Mario Kart 8

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Woo! It's about time! :cheers: Every time I see one, it just makes the wait worse. On a kinda humorous side note, I woke up this morning thinking in my head "Dawn of the First Day: 72 Hours Remain" from The Legend of Zelda: Majora's Mask. :lol:

 
The Mario kart director says he wouldn't be opposed to characters from other Nintendo games joining the Mario Kart roster.


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Future Mario Kart games could go the way of the Super Smash Bros. series in terms of its roster of playable characters, Mario Kart 8 director Kosuke Yabuki told Nintendo Life.

According to Yabuki, adding non-Mario universe characters to the kart racing game is possible, though beefing up the roster alone doesn't necessarily improve the game.

"We’re always considering ways to make the Mario Kart games more appealing, but I don’t think that just increasing the number of characters would make the game better," he said. "Of course, I’m not ruling out the possibility of such an approach in the future though."

Yabuki added that he had to have series newcomers the Koopalings — Bowser's seven rambunctious minions — all appear together in Mario Kart 8; splitting them all up and only including a few was not an option. The director noted their inclusion was because of their "superb individuality" and unique expressions. These seven have replaced a handful of previously-included characters — Bowser Jr., Dry Bones, King Boo and Diddy Kong — for which Yabuki apologized to their fans.

Mario Kart 8 — in development with the same core team as Mario Kart 7 — includes a major new feature allowing players to defy gravity and drive up-side down. Yabuki said this mechanic evolved from the team's desire to include more underwater and outer space levels like in Mario Kart 7, both areas in which gravity behaves differently than it does on the ground. From there, the team decided to tinker with the overall way gravity works in the game to offer players something fresh.

"In Mario Kart 7, we introduced dynamic gravity to handle sequences underwater or on the moon for example," Yabuki said. "As the idea developed, it led us on to rethink how we handle gravity in the first place and we eventually came up with the anti-gravity feature of Mario Kart 8."

Source: Polygon

I'd love to see that happen. A Pokemon or Zelda themed track could be awesome and I think a lot of fans would rather play as other Nintendo characters instead of what seems like a multitude of re-skins.
 
I think bringing in non-mario characters would be a fantastic move...an even better move? MarioxSonic Allstar Karting. Imagine a mix of SASRT and MK, it would be absolutely awesome. Merging the Mario Kart solid controls with the mechanics of Transformed, that would be a possible 10/10 in my eyes.
 
I personally never liked the boat feature in Transformed. Felt rather visually pointless and uninteresting compared to Underwater driving. The flying feature would be a great Hang-gliding replacement.

I'd rather see the MK series not touch SASRT though, SASRT is an all-star game featuring characters from multiple stuff and the number of non-mario characters would be too great that it shouldn't even be considered a Mario Game (I still question why it has Sonic in the title of Transformed). A few Nintendo characters outside of Mario would be sweet though.

I personally was expecting an F-Zero track in MK8 because of Anti-gravity. Like how there were 2 Wuhu island tracks.
 
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I personally never liked the boat feature in Transformed. Felt rather visually pointless and uninteresting compared to Underwater driving. The flying feature would be a great Hang-gliding replacement.

I'd rather see the MK series not touch SASRT though, SASRT is an all-star game featuring characters from multiple stuff and the number of non-mario characters would be too great that it shouldn't even be considered a Mario Game (I still question why it has Sonic in the title of Transformed). A few Nintendo characters outside of Mario would be sweet though.

I personally was expecting an F-Zero track in MK8 because of Anti-gravity. Like how there were 2 Wuhu island tracks.
Visually pointless? The boat handling was awesome and added a level of skill that was higher than flying and driving. Underwater driving in MK is more pointless I would argue, in MK7 it was barely even noticeable.

And Sonic is in the title because it's still a Sonic game, with Sonic the character in it. Names sell.
 
I have the SASRT demo. I like the boat and car handling, but the flying is terrible. The air sections also ruin the motion control steering option -- it turns into an awkward mess.
 
I felt the boat driving to be similar to the driving. Underwater driving added a sense of lesser gravity which allowed interesting shortcuts to take. It also changed the strategy in MK7 because the stats alter when Underwater. Heavyweights lose most of there good top speed and their handling is worst. It allows for some interesting character time trial choices (albeit it is annoying seeing the Tiny Tug being used constantly). However, Underwater driving was underused and it doesn't seem to change in MK8. However, I like how Dolphin Shoals is almost completely underwater.
 
I've been waiting for something like that to happen for a LONG time. :p Hopefully both Europe and the US will get it. Though I bet we'll get it before the Ayrton Senna content is released for GT6.
 
Only 16 hours to go! I've gotta wait a little bit longer than some of you since I'm getting the physical copy, but hopefully it'll go by fast.
 
I am waking up at 8AM to make sure I don't miss the delivery dude. :lol:

Nintendo has been nerfing the music on gameplay videos for some reason, poor move.
 
I get off work at 7:30 AM. I'll be leaving work and going straight to GameStop to pick this game up even though I'll look a little strange being in uniform picking up Mario Kart. :D
 
I've been pacing up and down the halls since 8AM waiting for the delivery dude.

It's now 13:47.

:mad:
 
So I drove straight to GameStop after work just to find out they open at 1000 instead of 0800 like I thought. So after a nice IHOP breakfast with the wifey and son GameStop finally opened and I picked it up.



I'm really enjoying it so far. The game looks and plays great and the new tracks are a blast. I've completed the first 4 cups (all the new tracks) but since I have to leave for work at 2200 and I haven't been to bed yet, I won't get to play anymore until tomorrow. So far I think it is much better than MK Wii but only time will tell if it can dethrone Super Mario Kart as my favorite game in the series.
 

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