- 176
- JHB
- ANTthePANT79
So after watching this weekends Le Mans 24hr race I am super annoyed with GT5. So many things that are nowhere near reality! Yet they claim of "real" driving simulator... I'm on hour 20 of the Le Mans 24hr race and I watched the race rather diligently this weekend as well and it raised a few issues for me...
1. AI
- They follow the same crappy line lap after lap, i'm shocked that they don't do exactly the same lap time each lap as well.
- Also, they are glued to the spot, I rubbed against them a few times and went spinning wildly whilst they just carried on driving exactly how they were before.
- Spun out in their path once too and they just plowed right through me, not even braking.
- They are ridiculously slow, I am 7 laps ahead in my '89 group C car racing against state of the art LMP1 cars...
- When you are racing on of them and get too close to them they just slow down completely. But get in front of them and they'll match you all the way round. I tested it one lap with the Bently Speed 8, followed him down the first straight and got a top speed of 300km/h. Then went past him and I hit 360 and he flew past me. And it's not slipstream either, when i was behind him i was literally pushing him.
2. Race
- Tire wear is absolutely shocking in this game! The Audi's were going through three fuel stops before pitting this weekend! I get 5 laps before needing tires, that's like 17 minutes of racing... The Audi's went for over 2 hours with their tires! I get three hot laps in before having to pit! What happened to improving your lap times lap after lap and slowly seeing the impact of tire wear? I remember GT4 being like this.
- Slip stream is also bad, I should be calling it super, nitro, turbo boost stream! Cos in GT5 if you are in behind someone and in top gear you get an extra 30% power! I watched the LMP cars SSing each other down the main straights and it didn't help nearly as much...
- More cars please! How epic was Le Mans with its 56 car grid? I wish they'd put even half of that in GT5!
- Classes, classes, classes! What's the point of the 2 GTE vipers that are always in the LM races? Obstacles? Annoyances? I dunno... Why not have classes and award money for each! That'd make it fun to drive a GTE car or an LMP2 car and see how you fair.
- Qualifying? Practice? etc... make the race more realistic, not just 6th place on the grid and off you go! They could extend this to all the races too. They can use the current race softs as qualifying tires, cos that's all they're really good for anyway.
In concluding, I just feel that there is so much they have left out of the game , they're on the 5th installment of it and somethings haven't been improved since the first... Come on PD, this game could be so much better!
Any thoughts guys? anything to add?
Ant
1. AI
- They follow the same crappy line lap after lap, i'm shocked that they don't do exactly the same lap time each lap as well.
- Also, they are glued to the spot, I rubbed against them a few times and went spinning wildly whilst they just carried on driving exactly how they were before.
- Spun out in their path once too and they just plowed right through me, not even braking.
- They are ridiculously slow, I am 7 laps ahead in my '89 group C car racing against state of the art LMP1 cars...
- When you are racing on of them and get too close to them they just slow down completely. But get in front of them and they'll match you all the way round. I tested it one lap with the Bently Speed 8, followed him down the first straight and got a top speed of 300km/h. Then went past him and I hit 360 and he flew past me. And it's not slipstream either, when i was behind him i was literally pushing him.
2. Race
- Tire wear is absolutely shocking in this game! The Audi's were going through three fuel stops before pitting this weekend! I get 5 laps before needing tires, that's like 17 minutes of racing... The Audi's went for over 2 hours with their tires! I get three hot laps in before having to pit! What happened to improving your lap times lap after lap and slowly seeing the impact of tire wear? I remember GT4 being like this.
- Slip stream is also bad, I should be calling it super, nitro, turbo boost stream! Cos in GT5 if you are in behind someone and in top gear you get an extra 30% power! I watched the LMP cars SSing each other down the main straights and it didn't help nearly as much...
- More cars please! How epic was Le Mans with its 56 car grid? I wish they'd put even half of that in GT5!
- Classes, classes, classes! What's the point of the 2 GTE vipers that are always in the LM races? Obstacles? Annoyances? I dunno... Why not have classes and award money for each! That'd make it fun to drive a GTE car or an LMP2 car and see how you fair.
- Qualifying? Practice? etc... make the race more realistic, not just 6th place on the grid and off you go! They could extend this to all the races too. They can use the current race softs as qualifying tires, cos that's all they're really good for anyway.
In concluding, I just feel that there is so much they have left out of the game , they're on the 5th installment of it and somethings haven't been improved since the first... Come on PD, this game could be so much better!
Any thoughts guys? anything to add?
Ant