Massive Changes Coming to Gran Turismo 7 in Response to Fan Feedback

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R3V

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Bahrain
Bahrain
Dear Gran Turismo Community,

Thank you for your continued support and feedback on Gran Turismo 7, your voices have not gone unheard. I would like to apologize for the frustration and confusion caused last week with our patch updates which resulted in, not only a server outage but also adjustments to the in-game economy which were made without a clear explanation to our community.

We know that this is not the Gran Turismo experience you expect and we will be making a goodwill gesture in the form of a non-paid credit pack of 1 million Cr. available to those players who may have been affected*. You will see this hit your accounts shortly. Make sure you log into the game before April 25 to claim the credits.

The patch update previously deployed was intended to rectify an issue with inconsistent reward payouts within a part of the World Circuit Events. But, to re-establish the intended equilibrium and provide more accurate rewards based on time investment and completion, it was necessary to recalculate the rewards system as a whole.

To improve the player experience, we will be rolling out a considerable patch in the beginning of April. The number of events will be increased, and we will reestablish the reward system with greater balance throughout the game to benefit all players.

Updates which will come into effect beginning of April:

  • Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
  • Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
  • Increase of rewards in Online Races.
  • Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
  • Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr.
  • Increase the quantity of Used and Legend cars on offer at any given time.
Beyond this there will be a few additional patches deployed between now and the end of April which will add new cars and tracks and make some other fixes.

Finally, we also want to take the opportunity to lay out some of the near-term updates we are working on. We can’t confirm an exact date or specifics yet, but will give advance notice via www.gran-turismo.com.

  • Increase the payout value of limited time rewards as we develop as a live service.
  • Further World Circuit event additions.
  • Addition of Endurance Races to Missions including 24-hour races.
  • Addition of Online Time Trials and awarding of rewards according to the player’s difference with the top ranked time.
  • Make it so cars can be sold.
We want to thank you for your continued patience and valuable feedback as we grow and evolve GT7 to make it as enjoyable and rewarding for as many players as possible. We always want to keep communication lines open with our community so that we can work together to build the best racing experience possible.

*Limit 1 per person. Must own a digital or physical copy of GT7 for PS4 or PS5 prior to the publication of this post (Friday, 25 March at 1:00am PST) and log into Gran Turismo 7 between Friday, March 25 at 5:00pm JST/8:00am GMT/ 1:00am PDT and Monday, April 25 at 5:00pm JST/8:00am GMT/ 1:00am PDT to receive the free credit pack.

Thoughts?
 
I rhink it a case of them realising they really stuffed up and outraged the community and trying to provide some level of appeasement to the comunity. The patch was already coming and they are using it as a method to gain back some trust by putting it in to an announcement.

The additional coin and other adjustments are bonuses to reduce the outrage. They may have realised that their average audience is over 18 and have day jobs so can't afford to just do races all day to get money they need to purchase cars.
 
This is the discussion thread for an article on GTPlanet:

Massive Changes Coming to Gran Turismo 7 in Response to Fan Feedback

Polyphony Digital studio head Kazunori Yamauchi has made a special post on the PlayStation Blog in which he has given more information about near-future updates coming to Gran Turismo 7, as well as an in-game boost for those affected by the recent server outage...
 
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Definitely better than what we currently have. The longer one hour races will probably be similar to the endurances races in GTS 400K or so. Also the 1 hour grind for people this will aim to have them 1 hour a full race instead of replaying the same one race over and over for an hour. At least that's what I assume it's designed for. I'm looking forward to these updates.
 
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They are mentioning higher rewards for online races though. I am happy about that, although "higher" is really subjective and relative.
And that is a good thing, but without a number it's not very meaningful. Online payouts are incredibly low, so even 2x isn't enough in my opinion. Same with custom races, but that wasn't even mentioned.
 
Positive changes, but not amazing. A 100% increase in later races brings us right back to where we were in 1.06. At least there will be more variety.
Not if it's 100% for all events though, they didn't reduce all of them. So a lot are going to be double the very initial values.

Hopefully they've also done a better job balancing them per minute though, otherwise there is still going to be a meta.
 
This was the kind of message that should have been released a few days ago. A clear "yeah, we hear you, this is what we're doing to fix it" would have gone a very long way towards keeping goodwill in the community. But better late than never, and I'm looking forward to seeing what some of these new events entail (finally, 24h races!).
 
Not if it's 100% for all events though, they didn't reduce all of them. So a lot are going to be double the very initial values.

Hopefully they've also done a better job balancing them per minute though, otherwise there is still going to be a meta.
Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
Just the latter half, and on average.
Though, rethinking this, if it's the latter half, and 100% is the average, maybe the real late ones are increased a decent amount more?

Hard to say when we don't have any concrete numbers still.
 
The 1M Cr. gift is already live aswell.

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Just the latter half, and on average.
Though, rethinking this, if it's the latter half, and 100% is the average, maybe the real late ones are increased a decent amount more?

Hard to say when we don't have any concrete numbers still.
Indeed, as I say, hopefully what they've done is brought them all together in terms of credits per minute, roughly. So those long 10 lap races should have gone up by more than 100%, the shorter 3 lap ones a bit less.

We will have to wait and see the raw numbers.
 
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