by just tapping the steering button. if the cars is oversteering heavy, you may need to hold your steering button down through out the turn

NOTE: if you counter steer by actually holding, the car may fly off in the direction of turn violently.

RWD-controll the drift by not over powering the rear wheels. to do this, you simply let off the throttle but not so that the rear end actually gains traction a grips.

i've done it with the Supra and it's really hard trying not to oversteer.

NOTE: Control by tapping the Throttle.

FWD-you just basically steer and go. you may need to pull the e-brake if you want to keep the rear end out(sliding).



these are the ways i get the car to drift. i don't really drive like this in the game because i want to have full traction. Plus my suspension specs don't let my car slide at all.
BTW, i drive the [R]WRX STi VI Sedan when i do the above
 
Originally posted by B Campbell


Depends on the turn, really. If you drift into the turn, you generally want to regain grip before exiting in order to attain the highest possible speed on the following straight. If you drfit through the entire turn, you're giving up speed and not cornering as fast as possible.

On some turns, for example a decreasing radius turn, you can easily maintain full traction coming into the turn but drifting through the end of the turn will allow you to maintain the highest cornering speeds.

It's really a question of using different techniques for different circumstances.

any drift sacrifices speed. who gives a fork anyway, all the cars they put in the races are gay and are easy to beat, drift into or out of any corner and youll still beat em.
 
Yes, the drift itself sacrifices speed. However, the point of the drift is to provide your car the correct cornering attitude to achieve the fastest lap times possible. In many instances, drifting a corner loses a small amount of time in that corner, but allows you to reach a higher speed on the exiting straight, which will give you a better lap time.

Also, may people confuse a drift with a slide. A drift is totally different from a rear-end-hanging-out-four-wheel-lock-powerslide.

Drfit has alot to do with slip angle, and since the cars in GT generally have somewhat large slip angles, drifting is useful. Vehciles like F1 cars have extremely narrow slip angles, making drifting downright dangerous, which si why you don't see these types of cars drifting.
 
reach the corner and do not brake where you usually do instead give a little bit more slack then slam the brakes hard while down shifting 1 gear then slam the gas if it did not drift properly while still on the gas give it a pinch of hand brake and release quickly or you will spin and if all fails leave the freaking thing because you do not deserve to be behind the wheels!! :D :D
beleive me it is all about weight distibution, shift the weight to the front and accelerate, you should feel the nose diving and take it from there!! :D :D
 
Back