M4 disapointment

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The lack of interiors on the AMG Vision Gran Turismo and the M4 Coupé is mystifying though. Were MB and BMW so insistent on getting their cars into GT6 early that the lack of interiors didn't matter to them at all?

That's most likely the reason. Manufacturers seem too eager now to have their cars out in the game at the same time as the actual launch. Even the C7 Corvette that was available in GT5 came with a full interior.
 
If you’ve been playing GT6 since version 1.01 was launched on December 5th, you might have noticed something – changes to the software are being pushed out every few days in minor updates, released quietly without online service downtime or an official list of documented changes.

This streamlined update mechanism has already been used to fix minor bugs, and was most notably used to activate the BMW M4 Coupé in the game’s BMW dealership.

Earlier today, the latest update introduced a “News Ticker” to deliver real-time announcements to players in the game. The News Ticker’s first big announcement confirms the BMW M4 will be updated to include a full interior view, seen in all the game’s other “Premium” cars.

from the news page.

perhaps this will end the hating & wild speculation.




or perhaps it won't

 
Question for those that are hardcore complaining about the M4 and it's understeer/handling. Have you driven it outside of the Seasonal Event? I thought that the car felt like it was on Comfort tires in the event, but outside, I love it's control and handling! It's feels very predictable, and is quite stable under most circumstances. I've raced it several times on Monza, Bathurst, Silverstone, etc, and it feels absolutely great! In the event, it had tons of understeer, but ever since, I've only had oversteer really, and it's easy to control. It doesn't snap around on you, it's easy to feel the back slip out slightly.
 
Question for those that are hardcore complaining about the M4 and it's understeer/handling. Have you driven it outside of the Seasonal Event? I thought that the car felt like it was on Comfort tires in the event, but outside, I love it's control and handling! It's feels very predictable, and is quite stable under most circumstances. I've raced it several times on Monza, Bathurst, Silverstone, etc, and it feels absolutely great! In the event, it had tons of understeer, but ever since, I've only had oversteer really, and it's easy to control. It doesn't snap around on you, it's easy to feel the back slip out slightly.

I did, put it some sport soft tires and it actually got better.

(But still the freaking oversteer on 2nd gear :dunce:)
 
I was slightly disappointed that it was the 7-speed DSG model, rather than the 6-speed manual. In a world where lots of performance cars are moving towards paddles, it was nice to see that BMW offers a proper 6-speed manual version. PD doesn't though :(
 
This will cheer you guys up. Read the last paragraph.

https://www.gtplanet.net/gt6-minor-updates/

I'm still confused about that article. As far as I know there was no mini-update adding a news ticker saying that the M4 will get an interior with a later update. However, there is a news ticker, which was added with the M4, but it doesn't say the M4 will be updated with an interior. The forthcoming interior update is only mentioned in the Noticifications section of the game. So, did I miss a mini-update or is that news article incorrect?
 
I was slightly disappointed that it was the 7-speed DSG model, rather than the 6-speed manual. In a world where lots of performance cars are moving towards paddles, it was nice to see that BMW offers a proper 6-speed manual version. PD doesn't though :(

I'm sure they do, but look at it this way: the dual-clutch model is faster-shifting and has an extra ratio. The only real physical difference for most people would be the cosmetic modelling of the shifter and the hand movements of the driver. Most players won't even experience a manual version the way you actually would in real-life (with a clutch pedal and H-shifter); the few who do would probably do it anyway. Besides, GT6's rendition of a clutch is apparently so poor (only "apparently" because I haven't tried it yet, but practically everyone says it's true) that people usually omit the clutch and just row the gears, which is half the enjoyment of a manual transmission gone.

Indeed, BMW probably made Polyphony do a dual-clutch model. All of BMW's press imagery of the M4 (and the M3 saloon) show only flappy paddles.
 
I like it. I think. The understeer is definitely there, it's very "safe" - plenty of power-oversteer available when you want it, though, maybe even too much (TORQUE!). You sort of have to dart it into corners and squeeze it through on the throttle to get the fabled M3 "glide", it's not nearly as natural as its predecessors in that respect.

It's its tenacity that impresses, though, for what is a heavy car still. Great on the Nürburgring, especially between the two carousels, just not the same as previous M3s. Maybe this M4 is deliberately engineered differently, and the new M3 will be more "familiar".

That's assuming the virtual car hasn't just suffered some unfortunate PR nonsense, like the TVRs appeared to have done in GT5 (and 6, it seems so far).
 
I'm sure they do, but look at it this way: the dual-clutch model is faster-shifting and has an extra ratio. The only real physical difference for most people would be the cosmetic modelling of the shifter and the hand movements of the driver. Most players won't even experience a manual version the way you actually would in real-life (with a clutch pedal and H-shifter); the few who do would probably do it anyway. Besides, GT6's rendition of a clutch is apparently so poor (only "apparently" because I haven't tried it yet, but practically everyone says it's true) that people usually omit the clutch and just row the gears, which is half the enjoyment of a manual transmission gone.

Indeed, BMW probably made Polyphony do a dual-clutch model. All of BMW's press imagery of the M4 (and the M3 saloon) show only flappy paddles.


I agree that the clutch modelling is pretty ropey in GT, but you start to get used to it and enjoy (although that doesn't excuse the fact it isn't very good). I know I would choose the manual version if I ever bought one in real life (if only...)

I wouldn't be surprised if, like you say, BMW pushed the DCT version - I would imagine it would sell the most in real life.
 
Im disappointed in the lack of aero parts and tuning parts
Remember this is a 2015 model that hasn't been released to the public. The people that are planing to buy this car having had the privlage to drive it yet. The fact that there are no body mods for this the M4 before it makes production makes since.(a little maybe). We didn't have any for the C7 Corvette. Please correct me if I'm wrong on that.
 
I wouldn't be surprised if, like you say, BMW pushed the DCT version - I would imagine it would sell the most in real life.

I think that's really the case with most of the cars in the game -- Polyphony only modelling the cars they can get access to, and in some cases they're in the specification the manufacturer really wants you to experience. That would certainly explain why both road-going Audi R8s in this game feature the R-tronic sequential manual, which in real life is apparently utter 🤬. At the other end of the same spectrum sits the Premium Mustang GT, which featured the dreadful five-speed automatic; it's a Mustang nobody in their right minds would spec. Probably it was the only one the dealer had on hand. That, or Polyphony thinks every American car should have a lazy slushbox as a transmission.
 
I think that's really the case with most of the cars in the game -- Polyphony only modelling the cars they can get access to, and in some cases they're in the specification the manufacturer really wants you to experience. That would certainly explain why both road-going Audi R8s in this game feature the R-tronic sequential manual, which in real life is apparently utter 🤬. At the other end of the same spectrum sits the Premium Mustang GT, which featured the dreadful five-speed automatic; it's a Mustang nobody in their right minds would spec. Probably it was the only one the dealer had on hand. That, or Polyphony thinks every American car should have a lazy slushbox as a transmission.

Unfortunately, the auto box in the Mustang behaves nothing like a real one, which doesn't really help. I've always wanted a game that included configurators like those on the websites of real car manufacturers, which would get around the problems you have mentioned. That way, you can introduce more cars into the game simply by modelling bumpers/seats/wheels/whatever other relatively minor visual parts to add to a base spec car (like a BMW with or without an M-Sport kit). In some cases, it would only be a numbers thing (change weight/torque/power) to replicate different engine configs (e.g. BMW 120d/120i/135i etc.). In a GT game, it would have the added benefit of removing the many duplicates that are only minor trim variations of a base car (e.g. the MX-5s).
 
I'm far from dissapointed, I just plain don't like it! The thing is damn hard to drive with traction control off, but when on I feel it really interferes with my speed. I can't even finish a lap with the thing's understeering at high speed and oversteering at low speeds, plus the brakes freaking suck! I'm just gonna bear with it till I finish a lap since I don't want my friend to beat me at racing XD
 
The trick is to prevent it from understeering by using the weight shift under braking to get the back out a little and help you turn in, then use light power oversteer to get it out of the corner without going wide.

Very good car to learn how to use the weight shift and brake/lift off oversteer as it does it very controllable.


Worst thing you can do is braking to late and go to fast in corners, the understeer costs huge amount of time.
 
For the people saying it's understeering, what's more plausible?

People who like the car's handling don't know what they are on about
OR
You're coming in too hot into the corner.

It's a 1500 kg car. Slow down so you can make the corner. I have no issues hitting the apexes every corner.
 
I had the opposite. Oversteer.

...

I feel it tends to oversteer, too. Very slippery tail. Need gentle throttle input at the exit of a corner. Very good (sensitive) throttle-steer, though. Maybe overly sensitive sometimes. Not very tolerable to careless maneuver.

The tendency of sideway makes it look like a very powerful car, but it's actually not THAT powerful and fast as other super/hyper cars. And it's not like 86 with that cheerful with easy-to-access character. Overall a let down.

Also, don't like its sound at all and it's not curable. (at least for now)
 
The trick is to prevent it from understeering by using the weight shift under braking to get the back out a little and help you turn in, then use light power oversteer to get it out of the corner without going wide.

Very good car to learn how to use the weight shift and brake/lift off oversteer as it does it very controllable.

I came here to say this basically. Throw it in to corners a little to get the back to loosen up, then increase the accelerator gradually, beginning with about half throttle and the car will hug the corner nicely. Too little throttle creates understeer while too much creates oversteer, but there is a fair margin of the sweet spot where it corners with exceptional speed. I warmed up to the car almost instantly, I love the way it handles. If it had just slightly less kick coming out of slow corners, then I would call it perfect.

Shifting up a gear when it begins to slide will make the car behave as well with the sacrifice of a little acceleration.
 
Elaborate please! Sounds interesting

Well, they were pretty spiky in previous games (before GT5), in a good way, now they all understeer like pigs. Although I've never driven a pig to be sure. The implication at the time GT5 came out was that it was a PR move to make the cars seem "more friendly". No idea if that's true, or just a mistake on PD's part.


Yes, I can work with the M4 and "hit apexes" just fine, but it's more fun (for me) to glide through the clipping point with all four wheels "in play", something the M3s (among others) do in the game without having to fling it and boot it (which is fun enough). It's obviously a different car from what I was expecting, that's all.
 
I'm still confused about that article. As far as I know there was no mini-update adding a news ticker saying that the M4 will get an interior with a later update. However, there is a news ticker, which was added with the M4, but it doesn't say the M4 will be updated with an interior. The forthcoming interior update is only mentioned in the Noticifications section of the game. So, did I miss a mini-update or is that news article incorrect?

It actually says it in the in-game GT news item that the crawler tells us to go read, but not in the ticker itself. ;)
 
NA
It actually says it in the in-game GT news item that the crawler tells us to go read, but not in the ticker itself. ;)

Encapsulates my point. GTPlanet's recent article on mini-updates seems to suggest otherwise, so I thought my GT6 install had missed a mini-update. Meanwhile, I don't believe that there has been an update since the inclusion of the BMW M4.
 
The car does understeer more, and it should....
We can't just throw down the car in a corner n expect it to turn.
I had problems with the seasonal as well at first.
Barely got to bronze, the car was twitchy, understeer then snap oversteer...I'm using dual shock.
Then I remembered on another thread someone mentioning that people without wheels would have problems because the steering is more sensitive and recommended at least a mild steering assist on the DS3.
So I did that, car handles fine now, that hollow spot in between left and right steering on the DS3 is almost gone, and manage to gold the seasonal in 2 attempts.

Can't wait for full interior and hopefully aero and wheel options.
 
Encapsulates my point. GTPlanet's recent article on mini-updates seems to suggest otherwise, so I thought my GT6 install had missed a mini-update. Meanwhile, I don't believe that there has been an update since the inclusion of the BMW M4.

Ahh, yes. I misread your post, and thought I was being helpful. :O

Yeah, the interior hasn't been added, so you haven't missed anything. Has far has I know, there is no set date for such an update either, so it could be any time between yesterday and a year from tomorrow, lol. I'd expect a message when it happens though.
 
Car rocks for me, handles like a dream for a 1500 KG/3306LB street sled with that many horses.
Was very easy to beat the gold on TT by over two seconds with everything off, except the forced ABS.
TC and SRF should help those who are challenged with tail wag, brake early, remember its heavy.
I used a wheel with no steering aids.
More about the car here.
 
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