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- Jake_Said
I think the only micro transactions allowed in the game should be for the achievement cars that you win from races, so if say you can't unlock 1 car, you still have the option to buy it
If the only reason you can think of to keep unique prize cars out of the game is because of online racing leagues, then I don't know what to tell you.
No, I don't think you learn the subtleties of the physics model by just hot lapping a few different cars.
Time after time you see people make their biggest speed improvements though running lots of Time Trials (WRS & the Seasonals for example). Time trialling is not unlike license tests, as it's a repeating task, with a clear goal and where you learn from your mistakes. Running lots of different cars, with different drive train layouts, different power characteristics, weight balances and tyres against the clock will teach you much more than hotlapping, and certainly a lot more that racing.
when a growing focus is on online racing and many of us would prefer to race mostly or entirely online.
You wouldn't say what? I said online is a "growing focus". Before GT5 it was 0%. According to your poll it's now 50%. If that isn't growing what is?I wouldn't say that. I actually did a poll a few weeks back
https://www.gtplanet.net/forum/threads/poll-gt6-and-beyond-gameplay.290111/
To my surprise more than half will actually be offline. This was one of my biggest complaints on GT5 is that they are getting away from the core of what got them to this point. Online is great and all but its not for everyone. Many more enjoy offline play still. Me included.
This.No offense, but if you are that new to the series that you're actually learning something in license tests, you shouldn't be racing online, you don't have enough experience and you aren't fast enough for you to be even remotely competitive.
You wouldn't say what? I said online is a "growing focus". Before GT5 it was 0%. According to your poll it's now 50%. If that isn't growing what is?
You stated that most would prefer to race online or entirely online. Based on the poll its not 50%. More of that 50% or more is on the offline side. Yes today's time and age online is getting huge. With first person shooters its a must but for GT to focus more here and neglect offline mode is a huge mistake. 75% or more of GT should be offline. They are trying to make it 50/50 and its ticking many people off.
a growing focus is on online racing and many of us would prefer to race mostly or entirely online
You realize my post is just a few inches up the screen right?
If you actually read my post which I am beginning to doubt, you'll see I am not advocating getting rid of anything. I've stated many times the bread and butter of GT is still the casual offline player and they can't be ignored. But you can't at the same time ignore the exploding minority that wants nothing to do with offline, ASpec, Licenses etc. etc. etc. and just wants to drive for fun or race online. Keeping and enhancing offline, License tests etc. is great for the franchise and those that use it. Forcing players with no interest in it to have to slog through it to unlock cars or tracks or gain access to parts of the game etc. is not good for the franchise.
Dude are you serious. I quoted exactly what you said. You even posted it twice. Are you not aware of what your typing. I didn't put anything extra is what I quoted from you....... " a growing focus is online and many of us would prefer to race mostly or entirely online" that was what you said and I only quoted it. I read your whole post but I only pulled out this sentence to quote on. Your going off on a tangent. I am not sure if there is a language barrier here or not, but I quoted your words. Everyone can see this. We are not private messaging one another here.
Anywho, to keep this on topic before we get policed, I think making licenses optional as mentioned is doable. It needs to have very good incentives though. Something they can add is bonus events and races to change it up from just getting special cars. Perhaps extra coffee breaks or something.
Gran Turismo 4 and 3 did the licenses much better, and unlike the ones in GT5 they actually challenged you and made you a better driver overall. If there is going to be license tests in GT6, then they need to make it more like license tests in previous games.
You've throughly confused me.You say you won't learn as much from hotlapping but then suggest that the biggest speed improvements are made through TT's which are the very definition of hotlapping. Seems like you're contradicting yourself or maybe I'm missing something. I'm not saying you can't use the license tests to learn, I'm sure you can, I'm just saying that it doesn't make sense to me to make license testing mandatory to progress through the game anymore when a growing focus is on online racing and many of us would prefer to race mostly or entirely online. Forcing license tests by limiting cars and tracks available until you complete them (which has been suggested in at least one review) doesn't make sense to me. Making the tests optional makes a whole lot more sense.
The license test's need to be challenging. And driving/racing rules must be taught. I think on-line rooms should have a filter for drivers and the amount/level of license each player has. The owner of the room should be able to restrict access to his/her room based on talent license level. This would help keep most rooms clean and free of lunatics.
And I say this understanding that I am not be best of drivers. But I wont wreck other players if I can help it.
Chances are the on-line rooms will be much more enjoyable with this method in place.
Very rare you'll chase 100ths of second whilst hot lapping and it's this level of concentration/focus that identifies the subtle details in the model.
IMHO of course![]()
I think it would be good for your license times to be collated in a friends-list/regional/global leaderboard like the time & drift trials. Then those that found gold easy can compete with others for the kudos points! (Obviously it would have to be hack-free...!!)
I don't think license test results bear much resemblence to what kind of online racer you are. The way you conduct yourself in racing against real human beings is more a function of your personality and your approach to sim racing. Courteous, considerate people tend to be the same way when racing, inconsiderate D-bags in real life tend to be the same way when racing. Of course there is everyone in between and all around both examples. The only real test for online is online and a ranking system similar to iRacing is a much better way to rank someone's cleanliness and suitability for online racing.I like this idea. If the license tests are challenging enough than this is a much better way of identifying ability than driver level - though IIRC levels are gone in GT6, and I'm fine with that - anyone can get level 40 if you pound away at it long enough. This may rule me out of the more elite rooms as well but a positive is that it might make it easier to find drivers/rooms of similar level to your own. Imagine being able to sort rooms according to their current license setting. If done right this could be a useful tool. And if it's a room setting that can be disabled, then it won't interfere with a private room where a bunch of friends at different levels would still want to be able to join together.
I don't think license test results bear much resemblence to what kind of online racer you are. The way you conduct yourself in racing against real human beings is more a function of your personality and your approach to sim racing. Courteous, considerate people tend to be the same way when racing, inconsiderate D-bags in real life tend to be the same way when racing. Of course there is everyone in between and all around both examples. The only real test for online is online and a ranking system similar to iRacing is a much better way to rank someone's cleanliness and suitability for online racing.
And that's fine that you do. I'm not saying licenses shouldn't exist, but be merely optional again. This way those like you who enjoy them can partake in them, and people like me can skip them.
In GT3 acquiring licenses were mandatory to progress. So, to say that they should not be mandatory then say that you like how they were on GT3 is quite contradictory of your starting statement.I do agree with you, they shouldn't be mandatory, but for me, I like it just how it was in GT3.
I think the only micro transactions allowed in the game should be for the achievement cars that you win from races, so if say you can't unlock 1 car, you still have the option to buy it
I'm with Stotty, I hope they don't force the SRF stuff for license tests this time, that really soured my desire to go back and improve my times on them.
Jerome