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I never use the interior cam. Fine with me.
The lack of interiors on the AMG Vision Gran Turismo and the M4 Coupé is mystifying though. Were MB and BMW so insistent on getting their cars into GT6 early that the lack of interiors didn't matter to them at all?
If you’ve been playing GT6 since version 1.01 was launched on December 5th, you might have noticed something – changes to the software are being pushed out every few days in minor updates, released quietly without online service downtime or an official list of documented changes.
This streamlined update mechanism has already been used to fix minor bugs, and was most notably used to activate the BMW M4 Coupé in the game’s BMW dealership.
Earlier today, the latest update introduced a “News Ticker” to deliver real-time announcements to players in the game. The News Ticker’s first big announcement confirms the BMW M4 will be updated to include a full interior view, seen in all the game’s other “Premium” cars.
And has lots of understeer I noticed.![]()
Question for those that are hardcore complaining about the M4 and it's understeer/handling. Have you driven it outside of the Seasonal Event? I thought that the car felt like it was on Comfort tires in the event, but outside, I love it's control and handling! It's feels very predictable, and is quite stable under most circumstances. I've raced it several times on Monza, Bathurst, Silverstone, etc, and it feels absolutely great! In the event, it had tons of understeer, but ever since, I've only had oversteer really, and it's easy to control. It doesn't snap around on you, it's easy to feel the back slip out slightly.
This will cheer you guys up. Read the last paragraph.
https://www.gtplanet.net/gt6-minor-updates/
I was slightly disappointed that it was the 7-speed DSG model, rather than the 6-speed manual. In a world where lots of performance cars are moving towards paddles, it was nice to see that BMW offers a proper 6-speed manual version. PD doesn't though![]()
I'm sure they do, but look at it this way: the dual-clutch model is faster-shifting and has an extra ratio. The only real physical difference for most people would be the cosmetic modelling of the shifter and the hand movements of the driver. Most players won't even experience a manual version the way you actually would in real-life (with a clutch pedal and H-shifter); the few who do would probably do it anyway. Besides, GT6's rendition of a clutch is apparently so poor (only "apparently" because I haven't tried it yet, but practically everyone says it's true) that people usually omit the clutch and just row the gears, which is half the enjoyment of a manual transmission gone.
Indeed, BMW probably made Polyphony do a dual-clutch model. All of BMW's press imagery of the M4 (and the M3 saloon) show only flappy paddles.
Remember this is a 2015 model that hasn't been released to the public. The people that are planing to buy this car having had the privlage to drive it yet. The fact that there are no body mods for this the M4 before it makes production makes since.(a little maybe). We didn't have any for the C7 Corvette. Please correct me if I'm wrong on that.Im disappointed in the lack of aero parts and tuning parts
I wouldn't be surprised if, like you say, BMW pushed the DCT version - I would imagine it would sell the most in real life.
I think that's really the case with most of the cars in the game -- Polyphony only modelling the cars they can get access to, and in some cases they're in the specification the manufacturer really wants you to experience. That would certainly explain why both road-going Audi R8s in this game feature the R-tronic sequential manual, which in real life is apparently utter 🤬. At the other end of the same spectrum sits the Premium Mustang GT, which featured the dreadful five-speed automatic; it's a Mustang nobody in their right minds would spec. Probably it was the only one the dealer had on hand. That, or Polyphony thinks every American car should have a lazy slushbox as a transmission.
That's assuming the virtual car hasn't just suffered some unfortunate PR nonsense, like the TVRs appeared to have done in GT5 (and 6, it seems so far).
I had the opposite. Oversteer.
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The trick is to prevent it from understeering by using the weight shift under braking to get the back out a little and help you turn in, then use light power oversteer to get it out of the corner without going wide.
Very good car to learn how to use the weight shift and brake/lift off oversteer as it does it very controllable.
Elaborate please! Sounds interesting
I'm still confused about that article. As far as I know there was no mini-update adding a news ticker saying that the M4 will get an interior with a later update. However, there is a news ticker, which was added with the M4, but it doesn't say the M4 will be updated with an interior. The forthcoming interior update is only mentioned in the Noticifications section of the game. So, did I miss a mini-update or is that news article incorrect?
It actually says it in the in-game GT news item that the crawler tells us to go read, but not in the ticker itself.![]()
Encapsulates my point. GTPlanet's recent article on mini-updates seems to suggest otherwise, so I thought my GT6 install had missed a mini-update. Meanwhile, I don't believe that there has been an update since the inclusion of the BMW M4.